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Heroes & Legends: Conquerors of Kolhar

Heroes & Legends: Conquerors of Kolhar Game Cover
52%Game Brain Score
story, optimization
gameplay, graphics
52% User Score Based on 52 reviews

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Heroes & Legends: Conquerors of Kolhar Game Cover

About

Heroes & Legends: Conquerors of Kolhar is a single player role playing game. It was developed by Cuve Games and was released on August 21, 2014. It received neutral reviews from players.

In "Heroes & Legends: Conquerors of Kolhar," players lead a party of heroes in a fantasy RPG, using combat and strategy to fight against hordes of enemies and complete story-driven and randomly-generated adventures. Customize weapons, armor, and abilities while battling foes with spells and special abilities. Exploration, character progression, and interactions with a cast of characters unfold in this epic tale.

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52%
Audience ScoreBased on 52 reviews
story7 positive mentions
grinding8 negative mentions

  • The game is fun and simple, making it a decent time-waster for casual players.
  • It features a straightforward leveling system and character customization that can be enjoyable for those looking for a light RPG experience.
  • The graphics are polished and the character designs are appealing, adding to the overall aesthetic of the game.
  • The gameplay is overly repetitive and lacks depth, making it feel tedious after a short period.
  • Combat is mostly automated, leading to a lack of engagement and strategic decision-making during battles.
  • The story and characters are poorly developed, resulting in a forgettable narrative that fails to captivate players.
  • story
    49 mentions Positive Neutral Negative

    The game's story is generally viewed as mediocre, with many players finding it forgettable and repetitive, lacking depth and engaging characters. While some appreciate the lighthearted and goofy elements, others criticize the poorly written dialogue and simplistic plot, which often feels like an afterthought to the combat mechanics. Overall, the narrative fails to resonate deeply, leaving players wanting more substance and exploration typical of traditional RPGs.

    • “Pleasant story, I felt like I was managing adventurers and had a lot of fun doing it.”
    • “The story could be described in a sentence: adventurers retrieve an artifact for their queen, but it turns out the queen is misguided/evil, or something, so they end up having to fight her.”
    • “It’s a mix of strategy and tactics, timing, RPG-related bits like leveling and crafting, with an easy to follow and enjoyable story.”
    • “The story is immediately forgettable.”
    • “The story is silly, the characters are unlikable and poorly written, but the whole thing is goofy and fun and the mechanics are serviceable enough to let you enjoy the fun.”
    • “Kolhar has a pathetic story, awful jokes and boring dialogues looking like they were written by an immature teenager.”
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and generic mechanics, leading to a somewhat boring experience with minimal user interaction. While some players appreciate the unique blend of RPG elements and strategic turn-based combat, others find the repetitive battle system and lackluster story detract from overall enjoyment. Despite these criticisms, the game offers a fun, albeit shallow, experience that can be engaging for a limited playtime of 5-10 hours.

    • “Fun gameplay, nice game.”
    • “It is really a thinking, action game with a cloak of RPG over the mechanics for game flair and immersion.”
    • “All in all, I enjoy the mechanics which are pretty different from other games, and it makes for a unique experience in my gaming roster.”
    • “The gameplay is also very boring, with almost no user interaction.”
    • “The main gameplay is battle over and over until the wave is finished.”
    • “Story is so so, the game mechanics are meh; it is like an endless flood of Final Fantasy fights with some options for how the character evolves.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players noting that they are adequate for the genre but ultimately feel cheap and underwhelming, featuring mediocre animations and a lack of polish. Others appreciate the more refined visuals and pleasing aesthetics, highlighting improvements in character design and overall graphical quality. However, issues such as blending damage numbers and simplistic character movements detract from the overall experience.

    • “The graphics have a much more polished and pleasing look to them, for one.”
    • “Graphically this is a really nice looking game.”
    • “Better/more polished graphics.”
    • “Cheap audiovisuals.”
    • “The graphics seem like the absolute bare minimum required to make the game look like a game; characters literally blink back and forth during battle to attack, because I guess the developers couldn't be bothered to make them move their legs.”
    • “It's also hard to keep track of damage numbers since there's so much else to pay attention to, and it doesn't help that they blend in easily with all the other graphics due to their lack of an outline.”
  • grinding
    8 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being slow and tedious, with many players expressing frustration over the repetitive nature of farming resources. While some players appreciate the potential for achieving a perfect game without extensive grinding, others find that it detracts from the overall enjoyment and depth of character development. Ultimately, the grinding can lead to a loss of interest well before completing the campaign.

    • “It's a slow, tedious game you can 100% if you are willing to grind it out.”
    • “Grinding, grinding and more grinding...”
    • “At first what was interesting became tedious and that wasn’t even halfway through the campaign.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally described as unremarkable and forgettable, with a standard medieval fantasy style that tends to blend into the background over time. Overall, it fails to leave a lasting impression on players.

    • “The story, the music, the characters... everything is so forgettable.”
    • “The music in the game is just standard, middle-of-the-road medieval fantasy music that eventually blends into the background after playing for a while.”
    • “The music in the game is just standard, middle-of-the-road medieval fantasy music that eventually blends into the background after playing for a while.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its strong optimization, with users reporting no performance issues or bugs, and noting that it appears polished and well-tested.

    • “There's no performance issues or bugs; the game looks polished and well-tested.”
    • “The optimization is top-notch, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the game to run seamlessly across various platforms.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is criticized for its lack of engagement, with users finding the story to be boring and unimpactful.

    • “The story was incredibly boring and failed to evoke any emotional response.”
    • “I found the narrative to be dull, lacking the depth needed to connect emotionally.”
    • “The emotional impact was nonexistent; the plot felt flat and unengaging.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is rated low at 4/10, as players can replay the 15 main quests after completing the game, but the experience may feel repetitive despite the option to use different heroes and stats.

    • “Replayability (4/10) - After you complete the game, you can play all 15 main quests again, but only with different heroes and stats.”
    • “The game lacks meaningful choices that would encourage multiple playthroughs.”
    • “Once you've seen the story, there's little incentive to replay, making it feel repetitive.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers appreciate the character development in the game, highlighting the impressive character design and the visual transformation that occurs as players upgrade their armor and weapons, enhancing the overall immersion and connection to their character.

    • “I really like the character design, and I love the fact that as the armor and weapons change, you see a change in your character's appearance.”
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15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Heroes & Legends: Conquerors of Kolhar is a role playing game.

Heroes & Legends: Conquerors of Kolhar is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 15 hours playing Heroes & Legends: Conquerors of Kolhar.

Heroes & Legends: Conquerors of Kolhar was released on August 21, 2014.

Heroes & Legends: Conquerors of Kolhar was developed by Cuve Games.

Heroes & Legends: Conquerors of Kolhar has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Heroes & Legends: Conquerors of Kolhar is a single player game.

Similar games include Swag & Sorcery, Dead Age, Dragon Cliff, Adventurer Manager, Dungeon Rushers and others.