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About Morbid Metal

Morbid Metal is a single player hack and slash game with anime and science fiction themes. It was developed by SCREEN JUICE and was released on April 8, 2026. It received positive reviews from players.

Morbid Metal is a stylish fast-paced hack’n’slash action rogue-lite. Shapeshift into powerful characters in real time, chain impactful combos, and tear through waves of deadly machines and brutal bosses.

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Games Like Morbid Metal

Looking for games like Morbid Metal? Here are top hack and slash recommendations with a anime and science fiction focus, selected from player-similarity data — start with VOID/BREAKER, GODBREAKERS or Trinity Fusion.

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Reviews

86%Audience ScoreBased on 787 reviews
gameplay87 positive mentions
stability14 negative mentions

  • The combat system is fast-paced, fluid, and satisfying, with seamless character switching enabling creative combo chains.
  • The game features impressive graphics, strong optimization, and a compelling sci-fi art style with a great soundtrack.
  • The roguelike progression and replayability keep players engaged, with meta upgrades and multiple characters to experiment with.
  • The game currently lacks content variety, including limited enemy types, upgrades, and only a few biomes and bosses.
  • Some players report bugs and performance issues, including crashes, input lag, and occasional camera problems.
  • The roguelike elements feel shallow and repetitive with upgrades and builds not significantly impacting playstyle.
  • gameplay

    212 mentions Positive Neutral Negative
    41% positive mentions, 56% neutral mentions, 3% negative mentions

    The gameplay is widely praised for its fast-paced, fluid, and satisfying combat, with the unique character-switching mechanic adding strategic depth and style reminiscent of titles like Devil May Cry and Returnal. While the core combat loop is engaging and addicting, many note the current early access state leads to repetitive gameplay, limited content, and performance issues, with calls for more diverse mechanics, enemy variety, and polish to enhance long-term replayability. Overall, the solid and smooth gameplay foundation shows strong potential but requires further development and content to fully deliver on its promise.

    • “The combat is fast, smooth, and super satisfying, and the character-switching mechanic adds a really fun layer of strategy.”
    • “I can't suggest this game for those who are only into the polished idea of a roguelike; it's not far along on those aspects of the game. On the other hand, it is an exemplar hack and slash. The gameplay of shapeshifting characters is so fluid and satisfying when done, the style system and its gameplay bonuses really encourage you to change characters, and the enemies play into this as well. Screen Juice should focus on the roguelike aspect in updates sooner rather than later. I also suggest a demo; at the current time, the $18 price isn't as high as the standard of $20 but is still intimidating, and a demo would be amazing to draw people to such amazing gameplay.”
    • “The core gameplay loop feels good; switching between your characters and upgrading them creates combos that feel natural to use.”
    • “The combat is very satisfying, but you get stuck in the same gameplay loop very fast.”
    • “The gameplay loop leaves much to be desired as item pickups don't feel very 'rogue-esque'.”
    • “It's worth its current price but it needs some serious polish and big changes to the gameplay if it wants to stick with the way it's currently advertising itself.”
  • graphics

    113 mentions Positive Neutral Negative
    58% positive mentions, 39% neutral mentions, 3% negative mentions

    The game features stunning, polished graphics with a futuristic, cyberpunk aesthetic that many find visually impressive and comparable to AAA titles. While the visuals and animations are praised for their quality and smoothness, some users report optimization issues causing performance drops and freezes even on mid-range hardware. Overall, the graphics are a strong point, but further optimization would enhance playability across more systems.

    • “The graphics are stunning to where if I wasn't following this page and played the demo, I would have thought this was a game made by a AAA company.”
    • “In terms of graphics, special effects and animation I'm quite impressed by the level of polish they pulled off with such a small team!”
    • “Graphically, this game is stunning, from the environments to the combat itself everything looks AA worthy.”
    • “I really want to like this game, but it's optimized poorly. I have an okay laptop (Acer Nitro 5), so why does it freeze for 2 seconds every time I do anything other than walk and jump? Even on the lowest possible graphics, it's still incredibly laggy. I love everything else, so please optimize this game. It's unplayable if not on the lowest settings.”
    • “It's running really bad even on RTX 3060 on lowest graphic.”
    • “I don't have a bad PC for most recent games; I make my whole Steam library run smoothly in 1080 ultra. This game made me feel like I was on a Pentium, whether I was in low or ultra graphics, performance or quality DLSS, still the same FPS number interrupted by the same random freeze (I tried VSync) and the game was locked around 90, but the cap was at 180.”
  • optimization

    93 mentions Positive Neutral Negative
    35% positive mentions, 56% neutral mentions, 9% negative mentions

    Optimization in the game receives mixed feedback: many praise its smooth and stable performance, even on mid-range or older hardware, highlighting well-implemented DLSS and high frame rates on max settings. However, a significant portion of users report severe performance issues, especially on lower-end PCs and laptops, citing frequent stutters, freezes, and the need for drastic graphics downgrades to achieve playable frame rates. While optimization is generally solid for an early access title, further improvements are needed to ensure consistent performance across a wider range of systems.

