"Survivalist: Invisible Strain" is an open-world game about building a community after civilization's collapse. Recruit survivors by earning their loyalty or fear, and manage their needs for food, warmth, and safety from dangers. Interact with living characters who have unique personalities, remember your actions, and give quests. This is the sequel to "Survivalist," but no prior knowledge of the first game is needed.
Unique blend of zombie survival, community management, and base building mechanics.
Dynamic NPC interactions and relationships add depth to gameplay.
Regular updates from the developer show commitment to improving the game.
Combat mechanics can be clunky and frustrating, especially with fast-moving zombies.
AI pathfinding issues lead to NPCs making poor decisions, often resulting in deaths.
The fog of war limits visibility, making navigation and combat more challenging than necessary.
gameplay
217 mentions Positive Neutral Negative
27%
66%
7%
The gameplay of this title is characterized by a mix of challenging mechanics and engaging survival elements, reminiscent of games like "State of Decay" and "Kenshi." Players appreciate the depth of community management, crafting, and dynamic AI interactions, although many note that the combat mechanics can be janky and require a learning curve. While the game shows promise with its unique features and replayability, it is still in early access and has some rough edges that need polishing.
“The game offers dynamic gameplay, countless tasks, and a mysterious storyline, making it an addictive and challenging post-apocalyptic survival game.”
“While the gameplay can be a bit janky, it grows on you.”
“With dynamic AI characters, an in-depth crafting and skill system, and challenging combat mechanics, the game offers a unique experience that will keep you entertained for hours.”
“The characters lack hardly any depth, the memory system seems good on paper but I'm not convinced it works 'right', the overall mechanics can be a total nightmare (e.g., why can't I place a concrete wall on top of what appears to be a plastic bottle on the ground), no matter how good a character is with guns they can't hit anything, etc. Maybe if the game is ever finished all of this and more will change but I have my doubts it will be finished.”
“I hated the carry weight mechanic, went online and found a way to tune the game the way I want it to be.”
“The gameplay reminds me of a hint of Project Zomboid, State of Decay, Kenshi, and a pinch of RimWorld. The game's mechanics are overwhelmingly frustrating and unusual, meaning you spend your time fighting the design itself, and not any actual content.”
story
168 mentions Positive Neutral Negative
11%
81%
8%
The game's story aspect is currently a mix of emergent narratives and sandbox gameplay, with many players expressing anticipation for a more structured story mode that is planned for future updates. While some enjoy the dynamic interactions and character development within the community, others find the existing quests repetitive and the overall narrative lacking depth. Overall, the potential for a rich storyline is recognized, but many players feel the game is still in need of significant improvements in this area.
“The game offers dynamic gameplay, countless tasks, and a mysterious storyline, making it an addictive and challenging post-apocalyptic survival game.”
“It's fascinating to see how the world's storytelling progresses and the characters evolve.”
“The story really does dynamically unfold around you, as NPCs come into contact with each other and either cooperate or fight based on the traits of their members and larger factions.”
“The main story of this game is unfinished and personally, not at all worth playing.”
“As of now, I can't recommend it since it feels empty without a story in sandbox mode.”
“The quests are repetitive.”
graphics
117 mentions Positive Neutral Negative
26%
70%
4%
The graphics of the game are characterized by a unique comic book art style that some players find charming, reminiscent of titles like Borderlands and Telltale's The Walking Dead. While opinions vary, with some praising the visuals and others criticizing them for being simplistic or causing discomfort, many agree that the gameplay experience compensates for any graphical shortcomings. Overall, the graphics are considered adequate for an early-access indie title, though there is a consensus that improvements could enhance the overall experience.
“The graphics are a comic book art style, which runs really well even on my toaster.”
“The graphics and HUD are highly based off most comic books, which is a huge twist on most graphics.”
“The game has a cohesive art style and a clear vision of what it is.”
“The visuals are awkward, and the controls are the same, but the core gameplay is excellent.”
“The graphics can be a little odd at first.”
