- January 29, 2025
- Vivi
- 2h median play time
Kiosk
Platforms
About
"Kiosk" is a mystery-filled game where you work the night shift at a fast food kiosk, revealing clues about your vanished predecessor as you prepare customer orders. Cook ingredients, serve drinks, and uncover the truth by carefully listening to customer hints. Balance your duties and the investigation in this intriguing, immersive experience.





- The game offers a unique blend of cooking simulation and horror elements, creating an enjoyable and engaging experience.
- The atmosphere is well-crafted, with a cozy yet eerie vibe that keeps players on edge while they cook.
- The gameplay mechanics are fun and satisfying, allowing players to throw ingredients and interact with customers in a humorous way.
- The horror aspects are often weak, relying heavily on predictable jump scares and lacking a deeper narrative.
- The gameplay can become repetitive, with players frequently restocking ingredients and performing similar tasks without much variation.
- The story feels underdeveloped and the ending is abrupt, leaving players wanting more depth and resolution.
story
107 mentions Positive Neutral NegativeThe game's story is generally considered weak and straightforward, often lacking depth and complexity, with many players expressing a desire for a more engaging narrative. While the horror elements are minimal and rely on basic jump scares, the character interactions and dialogue provide some charm and dimension to the experience. Overall, the gameplay, particularly the cooking mechanics, is praised for its enjoyment, often overshadowing the simplistic story.
“The story (although short) is well told and coherent, and while most playthroughs are 40-90 minutes, each repeat character has a fleshed out story thread that gives the game dimension.”
“The story mode is built greatly, the build up to the end was good, the controls feel responsive and smooth, everything feels polished and well thought out.”
“Very fun and atmospheric game, the cooking simulator part is satisfying to play and although the story mode is very simple and straightforward, it manages to keep you on the edge of your seat.”
“The story feels like it's written by a 10-year-old on a 2nd grade reading level, as the characters you interact with have no real impact on the gameplay beyond small bits of story interaction.”
“I felt like the story was building up to something more interesting, but ended up in a very anti-climactic way that didn't serve as a worthy conclusion.”
“The storytelling has weakened the story quite a bit, as it is mainly told through the customers, but too much 'obvious' was told and repeated in other words that it couldn't really build any tension for me.”