- July 22, 2026
- bun muen
- 4h median play time
Shift At Midnight
Platforms
About Shift At Midnight
Shift At Midnight is a single player and multiplayer survival simulation game with horror, mystery and comedy themes. It was developed by bun muen and was released on July 22, 2026. It received very positive reviews from players.
CATCH THE DOPPELGANGERS IN THIS 3D HORROR. Demo Playthrough: ~40 mins • Serve customers, spot the Doppelgangers. • Question them, check their Paperwork. • Board up, lay Traps and Hide. MULTIPLAYER DEMO NOW LIVE ON STEAM ⭐ Following the success of this demo, I have upgraded this game into a MULTIPLAYER CO-OP Steam Demo! The main addition will be online co-op for up …











Games Like Shift At Midnight
Looking for games like Shift At Midnight? Here are top survival simulation recommendations with a horror, mystery and comedy focus, selected from player-similarity data — start with The Mortuary Assistant, HELLMART or No I'm not a Human.
Reviews
- Highly enjoyable co-op horror game with a fun gameplay loop combining store management and detective work.
- Great sense of humor balanced with creepy atmosphere and well-executed jump scares.
- Engaging story and lore with multiple endings that motivate players to replay the game.
- Good value and fun for the price, especially when played with friends.
- Unique concept reminiscent of 'Papers, Please' but with a horror twist and cooperative play.
- The game has a charming retro aesthetic, solid audio design, and intuitive controls.
- Customization options like store decoration and pets add charm and personality.
- Random events and varied characters keep each play session fresh and entertaining.
- Story mode is relatively short, leading to limited replayability beyond initial playthroughs.
- Certain gameplay elements become repetitive, such as limited NPC variety and predictable enemy encounters.
- Penalties for failing to detect doppelgangers are minimal, reducing tension and challenge.
- Some bugs and crashes reported, including softlocks and multiplayer stability issues.
- Endgame sequences, particularly the final chase, were criticized for poor design and pacing.
- Difficulty balance is low; combat with entities is often too easy, lowering suspense.
- Multiplayer can be problematic at higher player counts due to poor scaling and connection issues.
- Some game mechanics (like store management and nuisance customers) feel underdeveloped or tedious.
story
501 mentions Positive Neutral NegativeThe story mode is generally praised for its intriguing, unique, and engaging narrative that combines horror, humor, and emotional elements, especially revolving around saving a pet. While players find it fun and satisfying with varied events and multiple endings, many feel it is too short (around 3-5 hours), somewhat disconnected, and lacking deeper lore or development, leaving room for improvement in length, complexity, and replayability. The addition of an endless mode extends playtime but is considered repetitive and less story-driven compared to the main campaign.
“The story has layers of lore, little details as rewards for sleuthing players, and it kept me on the edge of my seat the whole time.”
“The story felt well thought out and I felt emotionally invested in it.”
“The story and gameplay are a perfect mix of absurd, hilarious, and terrifying.”
“The worst part of everything had to be the story: the saving-your-pet part is fine but the second part of the story is about a serial killer who shows up maybe four times with no real explanation other than how he kills people, and then on the last night you have a hallucination of the serial killer chasing you and then getting killed by the mayor. But you only learn about the mayor on the last night from the notice board, and it still doesn't explain who the dentist is or how the mayor is connected to the dentist.”
“The overall story is empty, and so the final sequence/reveal just... has no weight.”
“It feels like the devs were very excited at first and gave us many promising plot hooks, but by the end, they got lazy and didn't want to put in the effort. You'll meet serial killers, a weird organization dealing with doppelgangers, a suspicious detective, etc., but none of these storylines get any development.”
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Play Times
Frequently Asked Questions
Shift At Midnight is a survival simulation game with horror, mystery and comedy themes. Common tags for Shift At Midnight include first-person, indie, psychological, gaming, psychological horror and others.
Shift At Midnight is available on Xbox Series X|S, PC, Windows, Xbox Game Pass and others.
On average players spend around 5 hours playing Shift At Midnight.
Shift At Midnight was released on July 22, 2026.
Shift At Midnight was developed by bun muen.
Shift At Midnight has received very positive reviews from players. Most players liked Shift At Midnight for its story but disliked it for its stability.
Shift At Midnight is a single player game with multiplayer and local co-op support.
Similar games include The Mortuary Assistant, HELLMART, No I'm not a Human, Storebound, Emissary Zero and others.









