Zavix Tower Game Cover
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"Zavix Tower" is a single-player, challenging roguelike CRPG set in an endless fantasy tower. As you climb, recruit and develop a group of up to 7 heroes from 100 skills, 30 mobs, and 10 bosses. With large talent trees and limitless gear, the goal is to cleanse the tower and defeat the demons within. The game offers around 20 hours of playtime with a high level of grinding.

  • PC
  • Windows

Reviews

51%
Audience ScoreBased on 281 reviews
gameplay16 positive mentions
graphics12 negative mentions
  • The core gameplay loop is extremely satisfying and addictive.
  • The game offers a variety of characters and abilities, allowing for different playstyles.
  • The developer is responsive and actively updates the game based on community feedback.
  • The game suffers from repetitive gameplay and lacks a compelling plot.
  • There are numerous bugs and technical issues, including problems with the UI and resolution support.
  • Many assets appear to be lifted from other games, particularly World of Warcraft, leading to a lack of originality.
  • gameplay74 mentions

    The gameplay of Zavix Tower is characterized by a straightforward turn-based combat system that many players find satisfying and reminiscent of classic RPGs. However, while some appreciate its simplicity and addictive nature, others criticize it for being repetitive, lacking depth, and suffering from poor controls and unclear mechanics. Overall, the game appeals to those seeking a no-frills dungeon crawler, but it may not hold the interest of players looking for more complexity or polish.

    • “I find the core gameplay loop extremely satisfying.”
    • “But if gameplay is what you value the most, you will find here a fun, addictive, and very deep game.”
    • “Zavix Tower is built around a simple, fun gameplay.”
    • “But the gameplay was dull and monotonous.”
    • “It lacks the polish of a real game so far, as evidenced by the poor controls, UI which is clunky and not very informative, and the complete lack of explanation for most gameplay mechanics.”
    • “The gameplay is also problematic as it is extremely slow and unclear what's happening most of the time.”
  • graphics72 mentions

    The graphics of the game are generally considered poor and outdated, with many reviewers noting a bland and generic art style that lacks innovation. While some appreciate the old-school, cartoonish aesthetic, others criticize the visuals as ugly and reminiscent of assets borrowed from other games, particularly World of Warcraft. Overall, the graphics are described as serviceable but not impressive, failing to meet modern standards.

    • “I enjoy the game; it reminds me of a basic Eye of the Beholder with better graphics.”
    • “The graphics are fine - nothing bold or innovative but definitely not clumsy or hard to look at.”
    • “I have a growing dislike of 'photo-realistic' graphics in games, so the slightly old-school/cartoony feel of the graphics is just about right for me in a 3D game.”
    • “The graphics are poor by today's standards and, honestly, I didn't notice a difference when I set the quality to high.”
    • “Opened up the game, graphics were so ugly I had to shut it down immediately.”
    • “The graphics are awful, everything is ugly, and the game is mindlessly repetitive.”
  • story50 mentions

    The game's story is minimal and largely inconsequential, primarily conveyed through excerpts from books found in the dungeons, with no significant plot or character development. Players seeking a compelling narrative will be disappointed, as the gameplay focuses more on combat and grinding rather than questlines or rich storytelling. While some appreciate the straightforwardness and lack of distractions from the core gameplay, many feel that the absence of a meaningful story detracts from the overall experience.

    • “Yes, this game is infinite and can be played at ease and without limits, although the plot (which is presented in excerpts from books) will end on the 50th floor of the tower.”
    • “The strategy is straightforward, the story is fairly minimal which is a plus for me, and from what I've experienced thus far, boss fights are tough but not impossible!”
    • “Story - 4/5 you find books when in the dungeon.”
    • “There is very little plot to speak of.”
    • “First off, there is absolutely no story at all.”
    • “Zavix Tower is a game which lacks a 'real' story (though you do find books with a bit of the game lore), gameplay revolves around:”
  • grinding28 mentions

    The grinding aspect of the game is a mixed bag; while many players find it enjoyable and reminiscent of classic RPGs, others describe it as tedious and repetitive. Some appreciate the ability to level up and acquire new abilities, which alleviates the grind somewhat, but the overall consensus is that the game is heavily focused on grinding, making it a key feature for those who enjoy that style of gameplay.

