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Order 13

ORDER 13 is a bite-sized horror game that will have you on edge as you try to keep your cute cat alive and strict quotas fulfilled. Cute, scary, and challenging – it’s definitely worth a try.
Order 13 Game Cover
82%Game Brain Score
gameplay, atmosphere
story, grinding
85% User Score Based on 753 reviews
Critic Score 73%Based on 2 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Order 13 Game Cover

About

Order 13 is a single player survival platformer game with horror, mystery and thriller themes. It was developed by Order13 and was released on March 10, 2025. It received mostly positive reviews from critics and positive reviews from players.

Pack orders and ship them out. But the warehouse holds more than just inventory.

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85%
Audience ScoreBased on 753 reviews
gameplay53 positive mentions
story8 negative mentions

  • The game offers a unique blend of warehouse simulation and horror elements, creating a tense and engaging gameplay loop.
  • The presence of a customizable cat adds emotional depth and a distinctive mechanic, balancing the horror and task management.
  • The atmosphere, sound design, and visuals contribute to an immersive and spooky setting that keeps players on edge initially.
  • The gameplay becomes repetitive and monotonous after a few hours, with limited variety in monsters and tasks.
  • Monster AI is simple and predictable, often becoming more of an annoyance than a genuine threat.
  • The game lacks a deeper story, meaningful progression, and additional content, leading to a short and sometimes unsatisfying experience.
  • gameplay
    161 mentions Positive Neutral Negative

    The gameplay features a simple, task-driven loop of collecting and packing orders under time pressure, complemented by managing a cat's well-being and avoiding a monster. While initially engaging and satisfying, many find it becomes repetitive and lacks depth or mechanical variety over time, with the monster AI and scares feeling underwhelming. Nonetheless, its focused mechanics, escalating difficulty, and unique tension elements create a compelling, if somewhat basic, horror-simulation experience.

    • “The gameplay loop is simple but works really well, especially with the increasing difficulty and unlocking new areas.”
    • “Really satisfying gameplay loop and progression!”
    • “What really stood out to me were the uniquely designed levels complemented with the escalating difficulty, the stripped-down yet effective gameplay mechanics, the horror aspect, and of course, the ever-present comfort of your furry feline companion.”
    • “The gameplay loop is too tedious and nothing really compels you to keep playing outside of that, so I don't think this is worthwhile and I wouldn't recommend it.”
    • “The game isn't particularly interesting or challenging, and never really develops beyond its initial mechanics.”
    • “The gameplay loop gets old quick; there was like one jump scare that actually got me.”
  • story
    43 mentions Positive Neutral Negative

    The story in this horror indie game is minimal and underdeveloped, with many players noting a lack of meaningful lore, character development, or narrative depth. While the atmosphere and pacing create a sense of dread, most reviewers find the plot repetitive and desire additional story elements, side missions, and mode variations to enrich the experience. A few appreciate the creepy storytelling and find it memorable, but overall, the story is seen as a missed opportunity that could benefit from expansion.

    • “With about 4-8 hours of engaging playtime and a memorable story, it's an easy recommendation for fans of light horror and unique indie experiences.”
    • “What makes Order 13 stand out is its perfect balance between fun gameplay and genuinely creepy storytelling.”
    • “If you want a good game with psychological horror and a nice story then this is the game you gotta try.”
    • “Story is underbaked.”
    • “There is no lore or story to really dive into, only a sense of dread involved with the shipping.”
    • “My only gripe is no story, not even a simple note explaining why we live in this disgusting warehouse or why we are shipping out limbs and organs, why there are monsters everywhere.”
  • atmosphere
    33 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its tense, eerie, and immersive qualities, effectively blending mundane tasks with psychological horror elements to keep players on edge. While many appreciate its unsettling sound design and spooky environment, some note that the atmosphere can become repetitive and loses impact due to limited enemy variety and an early shift from slow-burn tension to jump scares. Overall, it offers a strong, distinctive ambiance that resonates well with fans of atmospheric horror despite occasional pacing issues.

