- December 4, 2025
- Lunar Software
- 8h median play time
ROUTINE
ROUTINE combines a retro-futuristic aesthetic with an unnerving sense of dread to create an incredibly engaging and highly atmospheric horror experience.
Platforms
About
ROUTINE is a single player action adventure game. It was developed by Lunar Software and was released on December 4, 2025. It received mostly positive reviews from critics and very positive reviews from players.
ROUTINE is a single-player first-person sci-fi horror action game set on an abandoned lunar base with an 80s retro-futuristic vibe. Featuring excellent graphics, a dense atmosphere, and a spectacular soundtrack, it combines intriguing storytelling with immersive exploration and stellar mechanics. Players must carefully observe their surroundings, solve mysteries, and survive intense encounters without waypoint markers, blending emotional depth with moments of humor.











- Incredible atmosphere and sound design that creates a constant sense of dread.
- Unique retro-futuristic aesthetic that immerses players in a beautifully crafted world.
- Engaging puzzles that require players to think critically and pay attention to their surroundings.
- The game is relatively short, with a playtime of around 5-8 hours, which may not justify the price for some players.
- The story can feel disjointed, especially in the second half, leading to confusion and unanswered questions.
- Enemy AI can become predictable and less threatening over time, reducing the overall tension.
- story1,323 mentions Positive Neutral Negative
The game's story is characterized by its intriguing environmental storytelling and a mix of engaging and confusing elements. While the initial premise captivates players, many reviews note that the narrative loses coherence in the latter half, leading to a disjointed experience that leaves some players feeling unsatisfied with the ending. Overall, the story is seen as a blend of familiar sci-fi horror tropes, with a strong atmosphere and immersive world-building, but it often requires players to piece together details from logs and environmental cues, which can be both rewarding and frustrating.
“The story is interesting and the mystery keeps you wanting to learn more.”
“The story is engaging, the puzzles never felt unfair, and the monsters were scary.”
“The story is drip-fed via notes and audio-logs, and lots of environmental details.”
“The story is a vapid mess that goes nowhere, explains nothing, all while still feeling ham-fisted because of their very poor use of analogies that they beat you over the head with and are devoid of subtlety.”
“The game had some unique ideas and implemented them pretty well and there were some very scary moments, but the ending was kind of nothing and the story didn't really go anywhere even though it was initially interesting.”
“The ending definitely tried to be philosophical and open-ended, but to me it just felt lazy and like the writer(s) didn't really know where to take the story, so they just ended it on a biblical reference and called it a day.”
Routine Review – A Retro-Future Nightmare Full of Dread and Discovery
It’s hard not to overhype a game after waiting for over a decade, but when I think back to what I hoped for when I watched the original trailer all those years ago, it delivered. Routine is a creative, tense, and dread-filled experience that makes the most of its aesthetic and sound design, and horror fans shouldn’t miss it.
90%Routine [REVIEW] – Retro-Future Dread on the Moon
Routine isn’t trying to be a loud, cinematic horror game, but slow, cerebral, and far more interested in tension than spectacle. It definitely has some rough patches – its stealth sections can be repetitive and the game sometimes hides important clues a little too well – but these issues don’t outweigh what it gets right: atmospheric environments, clever puzzling, and a palpable sense of tension that’ll constantly keep you on the edge of your seat. If you’re into more thoughtful horror games that rely more on atmosphere than constant jump-scares, Routine is well worth checking out – I just wish that I wasn’t in a constant game of cat-and-mouse with easily outsmarted enemies when trying to solve puzzles.
75%ROUTINE (PC)
ROUTINE combines a retro-futuristic aesthetic with an unnerving sense of dread to create an incredibly engaging and highly atmospheric horror experience.
90%
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Frequently Asked Questions
ROUTINE is a action adventure game.
ROUTINE is available on Xbox Series X|S, PC, Xbox One, Windows and others.
On average players spend around 7 hours playing ROUTINE.
ROUTINE was released on December 4, 2025.
ROUTINE was developed by Lunar Software.
ROUTINE has received very positive reviews from players. Most players liked this game for its story but disliked it for its replayability.
ROUTINE is a single player game.
Similar games include Still Wakes the Deep, SOMA, Moons of Madness, Amnesia: Rebirth, Visage and others.




