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Hell Clock

Hell Clock provides the thrill of Diablo II and PoE build craft with the rogue-like story elements and inter-run progression of Hades. It loses a little love in the grind for resources and progression and boring enemies, but the gameplay loop is addictive enough to make up for it in short intervals. Strongly Recommend.
Hell Clock Game Cover
85%Game Brain Score
gameplay, story
optimization, grinding
85% User Score Based on 1,672 reviews
Critic Score 85%Based on 2 reviews

Platforms

PCWindows
Hell Clock Game Cover

About

Hell Clock is a single player role playing game with a fantasy theme. It was developed by Rogue Snail and was released on July 22, 2025. It received positive reviews from both critics and players.

Hell Clock is a fast-paced action game set in 19th-century Canudos, where you play as Pajeú, a warrior fighting to rescue his fallen mentor’s soul. Battle undead enemies, gather powerful relics, and harness devastating abilities as time warps with each descent. Dive deeper to uncover dark truths and channel the unbreakable spirit of resistance.

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85%
Audience ScoreBased on 1,672 reviews
gameplay146 positive mentions
optimization30 negative mentions

  • Very fun blending of ARPG and rogue-like mechanics, providing a unique gameplay experience.
  • Great art style and voice acting, with a compelling story based on Brazilian history.
  • Addictive gameplay loop with a variety of builds and skills to experiment with.
  • Grindy and repetitive gameplay, especially in the endgame, leading to a lack of variety.
  • Performance issues, including lag and crashes, particularly during intense combat scenarios.
  • Some skills and relics feel underpowered or unbalanced, limiting build diversity.
  • gameplay
    393 mentions Positive Neutral Negative

    The gameplay of the game is a dynamic blend of ARPG and roguelike mechanics, offering a fast-paced and addictive experience with a variety of build options and a unique timer mechanic that encourages quick decision-making. While many players appreciate the engaging core loop and satisfying progression, some criticize the lack of depth in enemy mechanics and the repetitiveness of the gameplay, particularly in the endgame. Overall, the game is praised for its smooth controls and enjoyable combat, though it faces challenges with balance and content variety.

    • “Being able to jump straight into runs, experiment with builds, and steadily earn better gear makes the gameplay incredibly fun and addictive.”
    • “The gameplay feels like a perfect blend of Diablo and Vampire Survivors.”
    • “The gameplay is smooth, quick, every sound and visual effect hits hard, the voicework is stellar, I cannot stress this enough.”
    • “Many of the game's mechanics feel poorly implemented.”
    • “Gameplay loop is boring and unsatisfying.”
    • “The gameplay gets too repetitive fast, and the progression up until the 'endgame' feels obsolete.”
  • story
    190 mentions Positive Neutral Negative

    The story of the game is generally praised for its unique and compelling narrative, often rooted in real historical events, particularly Brazilian folklore. While many players find the storytelling engaging and well-integrated with the gameplay, some note that the campaign is relatively short and can feel repetitive, with a few expressing a desire for deeper character development and more cohesive storytelling. Overall, the combination of a captivating plot, strong voice acting, and atmospheric presentation contributes significantly to the game's appeal, despite some criticisms regarding pacing and clarity.

    • “The storytelling is top-notch, weaving real historical events into a compelling narrative that keeps you hooked from start to finish.”
    • “The story is quite unique compared to most of the similar games of the genre, while the systems implemented are interesting and easy to understand.”
    • “This game is such a gem, the gameplay, the story, the progression system, all masterfully done.”
    • “Even though the main campaign/story is short (only about 10 hours), I felt the maps and enemies were repetitive.”
    • “The main story, based on true events, is also not well presented.”
    • “The storytelling is slow and fragmented, which may frustrate some players.”
  • graphics
    128 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and attractive art style, which enhances the overall aesthetic and storytelling. Many players appreciate the smooth animations and visual effects, although some have reported performance issues and frame rate drops on higher settings. Overall, the visuals contribute positively to the gameplay experience, making it engaging and visually appealing.