“The graphics could be better, and the sound is lacking, but the gameplay is cool and the AI intelligence is okay.”
grinding
53 mentions Positive Neutral Negative
6%
94%
Players generally find the grinding aspect of the game to be a mixed experience. While base building and farming are engaging and allow for strategic resource management, certain tasks, such as cement production and item management, can feel tedious and time-consuming. Overall, the game strikes a balance between challenge and enjoyment, with some players appreciating the ability to speed up repetitive tasks, though others still find aspects of micromanagement and resource gathering to be somewhat grindy.
“Base building is fun, not tedious.”
“It isn't too grindy, but it also isn't too oversimplified. The entire relationship system, where you can make friends or foes for life, definitely adds flavor to the game. For example, when a guard dies in a zombie attack, but you killed the zombies first, and a trader comes in thinking you killed the guard, it shows that you can make two factions hostile towards each other by basically implicating them.”
“Pretty fun resource management, not too grindy and not too easy.”
“Base building is fun, though getting cement feels a bit grindy at present.”
“It's just a bit tedious and gamifies what is an otherwise fantastic survival experience.”
“While this seems exciting, it's quickly become apparent how tedious it is.”
optimization
25 mentions Positive Neutral Negative
16%
52%
32%
The game's optimization is widely criticized, with players reporting significant lag and performance issues regardless of their hardware capabilities. Many note that the AI and large maps contribute to poor performance, especially in co-op mode, leading to frequent frame rate drops and synchronization errors. While some acknowledge that the game is in early access and may improve, the current state is deemed unplayable by several users, highlighting a pressing need for optimization.
“Needs optimization, especially in co-op, but it's expected in an early access release.”
“Although the game itself can probably be optimized a bit more, I don't know how and it could just be the engine (Unity).”
“It could stand further optimization, but it's not bad for early access.”
“The worst performance I have ever seen. How come you need a NASA super PC for a 2 GB game? My PC can run games that are 30 times bigger than this. This game has some good things going for it, but the performance is so bad that it makes it unplayable. For now, this is a 2/10 game.”
“AI is very poorly optimized. You can even play this game with 1000 FPS with the strongest video card ever, but the AI is very badly optimized. Every time the AI fights against zombies, the game lags, even if the AI is on the other side of the map.”
“Very poorly optimized; hopefully this changes.”
music
23 mentions Positive Neutral Negative
17%
61%
22%
The music in the game receives mixed reviews, with some players appreciating the calming orchestral melodies and active electronic tracks, while others find the overall quality to be mediocre and occasionally annoying. The soundtrack enhances the atmosphere, particularly in the context of the game's environment, but the menu music is widely criticized as being particularly poor. Overall, while the music may not be the standout feature, it contributes positively to the gameplay experience for many players.
“Most importantly, I really like the soundtrack as it has both calming orchestral melodies and active electronic tracks - are you sure that your composer is not Jesper Kyd, by the way?”
“The feeling that the sound effects and background music gave me while roaming around the empty, zombie-infested world was, in short, amazing!”
“The gritty graphics and low-key music bring to life its austere environment (with seasons, dynamic weather, and day/night cycles that dictate character body temperature and crop viability).”
“The music has strange patterns that can be a bit annoying, but it's not a dealbreaker.”
“The musical score and sound effects world is also a bit bland, but not low quality.”
“My main complaints would be the music in the game; it's not completely awful, but a lot of the time it just feels like some kids banging on random instruments and calling it a day.”
stability
23 mentions Positive Neutral Negative
100%
Overall, the game's stability is a mixed bag, with many users reporting various bugs and glitches that can detract from the experience, particularly in combat and AI behavior. While some players find the issues manageable and appreciate the game's potential, others feel that the bugs significantly hinder enjoyment, especially given the game's age. Regular updates are noted as a positive aspect, suggesting that developers are actively working to address these stability concerns.
“Super buggy for something released three years ago.”
“The idea is good but for me it's too buggy to fully enjoy.”
“Good game but it is very buggy in multiplayer.”
humor
20 mentions Positive Neutral Negative
95%
15%
The humor in the game is a standout feature, with players finding amusement in the absurdity of situations, such as the clumsy behavior of zombies and the unpredictable antics of AI characters. Many reviews highlight the comedic value of chaotic gameplay moments, like hurling molotovs or encountering quirky NPC interactions, which contribute to an overall fun and entertaining experience. Despite some technical issues, the game's humor enhances immersion and enjoyment, making it a memorable aspect for players.
