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Jenny the Witch Game Cover

About Jenny the Witch

Jenny the Witch is a single player hack and slash game with a science fiction theme. It was developed by Catbird Soft and was released on July 22, 2026. It received positive reviews from players.

Something evil is brewing deep below New York City and Genevieve Marconi has been hired to uncover it. Shoot and slash your way through an army of robots in this standalone story set in the Steel Carnelian universe.

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Games Like Jenny the Witch

Looking for games like Jenny the Witch? Here are top hack and slash recommendations with a science fiction focus, selected from player-similarity data — start with RUINER, Dolls Nest or Flintlock: The Siege of Dawn.

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Reviews

88%Audience ScoreBased on 76 reviews
graphics9 positive mentions
grinding1 negative mentions

  • Unique and stylish combat system that offers satisfying combos, special moves, and a good interplay between ranged and melee attacks.
  • Great visuals and atmospheric world design with a grimy cyberpunk vibe, evoking nostalgia for PS2/Gamecube-era games.
  • Short, well-paced gameplay that provides a fun challenge with replayability through new game plus, arena modes, and modifiers.
  • Platforming sections are often frustrating due to stiff controls, poor air control, lack of coyote time, and awkward jump and dash mechanics.
  • Combat can feel repetitive and unbalanced, with melee being underpowered and ranged attacks dominating as the safest strategy.
  • Some technical issues such as input delays, camera stuttering, and occasional enemy bugs impact the gameplay experience.
  • graphics

    20 mentions Positive Neutral Negative
    45% positive mentions, 55% neutral mentions, 0% negative mentions

    The game’s graphics are widely praised for their strong, distinctive aesthetic rooted in grimy, brutalist, and cyberpunk-inspired environments that effectively immerse players in a dark, industrial world. With visuals evoking PS2/GameCube-era charm, the art style and large-scale level design create a compelling atmosphere that complements the gameplay and story. While not groundbreaking, the graphics successfully enhance the game’s unique vibe and overall experience.

    • “The art style of the textures feels right in place: there's a huge, brutalist facility, concrete environments, and massive underground chambers - I really love this level design.”
    • “Had my eye on this one for a while and definitely enjoyed my time with it, really really vibe with the visuals and style, the world design and aesthetics are great.”
    • “Soft recommend on a cool game that I wish I liked a lot more :(. Strongest points are the graphics, environment design, and writing - it's a grimy cyberpunk story with secrets beneath the sewers of Manhattan.”
  • gameplay

    19 mentions Positive Neutral Negative
    26% positive mentions, 58% neutral mentions, 16% negative mentions

    The gameplay features a mix of hack-and-slash combat and platforming with some unique ideas and enjoyable combat mechanics reminiscent of classic action games. However, the platforming often feels inconsistent or frustrating, and some combat elements, like certain attacks, can be underwhelming or cumbersome. Overall, the gameplay loop is engaging for fans of action-focused titles but could benefit from refinement, especially in platforming and balancing combat abilities.

    • “I like the aesthetic, I like the world, and I like a lot of the ideas the game is working with and the mechanics to it.”
    • “The gameplay is kinda weird, but I really enjoyed maneuvering through enemy attacks while trying to find an opening to shoot and close the gap for melee attacks and skills.”
    • “The gameplay reminds me a lot of classic Ratchet & Clank, with a bit of Metal Gear Rising mixed in.”
    • “Both aspects of the main gameplay loop, which is fighting and platforming, have some interesting ideas, but both suffer from major issues.”
    • “Jenny the Witch features both hack and slash and platforming gameplay, but the hack and slash segments are generic slop, where the optimal strategy is to dash around on your broom when your shield gets low, rather than to master any moves, and the platforming is usually either brainlessly easy or janky and frustrating, rather than satisfying parkour.”
    • “Good game, the world is interesting, the gameplay is ok, the platforming is bad.”
  • story

    16 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    The story is praised for its intriguing cyberpunk setting, well-paced structure, and unique presentation, including creative camera angles and hidden narrative details. While some found the story engaging and filled with interesting surprises, others felt it became truly compelling only near the end or was somewhat overshadowed by the combat and platforming challenges. Overall, the narrative and atmosphere effectively complement the game's style and world design, making it a highlight for many players despite its relatively short length.

