- July 25, 2022
- Siris Pendrake
- 10h median play time
ADACA
Platforms
About
"ADACA is a single-player Horror Open World game with an intriguing story and awesome game mechanics. As Jessy Thorn, manipulate your environment with a gravity-manipulating robotic arm to fight enemies and solve puzzles in this sandbox FPS. Patrol the Exclusion Zone as Sgt. Lexi Abrams in an alternate campaign. Experience wonderful visuals, good music, and a haunting atmosphere in this episodic adventure."
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- Engaging gameplay that combines elements from Half-Life 2, STALKER, and Halo, providing a unique experience.
- The gravity arm mechanic allows for creative combat and puzzle-solving, enhancing the overall gameplay.
- Zone Patrol mode offers a rich open-world experience filled with secrets, lore, and exploration opportunities.
- The campaign is relatively short, currently consisting of only two episodes, which may leave players wanting more.
- Enemy AI can be inconsistent, sometimes failing to react appropriately during combat encounters.
- Some players may find the lack of a minimap and clear direction in Zone Patrol mode frustrating, leading to aimless wandering.
story
242 mentions Positive Neutral NegativeThe game's story has received mixed feedback, with some players finding it engaging and well-paced, while others feel it lacks coherence and depth, particularly in the final act. The linear campaign is often compared to Half-Life 2, offering a familiar yet enjoyable narrative experience, but many players highlight that the real strength lies in the open-world "zone patrol" mode, which provides a richer exploration of the game's lore and world-building. Overall, while the story has its flaws, it is generally seen as a compelling backdrop that enhances the gameplay experience.
“The story is engaging, and I just thoroughly enjoyed my time playing it.”
“The story is a mystery that unfolds at your own pace and willingness, and the end result is worth it.”
“The campaign is great, a strong FPS story experience, but the zone patrol is the true meat of the pie and something I hope is iterated on more in future games from this developer.”
“The story is a little messy if you don't take the time to trawl through and find all the logs, which can lead to feelings of not really knowing why you're going somewhere or when the end goal is in sight.”
“The linear campaign is fun, but lacks any of the big setpiece moments of its predecessors, and the story is basically nonexistent.”
“Kudos to the developer for actually finishing the game and story, but it is a very lackluster climax that we've waited over a year for.”