    • “The visuals are fantastic, the sound design is great.”
    • “The art style is beautiful and captivating.”
    • “With its pulpy, fiercely animated visuals and grimly righteous atmosphere, the game offers a clever, yet undeniably fun, experience from start to finish.”
    • “After a while, I started to feel sick from the stutter when firing weapons (isn't related to graphics quality level).”
    • “Starts to shudder very hard on anything besides low graphics settings and low resolution.”
    • “I turned the graphics to low and was still getting frame drops during heavy moments of gameplay.”
  • optimization
    109 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players reporting severe performance issues, particularly during intense gameplay scenarios that lead to drastic frame rate drops. While some updates have improved performance, inconsistencies remain, especially on the Steam Deck, where battery life and frame rates suffer. Overall, the game shows potential but requires substantial optimization to enhance the player experience.

    • “They have improved on the optimization a lot already and are still doing it with each update.”
    • “After the patch 1.0.3, the performance problems could be resolved to a tolerable level.”
    • “Game optimization is a little rough at the moment, but the core gameplay elements are already enjoyable to play.”
    • “The performance issues are just too massive for me to recommend this game.”
    • “Unfortunately, poor optimization causing framerate to drop well into unplayable territory and excessive screen flashing makes it impossible to enjoy.”
    • “I can't recommend it at the moment; the performance issues are too bad, especially when playing builds that rely on spawning entities.”
  • grinding
    108 mentions Positive Neutral Negative

    The reviews indicate a mixed perception of grinding in the game, with many players finding it tedious and repetitive, particularly in the endgame. While some appreciate the depth of character customization and the satisfaction of building powerful setups, others criticize the grind as excessive and unbalanced, leading to a lack of meaningful progression. Overall, the game is seen as somewhat grindy, but opinions vary on whether this detracts from the overall enjoyment.

    • “Intense, precise real-time combat with satisfying skill shots.”
    • “Deep, flexible build and relic systems for varied playstyles.”
    • “Well-designed meta-progression that feels rewarding, not grindy.”
    • “Grindy and repetitive in a boring way.”
    • “Extremely grindy and the meaningful progression is items which are random.”
    • “I’ve spent over 10 hours grinding with the same weapon that does 550 damage—no meaningful upgrades, no viable replacements, and no sign of stronger gear in the shop, even after countless visits.”
  • music
    56 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its ability to enhance the atmosphere and overall experience. Descriptions highlight the soundtrack as catchy, immersive, and even hauntingly beautiful, often drawing comparisons to other beloved titles. While some users noted minor audio issues, the consensus is that the music significantly contributes to the game's appeal, making it a standout feature alongside its art and gameplay.

    • “Amazing game with great gameplay and dialogue, but the OST is so outstandingly good that it steals all the attention.”
    • “The music was hauntingly beautiful and the voice acting was top notch.”
    • “The soundtrack gives you goosebumps, the art style is genuine and beautiful, like I said: masterpiece!”
    • “And music is awful, really, you'd better select something you prefer, then listen to the game.”
    • “There are a few places where there's no music, but it feels like there should be -- like when a run ends, for example.”
    • “The music sounds like something I was already annoyed with 30 years ago in Diablo I.”
  • replayability
    31 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its potential for varied builds and engaging mechanics, while others criticize the linearity of maps and repetitive gameplay that diminishes long-term interest. Many hope for future updates to enhance endgame content and introduce more randomness, which could significantly improve replayability. Overall, while some find it enjoyable and worth the investment, others feel it currently lacks the depth and variety needed for sustained replay value.

    • “The replayability of this game is nuts with all of the skills and the VFX they come with!”
    • “Very cool game with about 7 hours of campaign gameplay (for me) and great replayability with the ascension mode after the campaign.”
    • “Not only are the devs passionate about the genre and responding incredibly quickly to community feedback, they've also managed to capture the adrenaline-pumping feeling of ARPGs all while capturing the replayability of roguelikes.”
    • “There's just not enough replayability (despite the rogue mechanics).”
    • “The maps are also entirely linear so a lot of potential replayability and variety is lost.”
    • “I do find that the levels get very repetitive after a few runs; having different bosses or different map layouts would really help with replayability.”
  • atmosphere
    21 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its consistency, captivating art, and immersive music, creating a compelling experience that enhances the gameplay. Many reviewers highlight the game's dark and emotional tone, which is well-matched with its narrative and setting, contributing to a rich and engaging environment. Overall, the atmosphere is considered a standout feature, with significant effort evident in the level design and artistic direction.

