Skip to main content
Deadeye Deepfake Simulacrum Game Cover

About

Deadeye Deepfake Simulacrum is a single player tactical role playing shooter game with horror, anime and science fiction themes. It was developed by nodayshalleraseyou and was released on September 18, 2025. It received overwhelmingly positive reviews from players.

Embody the ultimate cybernetic corporate agent. Master deadly gunplay, time manipulation, and supernatural abilities. Hack computers, people, even the individual bullets flying at you. Confront the future in this story rich immersive sim.

Skip User Reviews

99%Audience ScoreBased on 726 reviews
story45 positive mentions
grinding5 negative mentions

  • Extremely high depth and replayability with a vast variety of skill combinations, playstyles, and builds spanning hacking, combat, stealth, necromancy, and more.
  • Unique and well-executed hacking system that integrates seamlessly with gameplay, allowing creative and strategic problem solving and making players feel like powerful hackers.
  • Strong atmosphere and writing combining quirky, humorous tone with thought-provoking cyberpunk themes, supported by a highly praised chill lo-fi soundtrack and distinctive minimalistic visuals.
  • Very steep learning curve and high difficulty with punishing mechanics including one-hit deaths and trial-and-error gameplay that may frustrate some players.
  • Balance issues where hacking builds can outclass other playstyles making some approaches feel marginal or less fun, and the early-to-mid game combat can feel clunky or slow.
  • Limited quality-of-life features such as only one save slot per character, inability to preview skills before investing, occasional UI opacity, and some enemies or mechanics feeling unfair or poorly telegraphed.
  • story

    206 mentions Positive Neutral Negative

    The story of the game offers a compelling, if sometimes esoteric, cyberpunk narrative with strong worldbuilding, clever writing, and multiple branching paths influenced by player choices, enhancing replayability. Though some find it simple or short, the story effectively integrates with challenging, puzzle-like missions that encourage creative approaches and player agency. Overall, it delivers an atmospheric, thought-provoking experience enriched by memorable characters and dark humor.

    • “The variety of builds is astonishing, the plot is interesting to follow, this game is probably one of the best experiences I ever had with videogames.”
    • “There are several branching pathways that can open up depending on what dialogue options you choose, the order in which you do missions, and even whether or not you find hidden secrets throughout.”
    • “The story is interesting and there are a bunch of endings, side missions, randomized missions, and even hidden or out-of-the-way sidequest givers that give you a lot to do.”
    • “The cons are the story length (around 5-10 hours) and having a single save per character, forcing you to restart if you want to see what other dialogue options do (even non-plot relevant).”
    • “The game is as if someone took a foundation of a great game with obvious passion, possibilities and potential, and then decided to turn it into a torturous mess with the only goal being to give every player the greatest mental anguish achievable as every unavoidable death puts you further and further away from the only visible goal (your extremely large debt that you pay off with about one hundredth per mission assuming you never die), with insta-kill enemies at basically any range.”
    • “Generated levels are not working, they are boring, they are easy and most importantly they are useless and not connected to the story.”
  • gameplay

    134 mentions Positive Neutral Negative

    The gameplay of Deadeye Deepfake Simulacrum is praised for its unique fusion of stealth, hacking, and action mechanics, offering deep complexity and a wide range of player-driven approaches and builds. Its emergent, immersive sim-style gameplay rewards creative problem-solving and experimentation, with a satisfying loop that balances challenge and freedom, though the difficulty curve and system intricacies may require patience. Overall, the gameplay is engaging, richly layered, and well-integrated with the game's narrative and atmosphere, making it a standout experience for fans of cyberpunk and tactical immersion.

