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PARKSIDE: DECAYED SOUL MANIPULATION Game Cover

About PARKSIDE: DECAYED SOUL MANIPULATION

PARKSIDE: DECAYED SOUL MANIPULATION is a single player role playing shooter game with mystery and science fiction themes. It was developed by Banana Hardsoft and was released on July 30, 2026. It received positive reviews from players.

PARKSIDE is an FPS-Immersive Sim that chronicles the future of biomechanical subterfuge and suffering. Shoot, hack, and either save or sour the future of humanity in the dystopian city of Abbotsford, California in the awful year of 2038. Will you serve the Divine Rod?

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Looking for games like PARKSIDE: DECAYED SOUL MANIPULATION? Here are top role playing shooter recommendations with a mystery and science fiction focus, selected from player-similarity data — start with Peripeteia, Fortune's Run or Deadeye Deepfake Simulacrum.

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Reviews

89%Audience ScoreBased on 169 reviews
story21 positive mentions
stability3 negative mentions

  • Highly immersive sim inspired by Deus Ex and Cruelty Squad with deep exploration and multiple playstyles.
  • Strong worldbuilding, engaging story, and distinctive cyberpunk atmosphere with a standout soundtrack.
  • Impressive achievement for a solo developer with well-designed levels and considerable replayability.
  • Lack of traditional manual save system leads to player frustration and forces replaying entire levels upon death.
  • Technical issues including bugs, AI inconsistencies, graphical limitations, and performance problems.
  • Some missions become overly linear and combat-heavy late in the game, detracting from the immersive sim experience.
  • story

    72 mentions Positive Neutral Negative
    29% positive mentions, 67% neutral mentions, 4% negative mentions

    The story is generally praised for its intriguing setting, branching narrative, and thoughtful writing that rewards exploration and replayability, drawing favorable comparisons to Deus Ex. However, some critics note the narrative relies on familiar tropes and can feel rushed or esoteric, with certain missions lacking depth or feeling repetitive despite different routes. The save system and occasional bugs also impact the storytelling experience, but overall, the game successfully delivers an ambitious and engaging immersive sim narrative for an indie title.

    • “After multiple playthroughs, there's a full, thought-out story line, well thought out themes, secrets hidden all over small but dense maps.”
    • “The plot and writing is interesting enough to make me genuinely curious how many endings there are without beating it, because there's a lot going on all at once and you have some meaty options when it comes to dialogue with targets and world-events (doing or not doing certain quests has consequences you'll read or see about later), etc.”
    • “There was multiple points I was genuinely surprised by dialogue/story choices in the game where I was expecting the standard instant death or railroading but no - the characterization and writing was pretty good throughout and lets the player decide what type of person Alexander is.”
    • “The writing in this game pivots from excellent to literally worse deus ex, and while I like the idea of different routes getting different story details, and ultimately, all runs being canon in a way, the dev fundamentally does not understand the nuances of something like writing with conspiracy fiction without making esoteric slop.”
    • “After completing the first 3 missions, and encountering more frustrations out of my control than problems to solve, I'm a bit disappointed that despite playing carefully to abide by a specific playstyle I am constantly thrust into conflicts I did nothing to start, and had to just restart the mission again.”
    • “The only caveat I have now after beating the game is that the last 3-4 missions feel really rushed, and could probably use content additions in the future.”
  • gameplay

    33 mentions Positive Neutral Negative
    33% positive mentions, 58% neutral mentions, 9% negative mentions

    The gameplay offers a unique and ambitious immersive sim experience with large, open levels, multiple paths, and a mix of RPG and FPS elements, praised for its atmosphere and variety of tools. However, it suffers from balance issues, janky mechanics, unclear AI behavior, a harsh save system, and underdeveloped social mechanics, which can lead to frustration despite the overall fun and engaging design. Post-update improvements, especially in stealth, have enhanced playability, but some bugs and inconsistent choices still hinder the experience.

