Fortune's Run
- September 27, 2023
- Team Fortune
- 9h median play time
"Fortune's Run" is a thrilling first-person shooter game that takes players on a journey with the elite mercenary team, Team Fortune. As a member of the team, you'll complete high-stakes missions, battling against enemy factions while seeking to uncover the mysterious truth behind a powerful and dangerous organization. With intense combat, advanced weaponry, and strategic gameplay, Fortune's Run offers an immersive and action-packed experience.
Reviews
- Fortune's Run offers a unique blend of immersive sim and boomer shooter mechanics, providing players with multiple ways to approach combat and exploration.
- The game's art style and atmosphere are captivating, reminiscent of classic sci-fi aesthetics, and the soundtrack enhances the overall experience.
- Despite being in early access, the game showcases impressive level design and a variety of engaging gameplay mechanics, making it a promising title for fans of the genre.
- The game can be extremely challenging, with enemies that deal significant damage and a steep learning curve that may frustrate some players.
- Some mechanics, such as the terminal hacking system and the health management, can feel cumbersome and may detract from the overall flow of gameplay.
- The current content is limited to one main level and a demo, which may leave players wanting more and questioning the value of the early access purchase.
- gameplay147 mentions
- 26 % positive mentions
- 72 % neutral mentions
- 2 % negative mentions
The gameplay of this title is a complex amalgamation of various mechanics, including fast-paced combat, stealth, and intricate movement systems, which can feel overwhelming yet rewarding for skilled players. While the environments are richly detailed and the mechanics offer depth, some players find the integration of these elements inconsistent, leading to a gameplay experience that can feel both innovative and janky. Overall, the game shows promise with its unique style and ambitious design, but it may require further refinement to fully realize its potential.
“The amount of love that has gone into the environments and gameplay is visible and astounding.”
“The gameplay is stellar and really in depth; I never got bored once playing it.”
“Combat is very fluid and rewards fast-paced gameplay, and I like switching between hand-to-hand combat and weapons on the fly to counter different enemies.”
“The game has tons of mechanics that really do not add to the gameplay that much; stealth is technically in the game but it's pretty much useless.”
“You’ll have to tediously backtrack the same level the entire time you’re playing, and on more than one occasion, I had to refer to the discussions tab in order to progress as many mechanics go without any sort of explanation.”
“None of it is cohesive, and most of the minor mechanics seem to exist for gifs on Twitter.”
- story123 mentions
- 21 % positive mentions
- 76 % neutral mentions
- 2 % negative mentions
The story in the game is currently limited, featuring only one main mission and a demo, but it shows promise with intriguing themes and character backstories. Players appreciate the immersive world-building and the potential for deeper narratives, although some find the pacing and character development lacking. Overall, while the existing content is engaging, many are eager for more substantial story progression in future updates.
“The universe here seems promising and the story (from what exists in the first mission) did hook me, but one of the characters from the demo seems really cringe and made me actually stop playing it entirely to come write this review before I lost the high I got after finishing the first mission.”
“The story itself is quite nebulous at the moment, but I find it intriguing and I cannot wait to see how the rest unfolds.”
“The whole joining a program to pay off being a prisoner, to be sent out on what are essentially suicide missions is very intriguing.”
“The game has the main story that is actually a fragment of what it will be, so it's like a demo and then it has a demo that is actually way larger and complete experience and a fun arena mode.”
“As of writing this, it’s been out for half a year and only has one mission (aside from the tutorial), which plays nothing like the demo.”
“I'm about 8 hours in, and so far I know very little about the main character, or their backstory.”
- music64 mentions
- 44 % positive mentions
- 52 % neutral mentions
- 5 % negative mentions
The music in the game has received widespread acclaim for its immersive and dynamic qualities, effectively complementing the gameplay and enhancing the overall atmosphere. Reviewers highlight the eclectic mix of electronic, retro, and high-energy tracks that not only fit the game's aesthetic but also encourage creativity during exploration and combat. Many players express a desire for the soundtrack to be available for purchase, indicating its strong impact and appeal.
