Fortune's Run
- September 27, 2023
- Team Fortune
- 5h median play time
"Fortune's Run" is a thrilling first-person shooter game that takes players on a journey with the elite mercenary team, Team Fortune. As a member of the team, you'll complete high-stakes missions, battling against enemy factions while seeking to uncover the mysterious truth behind a powerful and dangerous organization. With intense combat, advanced weaponry, and strategic gameplay, Fortune's Run offers an immersive and action-packed experience.
Reviews
- Fortune's Run offers a unique blend of immersive sim and boomer shooter mechanics, providing players with multiple ways to approach combat and exploration.
- The game's art style and soundtrack are highly praised, creating an engaging atmosphere that enhances the overall experience.
- Despite being in early access, the game shows a lot of potential with its detailed level design, satisfying combat mechanics, and a strong sense of player agency.
- The game can be extremely difficult, with players often dying quickly and feeling overwhelmed by enemy accuracy and damage output.
- Some mechanics, such as the stealth system and terminal interactions, feel clunky and underdeveloped, leading to frustration during gameplay.
- The level design can be confusing and maze-like, making navigation challenging and sometimes resulting in players getting lost.
- gameplay278 mentions
- 26 % positive mentions
- 73 % neutral mentions
- 1 % negative mentions
The gameplay of this title is a complex amalgamation of various mechanics, including fast-paced combat, stealth, and intricate movement systems, reminiscent of classic 90s and early 2000s games. While the depth and variety of mechanics offer a rewarding experience for skilled players, many find the learning curve steep and some mechanics underutilized or cumbersome, leading to a somewhat janky experience. Overall, the game shows promise with its unique style and engaging environments, but it requires further refinement and polish to fully realize its potential.
“The gameplay is stellar and really in depth, I never got bored once playing it.”
“Combat is very fluid and rewards fast-paced gameplay, and I like switching between hand-to-hand combat and weapons on the fly to counter different enemies.”
“The gameplay is fast-paced and allows acrobatics and speed, in the form of a wall jump, a jump-crouch style ledge mantle, and a stealthy slide kick.”
“The game has tons of mechanics that really do not add to the gameplay that much; stealth is technically in the game, but it's pretty much useless.”
“You’ll have to tediously backtrack the same level the entire time you’re playing, and on more than one occasion, I had to refer to the discussions tab in order to progress as many mechanics go without any sort of explanation.”
“There is no real way to utilize the movement or combat mechanics, and ultimately this just becomes a very lame cover shooter, with incomplete stealth mixed in.”
- story234 mentions
- 22 % positive mentions
- 75 % neutral mentions
- 3 % negative mentions
The game's story is currently fragmented, primarily consisting of a single lengthy mission and a demo that hints at a more extensive narrative to come. While some players find the initial plot intriguing and the world-building promising, others express frustration over the limited content and pacing issues, with mixed feelings about character development and thematic depth. Overall, the potential for a compelling story exists, but it remains to be fully realized in future updates.
“The universe here seems promising and the story (from what exists in the first mission) did hook me, but one of the characters from the demo seems really cringe and made me actually stop playing it entirely to come write this review before I lost the high I got after finishing the first mission.”
“Despite being one finalized mission in an early access release, this is simply one of the most impressive and enthralling games I've played — uncompromising kinetic centrifugal bloodlust in an immediately compelling world of industry and decay among the stars.”
“The story and worldbuilding are amazing, and I love the characters.”
“The story itself is quite nebulous at the moment.”
“As of writing this, it’s been out for half a year and only has one mission (aside from the tutorial), which plays nothing like the demo.”
“I thought there was gonna be more; maybe it said somewhere, but I thought there was gonna be a whole lot more than just one mission.”
- music116 mentions
- 38 % positive mentions
- 59 % neutral mentions
- 3 % negative mentions
The music in the game has received widespread acclaim for its dynamic and immersive qualities, effectively complementing the gameplay and enhancing the overall atmosphere. Reviewers highlight the eclectic mix of electronic, dnb, and edm tracks, often describing the soundtrack as "banger" and "addicting," with many expressing a desire for the soundtrack to be available for purchase. While some noted occasional repetitiveness in the tracks, the overall consensus is that the music significantly elevates the gaming experience.
