"Fortune's Run" is a thrilling first-person shooter game that takes players on a journey with the elite mercenary team, Team Fortune. As a member of the team, you'll complete high-stakes missions, battling against enemy factions while seeking to uncover the mysterious truth behind a powerful and dangerous organization. With intense combat, advanced weaponry, and strategic gameplay, Fortune's Run offers an immersive and action-packed experience.
Fortune's Run offers a unique blend of immersive sim and boomer shooter elements, providing players with multiple ways to approach combat and exploration.
The game's art style and atmosphere are highly praised, with many players noting its retro aesthetic and engaging soundtrack.
Despite being in early access, the game is already packed with content, including a large level that offers hours of gameplay and encourages replayability.
The game can be extremely challenging, with many players finding the difficulty level punishing and the enemy AI unforgiving.
Some mechanics, such as the terminal hacking system and the health management, are seen as cumbersome and could benefit from quality of life improvements.
The level design can be confusing, with players often getting lost in the sprawling environments and struggling to navigate the space station effectively.
gameplay
294 mentions Positive Neutral Negative
26%
73%
1%
The gameplay of this title is a complex amalgamation of various mechanics, blending fast-paced combat, stealth, and intricate movement systems reminiscent of classic games, which can feel overwhelming for newcomers. While the environments are richly detailed and the mechanics offer depth and replayability, some players find the integration of these elements inconsistent, leading to a gameplay experience that can feel both rewarding and frustrating. Overall, the game shows promise with its unique style and ambitious design, but it requires further refinement and balance to fully realize its potential.
“The amount of love that has gone into the environments and gameplay is visible and astounding.”
“The gameplay is stellar and really in depth; I never got bored once playing it.”
“Combat mechanics are surprisingly deep, especially with melee combat; the stealth is simple enough, but it just fits perfectly in this game.”
“The game has tons of mechanics that really do not add to the gameplay that much; stealth is technically in the game but it's pretty much useless.”
“You’ll have to tediously backtrack the same level the entire time you’re playing, and on more than one occasion, I had to refer to the discussions tab in order to progress as many mechanics go without any sort of explanation.”
“None of it is cohesive, and most of the minor mechanics seem to exist for gifs on Twitter.”
story
246 mentions Positive Neutral Negative
21%
77%
2%
The story in "Fortune's Run" is currently limited, featuring only one main mission in its early access build, but it shows promise with intriguing themes and character backstories, particularly that of the protagonist, Mozah. Players appreciate the atmospheric world-building and environmental storytelling, although some find the narrative pacing and character development lacking at this stage. Overall, while the existing content is engaging, many reviewers express eagerness for more substantial story progression in future updates.
“The universe here seems promising and the story (from what exists in the first mission) did hook me, but one of the characters from the demo seems really cringe and made me actually stop playing it entirely to come write this review before I lost the high I got after finishing the first mission.”
“Fortune's Run tells the story of Mozah, a mercenary outlaw who was arrested during a job gone wrong and given a life sentence in maximum security prison.”
“Sure, the current early access content isn’t enough to come to a definite conclusion on how good the overall story will be, but just from what’s there, I already find Mozah and her troubled past very emotionally engaging, and some of the themes already brought up will definitely excite you if you enjoy cyberpunk stories.”
“The game has the main story that is actually a fragment of what it will be, so it's like a demo and then it has a demo that is actually way larger and a complete experience and a fun arena mode.”
“As of writing this, it’s been out for half a year and only has one mission (aside from the tutorial), which plays nothing like the demo.”
“The story itself is quite nebulous at the moment.”
music
128 mentions Positive Neutral Negative
44%
54%
2%
The music in the game has received widespread acclaim for its immersive and dynamic qualities, effectively complementing the gameplay and enhancing the overall atmosphere. Reviewers highlight the eclectic mix of electronic, dnb, and EDM tracks, often describing the soundtrack as "banger" and "addicting," with many expressing a desire for the soundtrack to be available for purchase. While some noted occasional repetitiveness in tracks, the overall consensus is that the music significantly elevates the gaming experience, making it a standout feature.
“The soundtrack complements the gameplay very nicely, especially with its dynamic switches between sneaking and combat, and gives the world and atmosphere a crazed and psychedelic feeling.”
