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Clicker Heroes 2 Game Cover

About

Clicker Heroes 2 is a single player casual role playing game. It was developed by Playsaurus and was released on July 16, 2018. It received neutral reviews from players.

A never-ending idle incremental RPG. Choose your favorite hero and embark on a glorious journey to the top right of your screen.

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52%
Audience ScoreBased on 1,564 reviews
gameplay42 positive mentions
monetization14 negative mentions

  • Engaging and addictive for fans of idle/clicker games with a huge and deep skill tree allowing many build variations.
  • Beautiful graphics, art, animations and music create a compelling progression experience.
  • Innovative automator mechanism enables complex automation and optimization, enhancing idle gameplay.
  • No microtransactions; up-front payment model appreciated and seen as more ethical than free-to-play alternatives.
  • Two distinct playable characters with different playstyles (Cid and Wizard) add diversity and replayability.
  • Frequent offline progression and automator features allow interplay of active and passive playstyles.
  • Developers have been transparent and receptive to community feedback during development.
  • Game has been in Early Access for years with very slow and limited updates leading to player disappointment.
  • Development has mostly stalled and the project is effectively abandoned with no signs of completion or 1.0 release.
  • Game progression can feel extremely slow, grindy and repetitive, requiring large time investment for little progression.
  • Forced character resets (gilding) cause loss of skill-tree progress and breaks pacing, frustrating players.
  • Energy/mana and click limitations hinder active gameplay and make progression tedious for some.
  • Game is buggy and unstable with frequent crashes causing progress loss for some users.
  • Lack of cloud save support leads to lost progress after reinstall or hardware issues.
  • Price is considered high for the content currently available, especially given unfinished state.
  • Community communication and developer interaction have diminished significantly with time.
  • Gameplay lacks satisfying power spikes and long-term rewards compared to predecessor.
  • Some skill tree and automator design choices are confusing, unintuitive or limiting.
  • Missing expected features like achievements, story, quests, character customization and multiplayer.
  • Some players report visual glitches and UI bugs including menu navigation issues.
  • gameplay
    159 mentions Positive Neutral Negative

    Gameplay in this game features innovative mechanics like the automator and a large skill tree, offering complexity and some customization uncommon in clicker games. While some appreciate the depth and fun progression, many find it slow, repetitive, and plagued by bugs, with pacing and progression systems often criticized as unengaging or unfinished. Overall, it has potential and moments of enjoyment but currently feels incomplete and lacking in satisfying, long-term gameplay.

    • “On the plus side, I would rate the overall look of the game, which looks nice, and the automator mechanic, which is a huge leap forward from the "autoclicker" in the first game and allows for very complex idle gameplay.”
    • “Ch2 manages to deliver progression while at work or doing something else, thanks to its simple automation system, while giving you a pretty addictive gameplay loop if you are active at the desk.”
    • “Big upgrade over the original with excellent mechanics and wildly enjoyable gameplay, well worth the pricetag of a polished title.”
    • “A lot of stuff just does not work and it is unlikely that there will ever be an update to the game to adjust the gameplay, fix the bugs, and complete the game.”
    • “They completely failed to deliver something better than the first game, and the main gimmick of Clicker Heroes 2, the 'automator,' requires grinding through painfully slow gameplay that requires constant attention before the automator gets to a point where it's actually useful.”
    • “The gameplay loop of upgrading becomes stale much quicker than most other idle games and it even feels like a downgrade from the first game (excluding the great animations).”
  • graphics
    75 mentions Positive Neutral Negative

    The game's graphics are widely praised for their beautiful, cartoony art style, crisp animations, and polished aesthetic that enhance the overall experience. While some note graphical glitches, blurry visuals at higher resolutions, and incomplete elements due to its beta status, the visuals remain a standout feature with vibrant designs and satisfying effects. Overall, the graphics significantly improve upon the original and complement the game's depth and music, though there is room for refinement and optimization.