    • “It's tedious, boring, and oh-so repetitive.”
    • “This one can feel very grindy, and there is not a lot of non-repetitive tasks to perform.”
    • “Seriously, more and more grinding the first levels of the game.”
  • music24 mentions

    The music in the game receives mixed reviews, with some players finding it catchy and enjoyable, while others criticize it for being repetitive and lacking variety. Many users noted that the sound levels are inconsistent, and some even forgot the music shortly after playing. Overall, the music seems to evoke strong opinions, ranging from praise to disappointment.

    • “Music - 5/5, the music is great.”
    • “I like the music, it's very catchy.”
    • “I generally play Zavix Tower on one monitor while watching YouTube, listening to podcasts, listening to audiobooks, listening to music, or doing work on my second monitor.”
    • “The music gets old fast.”
    • “Sound levels are also weird and music is repetitive.”
    • “The music is horrible!”
  • replayability10 mentions

    Players highlight the game's strong replayability, driven by diverse character builds, party compositions, and gear choices. Suggestions for additional classes and outdoor maps indicate a desire for even greater variety and depth, which could further enhance the replay value. Overall, the game is well-regarded for its replay potential, particularly in the context of dungeon crawling.

    • “A lot more classes, preferably bard/archer/monk/unholy knight. If it is possible to multiclass, that would be incredible and extend the replayability and character-building experience greatly.”
    • “Consider also for an expansion idea the use of outdoor maps the same way you use indoor. This is simply to increase replay value and give you more creative room to use new monsters.”
    • “+ Replay value through different party compositions, character builds, and gear choices.”
    • “Consider adding outdoor maps in the same way you use indoor ones, similar to Might and Magic on the Sega Genesis. This could significantly increase replay value and provide more creative opportunities to introduce new monsters.”
    • “The game offers replay value through different party compositions, character builds, and gear choices.”
    • “Consider incorporating outdoor maps like you do with indoor ones, referencing Might and Magic on the Sega Genesis. This could enhance replay value and allow for more creativity with new monsters.”
  • stability8 mentions

    The game's stability is mixed; while some users report a stable and well-designed interface, others experience significant UI bugs that hinder starting new games. Overall, the technical performance is generally good, with the game running well even on low-end systems.

    • “Runs great and the interface is well designed.”
    • “Technical aspect is good, the game software is stable and bug free.”
    • “Runs great on a potato.”
    • “The UI is buggy to the point where it is hard to even start a new game.”
  • monetization6 mentions

    The game features no in-game purchases, which is positively noted by users, leading to tentative ratings of 3/5 or 4/5 if microtransactions remain non-essential for progression. Some players suggest offering a paid version that eliminates microtransactions altogether.

    • “There are no in-game purchases.”
    • “I give it a tentative 3/5, 4/5 if the microtransactions remain unneeded to progress in the game.”
    • “The only suggestion/request I can make would be to offer a version that we can pay for, that removes the microtransactions.”
  • humor4 mentions

    The humor in the game is noted for its originality and excitement, with players appreciating the comedic elements, particularly the amusing portrayal of certain monsters like the wolf. Overall, the humor adds a lighthearted touch that enhances the gaming experience.

    • “Some monsters are hilarious, like the wolf!”
    • “The humor in the game is refreshing and adds a unique twist to the gameplay.”
    • “I love how the game balances humor with adventure, making every moment enjoyable.”
  • optimization2 mentions

    The game is consistently praised for its strong optimization, ensuring smooth performance across various systems.

    • “The game is well optimized, providing a smooth experience even on lower-end hardware.”
    • “I appreciate how well optimized the game is; it runs flawlessly without any noticeable lag.”
    • “The developers did a fantastic job with optimization, ensuring that the game performs efficiently across various systems.”
  • emotional2 mentions

    Reviews indicate that players prefer a more action-oriented experience over a lengthy emotional narrative, suggesting that they value gameplay intensity over story depth in the context of emotional engagement.

  • atmosphere2 mentions

    The atmosphere of the game is highly praised, with users appreciating the immersive setting and engaging gameplay that contribute to a captivating overall experience.

    • “I really like the whole atmosphere of the game, setting, and gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

50% average critic score

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Play time

20hMedian play time
20hAverage play time
20-20hSpent by most gamers
*Based on 2 analyzed playthroughs

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