Vampire's Fall: Origins
- January 31, 2020
- Early Morning Studio
- 32h median play time
In Vampire's Fall: Origins, a 2D open-world RPG, players uncover their vampire heritage while battling supernatural foes. Customize your character, master various combat styles, and explore a rich, immersive world filled with quests, characters, and lore. With its old-school design and non-linear story, this game offers a challenging and engaging experience for fans of classic RPGs.
Reviews
- The game has a cozy, retro vibe reminiscent of classic RPGs, providing an enjoyable experience for fans of the genre.
- The turn-based combat system is engaging and allows for strategic gameplay, making battles feel rewarding.
- The humor and quirky dialogue throughout the game add a lighthearted touch, enhancing the overall enjoyment.
- The game suffers from repetitive quests and excessive running around, which can lead to a tedious experience.
- The PC version lacks several features present in the mobile version, such as pets and PvP, making it feel incomplete.
- There are significant balance issues, particularly in enemy difficulty and loot drops, which can frustrate players.
- story160 mentions
- 19 % positive mentions
- 70 % neutral mentions
- 11 % negative mentions
The game's story is generally considered simple and lacking depth, with many players noting a reliance on clichéd plot elements and repetitive fetch quests. While some appreciate the campy dialogue and the nostalgic feel reminiscent of old-school RPGs, others find the narrative uninspiring and poorly executed, often overshadowed by tedious gameplay mechanics. Overall, the story serves as a backdrop for the gameplay rather than a compelling driving force, leading to mixed feelings about its engagement and replay value.
“Great storyline, turn-based game.”
“The main story line is great, and the thousands of side quests you can do are the cherry on top.”
“A delightful time-sink, with a surprisingly entertaining story.”
“The story is bland and fighting is boring.”
“The graphics are okay, the writing is straight up done by someone with an elementary school vocabulary and mentality, the combat is horribly unbalanced, the quests are really dull and the story is bland and terrible.”
“The problem is that it is a very old style of game design where the quests are only fetch or kill quests, the story is largely irrelevant and the reasons given for side quests don't significantly tie in with that main quest line.”
- gameplay47 mentions
- 26 % positive mentions
- 68 % neutral mentions
- 6 % negative mentions
The gameplay is generally solid and enjoyable, featuring smooth mechanics and a variety of combat options, though it can be slow and repetitive, often relying on fetch quests and extensive travel. While the PC version offers a better experience than the mobile counterpart, some players find the gameplay to be grindy with limited character development and shallow mechanics. Overall, the game provides a decent amount of content, but the execution of certain gameplay elements may deter some players.
“Smooth gameplay for the PC version without a doubt, no lag.”
“Gameplay is solid if a bit slow at times, and I really like the cheeky humor.”
“A small fantastic game, great gameplay, fun battles, fun running around, full of action with witty bits as well.”
“The largest downside is the game's focus on gameplay over character development and story.”
“Many gameplay mechanics are not very well implemented and I would imagine most people will quickly gravitate to the few major talents that help more in combat.”
“The gameplay outside of combat is rather non-diverse and quickly devolves into fetch quests, kill quests, and go to this place and activate a widget.”
- graphics44 mentions
- 25 % positive mentions
- 64 % neutral mentions
- 11 % negative mentions
The graphics of the game have received mixed reviews, with many players noting a retro aesthetic reminiscent of classic titles like Diablo I and II, which some find charming while others consider it outdated and unappealing. While certain elements, such as the art style and atmosphere, are praised for their dark fantasy vibe, overall quality is described as mediocre, with some animations and UI graphics lacking polish. Players appreciate the nostalgic feel but express disappointment in the graphics not meeting modern standards, often comparing them unfavorably to contemporary releases.
“The dark art style fits the game's atmosphere very well.”
“The graphics are retro, but I didn't mind them.”
“The graphics out of combat have a nice unique gothic Diablo 1/2-like look.”
“The old-school design wore off quickly, and it left an absurdly generic plot, lots of repetitive fighting, lots and lots and lots of backtracking, all wrapped up in unappealing graphics and music (for a modern game, at least).”
“They have been upgraded from the mobile version of the game and I guess they are adequate, but given this is a 2020 release and the graphics remind me of Divine Divinity which is 20 years old, that's hardly a ringing endorsement.”
“The graphics feel like something out of an old flash game.”
- grinding36 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is a mixed bag; while some players find it tedious and repetitive, especially in the early stages and during quest completion, others appreciate the sense of progression and rewards it offers. Many reviews highlight that grinding is essential for acquiring gold, experience, and better gear, but it can become frustrating and time-consuming, particularly when facing high enemy health or when quests feel pointless. Overall, the experience of grinding varies significantly among players, with some enjoying the challenge while others feel it detracts from the overall enjoyment of the game.
“Just by killing all the brutals you can already hit the requirement for infernum difficulty (73), but just going there is quite tedious and boring.”
“The 'brutal mazes' achievement requires an excessive and ridiculous amount of grinding.”
“That loot screen and its tediously slow animations take up more of my time than the actual fights at this point.”
- humor27 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, with some players enjoying the witty NPC dialogue and dark humor, while others find it inconsistent and lacking depth. Many appreciate the meta-humor and clever references, though some criticize the writing for being awkward or cringe-worthy. Overall, the humor adds an enjoyable layer to the gameplay, but its effectiveness varies among players.
“The NPCs and their lines are the real gems, with fourth wall-breaking humor and Skyrim references (there's literally an enemy in-game called Adventure Killer).”
“The story has a dark humor to it that just made me totally fall in love.”
