Dragon Cliff Game Cover
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Years after Prince Lu’s rebellion, the Crown Prince of Dragon Court has been mysteriously kidnapped. Dragon Cliff is an RPG/Town Management game. Players are to recruit adventurers, kill monsters, hunt treasures, craft armories, accommodate residents, upgrade town facilities and finally reveal the great mystic behind the Dragon Emperor.

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  • NVIDIA GeForce NOW

Reviews

86%
Audience ScoreBased on 978 reviews
gameplay40 positive mentions
grinding102 negative mentions
  • Very addictive gameplay that keeps players engaged for hours.
  • Offers a lot of depth with character customization, crafting, and team management.
  • No microtransactions, providing a complete experience for a one-time purchase.
  • The game can become repetitive and grindy, especially in the late game.
  • Poor translation and localization issues can make understanding mechanics difficult.
  • No offline progress, requiring the game to be running to gain rewards.
  • gameplay139 mentions

    The gameplay of the game is a mix of idle mechanics and RPG elements, offering a variety of systems that can be engaging but often convoluted, leading to confusion about mechanics and stats. While some players appreciate the depth and customization options, others find the gameplay repetitive and lacking in clarity, particularly regarding item effects and abilities. Overall, the game provides a decent experience for fans of idle RPGs, but its complexity and translation issues may detract from the enjoyment for some players.

    • “Small gem with various very deep mechanical features.”
    • “The gameplay is simple: you control a team of adventurers as they explore the world, battle monsters, and collect loot.”
    • “The gameplay itself is simple, but also has enough depth to keep you engaged.”
    • “The gameplay consists of watching numbers go up, frankly an offense to your intelligence.”
    • “But it fails to deliver a crisp gameplay experience where each stat and mechanic inspires you to think more, instead of convoluted yet overly simplistic stats that just make you not want to engage with the systems at a deeper level.”
    • “Currently the game lacks mechanic descriptions, so I have to rely on discussion all the time.”
  • story132 mentions

    The story in the game is generally perceived as lackluster and poorly executed, with many players noting issues such as broken translations and disjointed narratives that fail to engage. While some find moments of humor and potential depth in the plot, the overall consensus is that the story feels secondary to the gameplay mechanics, often leading to a grind-focused experience rather than an immersive narrative. Despite these criticisms, a few players appreciate the light plot elements and quest-driven structure, suggesting that there is some enjoyment to be found if one pays attention to the dialogue.

    • “Yet, if you pay attention to the quest info and the dialogue during boss confrontations, it appears there might be a very interesting story to be had here.”
    • “Also, the story is surprisingly mature in that it's a sort of metaphoric reflection on good, evil, relative perspective, and all that.”
    • “There is some light plot/story to follow as you complete quests, and the dialogue, though sometimes feels like broken English, is actually pretty funny if you pay attention.”
    • “The story itself is almost non-existent and the parts that do exist are not cohesive in the slightest.”
    • “At the end, I was not really sure if I was on the right side or what the purpose of looking for the prince was if he just died in the end with no apparent impact on the story.”
    • “The story definitely did not invoke any emotional response, or thought for that matter.”
  • grinding103 mentions

    The game features a significant amount of grinding, particularly in the mid to late stages, which can lead to tedium and a sense of stagnation for players. While some enjoy the mechanics of farming loot and optimizing builds, many reviewers noted that the grind can become excessively repetitive and uninspired, often requiring extensive time investment with minimal progression. Overall, it appeals to fans of grind-heavy RPGs but may deter those seeking a more dynamic gameplay experience.

    • “Cute, funny, grindy but not too grindy, and just all around fun.”
    • “The early game is a lot of fun, with many new options and features periodically coming your way, but going into the midgame, the game becomes extremely grindy.”
    • “Then the game flat out hits a wall that requires mind-numbing tedium, and a knowledge (i.e. look it up online) of combining classes, gear, and grinding until you have that magic combo to be able to advance.”
    • “There is too much grinding with little progression making the game get old very fast.”
  • graphics44 mentions

    The graphics of the game evoke a nostalgic charm reminiscent of classic RPGs, featuring simple yet colorful pixel art that appeals to fans of the genre. While some players appreciate the aesthetic, others criticize the low-resolution visuals and font readability, suggesting that the graphics could benefit from improvement. Overall, the visuals are seen as fitting for the gameplay, though opinions vary on their quality and appeal.

    • “It's reminiscent of the classic Final Fantasy games with its charming nostalgic graphics.”
    • “The visuals and graphics absolutely suit the game.”
    • “I also found the old-school graphics really refreshing.”
    • “But there's the big argument for bad font aesthetics and readability - which are the first thing you see on a new save.”
    • “The only downside are the weak graphics and barebones story, especially compared to something like Swag & Sorcery.”
    • “But in all honesty, you can play a graphically better looking game on your phone for free.”
  • music24 mentions

    The music in the game receives mixed reviews, with some players finding it pleasant and enjoyable, while others criticize it as generic, repetitive, and lacking in originality. Many users note that the soundtrack is short and can become annoying over time, leading some to recommend muting it in favor of personal playlists. Overall, the music is described as decent but not memorable, with concerns about the use of shared or purchased assets.

