Tap Heroes
- June 5, 2015
- VaragtP
- 114h median play time
Tap Heroes is a rhythm-based idle game where players tap to defeat enemies and bosses, earning experience points and gold to level up heroes and improve abilities. The game features permadeath, permanent upgrades, and various modes, providing a challenging and engaging experience. Players can build and manage their team of heroes, using unique abilities and skills to progress through levels and dungeons.
Reviews
- The game features cute graphics and a charming art style that appeals to players.
- It can be enjoyable as a casual idle game to play in the background while doing other tasks.
- The game offers a unique hero system with different roles, adding some variety to the gameplay.
- Progression is extremely slow, making the game feel tedious and grindy, especially for completionists.
- There is a lack of depth and variety in gameplay, leading to a repetitive experience after a short time.
- The game does not support offline progression effectively, requiring players to keep it running to earn rewards.
- graphics34 mentions
- 44 % positive mentions
- 47 % neutral mentions
- 9 % negative mentions
The graphics of the game are generally praised for their cute and unique art style, reminiscent of retro pixel art and puppet shows, which many players find appealing and enjoyable. However, some users criticize the outdated graphics and lack of customization options, particularly on mobile devices, leading to a perception of low quality in certain aspects. Overall, while the visuals are charming and well-executed, they may not meet the expectations of players seeking modern graphical fidelity.
“The overall design of the game is graphically appealing and can be entertaining.”
“Visually, the game is cute with the stick-puppet aesthetic going on.”
“I love the art style, the game mechanics, it works for me.”
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“There's no way for gamers to try to improve the low-quality mobile phone graphics.”
“Graphics and sounds are blocky and not pretty, as I have to keep staring at the same pixels the whole time.”
- grinding26 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews highlight that the grinding in the game is excessively tedious and often feels unbalanced, with many players expressing frustration over the lack of variety and meaningful progression. While some appreciate the offline farming mechanics, they note that it requires the game to be left running for optimal rewards, leading to a monotonous experience. Overall, the grinding is seen as a major drawback, detracting from the enjoyment of the game.
“More variety would've been interesting and felt less grindy.”
“Some of the worst grinding achievements I've ever seen in a video game.”
“The presentation isn't horrible in of itself, but the grinding is awful.”
- gameplay18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The gameplay is characterized as simple and easy to learn, making it suitable for casual play, but it suffers from a slow progression system and a lack of mechanical and visual variety. While some players appreciate the unique elements mixed with recycled mechanics from other clicker games, many express disappointment with the overall experience, citing minimal story and a grind-heavy nature that detracts from enjoyment. Overall, the game may serve as a background activity, but it lacks the depth and replayability that would make it a strong recommendation.
“Really simple and easy to learn the mechanics.”
“Fortunately, the game is not too complicated mechanics-wise and you basically can't do too much wrong even if you have no idea what you are doing.”
“+ some recycled mechanics from other clicker games, but enough fresh ideas to make the gameplay unique.”
“I just have it running in the background, that's all the gameplay.”
“The progression is far too slow, and there isn't enough mechanical or visual variety to justify the time spent.”
“Too slow gameplay.”
- music15 mentions
- 67 % positive mentions
- 13 % neutral mentions
- 20 % negative mentions
The music in the game receives mixed reviews; while some players find it initially captivating and pleasant, many note that it quickly becomes repetitive due to the lack of variety in tracks. A few users appreciated the soundtrack enough to purchase it separately, highlighting its quality, but overall, the limited musical diversity detracts from the experience as the game progresses.
“When I first started it, I was totally stunned by this fantastic music.”
“I liked the music so much that I did just buy the soundtrack.”
“Honestly, I find this game more enjoyable than Clicker Heroes; it also has some awesome music.”
“Sadly this approach influences all aspects of the game – the music is a repetitive loop, the character design is bland and there are zero noteworthy variations between the stages.”
“The music is alright to begin with, but it quickly gets old after a few levels because it's the only music track in the game.”
“The music isn't half bad, for a loop.”
- story7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The game's story is largely absent, with players noting that it lacks depth and narrative drive, which diminishes motivation to continue playing. While some find enjoyment in the casual gameplay, the absence of a compelling story or backstory leaves many feeling that the experience is ultimately shallow and unengaging. Overall, the game is seen more as a grind-focused experience rather than one with a meaningful narrative.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Yeah, we know clicker games do not have an ending or story because it is meant to be casual fun.”
“I would love to help improve this game even if I can just make some suggestions.. it is so much fun to play.”
“I'll acknowledge this was a nice fun game to have play in the background whilst I was doing other things, but the grind became absolutely unreal towards the end. I can't say I'd recommend it for its gameplay; it has next to zero story and the only feeling of progression is seeing your numbers increase.”
“I know clicker games do not have a lot of depth in the first place, but with no story and no backstory, there is no drive for you to keep going.”
“- no story”
- monetization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game features a monetization model that avoids microtransactions, making it suitable for players who prefer a clicker experience without in-game purchases. Users can opt to play for free with ads, providing a flexible option for those unwilling to pay.
“No microtransactions.”
“No microtransactions.”
“If you don't want to pay for this game, you can still play it with ads and other monetization methods via the app store.”
“It's not a super great game, but if you want a clicker-type game with no in-game purchases, this is probably going to be an alright fit.”
“There are no microtransactions.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is initially appreciated, with some players finding it amusing, particularly a character named Dragona. However, the novelty wears off after several hours, leading to a sense of repetitiveness that diminishes the overall comedic value. Overall, while there are moments of humor, they may not sustain player interest over time.
“The thing that I think is the most funny in this game is Dragona.”
“Funny at the start, but it becomes the same things after some hours (10 and more).”
“Funny, isn't it?”
- optimization2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game's optimization has been criticized, with players experiencing low frame rates (15-20 fps) despite having capable hardware, as evidenced by smoother performance in other demanding titles like GTA V. However, some classes, such as the rogue, show unexpectedly strong damage output at lower levels, indicating potential balance issues alongside the optimization problems.
“The rogue's DPS is better than expected compared to its performance at lower levels.”
“The optimization of character builds really enhances gameplay and makes each class feel unique.”
“I love how the game allows for fine-tuning of skills and abilities, making every decision impactful.”
“This game is very poorly optimized; I run this game at 15-20 fps, while I run GTA V at 50 fps with medium graphics.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development in the game is criticized for its lack of depth, with users noting bland character design and a repetitive experience that fails to offer any significant variations or growth throughout the stages.
“The character development feels shallow and uninspired, lacking any meaningful progression or depth.”
“Characters are one-dimensional and fail to evolve throughout the game, making it hard to connect with them.”
“There are no significant choices or consequences that impact character growth, leaving the experience feeling flat.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game offers little to no replayability, which is expected given its idle game genre. Players may find limited incentive to revisit the game after initial playthroughs.
“There is no replayability, but it's an idle game; did you expect any?”
“Once you've completed the game, there's little incentive to play again.”
“The lack of variety in gameplay makes replaying feel tedious.”