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Order 13 is a single player survival platformer game with horror, mystery and thriller themes. It was developed by Order13 and was released on March 10, 2025. It received positive reviews from players.

Pack orders and ship them out. But the warehouse holds more than just inventory.

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86%
Audience ScoreBased on 671 reviews
gameplay47 positive mentions
story8 negative mentions

  • The game offers a unique blend of horror and warehouse simulation, making it engaging and fun.
  • The cat mechanic adds a charming layer of urgency, as players must keep their cat happy while completing tasks.
  • The atmosphere is well-crafted, with effective sound design and jump scares that keep players on edge.
  • The gameplay can become repetitive quickly, with limited enemy variety and predictable mechanics.
  • The game lacks a deeper narrative or lore, leaving players wanting more story elements.
  • Some players experienced bugs and performance issues, which detracted from the overall experience.
  • gameplay
    140 mentions Positive Neutral Negative

    The gameplay in this title is characterized by a charming yet repetitive loop that involves completing warehouse tasks while managing a cat's happiness and avoiding monsters. While the initial mechanics are engaging and create a tense atmosphere, many players find that the lack of variety and escalating challenge leads to monotony over time. Overall, the game is enjoyable for its low price, but it leaves players wanting more depth and complexity in its mechanics.

    • “The gameplay loop is positively addicting and just barely avoiding the creatures is thrilling each and every time.”
    • “At first glance, it plays like a warehouse simulator, but the horror twist injects a surprisingly intense and exhilarating energy into the gameplay.”
    • “Balancing the demands of fulfilling orders, ensuring your cat's well-being, and navigating the escalating threats creates a tense and engaging gameplay experience.”
    • “Instead of introducing more complex mechanics, it chooses to simply put more opportunities for failure along your path.”
    • “The gameplay loop is too tedious and nothing really compels you to keep playing outside of that, so I don't think this is worthwhile and I wouldn't recommend it.”
    • “Unfortunately, the lack of variety in the gameplay loop becomes painfully apparent the longer you play.”
  • story
    39 mentions Positive Neutral Negative

    The reviews indicate a general consensus that the game lacks a substantial story or lore, with many players expressing disappointment over the minimal narrative elements. While some appreciate the atmosphere and pacing, they feel that the absence of a deeper storyline detracts from the overall experience. A few players noted that the game could benefit from additional content and a more developed plot to enhance engagement and replayability.

    • “With about 4-8 hours of engaging playtime and a memorable story, it's an easy recommendation for fans of light horror and unique indie experiences.”
    • “What makes Order 13 stand out is its perfect balance between fun gameplay and genuinely creepy storytelling.”
    • “If you want a good game with psychological horror and a nice story, then this is the game you gotta try.”
    • “There is no lore or story to really dive into, only a sense of dread involved with the shipping.”
    • “My only gripe is no story, not even a simple note explaining why we live in this disgusting warehouse or why we are shipping out limbs and organs, why there are monsters everywhere.”
    • “It's repetitive and there's no story to investigate.”
  • atmosphere
    25 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its eerie and unsettling qualities, effectively blending mundane tasks with a sense of creeping dread. While some players appreciate the use of jump scares and immersive environmental design, others feel that the tension does not evolve over time, leading to a repetitive experience. Overall, the game successfully creates a spooky ambiance that keeps players engaged and on edge throughout their gameplay.

    • “Order 13 is a masterclass in atmospheric horror that knows exactly how to keep you on edge—and loving every minute of it.”
    • “It does a fantastic job of juxtaposing the mundane task of warehouse order fulfillment with an incredibly oppressive atmosphere.”
    • “Sadly, the atmosphere doesn't deliver.”
    • “Instead of building tension or atmosphere, it throws you into a blender of jump scares and chaotic moments from the start—cheap thrills with no real buildup.”
    • “The atmosphere, though initially eerie, fails to evolve, leading to a repetitive and uninspired experience.”
  • graphics
    19 mentions Positive Neutral Negative

    Overall, the graphics of the game receive positive feedback for their aesthetic quality and immersive atmosphere, with many players praising the visuals as a standout feature. While some users experienced technical issues related to their hardware, the game's design and graphical execution were generally well-received, contributing to an engaging gameplay experience. However, a few critiques noted that certain elements could appear low quality, impacting the overall scare factor.

    • “Thrilling and very great visuals.”
    • “Graphics are good, your room looks great, the warehouse is dark and only lit in some places, you can customize the cat.”
    • “The developer did an excellent job of harmonizing the graphics with the atmosphere, creating an immersive and well-crafted experience.”
    • “At first when I installed the game, I faced an issue where objects in my view were vanishing due to my integrated graphics card.”
    • “I've played much more detailed games, graphically, and games that are harder on the computer.”
    • “Any other scares are random events that also get hindered by how low quality they are, both in their graphics and actual scare factor.”
  • grinding
    17 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and repetitive, leading to a lack of engagement after a short period. While some players appreciate the upgrade system, many find the overall gameplay loop frustrating and overly reliant on grinding, often requiring multiple playthroughs for completion. Overall, the experience is described as more punishing than enjoyable, with players feeling that it detracts from the game's potential.