    • “You can definitely see the many inspirations this game has, yet it manages to be unique with its gameplay and story.”
    • “This game was a great combination of an immersive sim and a choice and consequence game; I loved the little hidden details, being able to diplomatically deal with thugs by reading emails in abandoned sewers, being able to complete objectives through exploration, and non-lethal gameplay had a great feel with the combination of invisibility, police baton, stun gun, and tranquilizer rifle.”
    • “The gameplay is crisp, and there are a handful of maps here that are an immersive sim fan's delight with many paths and strategies to try out.”
    • “The gameplay has all of the pitfalls of Deus Ex 1 but worse; the base character is quite competent even at endgame, so most perks feel like flourishes rather than requirements to progress.”
    • “Couldn't get past the jank; the gameplay just wasn't fun and the levels felt big just for the sake of it.”
    • “The game mechanics actively punish you for exploring (AI suddenly goes gun blazing if you pick up the wrong cigarettes, and the save system doesn't save the world state but just teleports you back to that section of the level when you die).”
  • music

    24 mentions Positive Neutral Negative
    54% positive mentions, 33% neutral mentions, 13% negative mentions

    The music is widely praised for its dynamic drum and bass and jungle soundtrack, which evokes a nostalgic early 2000s vibe and perfectly complements the game's cyberpunk, biohorror atmosphere. Many reviewers highlight it as immersive, memorable, and a standout feature that enhances the overall experience, with some recommending purchasing the soundtrack separately. A few note repetition in early stages, but overall, the music significantly contributes to the game's aesthetic and mood.

    • “Another highlight from this game is the soundtrack, mainly dnb and jungle music, which helps greatly to make this game feel like it could have come out in the early 2000's, and also adds a surreal yet immersive feel to most missions.”
    • “The music (I'd highly recommend buying it on Bandcamp, it's absolutely worth it) is also some of the best I've heard in a game in a while and it perfectly fits the overall aesthetic of the game and its levels.”
    • “A good immersive sim with an ambitious narrative, fun gameplay, great atmosphere, and nice electronic/jungle soundtrack.”
    • “The game is Deus Ex with worse graphics, sound design, music, guns, animations.”
    • “I didn't play the actual main game, so maybe it's just the tutorial, but the music was just a single basic song on repeat.”
    • “Perhaps other reviews could illuminate us on whether or not the music does, in fact, have more tracks to it.”
  • graphics

    19 mentions Positive Neutral Negative
    32% positive mentions, 52% neutral mentions, 16% negative mentions

    The graphics feature a deliberately crude, grungy, and retro aesthetic reminiscent of games like Cruelty Squad, which some find charming despite technical issues and graphical limitations. While lacking advanced graphical options and with occasional slowdowns or visual flaws (such as poor lighting and swimming visuals), the unique art style and atmosphere contribute to an immersive, stylistically distinct experience. Overall, the graphics serve the game's source-punk vibe well, appealing particularly to fans of unconventional, immersive sims.

    • “So far this is a really fun game, the world is bleak and has a really cool aesthetic.”
    • “Great game, stunning aesthetics, mesmerizing music, awesome story & gameplay.”
    • “The atmosphere (including the very cool music) is on point and even with the simple graphics it's quite immersive once you get in the flow.”
    • “Despite severe technical issues, significant graphical limitations, broken lighting detection, and a half soundscape with no propagation, the game is good.”
    • “The game is Deus Ex with worse graphics, sound design, music, guns, and animations.”
    • “The graphics options are in general pretty lacking.”
  • atmosphere

    8 mentions Positive Neutral Negative
    50% positive mentions, 37% neutral mentions, 13% negative mentions

    The atmosphere is consistently praised for its immersive, oppressive, and well-executed worldbuilding, enhanced by a fitting electronic/jungle soundtrack. It effectively captures the spirit of the original while introducing fresh, engaging ideas, creating a compelling and enjoyable environment despite simple graphics. Overall, the game's atmosphere significantly contributes to its unique and captivating experience.

