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Path of Idle: Old Gods Rising Game Cover

About Path of Idle: Old Gods Rising

Path of Idle: Old Gods Rising is a single player casual hack and slash game with fantasy and dark fantasy themes. It was developed by Small Mill and was released on August 12, 2026. It received mostly positive reviews from players.

About the GameDeeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience. Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls. Game Background• You will serve as a servant of the Old God, building a town upon the sealed gro…

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Games Like Path of Idle: Old Gods Rising

Looking for games like Path of Idle: Old Gods Rising? Here are top casual hack and slash recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Lootun, Dragon Cliff or Legends of Dragaea: Idle Dungeons.

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Reviews

77%Audience ScoreBased on 303 reviews
gameplay7 positive mentions
grinding29 negative mentions

  • Deep and complex idle RPG with extensive build variety and character customization, appealing to fans of ARPGs and theorycrafting.
  • Engaging and satisfying progression system that rewards both active play and passive idle mechanics, with frequent developer updates and quality of life improvements.
  • Pleasant art style inspired by Darkest Dungeon, smooth performance, and thoughtful design that supports long-term play and experimentation.
  • Overwhelming amount of loot and stats with inadequate filtering and unclear explanations, leading to tedious inventory and gear management.
  • Steep learning curve and confusing early-game experience, with some difficulty spikes and RNG elements causing progression bottlenecks and frustration.
  • UI and translation issues, including inconsistent text, poor tooltips, and some unpolished features detract from the overall gameplay experience.
  • gameplay

    35 mentions Positive Neutral Negative
    20% positive mentions, 69% neutral mentions, 11% negative mentions

    The gameplay offers a surprisingly deep and satisfying loop with various builds, strategic mechanics, and smooth progression, particularly for an idle game. However, it can feel repetitive, slow down mid-way, and lacks engaging endgame content, making it frustrating or boring for some players despite active developer support and quality-of-life improvements. Overall, it blends idle mechanics well but struggles to fully capture the excitement and variety found in its inspirations.

    • “Great game with surprisingly deep gameplay for an idle game.”
    • “The mechanics are easy to understand and there is a pretty good amount of builds to explore.”
    • “Game has a really satisfying gameplay loop and that perfect “just one more upgrade” feeling.”
    • “The gameplay loop gets boring fast, and it’s really hard to understand how to boost your team or pass levels you're stuck on.”
    • “Boring ass game, you will see everything the game has to offer in about 1-2 hours and after that it just replicates those mechanics over and over again.”
    • “The gameplay loop just isn't fun.”
  • grinding

    29 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is a core and unavoidable aspect of the game, with progression heavily reliant on farming materials and gear through idle or active play. While some find the grind tedious, slow, and sometimes frustrating—especially due to limited quality-of-life features and occasional difficulty spikes—others appreciate the balanced pacing, variety of viable builds, and the integration of idle mechanics that keep the grinding engaging. Overall, grinding is essential by design, appealing more to players who enjoy steady, time-based progression.

    • “There is a serious lack of quality of life for gear filtering; most buildings just feel useless. The game is way too grindy if you want decent items and requires constantly running in the background for many things.”
    • “Farming certain materials and levels is far more important than any decisions you make when building your party and characters, making it feel like a complete waste of time to engage with most of the game's systems.”
    • “I honestly feel like I'm playing a mobile gacha game that's trying to charge me extra for progress, but that isn't even an option. It just seems way too grindy for no reason.”
  • graphics

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The graphics feature a vibrant and clean art style reminiscent of Darkest Dungeon, praised for its charming character designs and beginner-friendly UI, though some find it overly dark, less readable, or lacking diversity. While not pixel art, it stands out with a playful, visually appealing approach, though opinions vary on its originality and aesthetic appeal.

    • “I've always loved the art style of Darkest Dungeon, but the sanity design of that game made me depressed. This game definitely scratches that itch without giving me a mental burden.”
    • “The art style is vibrant, playful, and packed with charmingly sweet character designs that keep you smiling while your heroes do all the heavy lifting in the background.”
    • “On par with idlers like Melvor, Idle Factory Town, Idle On, and Idle Boss Rush, but with a much prettier art style than the ones mentioned above, and it's not pixel art, which is nice to see in an era where pixel art is the standard.”
    • “Portraits are not aesthetic enough.”
    • “The art style looks okay, but it's incredibly boring.”
    • “I personally hate the art style; it sacrifices so much readability just for an ugly 'Darkest Dungeon' theme.”
  • story

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The game lacks a meaningful story or clear goals, which disappoints even fans of idle games expecting minimal narrative engagement. While early missions and progression are enjoyable, the absence of a defined storyline and slow late-game pacing detract from the overall experience.

