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Moonlighter 2: The Endless Vault

Moonlighter 2 is not just a better version of the original concept. It is a full realization of what the series could always be. It builds a stronger narrative foundation, empowers its relic system with strategy and depth, and weaves its shopkeeping and combat into a loop that constantly rewards smart decisions. If the first game was a promising prototype, Moonlighter 2 is the true vision finally realized.
Moonlighter 2: The Endless Vault Game Cover
88%Game Brain Score
gameplay, graphics
optimization, grinding
89% User Score Based on 1,070 reviews
Critic Score 88%Based on 3 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5XboxSteam DeckWindowsPlayStation
Moonlighter 2: The Endless Vault Game Cover

About

Moonlighter 2: The Endless Vault is a single player role playing game. It was developed by Digital Sun and was released on November 19, 2025. It received positive reviews from both critics and players.

Moonlighter 2: The Endless Vault is an action-RPG with roguelike elements where you explore dangerous dungeons to gather valuable relics. Stranded in the village of Tresna, you must rebuild your shop and the local economy by selling loot and reinvesting in the community. Master adventuring and shopkeeping to unlock new gear, decorations, and restore hope to the village.

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89%
Audience ScoreBased on 1,070 reviews
gameplay157 positive mentions
optimization33 negative mentions

  • Moonlighter 2 improves upon the original in almost every way, with better graphics, engaging combat, and a satisfying gameplay loop.
  • The new inventory management system adds depth and strategy, making each run feel unique and rewarding.
  • The game features a charming art style and a great soundtrack, enhancing the overall experience.
  • The game suffers from performance issues, including stuttering and crashes, particularly on certain platforms like Steam Deck.
  • Some players find the boss fights frustrating due to invulnerability phases that disrupt the flow of combat.
  • The shop mechanics, while improved, can feel repetitive and less engaging compared to the original game.
  • gameplay
    391 mentions Positive Neutral Negative

    The gameplay in Moonlighter 2 has been praised for its addictive loop of dungeon crawling, collecting loot, and managing a shop, which retains the charm of the original while introducing new mechanics and improved combat. Players appreciate the diverse biomes, unique enemy types, and the strategic inventory management system, although some have noted that the shop mechanics can feel repetitive and less engaging than before. Overall, the game offers a polished experience with a satisfying blend of action and strategy, making it a compelling sequel for fans of the genre.

    • “The gameplay loop is fun and addictive!”
    • “The gameplay is amazing, but after a few hours in the game, it starts freezing hard. Please try to solve that ASAP; it's game-breaking having to restart the game every few times.”
    • “The gameplay loop is even better than in the first Moonlighter!”
    • “Gameplay is vastly improved with combat feeling closer to something like 'Enter the Gungeon' than 'Isaac', which I appreciate.”
    • “The only real downside for now is that the game could use another pass to improve its mechanic legibility.”
    • “I find the gameplay loop exceptionally repetitive and boring.”
  • graphics
    163 mentions Positive Neutral Negative

    The graphics in Moonlighter 2 have received widespread praise for their significant upgrade from the pixel art style of the original to a vibrant 3D aesthetic, which many players find charming and engaging. While some long-time fans miss the nostalgic pixel visuals, the new art style is appreciated for its warmth and detail, enhancing the overall gameplay experience. The visuals are described as beautiful, with a clean presentation that complements the addictive gameplay loop and immersive atmosphere.

    • “I love how this game looks, amazing visuals.”
    • “The new 3D art style looks gorgeous and gives the world way more personality.”
    • “Moonlighter 2 enchants with its gorgeous visuals and a deeply engaging gameplay loop that blends dungeon crawling with shopkeeping.”
    • “The change in art style takes the soul away from what was built in the first game.”
    • “I fiddled with the graphics settings in the main menu, and while it did eventually run... it looked and played so rough I immediately retreated to my PC.”
    • “The 3D visuals look smooth, but I still find myself missing the pixelated simplicity of the first.”
  • story
    117 mentions Positive Neutral Negative

    The story in this early access game is a mixed bag, with many players noting that while it builds on the original and offers a light-hearted narrative, it feels incomplete and somewhat disjointed. Some appreciate the engaging quests and character interactions, while others criticize the lack of depth and urgency in the storyline, suggesting that it often takes a backseat to gameplay mechanics. Overall, there is hope for future updates to enhance the narrative and provide a more cohesive experience.

