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SCP: 5K Game Cover

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"SCP: 5K, still in early development, is a horror game where players assume the role of FBI agents from the UIU investigating a disturbance at the SCP Foundation's Area-12. After being ambushed and trapped, players must navigate through a facility creating weaponized hybrid anomalies to prevent their release and uncover the truth behind the sudden change in agenda. Anomalies currently included are SCP-096, SCP-173, and SCP-049."

SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
+11

80%
Audience ScoreBased on 8,319 reviews
story176 positive mentions
stability459 negative mentions

  • The game has excellent gunplay and weapon mechanics, providing a satisfying shooting experience.
  • The graphics and atmosphere are impressive, creating an immersive horror experience.
  • The developers are actively updating the game and responding to community feedback, showing dedication to improvement.
  • The game is still in alpha and suffers from numerous bugs and performance issues, making it frustrating to play.
  • Level design can be confusing and tedious, often requiring excessive backtracking and leading to aimless wandering.
  • There is a lack of checkpoints, meaning players must restart entire chapters upon dying, which can be demoralizing.
  • story
    965 mentions Positive Neutral Negative

    The story aspect of "SCP: 5K" has received mixed reviews, with many players noting its potential but also highlighting significant shortcomings. While the game is based on the intriguing SCP-5000 narrative, players feel that the current implementation lacks depth, coherence, and engaging storytelling, often reducing missions to repetitive tasks without sufficient context or character development. The absence of checkpoints and a clear narrative structure has led to frustration, particularly in longer missions, but there is optimism for future updates to expand the story and improve gameplay elements.

    • “The story and lore told through the logs and the visual storytelling is also really good.”
    • “The depth of the lore and story building is there and awesome if you want to take the time to find it and unravel the story, or if you just want to kill things you just keep going.”
    • “The game is a tactical shooter based on the story of SCP-5000, where the foundation becomes the bad guys and wages war on humanity, and you play as the GOC, a branch of the UN dedicated to the supernatural.”
    • “The story is laughable; knife to win, don't bother with guns.”
    • “The missions have no story, no dialogue, and no explanation of where you are or what is happening.”
    • “The story for area 12 gives practically no advice, no quest markers, and little context yet based on the gameplay that seems like the right move.”
  • gameplay
    790 mentions Positive Neutral Negative

    The gameplay of "SCP: 5K" has received mixed reviews, with many praising its immersive gun mechanics and tactical elements reminiscent of popular shooters like "Ready or Not" and "Escape from Tarkov." However, players have noted issues such as repetitive objectives, bugs, and a lack of content, leading to a gameplay experience that can feel shallow and unpolished. While the potential for a compelling horror experience is evident, the game currently struggles with performance and design inconsistencies, leaving players hopeful for future updates to enhance the overall experience.

    • “I'm genuinely impressed by the gameplay, the combat, and the kind of SCPs and enemies in this game. It really fits well with the whole tactical gameplay loop.”
    • “The attention to detail, the creation of a tense atmosphere, the gunplay and customization, and the enemy and level design are all extremely well thought out and executed perfectly to create a great balance in gameplay.”
    • “Gameplay in 'SCP: 5K' combines tactical FPS elements with survival horror mechanics, requiring players to use strategy, teamwork, and resource management to survive.”
    • “Repetitive fetch missions of 'find code' or 'go to x' with no mini map, just a chore that artificially extends gameplay.”
    • “The gameplay overall is very confusing, with very few things to interact with at all and no hints on where to go.”
    • “The gameplay loop is incredibly boring and that almost seems unfixable.”
  • graphics
    529 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim, with many users praising their stunning quality, smooth animations, and immersive atmosphere. While the visuals are often described as top-tier and comparable to AAA titles, some players have noted occasional graphical glitches and performance issues, particularly in high-stress scenarios. Overall, the game's graphics are seen as a significant strength, contributing to an engaging gameplay experience, despite being in early access.