    • “This game does prove however that Playsaurus is able to provide amazing graphics and musical score, so I hope they will do more with that in the future.”
    • “The graphical and animation quality are also top-notch, and far above what I've come to expect from the genre as a whole.”
    • “For an idle game that plans to be relevant for years after its release, the graphics are already superb, the music is outstanding, and the design of the first character has many viable skill tree variations that keeps the game interesting over a long amount of time.”
    • “What little content there is at this point is riddled with placeholder graphics and text.”
    • “Majority of graphics (including text) is not high quality; they are very blurry on 1080p, but not as noticeable on 720p.”
    • “But there are some graphical glitches, such as when swapping between menus without closing the previous one, leaving graphical elements behind.”
  • music
    70 mentions Positive Neutral Negative

    The music in this game is widely praised for its high quality, epic and engaging soundtrack, often compared to scores from notable franchises like Lord of the Rings and Dark Souls. Players appreciate the dynamic, satisfying sound design and how well the music complements the gameplay and atmosphere. Despite some minor bugs affecting music playback, the soundtrack stands out as a major highlight and is even offered as a separate purchase option.

    • “The soundtrack is suitably epic, and there is always lots to look at on the screen.”
    • “The sound-design is amazingly satisfying and the soundtrack feels very dynamically adapted to the gameplay.”
    • “One of the first things that struck me about this game was the quality of the music.”
    • “There is a little bit of a bug: sometimes the music cuts out and you're left in silence until the next boss or timed zone.”
    • “[*] Background audio - music fades when the game isn't the focus and mutes entirely.”
    • “- decent music.”
  • monetization
    68 mentions Positive Neutral Negative

    Reviews highlight that Clicker Heroes 2 adopts an upfront purchase model with no microtransactions, which many players appreciate as a refreshing alternative to the common free-to-play cash grab approach in idle games. However, the $30 price is considered steep by some, who feel it limits accessibility or lacks ongoing development support, leading to mixed perceptions about its value despite the ethical monetization. Overall, the absence of microtransactions is praised for enhancing gameplay fairness and focus.

    • “Clicker Heroes 2 is unusual in the idle game genre in that instead of being a free-to-play game with microtransactions, it's a pay-up-front game with no microtransactions.”
    • “I'm totally willing to pay a small up front cost to not have to worry about any microtransactions.”
    • “The price might seem quite steep but these are good developers who seem to be bringing regular updates with lots of content and there are no in-game microtransactions, so the price you pay is all you will ever have to!”
    • “Changed the monetization scheme from microtransactions to one-time purchase touting ethics concerns and a pivot in the company's direction, then ditched the new game in beta because it didn't make enough money.”
    • “$5 would have got a thumbs up, $30 has become obviously a cash grab after a year of basically no development.”
    • “It only runs at 30fps, yet is so unoptimized and is just full of microtransactions and is designed to nudge you towards them like why should I ever pay for an autoclicker when I can download one for free that clicks faster than clicker heroes 1 could handle; it is the most rough out of all the big clicker titles.”
  • grinding
    32 mentions Positive Neutral Negative

    Grinding in this game is a major and often tedious component, characterized by slow-paced progression, extensive farming, and repetitive upgrade cycles that can feel overwhelming without optimal strategies. While some find the grind fun and visually engaging, others criticize the prolonged grind before automation becomes effective and the lack of meaningful variation in farming methods, leading to frustration during boss timers and feature walls. Overall, grinding is integral to the gameplay experience but may feel overly time-consuming and monotonous for many players.

    • “This can be sped up by ascending a few times, but that can take actual weeks of constant grinding up the worlds and stages.”
    • “They completely failed to deliver something better than the first game, and the main gimmick of Clicker Heroes 2, the 'automator,' requires grinding through painfully slow gameplay that requires constant attention before the automator gets to a point where it's actually useful.”
    • “This is what makes the game so tedious, especially when buying/upgrading gear.”
  • stability
    23 mentions Positive Neutral Negative

    The game is plagued by frequent bugs, glitches, and occasional crashes that significantly impact stability and playability, with some users finding it frustrating and unresponsive. While a few minor graphical issues and interface problems persist, others note improvements after patches, though overall it remains a buggy experience typical of an unfinished early access title.

    • “Had so much potential 3 years ago... tried to pick it back up today, and I can't believe I have to say that it got worse. How do you spend 3 years making a game feel less intuitive and more buggy?”
    • “Update: after a couple of hotfixes, this game is still buggy, with broken menus, achievements, etc.”
    • “Game freezes after new patch, nothing works anymore.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is generally criticized for poor performance, including frequent lag, crashes, and a capped 30fps despite high system strain. Users find the gameplay mechanics and features unoptimized and buggy, with some noting outdated technology like Flash contributing to performance issues. While optimization is necessary to develop effective strategies, many feel the game requires significant improvements for smoother, more efficient play.