“The soundtrack complements the gameplay very nicely, especially with its dynamic switches between sneaking and combat, giving the world and atmosphere a crazed and psychedelic feeling.”
“The music is amazingly bizarre and I'm all for it - I bought the OST separately too to use in a video essay, and it does wonders.”
“Simply put, this game is baller both visually and sonically (the OST slaps).”
“For these reasons, I honestly considered turning the music and voice-over off multiple times throughout my playthrough, but then I’d just be left with the in-game audio, which really doesn’t fit the vibe.”
“Maybe I haven't entered an area with different music yet, but it feels like the same track plays all across the space station.”
“(even if the music can get repetitive during the large levels.) A music player would be such a welcome addition, like in Payday.”
- graphics56 mentions
- 38 % positive mentions
- 57 % neutral mentions
- 5 % negative mentions
The graphics of the game evoke a nostalgic blend of 90s and early 2000s aesthetics, featuring a mix of pixel art and 3D sprites that some players find appealing, while others criticize the visuals for being muddy and difficult to navigate. The art style is often praised for its rich detail and unique atmosphere, reminiscent of classic FPS games, though it may feel inaccessible to those unfamiliar with the era. Overall, while the visuals have their flaws, many players appreciate the retro charm and immersive design that contribute to the game's overall experience.
“Environments are rich with detail and subtle, non-gamey secrets - the grimy, dark Star Wars-esque aesthetic is fire as hell, and the overall content presented is already worth the price of the title - with the promise of thief-level stealth mechanics and more refined gameplay in the future.”
“The art style is really interesting, with old school, 3D rendered sprites, a grunge sci-fi aesthetic, and a kicking electronic soundtrack.”
“Speaking of graphics, both the in-game and rendered cutscenes are amazing, serving as a testament to the fact that you don't need ultra-photorealistic ray tracing 4K super detailed graphics to make something look good.”
“Visuals are muddy and hard to decipher, which makes navigating the environment a pain.”
“They had sort of a grungy-dystopic vibe, but the new ones feel more like generic boomer shooter graphics made in MS Paint, and if I didn’t know anything about the game, they would probably deter me from checking it out.”
“Graphics: I mean, it's pretty much emulating the look of FPS games from the 1992-1995 era of games.”
- atmosphere18 mentions
- 72 % positive mentions
- 11 % neutral mentions
- 17 % negative mentions
The atmosphere of the game is widely praised for its superb aesthetics, unique art style, and dynamic soundtrack that enhances gameplay. Reviewers highlight the immersive and rich environments, likening the vibe to a blend of cyberpunk and sci-fi influences, with a strong emphasis on storytelling and creative level design. Overall, the atmosphere is considered the standout feature, contributing significantly to the game's appeal and enjoyment.
“The art and atmosphere are top notch and super unique.”
“The atmosphere is probably the most impressive part for me.”
“The atmosphere though feels like that dark side of Star Wars, more Fifth Element than anything.”
“The soundtrack complements the gameplay very nicely, especially with its dynamic switches between sneaking and combat, and gives the world and atmosphere a crazed and psychedelic feeling.”
“The fast immersive sim has practically everything I want out of this genre: storytelling, atmosphere, creative level design, and open-ended combat; it feels special.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its witty dialogue and memorable characters, particularly Mozah, whose one-liners elicit genuine laughter. Players appreciate the blend of comedic elements with engaging gameplay mechanics, creating a fun and entertaining experience. The game's self-aware humor, including playful references and absurd situations, adds to its charm and replayability.
“Mozah is full of personality; she's really badass and funny as hell! She has one-liners that made me cry with laughter. Z'tar too is a favorite of mine, but I won't spoil anything.”
“The dialogue is good, funny, and interesting.”
“Once you add the myriad of funny, non-combat-related gameplay elements on top of it, this makes for one exciting and fun experience.”