    • “The story was paced very well; I think it was just the right size for the length of the game.”
    • “Had my eye on this one for a while and definitely enjoyed my time with it; really really vibe with the visuals and style, the world design and aesthetics are great, and while a bit short, the story is interesting and the characters are cool.”
    • “Soft recommend on a cool game that I wish I liked a lot more: strongest points are the graphics, environment design, and writing - it's a grimy cyberpunk story with secrets beneath the sewers of Manhattan.”
    • “The story didn't necessarily engage me, but that is mostly because the most interesting bit was right before the game ended.”
    • “Depending on your mileage you may wanna just experience the story on easy; there's no accounting for platforming skill however.”
    • “Soft recommend on a cool game that I wish I liked a lot more :( strongest points are the graphics, environment design, and writing - it's a grimy cyberpunk story with secrets beneath the sewers of Manhattan.”
  • replayability

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The game offers solid replayability through unlockable run modifiers and challenging gameplay that rewards mastery. While the initial campaign is relatively short, it is packed with content that encourages multiple playthroughs, and planned postgame updates aim to further enhance replay value.

    • “Not only is this a little extra thing to find but they'll also unlock run modifiers for future playthroughs which adds in some extra replayability if you are so inclined.”
    • “The first time experience will be a little challenging and mastery may require some level of executional proficiency (jump-cancelling attack animations goes a long way!) but once you're familiar with the systems I think the replay value is pretty high.”
    • “Quite short as it says on the tin, but jam packed with content and replayability that makes the price tag more than worth it in my opinion.”
    • “Completing the campaign on one of the harder difficulties took me about 4 hours, and this was before the update that added some post-game replayability things.”
    • “Postgame support to increase replayability is planned but was not implemented at the time of review.”
    • “Quite short as it says on the tin, but jam packed with content and replayability that makes the pricetag more than worth it in my opinion.”
  • music

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The music effectively shifts between pumping action tracks and slower, atmospheric tunes during platforming, enhancing the game's mood. However, some players find the soundtrack sparse and wish it were more prominent to better match the game's pace. Overall, the music is appreciated for its style and ambiance but could be more dynamic.

    • “It has a pumping soundtrack during action set pieces, but also knows when to slow down during platforming challenges.”
    • “I love the style, the presentation and HUD, the music, the experience of this out of this world robot mech witch in a big, endless construction site/sewer system that goes on forever.”
    • “I did find myself wishing the music stood out a bit more; it's a bit too atmospheric for a game of this pace, but what's there is good.”
    • “I did find myself wishing the music stood out a bit more; it's a bit too atmospheric for a game of this pace, I feel, but what's there is good.”
  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is generally well-received, with strong audiovisual elements and effective ambient sound design that enhance the experience. However, some users feel the music could be more distinctive to better match the game’s pace. Overall, the atmosphere contributes positively to the game’s appeal.

    • “A lot of what I enjoyed specifically is related to the audiovisual and atmosphere.”
    • “The robot and character designs are really cool, the sound design does what it needs to and the ambient tracks do a good job of selling the atmosphere.”
    • “I did find myself wishing the music stood out a bit more; it's a bit too atmospheric for a game of this pace, but what's there is good.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the humor in the game amusing, particularly highlighting the charge-up move "D" as a funny and entertaining element.

    • “D being the charge-up move is so funny.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The optimization of the game is lacking and requires improvement to enhance performance and overall user experience.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the grinding aspect tedious and unnecessarily difficult, especially with challenging platforming sections, frustrating enemy mechanics, and a poorly designed final boss.

  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The character development is reflected more through impressive robot and character designs that enhance the game's atmosphere, though narrative depth is not specifically highlighted. The overall presentation, supported by sound and ambient tracks, effectively complements the characters visually.

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Play Times

12h Median play time
12h Average play time
12-12h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Jenny the Witch is a hack and slash game with science fiction theme. Common tags for Jenny the Witch include score attack, pixel graphics, third person, cyberpunk, science and others.

Jenny the Witch is available on PC and Windows.

On average players spend around 12 hours playing Jenny the Witch.

Jenny the Witch was released on July 22, 2026.

Jenny the Witch was developed by Catbird Soft.

Jenny the Witch has received positive reviews from players. Most players liked Jenny the Witch for its graphics but disliked it for its story.

Jenny the Witch is a single player game.

Similar games include RUINER, Dolls Nest, Flintlock: The Siege of Dawn, Silly Polly Beast, Vernal Edge and others.