    • “Like the graphics, good management game and solid music.”
    • “Very simple to get into, good music and overall very enjoyable.”
    • “Great maps and soundtrack.”
    • “Certain characters attack so often that the sound engine stops the music to allow the attacks' sound effects to play... I just ended up muting the sound effects in the end.”
    • “The music is very generic and forgettable.”
    • “I just can't recommend a game that uses shared assets (music from Golf It) for this price tag.”
  • humor19 mentions

    The humor in the game is a mixed bag, with some players finding it genuinely funny and others feeling it falls flat or becomes annoying over time. While the awkward translation and fourth wall breaks can detract from the experience, they also contribute to the game's charm for some, making the humor feel random and quirky. Overall, the dialogue and story elements provide moments of amusement, though they can sometimes feel forced or out of place.

    • “Quite a funny game.”
    • “Translation is bad, but it makes up for it by being hilariously bad.”
    • “There are some translation errors, but it doesn't detract from the gameplay, and actually makes some of the humor more fun.”
    • “The humor often falls flat, relying on awkward fourth wall breaking that just doesn't land.”
    • “The jokes feel forced and lack the cleverness needed to be truly funny.”
    • “Many of the comedic moments seem out of place and fail to elicit any genuine laughter.”
  • monetization15 mentions

    The game is praised for its complete lack of in-app purchases and microtransactions, providing a self-contained experience that allows players to enjoy the gameplay without the typical monetization pitfalls found in mobile games. Reviewers appreciate the absence of ads and the freedom to progress without financial pressure, making it a refreshing alternative in the genre. Overall, the monetization model is seen as a significant positive aspect, enhancing the enjoyment of the game.

    • “Zero in-app purchases, the game is self-contained.”
    • “It doesn't feel like a mobile game like many others in this genre; it doesn't have microtransactions, has a lot of content, and can be played in idle mode or semi-idle.”
    • “Finally, a good semi-idle game without the microtransactions.”
    • “I'm almost waiting for the in-app purchase gacha to appear so I can advance the game/progress much greater than what it currently allows for.”
    • “First mobile games imitated real video games, except with terrible microtransactions, and now this video game imitates mobile games, except without terrible microtransactions.”
    • “It's like a free idle game with microtransactions, except the only microtransaction is the not-so-micro transaction to buy the game.”
  • optimization9 mentions

    The game's optimization is widely criticized, with users reporting significant performance issues, including high resource consumption and crashes, particularly for a title that is intended to run in the background. While the core mechanics offer deep customization and optimization opportunities, the overall execution feels lacking, leading to a mixed reception regarding its suitability for PC versus mobile platforms. Some players noted that despite these issues, the game can run smoothly on lower-end systems, albeit with subpar graphics.

    • “It promises robust opportunities to min-max, with an absolute overabundance of character stats that can be customized to improve individual performance.”
    • “Solid game with a really deep background for optimization.”
    • “The core play mechanics are all about optimization and organization... if you're into that sort of thing, I highly recommend it.”
    • “But be careful about keeping it running: it's very poorly optimized, eats up system resources, and actually caused me more than one blue screen of death.”
    • “---bad performance for a 2D idle game that you're meant to leave running in the background.”
    • “I'd give this one more of a 'meh' rating if it was available, but I'm siding just into the 'no' category because it feels more like something that should be a mobile game but isn't optimized enough for that, but also doesn't have as much in-depth gameplay to be a PC game.”
  • replayability4 mentions

    The game offers high replayability, particularly due to its blend of clicker mechanics and the loot and build complexity reminiscent of ARPGs like Diablo. However, some players feel that it lacks sufficient replay value, suggesting a divide in user experiences.

    • “This is a really good game with high replay value!”
    • “It combines the near infinite replayability of clicker-style games with the loot and build complexity of ARPG games like Diablo.”
    • “No replayability.”
    • “Was fun while it lasted, but there is very little to no replay value.”
  • emotional2 mentions

    The emotional aspect of the game received criticism, with users noting a lack of emotional engagement and depth in the story, contrasting it unfavorably with other games that provided a more immersive experience.

  • stability2 mentions

    The game's stability has significantly deteriorated, with frequent crashes, long loading times, and persistent freezing issues, particularly during menu navigation and end-game activities. Players express frustration over the impact of these stability problems on their overall experience and playtime.

    • “The game used to run just fine, but now it constantly crashes on me and takes over 10 seconds to get through the menus because every time I open the game, it freezes for 10 seconds at a time while navigating the menus.”
    • “I like this game, but it crashes, bugs out, and freezes a lot. At the end game, you need to leave it idle for a long time to get what you need. Who knows how many of my play hours were lost to crashes.”
    • “The stability issues are frustrating; the game frequently crashes and often freezes, making it difficult to enjoy the experience.”
  • character development2 mentions

    Character development is highlighted by the introduction of diverse and visually appealing character designs, which enhance the overall experience and keep the gameplay engaging with fresh options.

    • “Character designs are different, and new ones seem to keep popping up, which makes the draft picks a lot more interesting.”
    • “The character designs are cool for what they are.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I was disappointed by the lack of meaningful choices that impact character growth throughout the game.”
    • “The progression system is poorly implemented, leaving characters feeling static and uninteresting.”
  • atmosphere1 mentions

    The game's atmosphere is enhanced by its pixel art style, which adds a charming and distinctive visual appeal.

    • “Everything is pixel art, which adds a neat touch to the game's atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
46hAverage play time
5-50hSpent by most gamers
*Based on 13 analyzed playthroughs

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