“However, they made a pretty good loot box joke which absolutely threw me out of my chair from laughing.”
- monetization18 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The monetization aspect of the game has received mixed reviews, with players noting that the PC version is a paid title without microtransactions or ads, offering a more balanced experience compared to the free mobile version, which relies on optional ads for bonuses. However, some users feel the PC version is a cash grab, lacking end-game content and featuring a grindy progression system. Overall, while the absence of microtransactions is appreciated, concerns about the game's value and depth persist.
“All microtransactions have been removed, and crafting of potions and other items has been shortened to help the player out even more, as well as give them a bit of a bonus for buying and supporting the devs.”
“The Steam version is paid content, around $10 or $5 when on sale, and has no advertisements nor microtransactions.”
“There are absolutely no microtransactions in this version and not that much grinding either, which is commonly expected in mobile games.”
“This was a cash grab port of an old version of the game, no end game and an old version of the skill tree.”
“The PC version just seems like a cash grab to screw over people who do not know any better.”
“Full of ads and slow progress.”
- music13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The music in the game receives mixed reviews, with some players finding it immersive and well-suited to the dark themes, while others criticize it as repetitive and uninspiring, leading them to mute it in favor of external soundtracks. Overall, while a few appreciate the music as a highlight, many consider it subpar and not up to modern standards, often overshadowed by other gameplay elements.
“I enjoyed the world and the dark themes with the music, which makes it immersive.”
“The music is surprisingly well done, so there's that.”
“Music seems well fitting and appropriate, but it wasn't amazing tier.”
“I found the music to be repetitive and very hit-or-miss, so I muted it, went to YouTube, and turned on the Diablo I soundtrack and other random dungeon music from ambient artists and D&D channels.”
“The old-school design wore off quickly, and it left an absurdly generic plot, lots of repetitive fighting, lots and lots and lots of backtracking, all wrapped up in unappealing graphics and music (for a modern game, at least).”
“The music loop is pretty uninspiring for a fantasy game.”
- atmosphere11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The game's atmosphere is generally praised for its dark art style and immersive background sounds, reminiscent of classic titles like Diablo. However, some players feel that certain design choices detract from the overall experience, leading to a flat atmosphere that undermines the intended dark fantasy theme. Despite these criticisms, many appreciate the unique blend of humor and darkness in the quests, contributing to a fun, albeit occasionally jarring, atmosphere.
“I've been looking for a game outside of the Diablo franchise that captures the atmosphere of Diablo I, and this is definitely one such game.”
“The background sound is quite nice and atmospheric.”
“The dark art style fits the game's atmosphere very well.”
“This results in a game with a very flat atmosphere where the 'vampire' content is just something to say.”
“The game kills its own atmosphere by putting stuff in there that would better be left out.”
“Quests tend to have a lot of in-jokes which makes for an odd but not necessarily bad contrast with the dark tone and atmosphere of the game.”
- stability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Overall, the game's stability is mixed; while some players report a largely bug-free experience, others encounter frequent crashes, screen freezes, and quest failures, indicating poor optimization and significant stability issues.
“Overall, the game was considerably bug-free.”
“I experienced very few issues during my playthrough, which made for a smooth gaming experience.”
“The stability of the game allowed me to immerse myself fully without worrying about crashes or glitches.”
“This game is so bad that it's buggy; when players get stuck, there's a suicide button that rips your game money out because you're stuck on it.”
“Simple game, reasonable story and cliché, easy to play and a lot of fun; however, the game crashes a lot, and the screen freezes several times, causing you to restart the game. It's very poorly optimized, likely due to the fact that it was made in mobile format.”
“Buggy, slow, boring in my opinion.”
- replayability3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
Players find "Vampire's Fall: Origins" to have significant replayability, especially for fans of open-world RPGs, due to its engaging quests and entertaining meta-humor. Even after completing the main and side quests, the game offers enough content and enjoyment to encourage multiple playthroughs.
“For an old game, it has lots of entertainment value and replay value.”
“I recommend Vampire's Fall: Origins to open-world RPG fans looking for a casual game with some good meta-humor and potential replayability.”
“I've completed the main quests and all the side quests I found (I could have missed one or two).”
“Replay value: I've completed the main quests and all the side quests I found (I could have missed one or two).”
“For an old game, it has lots of entertainment value and replay value to it.”
- emotional2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The emotional aspect of the game is largely criticized, with reviewers noting a lack of engaging storytelling and character development, which diminishes the overall emotional impact. Additionally, the poor graphics and sound design contribute to a disconnection from the game's narrative and characters.
- optimization2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game's optimization is inconsistent; while some players report a smooth experience with no issues on PC, others experience frequent crashes and screen freezes, suggesting that the mobile format may have negatively impacted performance.
“I saw vampires fall and thought, why not? To my surprise, the game was rather good—a solid port from phone to PC, with no issues in turn-based gameplay, graphics, or optimization.”
“Simple game, reasonable story and cliché, easy to play and a lot of fun; however, the game crashes a lot, the screen freezes several times causing you to restart the game. Very poorly optimized, it must be due to the fact that it was made in mobile format.”
“The game has potential, but the optimization is a major issue. Frequent lag and frame drops make it frustrating to play, especially during intense moments.”
“While the gameplay is enjoyable, the optimization leaves much to be desired. I've experienced numerous bugs and performance issues that detract from the overall experience.”
- character development1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers note that the game prioritizes gameplay over character development and narrative, leading to a lack of depth in character arcs and emotional engagement.
“The largest downside is the game's focus on gameplay over character development and story.”