    • “A good immersive sim with an ambitious narrative, fun gameplay, great atmosphere, and nice electronic/jungle soundtrack.”
    • “The atmosphere and worldbuilding feels very much in line with what the original game tried to do, while also being its own original thing with some really interesting ideas.”
    • “The world has an oppressive and rundown atmosphere that has been executed very well.”
    • “"Look, Dark Souls, no hit run with closed eyes and no hands!" They couldn't simply enjoy the game for itself, because it is not about the presented world, the design and the atmosphere of it.”
  • stability

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game's stability is mixed, with some users experiencing mild glitches and occasional bugs like disappearing guards, while others report significant performance issues. Overall, it shows potential but suffers from noticeable stability problems.

    • “The game runs very poorly and is quite buggy; for example, some guards pop in and out of existence.”
    • “Too buggy and too janky, though it has potential.”
    • “In terms of actual gameplay glitches, what I've seen so far is pretty mild.”
  • replayability

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers strong replayability due to numerous hidden areas, multiple choices in the plot, and varied approaches to missions. While some missions remain similar regardless of choices, different builds and strategies provide fresh experiences in subsequent playthroughs.

    • “Game has decent replayability due to many small areas you can easily miss in one playthrough, different builds and approaches to try, and multiple choices in the plot, though missions remain broadly the same.”
    • “Many missions offer different ways to complete them, enhancing replayability.”
    • “Highly replayable.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is somewhat mitigated by multiple routes and hidden areas that keep repeated playthroughs interesting, but melee combat can feel tedious due to unclear hitboxes and erratic enemy movements, which also complicate camera control.

    • “I do not know if this is a hitbox or range issue, but whatever the case, combined with the spasmodic movement patterns of enemies, it often makes melee combat tedious.”
    • “This makes things like getting a comfortable camera speed more tedious than it already is.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is a blend of quirky, offbeat moments that are both funny and emotionally resonant, enhanced by numerous hidden secrets and amusing character interactions. It adds a lighthearted charm to the gameplay and mission execution.

    • “It's peak im-sim janky goodness that is both hilarious and poignant.”
    • “There were so many secrets and funny character interactions as well as ways to execute the mission.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The optimization is currently problematic, with significant performance issues on high refresh rate monitors causing some missions to be unplayable. Despite an interesting concept, the overall performance is poor and hampers the immersive experience.

    • “Ignoring that there is currently a performance issue for high refresh rate monitors that makes some missions run so poorly they are unable to be played, the immersive sim elements are just dysfunctional.”
    • “Cool concept, performance is horrible.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization aspect is hindered by broken ads functionality during reloads, impacting the overall experience. Despite various technical and graphical issues, the game remains engaging for players.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional feedback highlights a sense of humor and practicality in the key bindings, suggesting that the game's design choices evoke a lighthearted and thoughtful response from players.

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Play Times

14h Median play time
14h Average play time
14-14h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

PARKSIDE: DECAYED SOUL MANIPULATION is a role playing shooter game with mystery and science fiction themes. Common tags for PARKSIDE: DECAYED SOUL MANIPULATION include first-person, politics, indie, cyberpunk, dystopian and others.

PARKSIDE: DECAYED SOUL MANIPULATION is available on PC and Windows.

On average players spend around 14 hours playing PARKSIDE: DECAYED SOUL MANIPULATION.

PARKSIDE: DECAYED SOUL MANIPULATION was released on July 30, 2026.

PARKSIDE: DECAYED SOUL MANIPULATION was developed by Banana Hardsoft.

PARKSIDE: DECAYED SOUL MANIPULATION has received positive reviews from players. Most players liked PARKSIDE: DECAYED SOUL MANIPULATION for its story but disliked it for its stability.

PARKSIDE: DECAYED SOUL MANIPULATION is a single player game.

Similar games include Peripeteia, Fortune's Run, Deadeye Deepfake Simulacrum, Prey, Gloomwood and others.