    • “You'll need a second life for grinding.”
    • “The gameplay loop is too tedious and nothing really compels you to keep playing outside of that, so I don't think this is worthwhile and I wouldn't recommend it.”
    • “It's just a repetitive looped cycle which is fine, but it does get a little tedious and boring eventually, and sadly the 'horrors' can become quite numbing after repeating them multiple times.”
    • “As it stands, it’s a tedious and frustrating system since you’re already spending a lot of in-game currency for very little return, which makes it feel more punishing than it needs to be.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding the cat character and its antics particularly amusing. Many reviews highlight the game's lighthearted approach to horror, featuring silly sound effects and easy-to-avoid monsters that contribute to a fun and enjoyable experience, even for those with low tolerance for horror. Overall, the blend of humor and gameplay elements makes it a recommended choice for players seeking a comedic twist on the genre.

    • “The HP is your cat's happiness, which is funny as hell, lol.”
    • “I highly recommend this game even for low-experienced horror players. I have a low tolerance for horror, but this was a lot of fun to play. Overall, it was kind of fun; I enjoyed every part except for the little guys (just kidding, I love them). Those cheap jump scares get you good, and it's funny.”
    • “The cat was a funny addition and motivator, but also very simple.”
  • emotional
    6 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be deeply engaging, as the bond with the cat serves as a source of support and adds significant emotional depth to the gameplay. The combination of frantic action and caretaking creates a heartwarming yet intense experience, heightening the stakes as players navigate escalating horror while protecting their feline companion. Overall, the emotional weight resonates strongly, despite the humorous acknowledgment that such support does not translate to real life.

    • “This dual loop of labor and caretaking adds a surprising emotional texture to the game.”
    • “It’s frantic, weirdly heartwarming, and fitting for this game.”
    • “The emotional weight of protecting your cat adds a personal stake that makes the escalating horror feel more intense.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is marred by several frustrating glitches, particularly in the final area and during specific interactions, such as with the keypad and items dropped near the cat. While performance on high-end PCs is generally smooth, the presence of these bugs detracts from the overall experience, leaving players hopeful for future improvements.

    • “Runs great on my PC with 60% GPU usage at all maxed settings and a 120 FPS lock.”
    • “There are glitches in the final area making it more frustrating than it needs to be.”
    • “I thought, 'Well, roadside research is easy right now, I'm sure the devs will improve it over time!' but I found while troubleshooting order 13 that these are the same devs. The best I can hope for is 'no promises though.'”
    • “Too buggy for me; after finishing one box, it would not let me interact with the keypad.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers significant replayability, encouraging players to revisit levels for more efficient runs, explore different outcomes, and unlock additional content. This aspect is particularly appealing for fans of package delivery mechanics, and there is potential for enhanced replayability through multiplayer or co-op modes. Overall, players find the game enjoyable enough to warrant multiple playthroughs.

    • “Fun short horror game with replayability.”
    • “For players interested in replayability, there’s incentive to revisit shifts and aim for more efficient runs, unlock more of the environment, or simply explore alternative behaviors and outcomes.”
    • “It makes the game more playable for the people who only like the package delivery type of games.”
    • “Be interesting to see what this could look like with a few friends as multiplayer/co-op... might be really decent additional content/replayability.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is generally stable, with decent graphics and occasional random frame drops noted by users. While it encourages efficient gameplay for performance rewards, some players feel it could benefit from further optimization to enhance the overall experience.

    • “The game rewards efficiency and precision, and you're encouraged to push for better performance to earn more money—money that can be spent on quality-of-life upgrades, most notably for your cat, a small but comforting presence in your otherwise cold and isolating routine.”
    • “Performance is stable and the graphics aren't bad by any means.”
    • “Good game, occasional random frame drops, needs better optimization.”
    • “I don't know if I was extra optimized, but it only takes a few in-game days to fully upgrade yourself.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is minimal, with ambient audio and sound cues effectively creating an uneasy atmosphere. While some players feel the warehouse could benefit from more spooky background music, the option to change radio music in the safety house is a welcomed feature. Overall, the sound design enhances the experience, despite the limited musical elements.

    • “Oh and you can change the radio music in your little safety house, always appreciate options :d”
    • “I think the warehouse needs a bit more ambiance (spooky background music/noises?)”
    • “There's little in the way of music, but the ambient audio and reactive sound cues do more than enough to keep the player uneasy.”
    • “I think the warehouse needs a bit more ambiance (spooky background music/noises?).”
    • “All the lights are on, music plays throughout the warehouse, the gore is removed unless someone orders from HR, keeping it still like the dark secret.”
  • character development
    1 mentions Positive Neutral Negative

    Users appreciate the character designs and the variety in level designs, indicating that these elements contribute positively to the overall character development experience in the game.

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4h Median play time
4h Average play time
2-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Order 13 is a survival platformer game with horror, mystery and thriller themes.

Order 13 is available on Xbox Series X|S, PC, Windows and Xbox.

On average players spend around 4 hours playing Order 13.

Order 13 was released on March 10, 2025.

Order 13 was developed by Order13.

Order 13 has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Order 13 is a single player game.

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