- July 25, 2022
- Siris Pendrake
- 10h median play time
ADACA
Platforms
About
ADACA is a single player open world shooter game with horror and science fiction themes. It was developed by Siris Pendrake and was released on July 25, 2022. It received very positive reviews from players.
Adaca is a Sci-fi First-person shooter set on the mysterious titular planet. Use your gravity-manipulating robotic arm to hurl heavy objects at your foes or even rip their weapons directly from their hands! Explore and manipulate the environment to stay alive and navigate this eerie, hostile world!











- Excellent level design with many secrets and Easter eggs.
- Dynamic and weighty combat with a versatile gravity arm mechanic.
- Strong atmosphere and art direction capturing the essence of Half-Life 2, Halo, and STALKER.
- Wide variety of weapons and enemies with distinct behaviors.
- Zone Patrol mode offers a unique open-world exploration experience full of mysteries and player-driven quests.
- Impressive achievement for a largely solo-developed indie game with minimal bugs and smooth gameplay.
- Highly recommended for fans of classic FPS and immersive shooters.
- Zone Patrol mode can feel dispersive, frustrating, and sometimes obscure in objectives and progression.
- Campaign is relatively short and the third episode is still pending release, making the story feel incomplete.
- Some weapon balance issues including ammo inconsistency and over-reliance on the gravity arm.
- Enemy AI can be inconsistent, sometimes overly passive or problematically accurate.
- Graphics are simple and low-poly, which might not appeal to everyone.
- Occasional performance issues and some glitches such as enemy respawns and non-optimal ladder climbing.
- Lack of voice acting and minimal music can reduce immersion for some players.
- story347 mentions Positive Neutral Negative
The story in Adaca offers a compelling, if somewhat familiar, sci-fi narrative heavily inspired by titles like Half-Life 2 and S.T.A.L.K.E.R., blending a linear campaign with an open-world exploration mode that delivers intriguing lore through environmental storytelling and scattered missions. While some players find the campaign's story straightforward but occasionally confusing or thin, the expansive "zone patrol" mode is praised for its depth, mystery, and rewarding quest design, making the overall narrative experience especially engaging for those who appreciate piecing together story elements themselves. Though lacking in voice acting and sometimes feeling incomplete, the story effectively complements the strong gameplay and immersive world-building, with many noting it as a "love letter" to classic FPS storytelling.
“Fun combat paired with a compelling story in a world that surprised me and looked beautiful in its own beautiful way.”
“Zone patrol is a fantastic non-linear open world where you get to piece together the story without much guidance, making exploring and discovering the mysteries of the zone so rewarding.”
“[code]update: originally I was drawn in for just a simple classic linear scripted campaign experience, and that's what I got, a lovely HL2-throwback campaign in the form of Jessy Thorn's story, but curiosity made me want to see what the 'zone patrol' was all about, and in the end, that's the main reason I have over 40+ hours into this game, that could be described as Lexi Abrams' quests, because, though a different nonlinear exploration experience, it has some really good intrigue and buildup as you discover, investigate, hunt for clues, and find quests and characters and the story behind the planet and what transpired, and it just sucks you in, no hand-holding, no objective icons cluttering up your minimap, no, you need to make notes, write in your journal, look around and familiarize yourself with the locations, all the while still having all the fun mechanics and systems you got introduced to in the linear campaign at your disposal.”
“Secondly, the story makes little sense.”
“The game has a litany of flaws, from the pacing, to confusing level layouts, to little to no story and what is there is boring, to everything else I've already said and more.”
“[b]the story is lacklustre[/b], mostly cobbled together from other media.”
Games Like ADACA
Frequently Asked Questions
ADACA is a open world shooter game with horror and science fiction themes.
ADACA is available on PC, Windows and Xbox.
On average players spend around 10 hours playing ADACA.
ADACA was released on July 25, 2022.
ADACA was developed by Siris Pendrake.
ADACA has received very positive reviews from players. Most players liked this game for its story but disliked it for its optimization.
ADACA is a single player game.
Similar games include CULTIC, Selaco, Hedon Bloodrite, INDUSTRIA, Lunacid and others.





