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Cinderia is a single player hack and slash game with fantasy and dark fantasy themes. It was developed by MyACG Studio and was released on March 30, 2026. It received overwhelmingly positive reviews from players.

Unleash the Ash.  A brutal, high-speed action roguelite set in a dying dark fairytale world. Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash. Four distinct heroes. Four lethal playstyles. Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean. Tight controls. Instant response. Every fight is a test of skill—an…

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97%Audience ScoreBased on 456 reviews
gameplay55 positive mentions
grinding8 negative mentions

  • Smooth and satisfying combat with highly responsive controls and fluid animations.
  • Huge build variety and customization options across multiple distinct characters, ensuring that no two runs feel the same.
  • Strong art direction and atmospheric soundtrack that combine a dark fairytale aesthetic with cute character designs.
  • Some balance issues exist, with certain characters and builds feeling significantly stronger or weaker than others.
  • Game currently suffers from repetitive boss fights and limited enemy variety, leading to some late-game monotony.
  • Visual clutter and overwhelming screen effects during intense fights can reduce readability and impact player experience; also, some translation and UI polish is needed.
  • gameplay

    113 mentions Positive Neutral Negative

    The gameplay is widely praised for its smooth, fast-paced, and fluid combat with a strong emphasis on build variety, character uniqueness, and rewarding experimentation. While comparisons to Hades are frequent—highlighting similar core mechanics—the game stands out with diverse characters, interesting mechanics, and incremental progression that keeps runs fresh and engaging. Some critiques note occasional balance issues and repetition over time, but overall the gameplay loop is addictive, polished, and enjoyable with solid potential for further growth.

    • “This game is crazy fun and has a ton of varying gameplay in terms of the different abilities, characters, and playstyles you can adapt.”
    • “The entire game is quite strong; good run to run variance, great art direction, gameplay feels smooth, metaprogression is done well, and especially tight balancing makes each run feel great.”
    • “Super smooth, fast gameplay, tons of fun builds, and every run feels different.”
    • “Furthermore, as all roguelikes, the gameplay loop will eventually reach a point where it's repetitive.”
    • “However, later you get corruption clearing mechanics and it largely just becomes a non-existent mechanic that is pretty easily avoided altogether.”
    • “Second, once you know what you're doing with each character, they become actually way too consistent with access to critical spells and/or abilities, or combinations of them, that can easily invalidate entire sections of gameplay.”
  • graphics

    74 mentions Positive Neutral Negative

    The game’s graphics are widely praised for their striking dark fantasy and grim fairytale art style, often compared to Cult of the Lamb and Darkest Dungeon, featuring charming, detailed characters and smooth animations that enrich the gameplay. The visuals are noted for their cohesive, polished aesthetic with responsive combat feedback, and the music complements the atmosphere perfectly. Overall, the graphics create a distinctive and appealing identity that greatly enhances the roguelite experience.

    • “Lively and lovely visuals with a lot of character to them, a dark art style that sticks together well and has character down to the sprite level.”
    • “Visually, the dark fantasy art style is gorgeous and gives the game a strong identity.”
    • “The graphics and dark fairytale atmosphere are absolutely beautiful, and the combat feels incredibly smooth and satisfying.”
    • “I was unsure at first because the visuals looked a little simplistic, but oh boy, the game makes up for that with a skill/ability variety I haven't seen in any other roguelite I've played so far.”
    • “Serviceable and clean visuals.”
    • “Performance is pretty steady too, despite no graphics settings outside of resolution.”
  • story

    45 mentions Positive Neutral Negative

    The story is currently simple and somewhat shallow, reflecting the game's early access status, but it has a captivating premise with dark, whimsical, and fairy-tale-inspired elements. Players appreciate how the narrative ties into progression and character design, and many look forward to more fleshed-out content and expansions. Overall, the story serves as a solid foundation with promising potential for future development.

    • “The game gives you tons of incremental upgrades that keep you engaged, and those upgrades tie into the story well enough that progression feels meaningful instead of just mechanical.”
    • “A beautiful game with an interesting story and fun roguelite gameplay.”
    • “The story that currently exists is pretty decent, and I feel that it has the potential to be great once they expand on it.”
    • “There isn't much of a storyline, rather just a premise of one.”
    • “The story is quite shallow currently but as the game is still in early access that is fine for now.”
    • “Why are devs always overlooking the narrative and just keep stacking up with the blend prosaic rusty ass story?”
  • music

    40 mentions Positive Neutral Negative

    The music in the game is widely praised for its high quality, fitting atmosphere, and strong identity, often compared to titles like Dead Cells and Hades due to the same composer’s involvement. Reviewers highlight the soundtrack as a standout feature, noting its blend of somber and energetic tracks that enhance both combat and exploration. Overall, the music significantly contributes to the game's mood and immersive experience, receiving consistent commendation across reviews.