    • “Order 13 is a masterclass in atmospheric horror that knows exactly how to keep you on edge—and loving every minute of it.”
    • “Order 13 stands out with its strong atmosphere, tense sound design, and an interesting core concept.”
    • “It does a great job of creating a scary atmosphere that left me on the edge of my seat the entire time.”
    • “Sadly, the atmosphere doesn't deliver.”
    • “Instead of building tension or atmosphere, it throws you into a blender of jump scares and chaotic moments from the start—cheap thrills with no real buildup.”
    • “The atmosphere, though initially eerie, fails to evolve, leading to a repetitive and uninspired experience.”
  • graphics
    21 mentions Positive Neutral Negative

    Overall, the graphics are praised for being visually appealing and well-crafted, effectively enhancing the game's atmosphere and immersion. While some users encountered issues related to hardware compatibility or crashes, most appreciate the aesthetic design, customization options, and stable performance. The visuals, including lighting and level design, contribute significantly to the game's engaging and spooky vibe.

    • “Love the graphics, the spooky vibe, the different levels to it.”
    • “The developer did an excellent job of harmonising the graphics with the atmosphere, creating an immersive and well-crafted experience.”
    • “The game is graphically well made, though, and I experienced next to no bugs whatsoever in 7 days of gameplay.”
    • “At first, when I installed the game, I faced an issue where objects in my field of view were vanishing due to my integrated graphics card.”
    • “I've played much more detailed games, graphically, and games harder on the computer.”
    • “Even on the lowest graphics setting, FPS and FOV all the way down, it crashes as soon as you open the door.”
  • grinding
    18 mentions Positive Neutral Negative

    Grinding in the game is widely described as tedious and repetitive, often leading to boredom after extended play, especially when pursuing achievements or upgrades. While some find the initial experience engaging, the gameplay loop becomes a chore, with grinding feeling more like a necessary but unenjoyable task rather than a rewarding challenge. Upgrades help reduce some tedium but do not significantly enhance the overall fun or satisfaction of the grind.

    • “The gameplay loop is too tedious and nothing really compels you to keep playing outside of that, so I don't think this is worthwhile and I wouldn't recommend it.”
    • “As it stands, it’s a tedious and frustrating system since you’re already spending a lot of in-game currency for very little return, which makes it feel more punishing than it needs to be.”
    • “The game is mercifully short (~2.5 hours), but if you want 100%, you'll need to do multiple playthroughs and quite a bit of post-game grinding.”
  • humor
    12 mentions Positive Neutral Negative

    The game’s humor is highlighted by its quirky contrast between a cozy base and a creepy warehouse, alongside amusing monster designs and funny cat-related elements. Players appreciate the lighthearted, silly touches like humorous monster sounds and the cat’s happiness mechanic, which adds charm and levity to the horror setting. Overall, the humor contributes to a fun, enjoyable experience, balancing creepiness with playful moments.

    • “I think it is hilarious that the base is the coziest place on earth and then the warehouse outside it is... yeah, not very cozy.”
    • “This game pairs keeping a cat happy with a 'warehouse packing simulator.' It’s creepy and funny at the same time.”
    • “I highly recommend this game even for low experienced horror players. I have a low tolerance for horror but this was a lot of fun to play, very enjoyable and overall kinda fun. I enjoyed every part except for the little guys (jk I love them) — those cheap(ish) jump scares get you good and it is funny.”
  • emotional
    7 mentions Positive Neutral Negative

    The game delivers a unique emotional experience by intertwining caretaker responsibilities with intense gameplay, creating a heartfelt connection with your cat that heightens the horror elements. Players find the emotional bond both heartwarming and personally engaging, adding depth and personal stakes to the overall experience.

