- July 21, 2016
- Batholith Entertainment
- 20h median play time
Zavix Tower
Platforms
About
"Zavix Tower" is a single-player, challenging roguelike CRPG set in an endless fantasy tower. As you climb, recruit and develop a group of up to 7 heroes from 100 skills, 30 mobs, and 10 bosses. With large talent trees and limitless gear, the goal is to cleanse the tower and defeat the demons within. The game offers around 20 hours of playtime with a high level of grinding.
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- The core gameplay loop is extremely satisfying and addictive.
- The game offers a variety of characters and abilities, allowing for different playstyles.
- The developer is responsive and actively updates the game based on community feedback.
- The game suffers from repetitive gameplay and lacks a compelling plot.
- There are numerous bugs and technical issues, including problems with the UI and resolution support.
- Many assets appear to be lifted from other games, particularly World of Warcraft, leading to a lack of originality.
gameplay
74 mentions Positive Neutral NegativeThe gameplay of Zavix Tower is characterized by a straightforward turn-based combat system that many players find satisfying and reminiscent of classic RPGs. However, while some appreciate its simplicity and addictive nature, others criticize it for being repetitive, lacking depth, and suffering from poor controls and unclear mechanics. Overall, the game appeals to those seeking a no-frills dungeon crawler, but it may not hold the interest of players looking for more complexity or polish.
“I find the core gameplay loop extremely satisfying.”
“But if gameplay is what you value the most, you will find here a fun, addictive, and very deep game.”
“Zavix Tower is built around a simple, fun gameplay.”
“But the gameplay was dull and monotonous.”
“It lacks the polish of a real game so far, as evidenced by the poor controls, UI which is clunky and not very informative, and the complete lack of explanation for most gameplay mechanics.”
“The gameplay is also problematic as it is extremely slow and unclear what's happening most of the time.”