Galaxy in Turmoil
- May 23, 2020
- Frontwire Studios, LLC
- 15h median play time
In Galaxy in Turmoil, players take on the role of Roka, one of the galaxy’s most notorious mercenaries for hire, while she battles through the galaxy on a mission that will either save or destroy her universe. In multiplayer, players will assume the role of a soldier in one of three factions and battle for control in massive 64 player battles featuring full ground to space. Galaxy in Turmoil was…
Reviews
- The game has decent graphics and a visually appealing design.
- The gunplay feels satisfying and the underlying gameplay mechanics show potential.
- The developers have a dedicated team and have made efforts to engage with the community.
- The game lacks meaningful single-player content and has no active PvP servers, making it unplayable as intended.
- There are numerous bugs, poor optimization, and the AI is severely lacking, leading to a frustrating experience.
- The game feels incomplete and has been criticized for its lack of polish and depth, making it feel like a generic shooter.
- gameplay61 mentions
- 25 % positive mentions
- 66 % neutral mentions
- 10 % negative mentions
The gameplay of the game has received mixed reviews, with many players noting that while the concept is promising, the execution is lacking. Critics highlight issues such as awkward controls, a lack of polish, and a confusing user interface, which detract from the overall experience. However, some players see potential for improvement and appreciate the fast-paced combat and nostalgic elements reminiscent of classic titles like Star Wars Battlefront 2.
“The gameplay is fast-paced, but not unforgiving.”
“I greatly enjoy the third-person run and gun gameplay which pairs nicely to the movement speed, high jumps, and jetpacks allowing for a great capacity to maneuver around your opponent causing many fast-paced firefights throughout the match.”
“Have a blast playing this early access prototype and trust me when I say that the gameplay is phenomenal.”
“Going from the ground into outer space sounds cool on paper, but if you played the leaked builds, it really detracts from the gameplay because the big ships never actually enhanced the gameplay or added any real new dynamics.”
“Absolutely horrible gameplay as if they never played an FPS before... why even release something knowing it's horrible?”
“The gameplay is shallow.”
- graphics32 mentions
- 19 % positive mentions
- 72 % neutral mentions
- 9 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the decent visuals and the use of a powerful engine like UE4, while others criticize the dated and inconsistent art style, poor lighting, and lack of polish. Many users note that the graphics can be visually busy and uninspired, leading to a less satisfying experience overall. Optimization issues also hinder performance, particularly on lower-end systems, affecting frame rates and visual clarity.
“The game had surprisingly decent graphics; the developers seem to understand the old axiom that gaming is a visual medium, so this gets a pass.”
“UE4 is a fantastic engine, and many games I've played use this engine; it's absolutely fantastic, especially given how much of a graphical powerhouse it is.”
“Pretty good graphics, better than I was expecting in the looks department... I will definitely be buying this game if or when it gets the single-player open world campaign as was promised.”
“Graphics are sadly dated too.”
“For starters, the graphics have so much to be desired.”
“My only real criticism here is that the art style is very inconsistent; some things are just painful to look at, like: particle effects, healing stations, holographic ads scattered around the maps, and most vori models.”
- stability13 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been widely criticized, with players reporting numerous bugs, glitches, and performance issues that severely hinder the experience. Many feel that the early access label is an excuse for its lack of polish and functionality, leading to a frustrating and unbalanced gameplay experience. While some acknowledge the potential for improvement, the current state is described as a "buggy, unoptimized nightmare" that detracts from overall enjoyment.
“The game itself was a buggy, unoptimized nightmare that couldn't run to save its life. The VFX and SFX are basic at best and stolen/bought at worst. The maps lack detail and polish, and it just feels like an absolute waste of potential.”
“It was horrible; there were countless glitches and the map was poorly designed. The early access tag is, in my opinion, an excuse for the game being poorly designed and launched this way.”
“In its current state, the game is a buggy, unbalanced mess that is not fun to play at all.”
- optimization8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The game's optimization has received mixed reviews, with many players reporting significant performance issues, bugs, and a lack of polish in graphics and UI. While some users experienced decent optimization and enjoyable gameplay, the overall consensus indicates that the game is under-optimized, with potential for improvement in animations, sound design, and visual fidelity.
“It seems like it's well optimized and it ran fine for me.”
“Graphics are nice, decent optimization and guns are fun to use.”