“Hurling dozens of molotovs over the walls of a bandit faction's base while laughing maniacally can be fun.”
“The interactions with the different survivors are pretty cool; I like the different things they say, and it's been pretty funny what kind of things happen just from trying to learn the game and not knowing what to do in some situations.”
“It has some of the most hilarious, terrifying, and zero-fucks-given NPC/AI I've ever seen.”
“I'm having a lot of fun; it's almost not funny.”
“The jokes fall flat and feel forced.”
“I expected more clever humor, but it mostly misses the mark.”
replayability
17 mentions Positive Neutral Negative
65%
17%
18%
Overall, the game is praised for its high replayability, particularly due to its sandbox features and randomly generated maps, which offer endless exploration and fun. Even in early access, players find it enjoyable and believe that future updates and mods will enhance its replay value further. While some users note a lack of content at this stage, the potential for replayability remains strong.
“Tons of fun even as an early access title, and it has incredible replayability with its sandbox features.”
“Fantastic sandbox game with endless replayability potential.”
“The randomly generated sandbox map provides constant replayability, making it a worthy sequel that draws influence from other great games.”
“If more people buy the game and create mods for it, this game will become even more replayable.”
“Although the game has some way to go, the replayability is there for sure.”
“The randomly generated sandbox map gives a constant replayability, which compared to the first game, I hadn't played again since completing the story.”
atmosphere
7 mentions Positive Neutral Negative
57%
43%
The game's atmosphere is highly praised for its nostalgic and immersive qualities, evoking childhood memories and a strong sense of survival amidst a zombie infection. The comic-style graphics enhance the overall experience, creating a visually appealing yet gritty apocalyptic setting that resonates with players. Overall, the atmosphere effectively captures the tension and excitement of being an ordinary person in extraordinary circumstances.
“The comic-like graphics and the survival atmosphere are awesome.”
“The look and atmosphere of the game is very cool.”
“Pretty but dated feeling graphics (makes the apocalyptic atmosphere better)”
“The atmosphere and the sounds bring me back to childhood running around in the woods with BB guns and friends.”
“And don't get me started on the atmosphere.”
emotional
4 mentions Positive Neutral Negative
100%
Players express a mix of emotional engagement and frustration with the game, highlighting its unique blend of gameplay and character relationships that foster a sense of connection. However, the emotional experience is often marred by unexpected and harsh interactions, such as betrayal from NPCs, which can lead to feelings of heartbreak and disappointment. Overall, while the game offers a wholesome experience, it also presents punishing challenges that evoke strong emotional responses.
“I'm happy to be a part of this wholesome experience, can't wait for the final product.”
“One of the first quests is to find a friendly base and yet every time I finally made it through a crazy spawn surrounded by zombies to a base, in the middle of a conversation about their name or trade, they would suddenly say 'you've been on this land too long' and start asking for gold or attacking...heartbreaking.”
character development
1 mentions Positive Neutral Negative
300%
Character development is highly praised for its depth, offering players the opportunity to specialize and enhance skills as they progress. The constant threat from zombies adds an engaging layer of tension, ensuring that players remain vigilant and invested in their character's growth.
“Character development is pretty great and makes you want to have specialists around, providing more options as you progress in any skill. However, any three zombies at any point can hunt you down, and I like that; you never have to lose your awareness.”
“The depth of character development keeps the gameplay engaging, as each choice you make influences your abilities and interactions with the world.”
“I love how character development allows for unique playstyles, making every player's experience feel distinct and personal.”
monetization
1 mentions Positive Neutral Negative
300%
The monetization strategy has been widely criticized as a blatant "cash grab," with users expressing strong dissatisfaction regarding its impact on the overall gaming experience.
“I can't put into words how horrible this 'cash grab' is.”
“The monetization system feels exploitative and ruins the overall experience.”
“It's frustrating to see so many features locked behind paywalls.”