    • “The story picks up right after the first game — Will and the villagers get kicked out of their home by Morlok, a dimension-hopping collector who takes over the dungeons.”
    • “I've enjoyed most of the changes to the game, and I've loved the various locations I've explored, as well as the story that is presented along the way.”
    • “The gameplay loop is really addicting and the urge to know what is next in the story keeps you coming back for more.”
    • “The storyline feels a little half-baked.”
    • “The story boils down to 'our old town was taken over and we'll get it back if we satisfy this floating cube by making enough money in our shop.' No effort was put in here.”
    • “I know it’s early access, but I can’t accept that excuse for missing shop upgrades, story content, and other simple features.”
  • optimization
    116 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, particularly on the Steam Deck, including stuttering and frame drops. While some users have experienced smooth gameplay on high-end PCs, the overall consensus is that the game requires substantial optimization to address these performance concerns, especially for early access. Players express hope that future updates will improve stability and performance, as the core gameplay is enjoyable.

    • “I hope the team can do further optimization; it's a fun game cycle and the new perspective is nice.”
    • “Once the game is a bit more optimized, I think others will see that this game is even better than the original, which is definitely saying something.”
    • “Despite needing some optimization to improve frame rates and graphics quality, the gameplay loop is fantastic.”
    • “On top of that, this is one of the worst-optimized games I’ve played so far.”
    • “The performance issues will be a deal breaker if they are not fixed completely by the time the game is released.”
    • “The performance is simply not up to par.”
  • music
    74 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its quality and ability to enhance the overall experience. Reviewers highlight the soundtrack as a standout feature, noting its charm and how it complements the gameplay and art style beautifully. While some comparisons to the original game's music suggest it may not reach the same heights, the consensus remains that the music is superb and integral to the game's appeal.

    • “This is one of the most charming 3D games I’ve played, and the music is excellent — an important factor for me, and one the game handles beautifully.”
    • “All of the details in every area are charming and well done, and the soundtrack is stunning.”
    • “The music is amazing as always, the art and animations are unique and attractive.”
    • “The ost was better in the first one.”
    • “The art style, music, and fluidity doesn't feel the same.”
    • “Long story short fighting the boss in the first world day, the game stutters, the music dies and I mean dies so I'm losing health fast but the sounds and music cutting out to the point of it bleeping in and out.”
  • grinding
    27 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with some players finding it tedious and frustrating, especially in the early hours where repetitive dungeon runs are required for upgrades. While dedicated grinders may appreciate the challenge and the rewarding gameplay loop that emerges later, many feel that the extensive gold requirements and the shop mechanics can detract from the overall enjoyment, making the experience feel overly complex and less relaxing. Overall, the grind can be rewarding but may also lead to feelings of monotony and frustration for those who prefer a more streamlined progression.

    • “To me, this makes the whole fight feel scripted, tedious, and frustrating.”
    • “I’m 25 hours in, I’ve been grinding the dungeons over and over again, and I’ve unlocked roughly 40% of the game.”
    • “The 'end-game' upgrades as of the early access do feel a bit grindy, with needing around 10 runs of each dungeon to get it all.”
  • stability
    22 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs and glitches, particularly during longer play sessions and dungeon runs. While some users have experienced minimal issues and found the game to run smoothly on certain devices, the overall consensus is that it is quite buggy, especially given its early access status. Players are advised to wait for a full release before purchasing due to these stability concerns.