    • “Beautiful art, atmospheric music, and a captivating storyline.”
    • “The atmosphere you get in this game is top tier and you can really tell a lot of effort has gone into the development of the levels themselves.”
    • “The dark atmosphere is fine, but the world is already pretty dark these days, so that is also meh.”
    • “The music and atmosphere really remind me of Diablo 3, and this is a fun little roguelike.”
    • “With its pulpy, fiercely animated visuals and grimly righteous atmosphere, the game offers a clever, yet undeniably fun, experience from start to finish.”
  • stability
    16 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players noting it is generally solid but plagued by bugs, particularly during transitions and specific interactions. While some users appreciate the developers' quick patching of issues, others report recurring glitches that can disrupt gameplay, such as freezing and crashes. Overall, the game runs well on various platforms, including lower-end PCs and the Steam Deck, but occasional performance dips and bugs remain a concern for some players.

    • “Game runs great overall.”
    • “Looks great, runs great (even on my bad PC), spells/relics work very well, many possibilities.”
    • “Great ARPG roguelite, runs great on the Steam Deck.”
    • “The game itself is solid, but it is just too buggy.”
    • “I gave it another shot, and it's like the updates are making more glitches.”
    • “The only issue I have is that when you finish a run and get sent back to 'town', my game freezes and around 30% of the time, it just crashes straight up.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is derived from its self-aware loading screen tips, which reflect player complaints, and the unintentional absurdity of its balance issues. Players find it amusing that the game borrows heavily from other titles, such as Grim Dawn, without significant changes, adding a layer of irony to the experience. Overall, the humor is described as a mix of grimness and unintentional hilarity.

    • “It's funny because in the loading screens you'll see tips that are most definitely from people complaining in the Discord or in the reviews, like 'the game isn't meant to be grindy!'”
    • “Now, with the 1.0 release, it's completely unbalanced—to the point of being unintentionally hilarious.”
    • “It’s grim, righteous, and hilarious in equal measure.”
  • emotional
    6 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be deeply impactful, with its atmospheric and intense tone enhancing the overall experience. The sense of accomplishment from solving puzzles and the bittersweet feeling of defeating the final boss contribute to a rich emotional journey, while the game's historical context adds depth to its emotional resonance. Overall, the game successfully evokes strong feelings, making it memorable and immersive.

    • “Atmospheric, intense, and perfectly matched to the game’s dark and emotional tone.”
    • “Solving the puzzle of my build made me feel accomplished, and defeating the final boss was bittersweet because I was left wanting more.”
    • “You might get emotional if you remember while you play that all of that was real.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy for the game has been criticized for misleading advertising, particularly by labeling it as "exile-like," which some players feel misrepresents the actual gameplay experience. Additionally, the campaign's lengthy introduction to the gameplay loop has been seen as a detriment to the game's overall appeal.

    • “Advertising this game as 'exile-like' is a scam.”
    • “I think the way the campaign is set up does a disservice to the game by advertising it wrongly.”
    • “Hell Clock is definitely good, but it has a weird (and far too drawn-out) way of introducing its true gameplay loop and advertising itself.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is engaging and effectively draws players into the narrative, with each run revealing more about the story and its characters.

    • “The character development after every run pulls you in to learn more about the story.”
    • “Each character evolves in a way that feels authentic and engaging, making you invested in their journeys.”
    • “The depth of character arcs adds layers to the gameplay, making every decision feel impactful.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I was disappointed by the lack of meaningful choices in character development; it feels like my decisions don't matter.”
    • “The progression system is frustratingly linear, leaving little room for personal growth or unique character arcs.”
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15h Median play time
21h Average play time
5-40h Spent by most gamers
*Based on 30 analyzed playthroughs
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Frequently Asked Questions

Hell Clock is a role playing game with fantasy theme.

Hell Clock is available on PC and Windows.

On average players spend around 21 hours playing Hell Clock.

Hell Clock was released on July 22, 2025.

Hell Clock was developed by Rogue Snail.

Hell Clock has received positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its optimization.

Hell Clock is a single player game.

Similar games include Shape of Dreams, The Slormancer, Deadzone: Rogue, Heroes of Hammerwatch II, Soulstone Survivors and others.