“The soundtrack rocks, the voice performance and the writing it goes to are genuine and believable, the level design and environments are chock full of detail and clearly handmade, and the way you interact with all of it is simply enthralling.”
“The soundtrack compliments the gameplay very nicely, especially with its dynamic switches between sneaking and combat, and gives the world and atmosphere a crazed and psychedelic feeling.”
“The music is amazingly bizarre and I'm all for it - I bought the OST separately too to use in a video essay and it does wonders.”
“The tutorial and boss kill music is really just 'the lick' over and over again.”
“For these reasons, I honestly considered turning the music and voice off multiple times throughout my playthrough, but then I’d just be left with the in-game audio, which really doesn’t fit the vibe.”
“Maybe I haven't entered an area with different music yet, but it feels like the same track plays all across the space station.”
- graphics104 mentions
- 35 % positive mentions
- 63 % neutral mentions
- 3 % negative mentions
The graphics of the game evoke a nostalgic blend of 90s and early 2000s aesthetics, featuring a mix of pixel art and 3D sprites that some players find appealing, while others criticize the visuals for being muddy and difficult to navigate. The art style is often praised for its rich detail and unique atmosphere, reminiscent of classic FPS games, though it may feel inaccessible to those unfamiliar with the era. Overall, the visuals are a polarizing aspect, with many appreciating the retro charm and others wishing for clearer graphics and improved visibility.
“Environments are rich with detail and subtle, non-gamey secrets - the grimy, dark-Star-Wars-esque aesthetic is fire as hell, and the overall content presented is already worth the price of the title - with the promise of thief-level stealth mechanics and more refined gameplay in the future.”
“The art style is really interesting, with old school, 3D rendered sprites, a grunge sci-fi aesthetic, and a kicking electronic soundtrack.”
“Speaking of graphics, both the in-game and rendered cutscenes are amazing, serving as a testament to the fact that you don't need ultra-photorealistic ray tracing 4K super detailed graphics to make something look good.”
“Visuals are muddy and hard to decipher, which makes navigating the environment a pain.”
“They had sort of a grungy-dystopic vibe, but the new ones feel more like generic boomer shooter graphics made in MS Paint, and if I didn’t know anything about the game, they would probably deter me from checking it out.”
“So much so that honestly if you aren't familiar with the 90's and aughts era of video game design and aesthetics, it can feel a little bit inaccessible in both gameplay and aesthetic.”
- atmosphere36 mentions
- 72 % positive mentions
- 19 % neutral mentions
- 8 % negative mentions
The atmosphere of the game is widely praised for its unique and immersive qualities, blending elements of space and cyberpunk aesthetics with a dynamic soundtrack that enhances gameplay. Reviewers highlight the superb art design, sound effects, and music, which together create a rich and engaging environment that supports both combat and exploration. Overall, the atmosphere is considered the standout feature, evoking a captivating and psychedelic experience reminiscent of iconic sci-fi influences.
“The art and atmosphere are top notch and super unique.”
“Amazing atmosphere and environments, cut-scenes and music that ooze style, decent voice acting considering, again, a 2 person team.”
“The atmosphere though, feels like that dark side of Star Wars, more Fifth Element than anything.”
“The soundtrack complements the gameplay very nicely, especially with its dynamic switches between sneaking and combat, and gives the world and atmosphere a crazed and psychedelic feeling.”
“The atmosphere this game has is *chef's kiss*.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highly praised, with characters like Mozah delivering memorable one-liners that evoke genuine laughter. Players appreciate the witty dialogue and the amusing non-combat gameplay elements, which enhance the overall fun experience. The blend of personality, clever writing, and humorous situations contributes significantly to the game's replayability and enjoyment.
