Skip to main content

Vampire's Fall: Origins

Vampire's Fall: Origins Game Cover
76%Game Brain Score
story, gameplay
grinding, monetization
76% User Score Based on 401 reviews

Platforms

Nintendo SwitchAndroidXboxSteam DeckiPhoneWindowsXbox Series X|SPCTabletPhoneXbox OneiPadMobile Platform
Vampire's Fall: Origins Game Cover

About

Vampire's Fall: Origins is a single player and multiplayer open world role playing game with a fantasy theme. It was developed by Early Morning Studio and was released on January 31, 2020. It received mostly positive reviews from players.

In Vampire's Fall: Origins, a 2D open-world RPG, players uncover their vampire heritage while battling supernatural foes. Customize your character, master various combat styles, and explore a rich, immersive world filled with quests, characters, and lore. With its old-school design and non-linear story, this game offers a challenging and engaging experience for fans of classic RPGs.

Skip User Reviews

76%
Audience ScoreBased on 401 reviews
story43 positive mentions
grinding45 negative mentions

  • The game offers a lot of content for its price, providing hours of gameplay and various quests.
  • The humor in the dialogue and quests adds a fun element to the experience, making it enjoyable.
  • The turn-based combat system allows for strategic decision-making and character customization.
  • The game feels incomplete or rushed, with some features missing compared to the mobile version.
  • The graphics and overall presentation are simplistic, which may not appeal to everyone.
  • Repetitive quests and grinding can lead to a tedious experience, especially in the later stages of the game.
  • story
    255 mentions Positive Neutral Negative

    The story of the game is generally considered shallow and generic, revolving around a vampire protagonist tasked with defending a village and seeking revenge after being turned into a vampire. While the dialogue features humorous moments and some quests are entertaining, many players find the quest structure repetitive, heavily reliant on fetch quests, and lacking in meaningful choices or depth. Overall, the narrative serves as a backdrop for exploration and gameplay rather than a compelling story, with many players expressing frustration over the lack of engaging content and poor pacing.

    • “The story begins in the small village of Vamp'ire, where your character—customized in appearance, gender, and background—is tasked with defending the settlement from mysterious dark forces.”
    • “When the inevitable disaster strikes and you are turned into a vampire, the narrative pivots from humble beginnings into a quest for revenge, self-discovery, and the struggle to control the monstrous power within.”
    • “The story has a dark humor to it that just made me totally fall in love.”
    • “The main story offers a solid framework for your journey but rarely delves into complex moral or emotional territory.”
    • “The dialogue is serviceable, with moments of humor and self-awareness, but the writing sometimes feels restrained, relying on familiar tropes rather than bold storytelling.”
    • “The story is bland and fighting is boring.”
  • gameplay
    80 mentions Positive Neutral Negative

    The gameplay of "Vampire's Fall: Origins" offers a blend of exploration, questing, and turn-based combat, providing a nostalgic yet straightforward experience that can be addictive despite its simplistic mechanics and occasional grindiness. Players appreciate the improved movement controls on PC compared to mobile, though some express disappointment over the lack of content and features in the Steam version. While the game features a large map and various combat challenges, it suffers from repetitive tasks and a lack of impactful choices, which may detract from the overall experience for some players.

    • “The fog-of-war mechanic ensures that new discoveries always feel earned, revealing portions of the map only as you traverse them.”
    • “The gameplay of Vampire's Fall: Origins combines exploration, questing, and turn-based combat in a way that feels both nostalgic and straightforward.”
    • “Its blend of grim aesthetic, straightforward mechanics, and steady character progression make it an unexpectedly addictive experience.”
    • “The game is great in my opinion, but sadly this game is free on mobile and has a lot of content and online gameplay. However, on Steam, it has near zero content except for the main story, and they're not updating it. I wish I knew about this situation before I bought and played for over 20 hours.”
    • “The biggest thing holding this game back is the multiple factions you can pick that seem to have little or no impact on the story or gameplay, and the relatively grindy gameplay coupled with very low build diversity.”
    • “The gameplay outside of combat is rather non-diverse and quickly devolves into fetch quests, kill quests, and go to this place and activate a widget.”
  • graphics
    71 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the dark, hand-drawn art style reminiscent of classic RPGs like Diablo, while others criticize the static environments and low-quality animations. Although some find the visuals charming and fitting for the game's atmosphere, many agree that they lack variety and polish, often feeling dated or reminiscent of mobile games. Overall, the graphics are seen as adequate but not outstanding, with a nostalgic appeal that may not satisfy all players.