    • “Great story paths and worldbuilding, the skills and items are a solid foundation for player-driven immersive sim gameplay.”
    • “Deadeye deepfake simulacrum is a wonderfully unique top-down shooter with a grab-bag of mechanics including time slowdown and hacking which all pair wonderfully together.”
    • “The hacking mechanics also bear special mention: hacking is not just a minigame, it is an integral mechanic, hopping from node to node across a network overlaid on the game map.”
    • “It gets stale, and you feel like you're missing out on half of the game mechanics.”
    • “If I had to point out something negative, I'd say the flow of combat and general gameplay sometimes feels like it clashes with what you might expect, especially when trying to make "builds".”
    • “While this encourages careful gameplay, a single mistake can set you back a lot, forcing you to type all the commands for all devices again, as there is no in-mission saving system.”
  • graphics

    67 mentions Positive Neutral Negative

    The game's graphics are minimalist and retro-styled, featuring a distinctive ASCII or old-computer aesthetic that perfectly complements its cyberpunk theme and narrative. While not flashy or highly detailed, the visuals are praised for their unique charm, atmosphere, and immersive quality, harmonizing well with the music and sound design to create a cohesive and memorable experience. Though the simple graphics may initially seem off-putting to some, many players grow fond of the style as it deeply supports the game's mood, storytelling, and gameplay depth.

    • “Very very fun, great characters, story, and commentary, and while the graphics don't look like much at first glance, it really gets the most out of its style and at times is quite pretty or unnerving.”
    • “Maybe my favorite game I've played from the past year, Deepfake has easily the best hacking mini-game I've ever seen in any video game, an incredibly balanced series of missions that can be approached in an amazing assortment of ways, a unique art style that feels absolutely perfect for the story it's telling, and some harrowing moments that will linger with me for years.”
    • “Despite 'simple' low-texture graphics, the game is visually extremely unique and never fails to surprise.”
    • “Graphical presentation is subpar – dislike pixel appearance when it's not on a pixel grid and has weirdly smooth animations.”
    • “The graphics look simple, the gunplay initially feels wonky, and you'll find yourself dying very quickly.”
    • “The graphics are simplistic in ascii sort of style, and the gunplay is not very flashy, but the hacking system is the main meat of the game and opens up the gameplay a ton in how you want to engage.”
  • music

    54 mentions Positive Neutral Negative

    The game's lo-fi, chillhop soundtrack is widely praised for perfectly complementing its unique visual style, immersive atmosphere, and gameplay, creating a cohesive and memorable experience. Many reviewers find the music relaxing yet emotionally poignant, with some wishing for an official OST release due to its standout quality. Overall, the music significantly enhances the game's mood and immersion, becoming one of its most celebrated aspects.

    • “The absolute goated music masterpiece even among other themes from the OST, exceptional graphic design and rain sound effects, it's just fantastic.”
    • “The music is fantastic, design is great, for real now - the main menu of the game is the best part of the game I'm constantly returning to.”
    • “The soundtrack doesn't simply carry the mood, it reinforces a wonderfully crafted world.”
    • “The rhythm of this game reflects that of the soundtrack; consistent and formulaic, with a touch of nuance.”
    • “If they had more bangers in terms of music and a bit more content this game would have had cult status on par with Undertale already.”
    • “The art/music didn't really grab me.”
  • humor

    28 mentions Positive Neutral Negative

    The game's humor is widely praised for its clever, quirky, and self-aware writing that balances absurdity with thought-provoking themes, often delivering surprising and genuinely funny moments. Players enjoy its cheeky, offbeat style and the amusing results of its hacking mechanics, which add charm and character to the immersive gameplay. While some find parts of the humor a bit cutesy or kawaii, overall it enhances the game's unique atmosphere and storytelling.

    • “This game often manages to be incredibly funny, while often having these really thought-provoking (even a little haunting) plot beats.”
    • “The characterful writing, offbeat humor, and distinctive visual style are the neat little bows that tie together this delightful package.”
    • “Out of all the games I've played that feature 'hacking' as an ability, dds is one of the few that really nails the fun/realistic balance while still injecting its own sense of humor.”
  • atmosphere

    20 mentions Positive Neutral Negative

    The game is widely praised for its rich, captivating atmosphere that blends quirky, cyberpunk-inspired weirdness with a tense yet relaxing vibe. Its unique visual style, immersive writing, and atmospheric music collaboratively create a deeply engaging world that enhances the stealth-action gameplay and storytelling. Overall, the atmosphere is considered a standout element, complementing the game's diverse mechanics and build variety.