    • “Beautifully optimized, the gameplay is smooth, you feel badass switching between characters doing air combos like you're Dante switching between weapons, guns and fight styles.”
    • “Performance has been nothing but perfect so far, constant framerates, no crashes, and quick load times.”
    • “Graphically awesome, fast paced, and optimized extremely well.”
    • “I really want to like this game, but it's optimized poorly. I have an OK laptop (Acer Nitro 5), so why does it freeze for 2 seconds every time I do anything other than walk and jump? Even on the lowest possible graphics, it's still incredibly laggy. I love everything else, so please optimize this game; it's unplayable if not on the lowest settings.”
    • “In fact, I genuinely enjoyed the first hour of gameplay, but my only current problem is the performance issues. I have never seen a game perform this badly on my PC.”
    • “Performance is atrocious, even on the lowest settings.”
  • music

    58 mentions Positive Neutral Negative
    59% positive mentions, 36% neutral mentions, 5% negative mentions

    The music in the game is widely praised for being energetic, well-crafted, and perfectly complementing the fast-paced combat and atmosphere. While generally considered a major highlight that enhances immersion and enjoyment, some users desire more variety, intensity, and louder battle tracks, as well as an expanded soundtrack across different zones. Overall, the soundtrack is regarded as engaging and memorable, significantly boosting the game's appeal.

    • “The soundtrack is genuinely exceptional, well-crafted, and perfectly matched to the energy of the game.”
    • “Paired with that, the sound design and music do a great job of reinforcing the atmosphere; combat feels punchy, and the audio cues keep you engaged throughout each encounter.”
    • “You control up to three (four later?) characters; shapeshifting between them mid-combo, mid-air, even mid-dodge; chaining style ranks, managing cooldowns, and hearing the music get progressively harder the higher your ranking climbs.”
    • “Expand the soundtrack so each zone doesn't only have one track (outside of bosses).”
    • “Cutscenes in the boss fight have a music fade out which kills the vibe a bit.”
    • “The music is okay, but it could use more intensity or variety to better match the energy of the battles.”
  • story

    37 mentions Positive Neutral Negative
    11% positive mentions, 81% neutral mentions, 8% negative mentions

    The story in the game is currently minimal and largely serves as a vague backdrop, with little narrative depth or emotional engagement beyond brief, cryptic dialogue and lore snippets. Many players feel the roguelike gameplay is prioritized over storytelling, resulting in a lack of strong plot development or character arcs at this stage. While some appreciate the atmospheric worldbuilding and potential for future expansion, most desire a more fleshed-out story to better anchor the game's action and provide greater investment.

    • “Fluid combat, stunning graphics and really good worldbuilding/story, with little bits of lore hidden away.”
    • “Not just fighting, but the story itself hooks me in.”
    • “The voice acting you hear really helps set the mood in scenarios as well makes you want to learn more about the story or see what you can figure out.”
    • “There is a story, but I don't get anything just yet, so you don't get invested in the lore.”
    • “Story exists but barely; there is not much pulling you forward narratively.”
    • “Story is basically non-existent after the tutorial aside from some random comments from your "guide."”
  • stability

    17 mentions Positive Neutral Negative
    18% positive mentions, 0% neutral mentions, 82% negative mentions

    The game is notably buggy and prone to glitches and occasional freezes, typical for an early access title, though it runs smoothly on platforms like the Steam Deck with good optimization and no major performance drops. Despite the bugs, users find it enjoyable and stylish, with the understanding that improvements and refinements are expected over time.

    • “Runs great.”
    • “Feels great to play and runs great too, they just need to really refine the roguelite aspects a bit more.”
    • “Btw runs great on the Steam Deck!”
    • “Second, anytime I want to use a special skill, the game just freezes up.”
    • “I love this game, but it's very buggy at the moment. I wouldn't recommend buying it unless you expect to face some annoying bugs.”
    • “I'll change the review if the game gets fixed and the major bugs and glitches are resolved.”
  • replayability

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The game offers solid roguelite mechanics with procedural elements that encourage replayability, but current content is limited, leading to a sense of repetition after about 10 hours or a few playthroughs. While combat and movement are praised for their fluidity, the lack of diverse skills, maps, and gameplay depth reduces long-term engagement. Players are hopeful that future updates will expand content and enhance replay value.