    • “Even when playing on my big screen with the Steam Deck, it runs great.”
    • “I run this on a Surface Pro 11, and it runs great with lossless scaling.”
    • “Runs great on my GTX 1070 with no issues; I know it is a beast of a graphics card (sarcasm).”
    • “For the bad, the game is a horribly buggy mess.”
    • “There are also some glitches where after playing for a while, and by a while I mean at least a couple of hours, I will start a dungeon run and something with my character will freeze.”
    • “I know this is early access, but this game is very buggy.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its charm and richness, combining cozy yet adventurous elements that enhance the gameplay experience. Players appreciate the vibrant world design, engaging lighting, and the satisfying "fight by night, sell by day" loop, all of which contribute to a lively and immersive environment. Overall, the game's distinctive art style and polished atmosphere effectively build on the charm of its predecessor, making it a standout in the roguelite genre.

    • “The charm, the gameplay loop, the atmosphere—it all clicks beautifully.”
    • “The world feels alive, the atmosphere is cozy yet adventurous, and the loop 'fight by night, sell by day' is still incredibly satisfying.”
    • “Moonlighter 2 is a beautiful roguelite with a charming and distinctive art style that expands perfectly on the atmosphere of the first game.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
    • “Despite the interesting concepts, the atmosphere fails to engage, making exploration feel tedious.”
    • “The overall ambiance is dull, with little to no variation in sound or visual cues to enhance the experience.”
  • replayability
    7 mentions Positive Neutral Negative

    The game's replayability is significantly enhanced compared to its predecessor, featuring an overhauled upgrade and dungeon system that encourages exploration and varied gameplay through unique perks and boons. Players appreciate the high replay value stemming from diverse combat mechanics, relic powers, and shop customization, despite some challenges with understanding certain curses. Overall, the improvements have made it a much more engaging experience, with many reviewers rating its replayability highly.

    • “Upgrading and dungeons have been overhauled to feel more replayable, playing as an action roguelite with perks you get for the run and exploration using the well-established path system.”
    • “The combat, the relic powers, and running the shop all give the game tons of replay value.”
    • “The problem with part one was that it didn't have much replay value, and that's why I didn't play much after I got it on Steam.”
    • “It offers so much replayability, though I will say this: some of the curses are a pain to understand.”
    • “Part two has much more replay value because of the Hades-like aspect with different 'boons' per run.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is perceived as a mixed bag; while some players find it to be a more wholesome experience akin to "Hades," others criticize it for lacking depth and eliciting overly emotional reactions that seem unfounded or bitter. Overall, the emotional engagement varies significantly among players, with some feeling a strong connection and others expressing frustration.

    • “It's basically Hades, but more wholesome.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of clever dialogue and amusing misunderstandings, particularly in its attempts to define key terms, which often leaves players puzzled. While some dialogue hits the mark with genuine wit, the overall comedic tone is described as beautiful and engaging, contributing positively to the gaming experience.

    • “Dialog ranges from decent and fitting to actually funny.”
    • “Such a beautiful, funny, and awesome game.”
    • “It's funny how the game tries to define keywords but always seems to miss a word that you need to figure out, making it a puzzle.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game is viewed negatively, with players feeling it resembles a cash grab despite being in early access. The frustration stems from encountering an unfinished product after investing significant time into the game.

    • “It's not like it's some unfinished cash grab, but that makes the sudden 'sorry it's not finished but thanks for playing' message I hit after 13 hours so frustrating.”
    • “But at the moment, this is a cash grab game, in early access.”
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14h Median play time
15h Average play time
7-20h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Moonlighter 2: The Endless Vault is a role playing game.

Moonlighter 2: The Endless Vault is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 15 hours playing Moonlighter 2: The Endless Vault.

Moonlighter 2: The Endless Vault was released on November 19, 2025.

Moonlighter 2: The Endless Vault was developed by Digital Sun.

Moonlighter 2: The Endless Vault has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Moonlighter 2: The Endless Vault is a single player game.

Similar games include Rogue Legacy 2, Moonlighter, Backpack Hero, Wizard of Legend 2, Rotwood and others.