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HELLMART Game Cover

About HELLMART

HELLMART is a single player survival simulation game with horror and mystery themes. It was developed by GAZE IN GAMES and was released on January 28, 2026. It received mostly positive reviews from players.

KEY FEATURES A blend of supermarket simulator and horror. Strange customers and situations add variety to each playthrough. Three different endings that depend on your choices. Your actions matter: the fates of your customers depend on the decisions you make throughout the game. DAYTIME — ALMOST A NORMAL STORE- Hit your daily sales quota - Restock shelves - Keep the store and surround…

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Games Like HELLMART

Looking for games like HELLMART? Here are top survival simulation recommendations with a horror and mystery focus, selected from player-similarity data — start with Happy's Humble Burger Farm, The Mortuary Assistant or Shift At Midnight.

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Reviews

80%Audience ScoreBased on 536 reviews
gameplay33 positive mentions
optimization8 negative mentions

  • Unique blend of supermarket simulation and horror that creates a creepy and occasionally funny atmosphere.
  • Engaging gameplay loop involving day-to-day store management and nighttime survival with multiple endings for replayability.
  • Well-executed art style, sound design, and humor elements that enhance the overall experience.
  • Very short game length with limited content beyond the initial story; lacks a meaningful endless or sandbox mode.
  • Gameplay can become repetitive, with shallow store management and underdeveloped horror elements after the initial hours.
  • Technical and performance issues on some platforms, including crashes, bugs, and poor optimization.
  • gameplay

    119 mentions Positive Neutral Negative
    28% positive mentions, 65% neutral mentions, 7% negative mentions

    The gameplay is generally praised for its satisfying loop, varied mechanics, and enjoyable integration of horror and supermarket simulation elements, providing a fun and moderately replayable experience. However, many find it shallow, repetitive, and short, with limited depth, lacking meaningful progression or challenge beyond initial playthroughs. Performance issues and the absence of an endless or extended mode contribute to a sense that the game feels like an expanded demo rather than a fully fleshed-out title.

    • “The gameplay loop hooked me fast, and before I knew it, I was 4–5 hours deep into my first run.”
    • “It has a satisfying gameplay loop and offers a moderate amount of replayability through its randomly generated experiences and varying gameplay mechanics that are easy to learn and difficult to master.”
    • “However, Hellmart stacks game-mechanics (manifested as in-game store responsibilities) magnificently, increasing the challenge but not overwhelming the player and still allowing for a very enjoyable and surprisingly rewarding experience.”
    • “The gameplay loop is a mind-numbing slog.”
    • “While the game itself is pretty decent, the day shift loop is generally slow and boring; you pretty much spend the entire day shift waiting for the night shift which seems to be less than half the time of the day shift, and unless you want to know the honestly pretty generic lore of the game, the game is not worth purchase. If you just want to experience the gameplay loop, do yourself a favor and download the demo, you'll get generally the same experience, if not a better one because (if memory proves true) the demo has an endless mode which for some reason was removed in the full release.”
    • “The gameplay lacks depth and the comparison to supermarket simulator in its advertising and early gameplay loop feel misleading.”
  • story

    71 mentions Positive Neutral Negative
    35% positive mentions, 61% neutral mentions, 4% negative mentions

    The story is generally praised for its quirky characters, effective scares, and engaging, though often brief, narrative that encourages player attention and multiple playthroughs for different endings. However, many find it short, somewhat confusing, and lacking depth or variety, with a desire for longer campaigns, more lore, and additional game modes to enrich the experience and replayability. Overall, the story effectively supports the gameplay but leaves room for further development and expansion.

    • “One of my favorite things is how the game doesn’t just dump the story in your lap.”
    • “I was immersed in the story from start to finish; the fact that your choices matter and that there are multiple endings make you really lock in to the game.”
    • “The story is genuinely solid, and the cast of weird, offbeat characters kept me invested in a way I wasn’t anticipating.”
    • “The mechanics aren't all too deep, things are relatively simple, and I wouldn't exactly call the story itself all that engrossing.”
    • “The story and lore to this game felt incomplete even reading the notes left around.”
    • “I will say, however, that the story was super lackluster and ultimately just super confusing.”
  • humor

    36 mentions Positive Neutral Negative
    94% positive mentions, 0% neutral mentions, 6% negative mentions

    The game blends humor and horror effectively, delivering a quirky, funny, and unsettling atmosphere with clever easter eggs and references that often provoke genuine laughs amidst tense moments. While many appreciate its unique "evil dead" style humor and playful scares, some find certain jokes hit-or-miss or feel the humor is limited mainly to cheap jump scares and memes. Overall, the humor enhances the game's charm but may not appeal broadly beyond fans of horror-comedy and niche references.