“The music is amazingly bizarre and I'm all for it - I bought the OST separately too to use in a video essay and it does wonders.”
“Simply put, this game is baller both visually and sonically (the OST slaps).”
“The tutorial and boss kill music is really just 'the lick' over and over again.”
“For these reasons, I honestly considered turning the music and voice off multiple times throughout my playthrough, but then I’d just be left with the in-game audio, which really doesn’t fit the vibe.”
“Maybe I haven't entered an area with different music yet, but it feels like the same track plays all across the space station.”
graphics
112 mentions Positive Neutral Negative
38%
59%
3%
The graphics of the game evoke a nostalgic blend of 90s and early 2000s aesthetics, featuring a mix of pixel art and 3D sprites that some players find appealing, while others criticize the visuals for being muddy and difficult to navigate. The art style is often praised for its rich detail and unique atmosphere, reminiscent of classic FPS games, though it may feel inaccessible to those unfamiliar with the era's design. Overall, while the visuals are a highlight for many, they can also present challenges in gameplay clarity.
“Environments are rich with detail and subtle, non-gamey secrets - the grimy, dark-Star-Wars-esque aesthetic is fire as hell, and the overall content presented is already worth the price of the title - with the promise of thief-level stealth mechanics and more refined gameplay in future.”
“The art style is really interesting, with old school, 3D rendered sprites, a grunge sci-fi aesthetic and a kicking electronic soundtrack.”
“Speaking of graphics, both the in-game and rendered cutscenes are amazing, serving as a testament to the fact that you don't need ultra-photorealistic raytracing 4K super detailed graphics to make something look good.”
“Visuals are muddy and hard to decipher, which makes navigating the environment a pain.”
“They had sort of a grungy-dystopic vibe, but the new ones feel more like generic boomer shooter graphics made in MS Paint, and if I didn’t know anything about the game, they would probably deter me from checking it out.”
“Graphics: I mean, it's pretty much emulating the look of FPS games from the 1992-1995 era of games.”
atmosphere
36 mentions Positive Neutral Negative
72%
20%
8%
The atmosphere of the game is widely praised for its unique aesthetics, immersive sound design, and dynamic soundtrack that enhances both combat and exploration. Reviewers highlight the game's ability to evoke a rich, psychedelic feeling reminiscent of sci-fi classics, with many considering it the standout feature that elevates the overall experience. Overall, the combination of art, music, and storytelling creates a captivating environment that keeps players engaged and excited for the full release.
“The art and atmosphere are top notch and super unique.”
“Having just finished the current early access build with an S rank, I'm pretty pleased - the atmosphere's great, sound design's perfect, and the music's addicting as can be - I ended up humming a few of the tracks when I was repeating sections.”
“The atmosphere though, feels like that dark side of Star Wars, more Fifth Element than anything.”
“The soundtrack complements the gameplay very nicely, especially with its dynamic switches between sneaking and combat, and gives the world and atmosphere a crazed and psychedelic feeling.”
“The fast immersive sim, practically everything I want out of this genre: storytelling, atmosphere, creative level design, open-ended combat, it feels special.”
humor
16 mentions Positive Neutral Negative
100%
The humor in the game is highlighted by its witty dialogue and memorable characters, particularly Mozah, whose one-liners elicit genuine laughter. Players appreciate the blend of comedic elements with engaging gameplay mechanics, creating a fun and entertaining experience. The game's self-aware humor, such as playful references to its own difficulty and quirky settings, adds to its charm and replayability.
“Mozah is full of personality; she's really badass and funny as hell! She has one-liners that made me cry with laughter. Z'tar too is a favorite of mine, but I won't spoil anything.”
“The dialogue is good, funny, and interesting.”
“Well, a lot of options are offered to the player in order to resolve deadly situations: gun power stances, traps, stealth, hand-to-hand, kicks, wall run, wall jump, katana parrying, etc. Once you add the myriad of funny, non-combat-related gameplay elements on top of it, this makes for one exciting and fun experience.”
replayability
12 mentions Positive Neutral Negative
17%
58%
25%
The game offers exceptional replayability, with multiple options for completing obstacles and areas, encouraging creativity and varied gameplay approaches. Players can expect around 6-7 hours of content, including a tutorial and demo level, with meticulously designed levels that enhance replay value. The combination of intricate level design and a scoring system further contributes to its addictive nature, making it a worthwhile investment even in early access.