    • “The music is phenomenal, as you would expect from this type of game.”
    • “First time opening the game and the music in the menu already got me but then in the boss fight... genuinely gave me chills.”
    • “The music, mood, and presentation give the game a strong identity.”
    • “Zero background music or dialogue, and some of the attacks seem pretty unintuitive (namely one you can get locked in for like 8 hits).”
    • “The music is alright, though not outstanding, and kinda blends in to each other.”
    • “Music and art are serviceable, though the third area felt a bit rough to distinguish some dangerous areas from the safe ones.”
  • replayability

    11 mentions Positive Neutral Negative

    The game offers strong replayability through its four distinct characters, each providing unique playstyles and multiple build paths, encouraging experimentation and varied experiences. Gradual content releases and diverse gameplay options enhance long-term engagement, positioning the game as a promising contender in the roguelite genre akin to Hades. Additional characters, gear variety, and expanded progression systems could further deepen replay value.

    • “The game currently has four characters, and each one offers multiple paths and build options, which gives it a lot of replay value.”
    • “It has hours of replayability and incentives with gradual release of lore and new characters.”
    • “Each of the 4 characters plays completely differently, boosting replay value.”
    • “This is, of course, fun to do, but I can see how this can lead to replayability issues.”
    • “More variety in gear would make experimentation even deeper and increase replayability even further.”
    • “I would love to see even more playable characters!”
  • atmosphere

    11 mentions Positive Neutral Negative

    The game's atmosphere is consistently praised for its dark fairytale aesthetic, stylish visuals, and immersive environments that enhance every run without overwhelming the player. Combined with sharp character design, excellent music, and fluid combat, the strong atmospheric elements create a captivating and rewarding experience reminiscent of titles like Darkest Dungeon.

    • “The environments, effects, and overall atmosphere make every run feel stylish without becoming visually overwhelming.”
    • “The graphics and dark fairytale atmosphere are absolutely beautiful, and the combat feels incredibly smooth and satisfying.”
    • “The dark atmosphere, charming art, and tight gameplay loop make every single run a joy to experience.”
  • grinding

    9 mentions Positive Neutral Negative

    Grinding in the game is often described as present and sometimes intense, especially mid-game, but generally remains enjoyable due to varied builds and engaging combat. While some players find it grindy and challenging, many appreciate the rewarding progression and do not find the experience tedious. Overall, grinding adds depth without feeling excessive for most players.

    • “There is also a variety of builds that you can go for that makes each run feel refreshing and not tedious.”
    • “Went deep enough into challenge runs on Hades I & II before getting bored with how grindy and easy the game became (after a huge number of hours though).”
    • “It's difficult, and grindy, but I expected that after watching Blitz, RealCivilEngineer, Mycade, and a few others on YouTube.”
    • “Fun combat, challenging bosses, a progression system that makes you want to keep grinding to fortify your characters.”
  • optimization

    9 mentions Positive Neutral Negative

    The optimization is inconsistent, with performance varying significantly depending on the build used, sometimes causing notable frame drops even on powerful PCs and especially on devices like the Steam Deck. While stable overall, the game lacks graphics settings and requires further improvements to achieve smoother, more consistent performance for demanding runs.

    • “Performance is pretty steady too, despite no graphics settings outside of resolution.”
    • “No performance issues or whatever.”
    • “Optimization is an issue with certain builds tanking the performance even if your device isn't taxed.”
    • “A lot of work needs to be done on optimization before serious runs could be done on something like a Steam Deck, but even on my good PC there were builds that cut the framerate in half.”
    • “Performance needs some stability improvements.”
  • character development

    7 mentions Positive Neutral Negative

    Character development features well-designed, visually appealing characters with meaningful and rewarding progression mechanics. The designs draw inspiration from fantasy and fairy tales, offering distinct skills and kits that encourage experimentation. Overall, the characters are complemented by a strong atmosphere, engaging story elements, and memorable art style.

    • “It has great atmosphere, sharp character design, meaningful progression, and enough depth to reward experimentation.”
    • “The gameplay is great, the character designs and skills are cool, the music is amazing, and the art style is fantastic.”
    • “Playable character designs and plot are inspired by fantasy and fairy tales, but very reminiscent of RWBY (back when Monty Oum was alive).”
    • “Cute character designs with their own unique kits to play, but I still can't find a good one to play besides the Black Witch.”
  • stability

    2 mentions Positive Neutral Negative

    The game is generally stable with good performance and visuals, but suffers from some bugs such as aim assist issues on mouse and keyboard controls, audio looping glitches, and localization problems.

  • humor

    1 mentions Positive Neutral Negative

    The humor in the game is generally well-translated but can feel rough or awkward at times, with certain jokes that likely work in Chinese coming across as strange or less effective in translation.

  • monetization

    1 mentions Positive Neutral Negative

    Users appreciate the game's monetization, noting that the advertising about unmatched build variety is accurate and well-delivered.

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17h Median play time
13h Average play time
5-20h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Cinderia is a hack and slash game with fantasy and dark fantasy themes.

Cinderia is available on PC, Steam Deck and Windows.

On average players spend around 13 hours playing Cinderia.

Cinderia was released on March 30, 2026.

Cinderia was developed by MyACG Studio.

Cinderia has received overwhelmingly positive reviews from players. Most players liked Cinderia for its gameplay but disliked it for its replayability.

Cinderia is a single player game.

Similar games include Death Must Die, Have a Nice Death, Windblown, Garden of Witches, Astral Ascent and others.