- December 10, 2024
- Nikita Sozidar
- 9h median play time
VOIN
Platforms
About
VOIN is a single player role playing game. It was developed by Nikita Sozidar and was released on December 10, 2024. It received very positive reviews from players.
VOIN is a single-player role-playing game featuring a dense atmosphere, a good story, and hilarious moments. It offers phenomenal game mechanics with a groundbreaking itemization system boasting over 59,000 combinations, alongside new skills like parrying and unique weapon powers. With fantastic visuals and soundtrack, prepare for intense combat and plenty of grinding.











- Incredible combat system that feels raw, responsive, and deeply satisfying, with a variety of weapons and abilities to experiment with.
- The game features a unique art style and atmosphere, blending retro aesthetics with modern design, creating a captivating world to explore.
- The developer's commitment to player control and customization is evident, allowing players to adjust difficulty settings and create diverse builds.
- Limited enemy variety and repetitive gameplay can lead to a sense of stagnation after a few hours.
- The game lacks clear direction and guidance, making it easy to get lost or unsure of objectives.
- Some mechanics, such as the death penalty and runbacks, can feel tedious and frustrating, detracting from the overall experience.
- gameplay322 mentions Positive Neutral Negative
The gameplay is characterized by a highly addictive loop that combines fast-paced melee combat with exploration and build customization, reminiscent of souls-like mechanics. Players appreciate the depth of mechanics, variety of builds, and the engaging atmosphere, though some express concerns about repetitiveness and a lack of content in the early access version. Overall, the game is praised for its smooth controls, satisfying combat, and potential for future development, making it a compelling choice for fans of the genre.
“The gameplay loop is very addictive.”
“It delivers fast-paced gameplay, a rewarding progression system that allows for you to continuously experiment with different builds, and satisfying exploration that urges you to explore every nook and cranny of its (mostly) well-designed levels.”
“The gameplay is smooth, the visuals have a Dark Souls vibe, and I feel like a Doom Slayer dual-wielding axes.”
“Gameplay is boring after the tutorial and there is no music whatsoever in the actual game.”
“The biggest problems are the lack of tutorials about how the level-up system works, the brick wall of figuring out how to make a good build, and the tedium in the third stage of trying to find the five macguffins you need to advance the quest.”
“My real issue with this game though is about wasted potential, after a few hours I already feel like I've seen everything there is to see, the builds are awesome and I'm going to keep experimenting for a bit but the maps always basically boil down to 'go around killing some stuff and opening chests, then look for the boss and leave', there's not much else to do.”
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Frequently Asked Questions
VOIN is a role playing game.
VOIN is available on PC and Windows.
On average players spend around 12 hours playing VOIN.
VOIN was released on December 10, 2024.
VOIN was developed by Nikita Sozidar.
VOIN has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.
VOIN is a single player game.
Similar games include Witchfire, No Rest for the Wicked, Windblown, Sands of Aura, Mortal Sin and others.





