Weapon Shop Fantasy Game Cover
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"Weapon Shop Fantasy" is a shop simulation RPG where you craft and enchant weapons, defeat enemies, and collect materials to learn new skills. Hire staff members, train them, and send them on adventures to gather materials and level up. Experience humorous dialogue and diverse customization as you manage your shop and battle monsters.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Linux
  • Mobile Platform
  • Tablet

Reviews

78%
Audience ScoreBased on 528 reviews
story30 positive mentions
grinding108 negative mentions
  • Great to play during work, doesn't need too much attention.
  • Interesting simple game mechanics with a lot of content, including characters, enemies, and crafting.
  • Charming and strangely absorbing game with fun crafting mechanics and RPG-style management.
  • The game is incredibly grindy and can feel repetitive, especially in the mid to late game.
  • Poorly designed UI and lack of clear instructions make navigation and gameplay frustrating.
  • Achievements can be absurdly time-consuming and not worth the effort, leading to a sense of tedium.
  • story168 mentions

    The game's story is often described as minimal and lacking depth, primarily serving as a backdrop for gameplay rather than a compelling narrative. While there are humorous elements and a few interesting plot points, such as a vampire's debt, most players find the quests repetitive and grindy, with little motivation to engage deeply with the story. Overall, the narrative is seen as a casual and simplistic framework that supports the game's mechanics rather than a driving force for player engagement.

    • “The plot of the story is mainly about a vampire paying back her debt.”
    • “There is an interesting back plot regarding a war between two kingdoms, and again, perhaps if there were more opportunities to interact with that story it would be really great.”
    • “It has a story that feels elementary on the surface, but I think it has a much deeper message that the creators are trying to get across.”
    • “The 'story' isn't actually a full, fleshed-out story and is just there to put you in the right place and time for gameplay to happen.”
    • “The story is non-existent; it's basically just item farming and building weapons, nothing more.”
    • “Don't go expecting intense RPG interaction or a magical storyline, and be prepared to click your mouse for hours.”
  • grinding108 mentions

    The reviews indicate that the game is heavily grind-focused, with many players finding the grinding aspect tedious and repetitive, particularly in the mid to late game. While some appreciate the extensive content and the satisfaction of leveling up and crafting, others feel that the grind can become boring and detracts from the overall enjoyment. Overall, the game is best suited for players who enjoy grinding, as it is a core element of the experience.

    • “Incredibly grindy and downright boring.”
    • “The one major downside is how grindy it feels.”
    • “Very grindy in a bad way, item sale price is low so you have to keep doing the same old adventure - craft loop too much.”
  • gameplay92 mentions

    The gameplay is characterized by a mix of simple mechanics and resource management, appealing to both hoarders and progressionists, though it can become repetitive and grindy over time. While some players appreciate the crafting and RPG elements, others find the mechanics confusing and the overall experience lacking depth. Despite its flaws, many reviewers note that the game offers engaging and addictive features, making it a decent choice for casual gaming.

    • “I enjoy the crafting mechanics and the RPG-style management of your staff's gear and stats.”
    • “The gameplay itself is a pretty fun crafting progression system.”
    • “The gameplay is fun and simple, the characters are great, and the amount of things to craft makes this game exactly what I was looking for!”
    • “The gameplay gets repetitive very quickly.”
    • “A lot of the gameplay is just resource management that is either stressful or boring or both.”
    • “Gameplay is pretty dull; the pace of the game is limited by in-game timers on certain tasks.”
  • graphics42 mentions

    The graphics of the game are generally described as cute and colorful, featuring a retro pixel art style that evokes nostalgia for classic titles like Stardew Valley and early RPGs. While some players appreciate the simplicity and charm of the visuals, others find them basic and occasionally clashing with the game's mechanics, particularly in certain areas. Overall, the graphics are not considered a major drawback, as they complement the gameplay experience despite not reaching the polish of modern AAA titles.

