- February 13, 2014
- DoubleBear Productions
- 35h median play time
Dead State: Reanimated
Satisfying, pen-and-paper-style zombie storytelling that's somewhat blandly presented and burdened by bugs. A worthy RPG that would've benefited from more budget.
Platforms
About
Dead State is a single-player horror turn-based strategy RPG set in a post-apocalyptic world. As the leader of a survivor group, you must manage resources, negotiate with other factions, and defend against the undead, with an emphasis on survival. The game features base building, tactical combat, and reactive storylines, with a mix of humor and a wholesome story in a full-fledged RPG experience. However, it is known to have many bugs and can be very grinding.











- Engaging base-building and resource management mechanics that keep players invested in the survival aspect.
- Strong writing and character development, with diverse and interesting NPCs that add depth to the story.
- Tactical turn-based combat that allows for strategic planning and decision-making during encounters.
- Frequent crashes and bugs that disrupt gameplay and can lead to lost progress.
- Clunky user interface and inventory management that make it tedious to navigate and manage resources.
- Repetitive gameplay, especially in the late game, where the challenge diminishes and the pacing slows down significantly.
story
861 mentions Positive Neutral NegativeThe story in "Dead State" is characterized by its strong environmental storytelling and character-driven narratives, immersing players in a believable zombie apocalypse scenario. While many players appreciate the depth of individual character backstories and the moral choices that impact gameplay, some criticize the overall plot for being generic and suffering from pacing issues, particularly in the latter stages where it can feel repetitive or grindy. Additionally, technical bugs and incomplete quests detract from the narrative experience, leaving some players wanting a more polished and expansive storyline.
“It's also got some pretty damn good writing, especially with environmental storytelling.”
“The story elements keep things intimate and the whole scale of everything is nicely turned down (no super zombies here).”
“The story is where this really shines, and there are some choices and consequences that lend it some replayability.”
“Unfortunately, Dead State doesn't offer as much in the way of character customization or NPC interaction with multiple quest outcomes or dialogue options, so vast that multiple playthrough attempts may not unearth every one.”
“In my opinion, the lack of an actual story, the lack of relevant character interactions, and lack of sense of progression towards a goal make this game pointless.”
“The story feels non-existent, the characters are super bland and boring after the first few.”
Dead State review
Satisfying, pen-and-paper-style zombie storytelling that's somewhat blandly presented and burdened by bugs. A worthy RPG that would've benefited from more budget.
72%Dead State Review – The Beastmaster
Rough but charming, an apocalyptic treat if you know what you’re getting into.
65%Dead State review
70%