- April 23, 2014
- Trese Brothers
- 30h median play time
Heroes of Steel RPG
Platforms
About
"Heroes of Steel RPG" is a turn-based tactical game where you lead a party of four heroes to protect the last of humanity in a post-apocalyptic medieval world. The game is set in the aftermath of a war between gods, where the survivors have retreated to an underground labyrinth called the Underdeep. The free demo provides hours of RPG gameplay, with each of the four story episodes available for $1 and offering 30-4










- Engaging and nostalgic gameplay reminiscent of classic RPGs, with a solid turn-based combat system.
- Rich character development and customization options, allowing for diverse party builds and strategies.
- Active developer support with regular updates and improvements based on community feedback.
- Clunky user interface and controls, particularly for a PC port, making navigation and management cumbersome.
- Repetitive combat and enemy encounters can lead to a tedious experience over time.
- Graphics and sound design are basic and may not appeal to players seeking modern visuals and audio.
- story184 mentions Positive Neutral Negative
The game's story is generally praised for its depth and engaging narrative, with many players finding it compelling despite some common RPG tropes and occasional dialogue issues. While the pacing can feel slow due to the combat-heavy structure, the well-developed characters and meaningful choices enhance the overall experience, making it a significant draw for those who appreciate story-driven gameplay. Overall, the narrative is described as interesting and immersive, with a rich lore that keeps players invested throughout their journey.
“The story is surprisingly good - there aren't many dialogue choices or complex interactions, it's just an enjoyable narrative between your characters (and those you meet) to flesh the world out a bit.”
“The real strength of Heroes of Steel is its story, which is amazing, quite funny in places in a low-key way, sometimes surprisingly affecting in others, and with actual character arcs.”
“The story and characters are well written and interesting, including their interactions between each other.”
“The story is really well told; the problem is you have to go through countless laborious battles to find out what happens next.”
“You have pretty much no freedom in where to go; there is no open world for you to explore, there are no storyline options for you, just go through the motions with a mediocre story and no freedom.”
“Around an hour into the game, battles began to be nothing more than an annoying nuisance preventing me from exploring the areas and advancing the story.”