    • “I love that there’s this emotional layer where you actually care about keeping him safe.”
    • “This dual loop of labor and caretaking adds a surprising emotional texture to the game.”
    • “The emotional weight of protecting your cat adds a personal stake that makes the escalating horror feel more intense.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game effectively contributes to the atmosphere, with intense tracks signaling urgency and ambient sounds enhancing unease. However, some players find the timing of the intense music misleading, and there are suggestions for more varied or spooky background audio to improve ambiance. Customizable radio music options in safe areas are appreciated for adding player choice.

    • “There's little in the way of music, but the ambient audio and reactive sound cues do more than enough to keep the player uneasy.”
    • “All the lights are on, music plays throughout the warehouse, the gore is removed unless someone orders from HR; it keeps it still like the dark secret.”
    • “Oh, and you can change the radio music in your little safety house, always appreciate options.”
    • “Although, when I have the cat's bar at 930, it often bugs me how they have the bar red and intense music starting when the time is low, like the time is extremely short and about to be game over soon, only to find out I still have a decent amount of time (around 230 seconds) left.”
    • “Then proceed to have the red bar and intense music once it hits 100.”
    • “I think the warehouse needs a bit more ambiance (spooky background music/noises?).”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers solid replayability through achievement hunting, varied gameplay outcomes, and the incentive to improve efficiency in runs. Its simple mechanics and potential multiplayer/co-op modes further enhance its appeal for repeated play, especially for fans of delivery or short horror games.

    • “There's definitely some replay value--this is one of the few games where I kinda want to chase achievements--and simple gameplay means it's not going to get old.”
    • “For players interested in replayability, there’s incentive to revisit shifts and aim for more efficient runs, unlock more of the environment, or simply explore alternative behaviors and outcomes.”
    • “Be interesting to see what this could look like with a few friends as multiplayer/co-op.. might be really decent additional content/replayability.”
  • stability
    5 mentions Positive Neutral Negative

    The game experiences several glitches, particularly in the final area and specific interactions, leading to frustration for some players. However, performance is generally smooth on capable PCs, with stable frame rates and moderate GPU usage. Overall, stability issues impact gameplay but may vary depending on hardware and specific scenarios.

    • “There are glitches in the final area making it more frustrating than it needs to be.”
    • “Too buggy for me, after finishing one box it would not let me interact with the keypad.”
    • “The game does have a few glitches with the cat in the loft; if you accidentally drop an item and the cat is there, you can't retrieve the item from the floor.”
  • optimization
    4 mentions Positive Neutral Negative

    The game generally performs stably with decent graphics, though occasional random frame drops suggest room for improved optimization. Efficiency and precision are rewarded, encouraging players to enhance performance and unlock quality-of-life upgrades. Some players find progression swift, allowing for quick upgrades within a few in-game days.

    • “The game rewards efficiency and precision, encouraging players to improve performance to earn more money, which can be spent on quality-of-life upgrades, including those for your cat, a comforting presence in an otherwise isolating routine.”
    • “Performance is stable and the graphics are good.”
    • “It takes only a few in-game days to fully upgrade yourself, indicating well-balanced optimization.”
    • “Good game, occasional random frame drops, needs better optimization.”
    • “The game rewards efficiency and precision, and you're encouraged to push for better performance to earn more money—money that can be spent on quality-of-life upgrades, most notably for your cat, a small but comforting presence in your otherwise cold and isolating routine.”
  • character development
    1 mentions Positive Neutral Negative

    Users appreciate the character designs, noting they are well-crafted, though feedback primarily highlights visual appeal over narrative depth in character development.

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5h Median play time
4h Average play time
2-5h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Order 13 is a survival platformer game with horror, mystery and thriller themes.

Order 13 is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 4 hours playing Order 13.

Order 13 was released on March 10, 2025.

Order 13 was developed by Order13.

Order 13 has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Order 13 for its gameplay but disliked it for its story.

Order 13 is a single player game.

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