    • “A visually bizarre but atmospherically captivating stealth-action game that has more mechanics, builds, and tactics available than even some of the premier stealth games or immersive sims on the market.”
    • “The atmosphere, the writing, and the gameplay provide a feeling very few games ever have.”
    • “The enjoyable tactile clunkiness of certain mechanics—guns take time to rotate, hacking is done with real typing, melee weapons can bonk off walls—creates an atmosphere that's both sedate and tense, the perfect complement for a soothing 'relaxing beats to study and murder to' aesthetic.”
  • replayability

    14 mentions Positive Neutral Negative

    Users generally praise the game’s high replayability, highlighting its creativity, varied builds, unique classes, and branching story paths as key factors that keep each playthrough fresh and engaging. While some note it may not reach the replay value of top roguelikes, most agree it offers substantial incentive to replay through different strategies and choices.

    • “The amount of creativity this permits alone carries the game very far and personally leaves it extremely replayable, wrapping up my time with the game for now on my 8th time rolling credits.”
    • “If you can get into it though, this game is amazingly fun and incredibly replayable, tackling each mission with whatever abomination of a gun, skeleton and skillset you've happened upon is a blast.”
    • “The hacking elements feel incredible, levels are well designed, and the variety of builds make the game incredibly replayable.”
    • “The game has zero replay value, except for different endings, missed side quests, or even dialog options.”
    • “Or try to add some replay value (I can't really imagine how).”
    • “Imo replayability is not as high as can be achieved by roguelikes; nevertheless it is a good game.”
  • grinding

    6 mentions Positive Neutral Negative

    Grinding in the game is generally enjoyable and engaging, with players appreciating the rewarding loot collection and varied gameplay options. However, some find aspects like randomized guns and repetitive tasks occasionally tedious, though these do not significantly detract from the overall experience.

    • “You'll need a second life for grinding.”
    • “Only complaint is that the guns could do without being randomized; it gets kinda tedious to guess what they do at times.”
    • “It can become a little tedious at times typing the same stuff over and over again.”
  • emotional

    5 mentions Positive Neutral Negative

    Players find the game surprisingly emotional, evoking deep and unexpected feelings through its story and characters, despite its darker themes. The blend of tactical gameplay with emotional and sometimes intense narrative elements creates a uniquely heartfelt experience. Many highlight its ability to make them feel genuinely moved and connected.

    • “The concierge made me feel things I didn't know I could feel anymore.”
    • “You know, for a game about being a debt slave to a company that sends you out to kill people, this game feels surprisingly cosy and wholesome.”
    • “Some of the story in the side missions hit me harder emotionally than I thought it would too.”
  • optimization

    3 mentions Positive Neutral Negative

    The game offers good performance and cross-platform support, though optimization rewards are more focused on story elements and trinkets rather than gameplay advantages. Some unconventional builds, like an unoptimized esper/empath, remain viable through unique abilities.

    • “Went with an unoptimized esper/empath build that mainly relied on empath's ability to turn enemies through walls.”
    • “Rewards exceptional performance with story bits and trinkets more than anything that actually helps with the gameplay.”
    • “A final plus is performance and cross-platform support.”
  • stability

    1 mentions Positive Neutral Negative

    Users seem uncertain about whether reported issues relate to stability or are actually glitches and exploits, indicating some confusion in distinguishing technical stability from other types of gameplay problems.

Skip Game Offers

Buy Deadeye Deepfake Simulacrum

6h Median play time
6h Average play time
3-8h Spent by most gamers
*Based on 3 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Deadeye Deepfake Simulacrum
Skip FAQs

Frequently Asked Questions

Deadeye Deepfake Simulacrum is a tactical role playing shooter game with horror, anime and science fiction themes.

Deadeye Deepfake Simulacrum is available on PC, Mac OS, Windows and Linux.

On average players spend around 6 hours playing Deadeye Deepfake Simulacrum.

Deadeye Deepfake Simulacrum was released on September 18, 2025.

Deadeye Deepfake Simulacrum was developed by nodayshalleraseyou.

Deadeye Deepfake Simulacrum has received overwhelmingly positive reviews from players. Most players liked Deadeye Deepfake Simulacrum for its story but disliked it for its grinding.

Deadeye Deepfake Simulacrum is a single player game.

Similar games include Fortune's Run, Warhammer 40,000: Mechanicus, CrossCode, TROUBLESHOOTER: Abandoned Children, Prey and others.