    • “When I wasn’t panicking and trying not to die, I was genuinely laughing at some of the stuff baked into the game.”
    • “It feels like the devs really enjoyed developing the project: even though it’s a horror game, I was laughing my ass off because of all the hidden easter eggs, memes, and little details.”
    • “Hellmart knows exactly what it is and leans into it hard—funny, creepy, ridiculous, and cool all at once.”
    • “I don't know if I've become overly cynical and jaded, but there's just something about painfully unfunny jokes that make me instantly hate games.”
    • “One last thing: the game has a guy jerking it in the corner of your store for no reason other than to make a sad, annoying attempt at making you laugh, but it's not funny at all and I hate it.”
  • atmosphere

    34 mentions Positive Neutral Negative
    53% positive mentions, 38% neutral mentions, 9% negative mentions

    The atmosphere in the game is widely praised for its tense, eerie, and creepy tone, effectively blending horror and dark humor to create an engaging and unsettling experience. While some note occasional predictability and reliance on jump scares, the overall sound design, visuals, and setting contribute to a consistently immersive and suspenseful environment.

    • “The atmosphere is amazing, the tension works really well, and the little bits of humor make the whole experience even better.”
    • “For what it's worth, I think that the store setting, the aesthetic of it, and the eeriness of the customers do a lot to contribute to a creepy atmosphere.”
    • “The atmosphere is thick with dread, the sound design keeps you on edge, and the pacing never lets things get stale.”
    • “The atmosphere and animation aren't as good, and I hope they can optimize the game and later include options to make it look more like the cinematic.”
    • “The screenshots and the first trailer sell a concept and atmosphere that the actual game never delivers.”
    • “A game with a disturbing atmosphere and meme situations, following the trend of B-movie creepypasta games.”
  • graphics

    32 mentions Positive Neutral Negative
    34% positive mentions, 57% neutral mentions, 9% negative mentions

    The game's graphics receive mixed feedback, ranging from praise for its unique art style, atmospheric visuals, and overall aesthetic, to criticism for choppy performance, limited customization, and occasional graphical hitching. Some users note it runs smoothly on higher-end PCs but struggles on lower-end hardware or certain settings. Overall, the visuals contribute effectively to the game's eerie and immersive vibe despite some technical shortcomings.

    • “One of the best games I've ever played; the graphics are great, the game isn't buggy, everything is explained properly, and it's fun with a long game time of around three and a half hours.”
    • “Overall, the graphics are beautiful, the characters are a bit silly, and the lore is interesting.”
    • “It's a really good game with three endings and achievements, and the dev(s) are adding more content; plus, the graphics are super good!”
    • “Graphics are choppy despite being so low quality.”
    • “This is one of those games where you really need a gaming PC or else nothing will work; graphics wouldn't load and neither would the controls.”
    • “They used a cinematic trailer featuring moments that never took place in-game while showcasing graphics that look far from what you actually get.”
  • optimization

    29 mentions Positive Neutral Negative
    10% positive mentions, 62% neutral mentions, 28% negative mentions

    Optimization is inconsistent across users, with some experiencing choppy performance, stutters, and occasional freezes, especially during specific scenes or checkpoints. While a few find it decently optimized after initial patches, many report persistent issues requiring lowering settings for smooth gameplay. Overall, performance is a notable problem that detracts from the experience and needs further improvement.

    • “Performance, at times, felt a little iffy, but I believe that after day one, I didn't really notice any issues anymore.”
    • “My only negative point is that there were some performance issues right at the start of the game at the bus stop and going through the tunnel on the bus - after this short section I had zero problems.”
    • “The game is well-optimized and bug-free, but in the opening scene and when starting the day or night shift, the game sometimes freezes.”
    • “Performance is inconsistent, gameplay becomes repetitive, horror lacks real escalation, and player choices have little consequence.”
    • “Really (and I mean really) poorly optimized, the game has a lot going on all at once, but is also slow as hell.”
    • “It's poorly optimized and hung up every time you'd hit a checkpoint.”
  • replayability

    29 mentions Positive Neutral Negative
    21% positive mentions, 69% neutral mentions, 10% negative mentions

    The game offers moderate replayability primarily through its three distinct endings and randomized experiences, appealing to fans of job sims and horror. However, many players feel its short length, lack of endless or new game+ modes, and limited content reduce long-term replay value. Overall, it provides enjoyable but somewhat shallow replay potential, with hopes for future updates to enhance depth and longevity.