“Mozah is full of personality; she's really badass and funny as hell! She has one-liners that made me cry with laughter.”
“The dialogue is good, funny, and interesting.”
“Well, a lot of options are offered to the player in order to resolve deadly situations: gun power stances, traps, stealth, hand-to-hand, kicks, wall run, wall jump, katana parrying, etc. Once you add the myriad of funny, non-combat-related gameplay elements on top of it, this makes for one exciting and fun experience.”
- replayability10 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The game offers exceptional replayability, featuring multiple approaches to obstacles and intricately designed levels that encourage creativity. With around 6-7 hours of content, including a demo, players can enjoy extensive replay value through varied gameplay options and a scoring system. Despite having only two main missions, the depth and design of the levels make it a worthwhile experience for players seeking to explore different strategies.
“I really appreciate that there are usually multiple options to complete obstacles and areas; it's fun getting creative and it adds a lot of replay value.”
“There's probably 6-7 hours of content including the demo build, but that's also considering a lot of that has plenty of replayability.”
“So while you may balk at the idea of paying 20 bucks for an early access game with 'only two proper missions', keep in mind these are pretty meticulously designed and extensive levels offering plenty of replayability as they accommodate a wide variety of gameplay approaches.”
- stability8 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's stability is a mixed bag, with users reporting significant glitches and bugs, particularly in the tutorial, which can be gamebreaking. While some players, especially on Linux, have found success using Steam's default compatibility mode, the overall consensus is that the game is still a work in progress, necessitating frequent backups of saves.
“For any other Linux users, it runs great for me with Steam's default compatibility mode (see dev response for more info).”
“It can be forgiven for the glitches as it's in early access, although they can be game-breaking, so make sure you have backups of saves and backups of backups!”
“The tutorial was buggy as hell; I almost dropped it at this point.”
“A few minor bugs and glitches (a work in progress).”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, often requiring backtracking through levels and facing enemies that feel overly resilient, leading to frustrating combat experiences. Many have noted the lack of clear explanations for game mechanics, which can result in wasted time on puzzles and progression. While the environments are praised for their uniqueness and detail, the overall grinding experience detracts from the enjoyment.
“You'll have to tediously backtrack the same level the entire time you're playing, and on more than one occasion, I had to refer to the discussions tab in order to progress as many mechanics go without any sort of explanation.”
“One thing I'm going to try for certain is changing the difficulty sliders around and making a more fun hard difficulty because as of right now enemies are bullet sponges on the hardest setting and it's really tedious shooting enemies to kill them.”
“I actually couldn't figure out how to destroy one of the four farming pods, which was clearly supposed to be some form of puzzle involving the power terminal and an attachable pipe thing, but I couldn't figure it out and wasted a lot of time on it.”
- optimization4 mentions
- 0 % positive mentions
- 75 % neutral mentions
- 25 % negative mentions
The game's optimization is criticized for being subpar, with performance issues such as janky interactions, texture problems, and unexpected physics glitches, including items and corpses phasing out of the level. Despite its detailed environments and engaging gameplay, players report struggling to achieve satisfactory frame rates on high-end PCs.
“It has its issues; it can be a bit janky. Corpses and items might phase shift out of the level, enemies might be alerted to you through walls, I fell out of the level one time, some textures broke in an area, and performance is much worse than what would be expected from a game of this visual style. I am not able to break about 70 FPS on my high-end PC.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by the engaging personality of the character Mozah, whose humor and troubled past resonate with players. While the early access content is limited, it hints at deeper themes that are likely to appeal to fans of cyberpunk narratives, suggesting a promising emotional depth in the story.
“Sure, the current early access content isn’t enough to come to a definite conclusion on how good the overall story will be, but just from what’s there, I already find Mozah and her troubled past very emotionally engaging, and some of the themes already brought up will definitely excite you if you enjoy cyberpunk stories.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews indicate a general dissatisfaction with the current logo and advertisement graphics, suggesting that players prefer the previous designs, although this sentiment may be more about personal preference than a significant issue with the game's monetization strategy.