- August 8, 2016
- Toge Productions
- 5h median play time
Infectonator: Survivors
Platforms
About
In "Infectonator: Survivors," survive in a challenging, permadeath zombie apocalypse, where every decision matters. As you scavenge resources, build defenses, and manage survivors, you'll face permanent death and randomized levels, combining RTS, tower defense, roguelike, and management-simulation gameplay. With pixel art graphics, this game offers an old-school aesthetic in a difficult, unforgiving world.
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- The game features a good amount of content and variety, including different starting teams and upgrades.
- The pixel art and music are well-received, adding to the overall atmosphere of the game.
- The exploration and scavenging mechanics provide a rewarding experience for players who enjoy strategy and resource management.
- The game has a steep learning curve and can feel unbalanced, with random events leading to unfair character deaths.
- There are significant bugs and glitches that can disrupt gameplay, including issues with saving progress and character behavior.
- The lack of difficulty settings and the punishing nature of the game can lead to frustration, especially for new players.
gameplay
140 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with many players finding it repetitive and tedious, often revolving around scavenging and managing resources in a cycle that can feel unengaging. While some appreciate the strategic elements and potential for fun, numerous complaints highlight issues such as crashes, clunky mechanics, and a reliance on RNG that can lead to frustrating experiences. Overall, the game shows promise but suffers from execution flaws that detract from its enjoyment.
“Fun gameplay, collecting supplies and weapons, managing the base, planting crops, and fighting zombies with melee and ranged weapons.”
“Great concept, fun gameplay, and a good time overall.”
“The gameplay is awesome and so is the whole idea of the game.”
“Unfortunately, all the good things this game has to offer are sorely interspersed with and totally outbalanced by a lack of cohesion, unengaging and flimsy gameplay, and a pervasive feeling of 'why am I even playing this' at every setback on any scale.”
“The gameplay is boring; controlling every step of every character manually is tedious, difficulty seems unfair at times, and lots of clicking around (scavenging a single bag takes a lot of clicks just to get through the same text over and over again).”
“However, this game is just one big tedious gameplay loop that is almost entirely dictated by RNG and luck more than skill.”