    • “It has a satisfying gameplay loop and offers a moderate amount of replayability through its randomly generated experiences and varying gameplay mechanics that are easy to learn and difficult to master.”
    • “The game is surprisingly well done and has some level of replayability due to the 3 distinct endings which requires you to start from scratch and the randomness of characters that visit the store.”
    • “Amazing horror simulation from start to finish, well worth the purchase with tons of replay value!”
    • “As it is currently, the game doesn't offer much in the way of replay value as there is no endless mode after obtaining all three different endings, at least not that I can see.”
    • “Don't get me wrong, for one playthrough it's really fun, but the lack of replayability makes me mad about the price.”
    • “No replay value, no continuing to run the store.”
  • music

    13 mentions Positive Neutral Negative
    54% positive mentions, 23% neutral mentions, 23% negative mentions

    The game's music is generally praised for its fitting style, atmosphere, and memorable main menu tunes, with ambient tracks enhancing the horror-simulator experience. However, some users find certain spooky stingers overly loud and disruptive, suggesting more customization options like upgrading music or changing chimes could improve player engagement. Overall, the soundtrack is a strong point, though opinions vary on its effectiveness in maintaining tension.

    • “Great soundtrack.”
    • “The music in the game and the main menu is a bop!”
    • “The fact that the creepy music actually comes from the speakers in the store is a nice touch.”
    • “There’s some classy ambient indoor music, but then you get these loud, forced wannabe spooky stingers that feel cheap.”
    • “Relying on sudden volume spikes and intense music to create tension isn’t atmospheric; it just breaks the pacing and any feeling of balance.”
    • “But no worries, developers are really eager to get more money from their 'fanbase' by releasing soundtrack and artbook for you to buy.”
  • stability

    12 mentions Positive Neutral Negative
    17% positive mentions, 0% neutral mentions, 83% negative mentions

    The game's stability is generally solid, with many players reporting smooth, glitch-free experiences and good optimization. However, some users encountered occasional bugs such as freezes at startup, minor glitches with features like drag & drop, and rare crashes. These issues appear relatively minor and are expected to be addressed in future updates.

    • “One of the best games I've ever played. The graphics are great, the game isn't buggy, it tells you exactly what to do and when, everything is explained properly, it's fun, and there's always something going on so you can't get bored.”
    • “No glitches, challenge is just about right.”
    • “Other than it being a bit buggy (black screen when I first started it up and it not responding) and my PC crashing while playing it once.”
    • “However, the drag & drop option can be buggy and may even softlock the player.”
    • “The game is well-optimized and bug-free, but in the opening scene and when starting the day or night shift, the game sometimes freezes.”
  • monetization

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Monetization is criticized as a shallow cash grab with some useless upgrades and misleading advertisements that do not reflect actual gameplay. Players feel the ads are purely decorative rather than offering meaningful benefits, undermining the value of purchases. Overall, the monetization approach is seen as deceptive and lacking substance.

    • “Tldr: I can't recommend this zero substance cash grab.”
    • “5- Some upgrades are absolutely useless and have no merit in buying them. It would be better if those ads for specific products actually boosted the probability of customers buying that product, rather than just decorating the store.”
    • “Ads and pictures don't match what the game is.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often seen as tedious and repetitive, with mundane tasks like stocking shelves and shoveling snow dragging on and detracting from the more advertised night gameplay. While some find it mildly annoying but manageable, others feel the grind-heavy mechanics contribute to shallow gameplay, with little improvement from updates. Overall, the grinding aspect may hinder enjoyment for players seeking more engaging or varied activities.

    • “The day shift where you need to be a store clerk drags on, and when you finally get to the night part that they advertise most, it's just as tedious if you manage to keep the monster out, which is pretty easy to do.”
    • “Stocking shelves with new products as the days progress, shoveling snow, ensuring the generator is fueled—stuff that isn't intrinsically fun in real life is just as tedious in-game.”
    • “Crashing, performance issues, shallow gameplay mechanics, pitiful length, focus on grindy replayability, boring bosses, etc. Future updates didn't really improve anything in a way that matters, which is a pity.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect received mixed reactions, with some users expressing frustration over outdated or misplaced humor that detracted from the experience rather than adding genuine emotional depth.

  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users find the character design notably striking and unsettling, suggesting a strong visual impact, but no detailed insights on character development beyond design are provided.

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Play Times

5h Median play time
7h Average play time
4-12h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

HELLMART is a survival simulation game with horror and mystery themes. Common tags for HELLMART include first-person, indie, surreal, psychological, exploration and others.

HELLMART is available on PC, Steam Deck and Windows.

On average players spend around 7 hours playing HELLMART.

HELLMART was released on January 28, 2026.

HELLMART was developed by GAZE IN GAMES.

HELLMART has received mostly positive reviews from players. Most players liked HELLMART for its gameplay but disliked it for its optimization.

HELLMART is a single player game.

Similar games include Happy's Humble Burger Farm, The Mortuary Assistant, Shift At Midnight, Photomaly, Static Dread: The Lighthouse and others.