    • “The graphics are really well done and the battling is very unique.”
    • “Graphics are fantastic, feels very retro.”
    • “Reminds me a lot of Stardew Valley with the simple but colorful graphics and the cute little humor.”
    • “Most of the attacks used in the adventures really clash with the art style of this game, and the background for the last area is a graphical mess.”
    • “This isn't aided by the fact that despite the cute and colorful graphics, the game lacks any charm.”
    • “For me, it is just below the level of graphics that I can stand.”
  • humor32 mentions

    The game is praised for its humor, featuring a variety of unique characters with funny dialogue and questlines that contribute to an amusing storyline. While the humor is generally well-received, some players noted issues with translation that can detract from the experience. Overall, the lighthearted tone and quirky character interactions create an enjoyable, if occasionally nonsensical, comedic atmosphere.

    • “You get tons of unique characters each with their own questlines and funny dialogue; every character has a special ability and stats which you can train through fighting dungeons or just crafting materials to sell.”
    • “Love the humor, the mash-up of tropes, and the hybrid gameplay.”
    • “The dialogue is genuinely funny, and by the small movements and attention to personality in not only the main characters but the staff as well shows a lot of love went into this game.”
    • “The translations can be off-putting at times, though I thought it was alright and amusing, if not funny.”
  • music26 mentions

    The music in the game is generally described as decent but highly repetitive, with many players noting a limited number of tracks that can become monotonous over extended playtime. While some appreciate the nostalgic, old-school vibe reminiscent of classic RPGs, others find it necessary to mute the game or play their own music due to the lack of variety. Overall, the soundtrack is seen as a minor aspect that does not significantly impact the gameplay experience.

    • “The music is okay.”
    • “Hypnotic soundtrack.”
    • “It reminds me of the older Dragon Warrior/Final Fantasy style, which personally, I enjoyed.”
    • “The music is incredibly repetitive (sure it fits but when going for 30-60 hours and only having a total of like 5 or 6 tracks is a bit disappointing).”
    • “The soundtrack doesn't vary much at all, so despite it being catchy at first, I eventually muted it.”
    • “As you have to spend hours in the game to continue progressing, the music can drive you crazy and just result in playing without it.”
  • replayability6 mentions

    The reviews consistently highlight a significant lack of replayability, with multiple users stating that the game offers zero replay value. This has led to a general consensus that the game is not worth recommending due to its low replay potential.

    • “Cannot recommend due to zero replay value.”
    • “Its value is low and replay value lower.”
    • “Zero replay value in my opinion.”
  • monetization4 mentions

    The game's monetization model is praised for avoiding the common pitfalls of free-to-play cash grabs and in-app purchases, offering a more complete experience without ongoing costs. While it may not appeal to everyone, it stands out as a rare alternative in a market saturated with monetized clicker games.

    • “This game stands out because it doesn't rely on in-app purchases like many clicker games do.”
    • “It's refreshing to see a game that doesn't bombard you with monetization tactics.”
    • “The absence of aggressive monetization makes the gameplay experience much more enjoyable.”
    • “This game feels like a cash grab, with monetization tactics that overshadow the gameplay experience.”
    • “The lack of in-app purchases is refreshing, but it still feels like the game is designed to push players towards spending money.”
    • “While the game has potential, the monetization model detracts from the overall enjoyment and makes it feel exploitative.”
  • optimization2 mentions

    The game's user interface is heavily optimized for handheld devices, featuring oversized fonts and windows that can hinder players' ability to manage information effectively. This design choice may detract from the overall user experience, particularly for those using larger screens.

    • “The UI feels optimized for handheld devices, featuring large fonts and windows that enhance readability.”
    • “The interface is designed with handheld devices in mind, making it user-friendly and accessible.”
    • “The UI feels like it's optimized for handheld devices, with gigantic fonts and windows, making it hard to keep track of everything.”
  • emotional2 mentions

    Players find the game emotionally engaging, as it effectively instills a sense of accomplishment despite its simplicity. The rewarding mechanics keep them invested and motivated to continue playing.

    • “It's a pretty simple tycoon management game, and I knew exactly how it tried to reward me to keep me drawn in, but it made me feel so accomplished while playing that I kept playing anyway.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
11hAverage play time
4-30hSpent by most gamers
*Based on 8 analyzed playthroughs

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