No-Brainer Heroes is a casual RPG where players control a team of heroes to protect the kingdom of Gaia. The game features idle gameplay with automated battles, as well as strategic team building and equipment management. With its charming graphics and humor-filled storyline, No-Brainer Heroes is a lighthearted and entertaining addition to the genre.
The game can be fun and addictive once you understand its systems and mechanics.
It features a nice art style and allows for management of various heroes.
The game is a buy-it-once model, avoiding the pitfalls of free-to-play games with microtransactions.
The game is plagued by frequent crashes, making it nearly unplayable for many users.
There are significant issues with poor translations and unclear mechanics, leading to confusion.
The gameplay can feel grindy and unbalanced, especially in later stages, with bosses being overly difficult.
gameplay
20 mentions Positive Neutral Negative
20%
65%
15%
The gameplay of the game is criticized for its lack of depth and balance, with many players noting poor translations and unexplained mechanics that hinder the experience. While some find the mechanics easy to grasp, the overall gameplay is described as shallow and overly grindy, making it difficult to recommend despite its potential as an idle game.
“Fun little game with easy to grasp mechanics and semi-idle gameplay.”
“The gameplay so far is on par with what you would expect to get for free.”
“Update after around 200 hours of gameplay:”
“Even setting aside the places where they copy/pasted text incorrectly (achievement bosses, anyone?) and the many translation issues, there are tons of unexplained mechanics, a punishingly grindy difficulty curve, and serious balance issues.”
“Leaving the game running for a day just to 'click once' to level up after getting up is not exactly 'gameplay' at that point.”
“However, no-brainer heroes offers little in terms of gameplay depth.”
story
18 mentions Positive Neutral Negative
6%
77%
17%
The game's story mode is initially locked, requiring players to complete challenges in endless mode to unlock it, which is an unconventional approach that some users find frustrating. While endless mode surprisingly offers more narrative content than the locked story mode, players often express a lack of interest in the quest text, leading to mixed feelings about the overall storytelling experience. Despite these issues, some players still find enjoyment in the gameplay, even if the story itself does not fully engage them.
“The story only unlocks after your first victory over the blue dragon for some reason (usually endless mode comes after the story; here it's the other way round).”
“The endless mode has more story to it than the story mode.”
“Oh... story mode is locked away and needs you to beat a dragon in endless mode to be unlocked.”
“The story only unlocks only after your first victory over the blue dragon for some reason (usually endless mode comes after the story; here it's the other way round).”
grinding
14 mentions Positive Neutral Negative
100%
Players have criticized the game's grinding aspect for its punishing difficulty curve and lack of balance, particularly in endgame content, where significant grinding is required to progress. Many report spending excessive hours grinding to level up characters, often feeling that the grind becomes tedious and is exacerbated by unexplained mechanics and bugs. While some players find relief after acquiring powerful characters, the overall grind remains a prominent and frustrating element of the gameplay experience.
“Even setting aside the places where they copy/pasted text incorrectly (achievement bosses, anyone?) and the many translation issues, there are tons of unexplained mechanics, a punishingly grindy difficulty curve, and serious balance issues.”
“After the progress got to a halt around hour 90, I was grinding around 110 hours just to beat the next dragon (says level 157 - my party is level 160 at this point) and still not being able to beat that, I have to say - the endgame content is not balanced.”
“It becomes a lot more difficult and grindy at first (easier again later but the grindy part stays).”
graphics
4 mentions Positive Neutral Negative
75%
25%
The graphics of the game are praised for their appealing art style, particularly the neat pixel artwork, which enhances the overall aesthetic experience. Players appreciate the visual design, which complements the long-term progression elements of the game.
“I really like the art style of this game; it has a unique charm that enhances the overall experience.”
“The pixel artwork is neat and adds a nostalgic feel to the game.”
“The graphics are visually appealing and contribute to the immersive atmosphere.”
monetization
4 mentions Positive Neutral Negative
50%
50%
Players express a preference for a one-time purchase model over free-to-play games that rely on microtransactions, indicating that they find the absence of ads and additional costs more enjoyable. The game's monetization approach is seen as a positive aspect, enhancing the overall experience compared to typical free-to-play offerings.
“I prefer paying for a game like this than a free-to-play idle game with microtransactions.”
“Whenever there is an advertisement break, I would go back to the intervention of this game.”
optimization
4 mentions Positive Neutral Negative
50%
75%
The game currently suffers from poor optimization, with multiple users reporting that it is not well optimized.
“Not optimized.”
“Not optimized.”
“Not optimized.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is appreciated by players, particularly in the context of ironic reviews that criticize the idle gameplay, highlighting the absurdity of such complaints. Overall, the game's comedic elements resonate well with users, adding to their enjoyment.
“I'm really enjoying the humor in this game; it's hilarious to read some of the reviews complaining about the idle nature of an idle game. What did they expect?”
stability
2 mentions Positive Neutral Negative
100%
While the game is generally fun and addictive, players have reported encountering some glitches that affect stability.
“The game experience is fun and addictive overall, but there are some glitches.”
character development
2 mentions Positive Neutral Negative
150%
Character development in the game is criticized for its low build diversity and lack of depth, with players noting the absence of NPCs and passive progression systems that could enhance community engagement. Additionally, the game fails to provide meaningful activities during team adventures, leading to a monotonous experience where levels feel indistinguishable.
“The game suffers from low build diversity, poor translation, and a lack of item depth. There is no sense of community in the game due to the absence of NPCs and passive character development. Additionally, there is nothing to do while your team is adventuring, and no level feels distinct from another.”
“Character development is severely lacking, with minimal options for building unique characters. The absence of NPCs and passive growth makes the world feel empty and unengaging.”
“The game fails to provide meaningful character development, leaving players with few choices and no real sense of progression or community.”