- April 24, 2020
- Sad Doge
- 8h median play time
Mini Healer
Platforms
About
In "Mini Healer," players take on the role of a diminutive hero on a mission to heal a world plagued by darkness. Navigate through treacherous environments, using unique abilities to restore life and energy to the landscape. Engaging pixel art and strategic gameplay make for a charming and challenging experience.
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- The game captures the essence of being a healer in an MMO, providing a fun and engaging experience without the stress of dealing with other players.
- There is a surprising depth of customization with various talent trees, skills, and items, allowing for diverse builds and playstyles.
- The boss mechanics are unique and challenging, requiring players to adapt their strategies and skills to succeed.
- The game has been abandoned by the developer, with no updates for an extended period, leading to concerns about its future.
- Some players find the endgame grindy and repetitive, with difficulty spikes that can be frustrating.
- The lack of a clear story or narrative can make the game feel empty for some players.
gameplay
260 mentions Positive Neutral NegativeThe gameplay of this title is highly praised for its engaging mechanics and depth, particularly appealing to fans of MMO healing roles. Players enjoy the variety of unique boss mechanics, extensive customization options, and the challenge of managing healing while navigating complex encounters. However, some critiques mention a lack of long-term gameplay and repetitive elements, with certain mechanics feeling punishing or frustrating, particularly for those less experienced with the genre. Overall, it offers a satisfying blend of strategy, skill, and RPG elements, making it a compelling choice for those who appreciate healing gameplay in a single-player format.
“The gameplay is really interesting and I'm waiting for achievements to be in the game before experiencing it further!”
“The game has an absurd amount of customization for your gameplay, allowing me to do some far too specialized builds that I may have failed because of, but that's part of the fun.”
“The gameplay has a lot of depth to it and there is definitely a lot of replay value for min/maxing your builds.”
“The gameplay loop is enjoyable, though there are several bosses with mechanics that are entirely counter-intuitive to the process of the game (punishing the player for healing).”
“This is a really stupid design decision, especially considering that some of the boss fights take 10 to 15 minutes to finish, and if you fail to dodge any of the one-shot mechanics during that entire 10-minute battle, then you fail and you have to start over.”
“The only speed bumps are when the game throws mechanics at you that punish you for healing specific targets, which means you can wind up making life harder for yourself if you specialized in multi-target healing.”