    • “You'll have to constantly tweak it as you learn new skills and take different paths to achieve optimal optimization.”
    • “There is some optimization needed to develop an optimal strategy.”
    • “What I was not expecting, and why I actually got, more closely resembles an optimization problem in the style of Zachtronics.”
    • “It only runs at 30fps, yet is so unoptimized and is just full of microtransactions and is designed to nudge you towards them. Why should I ever pay for an autoclicker when I can download one for free that clicks way faster than Clicker Heroes 1 could ever handle? It is the roughest out of all the big clicker titles, and pretty much any other clicker game gave me a better time than Clicker Heroes 1 ever did.”
    • “There's plenty of unoptimized features and gameplay mechanics that many believe to be poorly implemented or out of place.”
    • “Also, the game is developed in Flash, which means it's not recommended to launch it after 2020, and the game's performance is abysmal once many objects get on screen.”
  • story
    8 mentions Positive Neutral Negative

    The story aspect is generally seen as minimal or lacking, with some users noting the game removes traditional narrative and quest elements in favor of core action RPG progression. Many express disappointment in the absence of plot or meaningful choices, describing the experience as linear and unstimulating from a storytelling perspective.

    • “The opportunity in having a system where you can use all these upgrades in exciting dungeons or missions could be mind blowing.”
    • “It takes the action RPG formula (Diablo-style games) to their base core (satisfying progression), removing the story and questing content.”
    • “Is there a story?”
    • “There is no plot at all.”
    • “I was expecting more choices while playing, but it is just a stagnant one-way road ahead, with no encounters or story.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players enjoying funny animations, witty blog posts, and creative, amusing content throughout gameplay. Many find it genuinely entertaining and lighthearted, adding to the overall fun experience.

    • “A little over a month after their blog detailing what happened to Clicker Heroes 2, they hilariously posted 'Top 10 Tips for Steam Game Publishing Success in 2021.'”
    • “I found hilarious the 'Top 10 Tips for Steam Game Publishing Success in 2021' from September 3, 2021 published on the Playsaurus blog.”
    • “The hours I've spent staring into the screen, watching Cid plough through endless roads of monsters (with hilariously animated deaths, when you have time to see it) and varying artistic designs every 25 zones, as well as creative worlds and bosses to keep things fresh.”
  • emotional
    6 mentions Positive Neutral Negative

    Users express disappointment and regret, describing the game as emotionally unengaging and lacking meaningful impact. They criticize the absence of endgame content and find the experience dull, leading to feelings of boredom and detachment.

  • replayability
    4 mentions Positive Neutral Negative

    The game offers strong replayability, allowing players to switch between characters and choose between active or idle play styles. However, a recent update negatively impacted this aspect by altering the skill tree, which some users preferred in its previous form. Overall, the game remains engaging with considerable replay value.

    • “Really nice idle game with good replayability.”
    • “Infinite replayability.”
    • “You can play how active or idle as you like, and switching between characters (as of now there is the helpful adventurer and the wizard) provides enough replay value to keep you busy for quite some time.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its strong art direction and fitting, immersive visuals, complemented by well-executed sound and music, although some users note occasional inconsistencies and personal preferences regarding the soundtrack.

    • “Art direction is good, though raises questions in some areas but generally feels fitting and atmospheric.”
    • “The visuals are great, atmosphere is excellent, and even the sound and music are nicely done.”
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200h Median play time
1214h Average play time
40-1014h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Clicker Heroes 2 is a casual role playing game.

Clicker Heroes 2 is available on PC, Mac OS and Windows.

On average players spend around 1214 hours playing Clicker Heroes 2.

Clicker Heroes 2 was released on July 16, 2018.

Clicker Heroes 2 was developed by Playsaurus.

Clicker Heroes 2 has received neutral reviews from players. Most players liked Clicker Heroes 2 for its gameplay but disliked it for its monetization.

Clicker Heroes 2 is a single player game.

Similar games include Torchlight III, Wolcen: Lords of Mayhem, Wayfinder, Folk Tale, Grim Clicker and others.