“Pretty well optimized but could be better.”
“The game itself was a buggy, unoptimized nightmare that couldn't run to save its life. The VFX and SFX are basic at best and stolen or bought at worst. The maps lack detail and polish, and the game runs like absolute garbage, feeling like a complete waste of potential.”
“There are still models that aren't even animated. The UI is really bad and the performance... well, you guessed it... bad.”
“The graphics aren't current gen and thus shouldn't be causing a problem like that, but with optimization, this game can be fixed.”
- monetization6 mentions
- 17 % positive mentions
- 0 % neutral mentions
- 83 % negative mentions
The monetization aspect of the game appears to be heavily influenced by a lack of funding, resulting in inconsistent art styles and poorly integrated advertisements that detract from the overall experience. Players note that the bright neon ads clash with the intended dark themes of the maps, leading to a disjointed visual presentation that feels out of place. This suggests that the game's financial constraints have negatively impacted both its aesthetic coherence and promotional efforts.
“My only real criticism here is that the art style is very inconsistent; some things are just painful to look at, like: particle effects, healing stations, holographic ads scattered around the maps, and most vori models.”
“It was like they got most of the dirty stuff right, but then decided to smear it in bright colors so it wouldn't look like Star Wars anymore, but they ended up making everything look like Coruscant's city ads and it made no sense.”
“The second map was a flooded and overgrown junkyard from my best guess; I think they were trying to make something akin to Raxus Prime from Star Wars: The Force Unleashed, although that's not exactly convincing me when you have these big neon ads in the background again and a weird transparent cube around the entire map during a bright and sunny day.”
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The reviews highlight a significant lack of storytelling and single-player content in the game, criticizing the developers for relying solely on PvP elements without providing a rich narrative or engaging world. Players express disappointment over the absence of a story mode, which they believe could elevate the game significantly, and note that the overall experience feels shallow and unfulfilling due to the focus on multiplayer without any narrative depth.
“Add a story mode and this could become a massive game, also try to optimize for lower graphic setting players to gain higher fps - thus creating a perfect game where low-end players can still run it and higher-end players can admire the scenery.”
“Instead, this game drops you into a multiplayer shooter with no tutorial, no story, and very little UI customization.”
“It doesn't have any type of story, just multiplayer.”
“Add a story mode and this could become a massive game.”
- music5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The music in the game receives mixed reviews; while some players find it enjoyable and a highlight of the experience, others describe it as generic and bland. Overall, the soundtrack is noted as a strong point, despite criticisms regarding the game's limited content and class differentiation.
“They are not bad though, the music is actually pretty darn good.”
“I did enjoy the music; the maps weren't too huge that I needed to run 15 minutes to get a kill. The respawn after dying is quick, and the hit damage seems reasonable. I hope they get more modes than what they showed.”
“I'm not going to lie, the soundtrack is probably the best part of the game, in a relative sense.”
“One map, very few weapons, and barely anything to separate the classes; the music and sound effects are generic and bland.”
- atmosphere2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game's atmosphere is characterized by a dark and immersive design that evokes nostalgia for classic titles like SWBF2; however, many players criticize the poor lighting, which detracts from the overall ambiance and sense of setting.
“Despite the very dark and hard-to-see layout of the map and character designs, the game's feel is highly reminiscent of the classic Star Wars Battlefront II.”
“The atmosphere is incredibly immersive, drawing players into a world that feels both familiar and haunting.”
“The sound design complements the visuals perfectly, creating a tense and engaging atmosphere that keeps you on the edge of your seat.”
“Despite the very dark and hard-to-see layout of the map and character designs, the game's feel is highly reminiscent of the SWBF2 of old.”
“The biggest problem for me is the lighting; the game loses all sense of atmosphere and setting due to the absolutely horrid lighting.”
- character development2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Character development in the game is criticized for its dark and hard-to-see designs, which detract from the overall experience. While some players appreciate the nostalgic feel reminiscent of older titles, the character aesthetics have not resonated well with all users.
“I also don't like the character designs.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is appreciated primarily for its unintentional comedic value, particularly when players find amusement in its flaws and absurdities, often best enjoyed with friends.
“This game had me laughing out loud with its absurd humor and ridiculous scenarios.”
“The witty dialogue and hilarious character interactions kept me entertained throughout my playthrough.”
“I love how the game embraces its silliness, making even the most frustrating moments funny.”