    • “The art style is probably the best aspect of this game overall; you’ll find beautifully hand-drawn artwork to illustrate the story both at the beginning of the game and at the end.”
    • “The dark art style fits the game's atmosphere very well.”
    • “Vampire's Fall has the world aesthetics of the first and second Diablo games, but the turn-based combat is more reminiscent of something like the original Adventure Quest browser game.”
    • “Very nice game with not so bad graphics, however everything is so static with no animation except the water and some smoke.”
    • “They have been upgraded from the mobile version of the game and I guess they are adequate, but given this is a 2020 release and the graphics remind me of Divine Divinity, which is 20 years old, that's hardly a ringing endorsement.”
    • “The graphics feel like something out of an old flash game.”
  • grinding
    47 mentions Positive Neutral Negative

    The reviews indicate that grinding is a significant aspect of the game, often described as tedious and repetitive, with many players feeling it detracts from the overall experience. While some enjoy the grind for the rewards it brings, others find it excessive and frustrating, particularly in quests that require killing numerous enemies or farming for loot. Overall, the grinding is a mixed bag, with some players appreciating the challenge it presents, while others see it as a major flaw that hampers enjoyment.

    • “You'll need a second life for grinding.”
    • “Even with its flaws—occasional grinding, limited narrative depth, and repetitive questing—the game’s dedication to its vision is undeniable.”
    • “Expect a lot of grinding while playing this game because it is all about gold, experience, and better items to beat your opponents.”
    • “The grinding and combat system can become boring.”
  • humor
    35 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players appreciating the funny dialogue, dark humor, and self-aware moments that enhance the overall experience. However, some critiques point to inconsistent writing, reliance on clichés, and a lack of depth, leading to awkward or cringeworthy moments. Overall, while the humor can be enjoyable and engaging, it varies significantly in quality and effectiveness throughout the game.

    • “The world is great, there is plenty to do, the dialogue is funny, the story is fun and engaging, and there is a ton of post-game that I didn't even know about.”
    • “The NPCs and their lines are the real gems, with fourth wall-breaking humor, Skyrim references (there's literally an enemy in-game called Adventure Killer), etc. Graphics and soundtracks are mediocre; though again, acceptable.”
    • “I really enjoyed the humor of the game and it is bigger than I had expected (there actually are 2 maps = 'worlds').”
  • music
    32 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its atmospheric qualities and ability to enhance immersion, while others criticize it for being repetitive, low-quality, and lacking variety. Many feel that the soundtrack does not meet modern standards, often blending into the background rather than standing out. Overall, while there are moments of distinctiveness, the music is generally viewed as a subpar aspect of the game.

    • “The soundtrack, with its brooding melodies and ambient undertones, deepens the sense of immersion, while the sound effects and battle animations provide enough feedback to keep each fight engaging.”
    • “I enjoyed the world and the dark themes with the music which makes it immersive.”
    • “Thankfully, when a soundtrack does play in the background it’s very distinctive and atmospheric to make the place either feel like it’s been overrun by dark forces or light and cheery when you're in the villages.”
    • “The music is heavily lacking and repetitive where it is not lacking.”
    • “I found the music to be repetitive and very hit-or-miss, so I muted it, went to YouTube, and turned on the Diablo I soundtrack and other random dungeon music from ambient artists and D&D channels.”
    • “The music is very generic fantasy music with low-quality bitrates - you can notice this especially with the songs that have church bells and stuff.”
  • monetization
    21 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with many players criticizing the mobile version for its reliance on ads and microtransactions, which they feel detracts from the experience. In contrast, the Steam version is praised for being a paid product that eliminates ads and microtransactions, offering a more straightforward gameplay experience, although some still find it grindy. Overall, players recommend trying the free mobile version first to gauge interest before purchasing the Steam version, which is considered superior.

    • “All microtransactions have been removed and crafting of potions and other time have been shortened as well to help the player out even more, as well as give them a bit of a bonus for buying and supporting the devs.”
    • “The Steam version is paid content, around $10 or $5 when on sale, and has no advertisements nor microtransactions.”
    • “There are absolutely no microtransactions in this version and not that much grinding either (which is commonly expected in mobile games).”
    • “This was a cash grab port of an old version of the game, no end game and old version of skill tree.”
    • “The PC version just seems like a cash grab to screw over people who do not know any better.”
    • “Full with ads and slow progress.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The atmosphere in "Vampire's Fall: Origins" is praised for its gothic charm and effective use of simplicity, creating a rich world that resonates with players seeking a dark fantasy experience. While the art style and music contribute positively to the ambiance, some players feel that certain design choices detract from the overall atmosphere. Overall, the game successfully evokes a distinctive mood, though opinions vary on its execution.