- replayability6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game offers exceptional replayability, featuring multiple options for completing obstacles and extensive, intricately designed levels that encourage creative gameplay. With around 6-7 hours of content, including a demo, players can enjoy a rich experience that rewards different approaches and strategies, making it a worthwhile investment even in early access. The combination of a scoring system and engaging gameplay further enhances its replay value.
“I really appreciate that there are usually multiple options to complete obstacles and areas; it's fun getting creative and it adds a lot of replay value.”
“There's probably 6-7 hours of content including the demo build, but that's also considering a lot of that has plenty of replayability.”
“So while you may balk at the idea of paying 20 bucks for an early access game with 'only two proper missions', keep in mind these are pretty meticulously designed and extensive levels offering plenty of replayability as they accommodate a wide variety of gameplay approaches.”
“The initial early access offering of a tutorial, huge, replayable level (took me 5 hours my first time), and similarly-sized earlier demo level already feel like $20 worth of game, and there's the promise of more on the way.”
- stability5 mentions
- 20 % positive mentions
- 0 % neutral mentions
- 80 % negative mentions
Overall, users report mixed stability experiences, noting that while the game runs well on Linux with default compatibility settings, it suffers from significant bugs and glitches, particularly in the tutorial. Many acknowledge these issues as expected in early access but caution that some glitches can be game-breaking, emphasizing the importance of saving backups.
“For any other Linux users, it runs great for me with Steam's default compatibility mode (see dev response for more info).”
“Compression jumps are limited and buggy.”
“It can be forgiven for the glitches as it's in early access, although they can be game-breaking, so make sure you have backups of saves and backups of backups!”
“The tutorial was buggy as hell; I almost dropped it at this point.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, often requiring backtracking through levels and engaging in prolonged combat with enemies that feel overly resilient. The lack of clear explanations for mechanics can lead to frustration, as players may spend excessive time trying to solve puzzles or progress without guidance. While the environments are praised for their uniqueness and detail, the overall experience can feel laborious due to these grinding elements.
“You’ll have to tediously backtrack the same level the entire time you’re playing, and on more than one occasion, I had to refer to the discussions tab in order to progress as many mechanics go without any sort of explanation.”
“One thing I'm going to try for certain is changing the difficulty sliders around and making a more fun hard difficulty because as of right now enemies are bullet sponges on hard and it's really tedious shooting enemies to kill them.”
“I actually couldn't figure out how to destroy one of the four farming pods, which was clearly supposed to be some form of puzzle involving the power terminal and an attachable pipe thing, but I couldn't figure it out and wasted a lot of time on it.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is mixed; while some characters like Mozah are praised for their engaging personalities and humor, the overall narrative depth remains uncertain due to limited early access content. However, themes related to Mozah's troubled past and the cyberpunk setting show potential for emotional engagement.
“Mozah is full of personality; she's really badass and funny as hell. She has one-liners that made me cry with laughter. Z'tar too is a favorite of mine, but I won't spoil anything.”
“Sure, the current early access content isn’t enough to come to a definite conclusion on how good the overall story will be, but just from what’s there, I already find Mozah and her troubled past very emotionally engaging. Some of the themes already brought up will definitely excite you if you enjoy cyberpunk stories.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews indicate a preference for the previous logo and advertisement graphics over the current designs, suggesting that while the monetization aspect may not be a major issue, there are aesthetic concerns that some users feel could be improved.
- optimization1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
The game's optimization has been criticized for various issues, including janky performance, graphical glitches such as phasing corpses and broken textures, and unexpected frame rate drops on high-end PCs. Players have also reported instances of falling out of the level and enemies detecting them through walls, indicating significant optimization shortcomings.
“The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
“I appreciate how the developers have focused on optimizing performance, making the game run seamlessly.”
“The game runs surprisingly well, with minimal lag and quick load times, showcasing great optimization efforts.”
“It has its issues; it can be a bit janky. Corpses and items might phase out of the level, enemies might be alerted to you through walls, and I fell out of the level one time. Some textures broke in an area, and performance is much worse than what would be expected from a game of this visual style. I can't break about 70 FPS on my high-end PC.”