    • “The beginning is pretty fun advancing through the missions and chapters, getting builds going, etc.”
    • “Plenty of tutorials, help tooltips, and quest tasks to teach you the full game mechanics within a day of playing.”
    • “The story is non-existent but the music is mostly forgettable and does its job.”
    • “Keep in mind I am a fan of idle games, so I wasn't expecting a lot of story, but this failed even the most basic premise or goals that could have been created to match the theme they were going for.”
    • “The story is non-existent and the music is mostly forgettable but does its job.”
    • “There is no storyline at all.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    The game offers extensive optimization opportunities with deep complexity and thoughtful idle mechanics, enhanced by frequent quality-of-life updates. However, some users find the gear optimization process somewhat tedious and desire more challenge variety, while performance issues and lag affect the overall experience for others.

    • “Extremely good game, with good build diversity and deep complexity - gear optimization involves locking affixes to optimize stats, adding a strategic layer to the process.”
    • “Good progression, lots of optimizations to do, and the developer has a good understanding of idle mechanics plus quick quality-of-life updates!”
    • “This boosts my work performance.”
    • “Gear optimization is a a bit clicky as you have to lock affixes on items to optimize stats, and there could be more depth in the type of challenge you are facing or the proper setup to find.”
    • “Performance is rather poor, quite laggy.”
  • character development

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game offers deep and engaging character development with challenging gear progression and build theory that keeps players invested. While the current art style is vibrant and charming, users suggest adding more diverse and artistic character designs, such as female and celestial options, to enhance variety. Overall, the character growth and design contribute significantly to the game's fun and depth.

    • “This game is really fun for an AFK type game. I usually only play ARPGs, but this caught my attention. It has challenges, gear progression, and character design/build theory that was fun to get invested in.”
    • “It is very fun and there is tons of depth and character development.”
    • “The art style is vibrant, playful, and packed with charmingly sweet character designs that keep you smiling while your heroes do all the heavy lifting in the background.”
  • music

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The music in the game is generally adequate and supports the experience, though it is mostly forgettable and could benefit from additional polish to enhance its impact.

    • “The design, process, art, music - all on point!”
    • “The game could benefit from some polish on the music, sound, and UI.”
    • “The story is non-existent and the music is mostly forgettable but does its job.”
  • stability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game demonstrates excellent stability, running smoothly at 120 FPS with beautiful animations and no bugs. Frequent patches ensure ongoing performance and reliability.

    • “Looks great, runs great, smooth 120 fps, lovely animations”
    • “Bug free, frequent patching”
  • atmosphere

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The atmosphere is widely criticized for being nonexistent and lacking any sound or elements that would support the game's claimed ambiance.

  • monetization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users appreciate that the game offers an enjoyable idle experience without intrusive microtransactions, making its monetization approach feel fair and unobtrusive.

    • “Been looking for an idle game without all the microtransactions, and finally found one for me.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game emotionally rewarding, appreciating its thoughtful development and viewing it as a refreshing and heartwarming departure from typical idle games.

    • “So many idle games are slop, it's very heartwarming to see a properly launched game.”
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Play Times

101h Median play time
85h Average play time
2-200h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Path of Idle: Old Gods Rising is a casual hack and slash game with fantasy and dark fantasy themes. Common tags for Path of Idle: Old Gods Rising include indie, 2d, automation, party-based rpg, auto battler and others.

Path of Idle: Old Gods Rising is available on PC, Mac OS and Windows.

On average players spend around 85 hours playing Path of Idle: Old Gods Rising.

Path of Idle: Old Gods Rising was released on August 12, 2026.

Path of Idle: Old Gods Rising was developed by Small Mill.

Path of Idle: Old Gods Rising has received mostly positive reviews from players. Most players liked Path of Idle: Old Gods Rising for its gameplay but disliked it for its grinding.

Path of Idle: Old Gods Rising is a single player game.

Similar games include Lootun, Dragon Cliff, Legends of Dragaea: Idle Dungeons, Dwarves: Glory, Death and Loot, The Slormancer and others.