    • “Where Vampire's Fall: Origins truly succeeds is in its atmosphere and sincerity.”
    • “It may not boast the scale or polish of a major studio release, but it offers a rich world to explore, satisfying combat, and an atmosphere thick with gothic charm.”
    • “Thankfully, when a soundtrack does play in the background, it’s very distinctive and atmospheric, making the place either feel like it’s been overrun by dark forces or light and cheery when you're in the villages.”
    • “This results in a game with a very flat atmosphere where the 'vampire' content is just something to say.”
    • “The game kills its own atmosphere by putting stuff in there that would better be left out.”
    • “Quests tend to have a lot of in-jokes which makes for an odd but not necessarily bad contrast with the dark tone and atmosphere of the game.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game offers a solid core experience with around 25 hours of gameplay and some replayability through features like a New Game+ system. While many players appreciate the entertainment value and potential for replay, some express that the combat can become repetitive, diminishing their desire to revisit the game after completing the main and side quests.

    • “For an old game, it has lots of entertainment value and replay value to it.”
    • “I recommend Vampire's Fall: Origins to open-world RPG fans looking for a casual game with some good meta-humor and potential replayability.”
    • “The new game+ system adds replay value.”
    • “It's a shame because these missing features do massively extend the replayability of the game; however, the core game still stands as a great experience with at least 25 hours of gameplay and has much better movement control on PC than the on-screen controls we have to put up with on mobile devices.”
    • “Even though this does add replay value to the game and make it more challenging, I didn’t feel the need to start New Game+ as I was already bored of the combat by the time I had finished the game.”
    • “Replay value: I've completed the main quests and all the side quests I found (I could have missed one or two).”
  • emotional
    4 mentions Positive Neutral Negative

    While "Vampire's Fall: Origins" provides a heartfelt RPG experience that resonates with its audience, it falls short in exploring complex emotional themes and moral dilemmas. The overall emotional impact is hindered by lackluster graphics, a repetitive story, and limited character customization, which detracts from the potential depth of the narrative.

    • “Ultimately, Vampire's Fall: Origins is a modest yet heartfelt RPG that understands its audience.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, players report mixed experiences with stability; while some found the game largely bug-free, others encountered significant issues such as frequent crashes, screen freezes, and quest malfunctions. The game's optimization appears to be a concern, particularly due to its mobile format, leading to frustration among users.

    • “Overall, the game was considerably bug-free, with only a couple of quests that didn't work as intended.”
    • “The stability of the game is impressive; I encountered very few issues during my playthrough.”
    • “I experienced minimal crashes and glitches, making for a smooth gaming experience.”
    • “This game is so bad that it's buggy; when players get stuck, there's a suicide button that rips your game money out because you're stuck on it.”
    • “Simple game, reasonable story and cliché, easy to play and a lot of fun; however, the game crashes a lot, the screen freezes several times causing you to restart the game. It's very poorly optimized, likely due to the fact that it was made in mobile format.”
    • “Buggy, slow, boring in my opinion.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is inconsistent; while some players report a smooth experience with no performance issues, others experience frequent crashes and screen freezes, suggesting that the mobile port may have contributed to these problems.

    • “I saw vampires fall and thought, why not? To my surprise, the game was rather good—a solid port from phone to PC, with no issues in turn-based gameplay, graphics, or optimization.”
    • “Simple game, reasonable story and cliché, easy to play and a lot of fun; however, the game crashes a lot, the screen freezes several times causing you to restart the game. Very poorly optimized; it must be due to the fact that it was made in mobile format.”
    • “I saw vampires fall and thought why not. To my surprise, the game was rather good, a good port from the phone to PC, with no issues on the turn-based gameplay or graphics or optimization.”
    • “There are no performance or stability problems to report.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers note that the game prioritizes gameplay over character development and narrative, which detracts from the overall depth and engagement of the characters.

    • “The largest downside is the game's focus on gameplay over character development and story.”
Skip Game Offers

Buy Vampire's Fall: Origins

31h Median play time
26h Average play time
20-42h Spent by most gamers
*Based on 11 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Vampire's Fall: Origins
Skip FAQs

Frequently Asked Questions

Vampire's Fall: Origins is a open world role playing game with fantasy theme.

Vampire's Fall: Origins is available on Nintendo Switch, Steam Deck, iPhone, Windows and others.

On average players spend around 26 hours playing Vampire's Fall: Origins.

Vampire's Fall: Origins was released on January 31, 2020.

Vampire's Fall: Origins was developed by Early Morning Studio.

Vampire's Fall: Origins has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Vampire's Fall: Origins is a single player game with multiplayer support.

Similar games include Vampire's Fall: Origins RPG, Hellslave, Dungeon Rushers, Heroes of Steel RPG, The Bard's Tale IV: Director's Cut and others.