    • “The graphics are really good and the gun physics are amazing!”
    • “The graphics and mechanics are neat but when an enemy runs up on me and I just die for no apparent reason, it dampens my urge to play it again.”
    • “The graphics are stunning, good weapon selections (could add more though).”
    • “I'm a fan of the SCP universe, but while this game has potential, it needs reworked graphics because without upscaling technology, the game looks really blurry.”
    • “Despite having 20+ staff members on their Discord for the studio, it's pretty damn disappointing; even the graphics are pretty bad for what they advertise.”
    • “I liked the game at first, but now it's just plain boring. I've run through the 3 main missions and the Arctic mission about 30 times now, but since the new update, it is completely unplayable because of the lag and the stuttering. I've got a good PC and good Wi-Fi, but I still struggle to get 10 fps out of the game even on the lowest graphic settings.”
  • stability
    464 mentions Positive Neutral Negative

    The game's stability is a significant concern, as it is currently in alpha and plagued by numerous bugs and glitches that can disrupt gameplay. While some players find the experience enjoyable despite these issues, many report game-breaking errors, performance problems, and frequent crashes, making it difficult to recommend in its current state. Overall, while the game shows potential, it requires substantial improvements to its stability before it can be considered fully playable.

    • “Fun game, wish there were more missions though, but overall a fun game with little to no glitches or bugs.”
    • “+ Optimization isn't too bad, I am running a GTX 1070 Ti at 1440p on high settings, runs great.”
    • “Good graphics, runs great.”
    • “The game is buggy and feels like shit to play.”
    • “Game is a buggy mess with not a lot of content for the price point; if it didn't add anything and just fixed what it has, you have about a 6-hour game to play.”
    • “The game is currently very buggy, has many issues.”
  • optimization
    266 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including frequent stuttering, frame drops, and crashes, even on high-end hardware. While some users have experienced smooth gameplay under certain conditions, the overall consensus indicates that the game requires substantial optimization improvements to enhance stability and performance across various systems. Many players recommend waiting for further updates before fully engaging with the game due to its current state.

    • “As for the performance, I am running this on a CPU: AMD 7600X GPU: AMD 7900XT, with ultra on everything, no upscalers, and achieve around 180 FPS constant and lows down to 90 FPS. The game is well optimized.”
    • “It is extremely optimized (file size is maybe double what it should be, but the game runs, boots up, and loads things absurdly smoothly).”
    • “With splendid graphics, reasonable optimization, and butter-smooth gun animations in addition to the overall genre of SCP, I look forward to continue to support this game in its development in the future, and will stay tuned to any future changes and updates.”
    • “This game is poorly optimized, to the point where it's hard to say if there's even an attempt at that at all.”
    • “The game is simply terribly made, barely operational, poorly optimized, and lacks basic functionality.”
    • “The performance is horrible, not an understatement.”
  • atmosphere
    203 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and chilling qualities, effectively capturing the eerie essence of the SCP universe. Players appreciate the attention to detail in environmental design, sound, and lighting, which contribute to a tense and engaging experience, especially during cooperative gameplay. However, some critiques mention that the atmosphere can occasionally feel undermined by gameplay mechanics or bugs, suggesting room for improvement as the game continues to develop.

    • “The atmosphere is suffused with an unsettling tension, aided by the dim lighting, eerie ambient sounds, and the palpable feeling that danger lurks around every corner.”
    • “The attention to detail in recreating the SCP foundation's facilities, the anomalies themselves, and the atmosphere is remarkable.”
    • “The atmosphere is moody, creepy, and at times utterly terrifying.”
    • “I pushed the info button near the start and laughed and called out that there is no way they'd be able to pull off an atmosphere of 'paranoia'.”
    • “Without proper sound design, the eerie atmosphere falls flat.”
    • “All the promises and 'atmosphere' but nothing to show for it.”
  • grinding
    78 mentions Positive Neutral Negative

    The reviews overwhelmingly highlight that the game's grinding mechanics are excessively tedious, requiring players to invest significant time and effort without clear direction or enjoyment. Many players express frustration with repetitive puzzles, backtracking, and a lack of checkpoints, which detracts from the overall experience. While some acknowledge the game's potential and improvements, the current state is often described as a grind that diminishes fun and engagement.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Every hallway starts to blend together, every room starts to look the same, and running around these places is really tedious.”
    • “The constant backtracking and item-fetching is tedious and frustrating.”
    • “Genuinely don't understand why somebody would take a game with this much potential and hide all the fun content behind the most tedious tasks ever that drain you of even wanting to play the game by the time you get to the fun stuff.”
  • humor
    72 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players frequently highlighting the amusing bugs and glitches that occur during gameplay, often leading to hilarious moments, especially when playing with friends. The developers have infused the game with a playful sense of humor, evident in quirky item descriptions and funny in-game scenarios, which enhance the overall experience. While the game has its share of bugs, many players find these to be entertaining rather than detrimental, contributing to a fun and chaotic atmosphere.