    • “The roguelite elements of this game are well done and make it very replayable.”
    • “Replay value is high because the maps and enemies are procedurally generated (roguelite).”
    • “Smooth as butter combat, very addictive and replayable.”
    • “I know it's a roguelite with incentive for replayability, but with no checkpoints, if I don't have an hour to set aside for Morbid Metal, I can't play it.”
    • “Some great ideas overall, but it needs to be updated ASAP due to the lack of content and low replayability.”
    • “There is a single basic attack and two abilities plus ult per character, simulating weapon swapping but without directional or input-based combos; it lacks real substance that adds replayability and a skill ceiling to work towards.”
  • character development

    9 mentions Positive Neutral Negative
    56% positive mentions, 33% neutral mentions, 11% negative mentions

    Character development is praised for its striking, stylish, and well-crafted designs that strongly contribute to the game's visual identity. Animations and combos feel satisfying and weighty, with characters exhibiting a cohesive cyber-inspired aesthetic. The voice acting and overall presentation further enhance the engaging and polished character experience.

    • “Absolutely beautiful game, amazing environment and character design.”
    • “The graphics are striking, with detailed environments and slick character designs that give the game a strong visual identity.”
    • “Honestly can say I enjoy this game; combos and animation feel great, the voice acting is pretty nice, and the character designs are peak.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 17% neutral mentions, 83% negative mentions

    Grinding in this game is generally less intense compared to others, allowing players to progress through initial upgrades with ease. However, tracking hidden caches and striving for fast progression can feel tedious and grindy, especially for players aiming to unlock additional characters. Overall, while manageable, some aspects of grinding may slow down the fast-paced combat experience.

    • “You'll need a second life for grinding.”
    • “Additionally, the hidden caches take away from the fast-paced combat and become tedious to track down when I was just itching to fight the next room.”
    • “Runs can feel a little grindy if you’re trying to progress fast.”
  • atmosphere

    5 mentions Positive Neutral Negative
    80% positive mentions, 20% neutral mentions, 0% negative mentions

    The game’s atmosphere is highly praised for its immersive and fast-paced combat vibe, supported by gorgeous visuals, dynamic sound design, and engaging music, notably by Blue Stahli. Randomized area layouts enhance the replayability and create a compelling “one more try” feel, contributing to a consistently atmospheric experience.

    • “The opening, the gameplay, the music, the atmosphere… everything grabbed me instantly.”
    • “Paired with that, the sound design and music do a great job of reinforcing the atmosphere, combat feels punchy, and the audio cues keep you engaged throughout each encounter.”
    • “Very atmospheric, great music by Blue Stahli.”
  • monetization

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Users strongly appreciate the game’s current lack of microtransactions, emphasizing that its skill-based, high-reward gameplay should remain free of any monetization to preserve its integrity. They stress the importance of maintaining the game's value without introducing microtransactions, especially in single-player or co-op modes.

    • “It's a high stakes, high reward game, very skill-based with no microtransactions whatsoever.”
    • “It's fun, keeps the brain busy, requires skill, and is optimized really well. Don't put any microtransactions or anything!”
    • “Please, please, please don't let Ubisoft find a way to insert microtransactions into this game!”
    • “Please please please don't let Ubisoft find a way to insert microtransactions into this game please!”
    • “Don't put microtransactions in a single player or possible co-op game in the future.”
    • “It's fun, keeps the brain busy and requires skill and is optimized really well, don't put any microtransactions or anything!”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional impact of the game is mixed, with early gameplay lacking a strong narrative hook to engage players, but it also evokes a deep sense of sadness, making it one of the most emotionally affecting games for some users despite technical performance issues.

    • “This is the most sad a video game has made me feel while playing it.”
    • “Maybe the story develops later, but in the opening hours it lacks the hook that keeps the player emotionally invested.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is engaging and encourages repeated playthroughs, though some jokes or comedic elements can feel repetitive or ineffective. Additionally, there is amusing confusion among some players about the game's developer and publisher.

    • “It is funny, I exit the game after quite a few runs but then I'm thinking about it and decide to go back on again and again.”
    • “The funny thing is some people keep trash talking this game because they thought it was made by Ubisoft, when in reality they are just a publisher.”
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Play Times

3h Median play time
7h Average play time
2-14h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Morbid Metal is a hack and slash game with anime and science fiction themes. Common tags for Morbid Metal include indie, roguelite, third person, early access, action roguelike and others.

Morbid Metal is available on PC, Steam Deck and Windows.

On average players spend around 7 hours playing Morbid Metal.

Morbid Metal was released on April 8, 2026.

Morbid Metal was developed by SCREEN JUICE.

Morbid Metal has received positive reviews from players. Most players liked Morbid Metal for its gameplay but disliked it for its stability.

Morbid Metal is a single player game.

Similar games include VOID/BREAKER, GODBREAKERS, Trinity Fusion, Soulslinger: Envoy of Death, Have a Nice Death and others.