“I really appreciate that there are usually multiple options to complete obstacles and areas; it's fun getting creative and it adds a lot of replay value.”
“There's probably 6-7 hours of content including the demo build, but that's also considering a lot of that has plenty of replayability.”
“So while you may balk at the idea of paying 20 bucks for an early access game with 'only two proper missions', keep in mind these are pretty meticulously designed and extensive levels offering plenty of replayability as they accommodate a wide variety of gameplay approaches.”
“The initial early access offering of a tutorial, huge, replayable level (took me 5 hours my first time), and similarly-sized earlier demo level already feel like $20 worth of game, and there's the promise of more on the way.”
stability
10 mentions Positive Neutral Negative
20%
80%
The game's stability is a mixed bag, with users reporting significant bugs and glitches, particularly in the tutorial, which can be gamebreaking. While it runs well on Linux with Steam's default compatibility mode, players are advised to keep backups due to the early access status and ongoing issues. Overall, the game is still a work in progress, and while some minor bugs are expected, they can detract from the experience.
“For any other Linux users, it runs great for me with Steam's default compatibility mode (see dev response for more info).”
“It can be forgiven for the glitches as it's in early access, although they can be game-breaking, so make sure you have backups of saves and backups of backups!”
“The tutorial was buggy as hell; I almost dropped it at this point.”
“Compression jumps are limited and buggy.”
grinding
8 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game tedious, often requiring backtracking through levels and engaging in prolonged battles with enemies that feel overly resilient. The lack of clear explanations for mechanics can lead to frustration, as players may spend excessive time trying to solve puzzles or progress. While the environments are praised for their uniqueness and detail, the overall experience can feel laborious due to these grinding elements.
“You'll have to tediously backtrack the same level the entire time you're playing, and on more than one occasion, I had to refer to the discussions tab in order to progress as many mechanics go without any sort of explanation.”
“One thing I'm going to try for certain is changing the difficulty sliders around and making a more fun hard difficulty because as of right now enemies are bullet sponges on raw and it's really tedious shooting enemies to kill them.”
“I actually couldn't figure out how to destroy one of the four farming pods, which was clearly supposed to be some form of puzzle involving the power terminal and an attachable pipe thing, but I couldn't figure it out and wasted a lot of time on it.”
emotional
6 mentions Positive Neutral Negative
100%
The emotional aspect of the game is highlighted by the engaging personality of characters like Mozah, whose humor and troubled past resonate with players. While the early access content is limited, it hints at deeper themes that may appeal to fans of cyberpunk narratives. However, some critiques point to a perceived lack of emotional maturity in both the development team and the fanbase.
“Mozah is full of personality; she's really badass and funny as hell. She has one-liners that made me cry with laughter. Z'tar too is a favorite of mine, but I won't spoil anything.”
“Sure, the current early access content isn’t enough to come to a definite conclusion on how good the overall story will be, but just from what’s there, I already find Mozah and her troubled past very emotionally engaging. Some of the themes already brought up will definitely excite you if you enjoy cyberpunk stories.”
monetization
2 mentions Positive Neutral Negative
100%
The reviews do not provide substantial feedback on the monetization aspect, focusing instead on personal preferences regarding the game's logo and advertisement graphics. Overall, there seems to be little critique or praise related to monetization itself.
optimization
2 mentions Positive Neutral Negative
50%
50%
The game's optimization has been criticized for being inconsistent, with players experiencing janky mechanics, graphical glitches, and performance issues that fall short of expectations for its visual style. Issues such as items and corpses phasing out of the level, enemies detecting players through walls, and significant frame rate drops on high-end PCs have been reported. Overall, the optimization appears to detract from the gaming experience.
“It has its issues; it can be a bit janky. Corpses and items might phase shift out of the level, enemies might be alerted to you through walls, and I fell out of the level one time. Some textures broke in an area, and performance is much worse than what would be expected from a game of this visual style. I'm not able to break about 70 FPS on my high-end PC.”