    • “The game is in alpha and it's almost as hilarious as Lethal Company.”
    • “This is a funny horror game; as scary as it is, it's really fun. My friend and I couldn't stop screaming and laughing.”
    • “The game has a bunch of funny memes written in the weapon descriptions and in the loading screen tips like 'if you're dying, consider getting good' or 'verigud lol' as one of the weapon descriptions.”
    • “Putting two enemies immediately in the room after the platforming section is neither funny nor clever; it just feels like a cheap shot.”
    • “The attempts at humor often fall flat, making the game feel more frustrating than entertaining.”
    • “The jokes seem forced and out of place, detracting from the overall experience rather than enhancing it.”
  • replayability
    58 mentions Positive Neutral Negative

    Overall, the game's replayability is a significant concern among reviewers, with many noting that it currently lacks depth and variety, primarily due to limited maps and predictable enemy placements. While some players find enjoyment in multiplayer sessions and the potential for future updates, the consensus is that without procedural generation or additional content, replay value remains low. Many hope for improvements and community support to enhance replayability in future updates.

    • “I believe the whole game takes about 4-5 hours to beat, if you even reach the end, but there's a lot of replayability.”
    • “The game, even in its unfinished state, is definitely replayable, especially with a few friends, given how different each playthrough can go.”
    • “Great game with incredible replayability.”
    • “Replayability isn't really there.”
    • “I don't see any replayability without a procedural system.”
    • “You can complete the game in one singular playthrough with staggering lack of replayability.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the soundtrack for enhancing the atmosphere and horror elements, while others criticize the lack of music and ambient sound, which detracts from the overall experience. Many players feel that the absence of a consistent musical backdrop makes gameplay feel monotonous and less immersive, highlighting a need for more variety and sound design. Overall, while there are standout moments in the music, the general consensus is that the game would benefit significantly from a more robust audio experience.

    • “The soundtrack composers did a good job.”
    • “There are segments in the game that are enhanced by the accompanying music to create a fitting atmosphere.”
    • “I love the intro when the game is starting, the scenes in it and most of all the music with the sirens in it adds a sense of doom.”
    • “The lack of a traditional soundtrack emphasizes the game’s horror elements, as silence becomes a tool to instill fear.”
    • “In a game with basically no music or ambient sound in 90% of areas, that's a huge issue.”
    • “A lack of music and voice acting is evident in the title.”
  • monetization
    21 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn mixed reviews, with many users expressing concerns about the prevalence of microtransactions and labeling the game as a potential cash grab. While some acknowledge that the game has potential and is not a complete scam, others feel misled by its early access status and lack of content, suggesting that it relies too heavily on in-game purchases without delivering a fully developed experience. Overall, players are wary of the monetization strategy, fearing it may detract from the game's value and enjoyment.

    • “If in-game purchases come to this game, I'm gonna be broke.”
    • “Microtransactions - in-game purchases.”
    • “No advertisement or merchandise purchase necessary.”
    • “It's unfortunately barebones and feels like a cash grab.”
    • “This smacks of a cash grab.”
    • “This release is a total cash grab and a huge scam if you have seen their trailer and videos about this game.”
  • emotional
    11 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting moments of heartbreak and frustration, often describing their experience as a tumultuous love-hate relationship. The game's narrative, particularly the quest to reunite a character with their family, resonates strongly, evoking feelings of sadness and nostalgia, while technical issues and gameplay mechanics contribute to a sense of emotional turmoil. Overall, the emotional impact is significant, with many players indicating they would willingly endure the emotional challenges again.

    • “Dying and starting over was actually heartbreaking.”
    • “11/10 would cry again.”
    • “Early access but at its core this game is the heartwarming story of a man on a quest to reunite Dave and his family.”

Buy SCP: 5K

5h Median play time
11h Average play time
2-7h Spent by most gamers
*Based on 35 analyzed playthroughs

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