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"SCP: 5K, still in early development, is a horror game where players assume the role of FBI agents from the UIU investigating a disturbance at the SCP Foundation's Area-12. After being ambushed and trapped, players must navigate through a facility creating weaponized hybrid anomalies to prevent their release and uncover the truth behind the sudden change in agenda. Anomalies currently included are SCP-096, SCP-173, and SCP-049."

SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
SCP: 5K screenshot
+16
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80%
Audience ScoreBased on 9,396 reviews
story232 positive mentions
stability529 negative mentions

  • The game features excellent gunplay and realistic weapon mechanics, making combat feel satisfying and immersive.
  • The atmosphere is well-crafted, with a mix of horror and tension that keeps players engaged throughout the gameplay.
  • The developers are actively updating the game, showing dedication to improving the experience and adding new content.
  • The game is still in alpha, leading to numerous bugs and glitches that can disrupt gameplay, such as falling through the map or getting stuck.
  • Some levels lack clear direction and can feel tedious, with players often running in circles trying to find objectives.
  • The AI behavior can be inconsistent, with enemies sometimes being overly aggressive or failing to react appropriately to player actions.
  • story
    1,159 mentions Positive Neutral Negative

    The game's story has received mixed feedback, with many players expressing disappointment over its lack of depth and clarity. While some appreciate the atmospheric elements and the potential for engaging narratives based on the SCP lore, others criticize the missions for being overly linear and repetitive, often feeling like mere fetch quests with minimal context. Overall, players are hopeful for future updates that will expand the story and introduce more varied content, as the current offerings are seen as insufficient for a fully immersive experience.

    • “The story is interesting and has a clear sense of inspiration.”
    • “The game's story, both terrifying and intriguing.”
    • “The campaign mission really takes you through a whole experience, very fun.”
    • “The story is also nonsensical and seems to be there just to force the need for the player to shoot at things.”
    • “The missions are very monotonous and linear.”
    • “The game is still pretty buggy, as should be expected of a game in early access, but still expect to go through the floor, have objectives bug out and missions not start properly, this is especially true for ghosts of the south gate, the most recent mission.”
  • gameplay
    887 mentions Positive Neutral Negative

    The gameplay of "SCP: 5K" is characterized by its immersive tactical shooter mechanics, featuring satisfying gunplay and a blend of horror elements that enhance the overall experience. While many players praise the realistic weapon handling and atmospheric design, criticisms arise regarding repetitive gameplay, confusing navigation, and various bugs that detract from the experience. Overall, the game shows significant potential but requires further refinement and content expansion to fully realize its vision.

    • “Absolutely satisfying gunplay and gore mechanics.”
    • “Overall, very smooth gameplay, and the guns feel amazingly powerful.”
    • “The gameplay, especially the gunplay/feel, is one of the best I've ever experienced in the shooter genre.”
    • “This is an extremely strong starting point, but the solo experience is a painful slog through fast deaths, punishing ammo mechanics, and confusing navigation.”
    • “The gameplay overall is very confusing, with very few things to interact at all and no hints on where to go.”
    • “The game isn't cohesive, the updates are erratic in nature, the bugs are game-breaking, and there isn't a single feature, creature, map, or mechanic that I can't sit here and go on a 3-hour rant about.”
  • graphics
    581 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning visuals and immersive atmosphere, with many players noting the impressive detail in environments, character models, and weapon animations. However, some users have reported issues such as frame drops, graphical glitches, and performance inconsistencies, particularly in high-stress scenarios or with large enemy spawns. Overall, while the graphics are a standout feature, the game is still in alpha and requires further optimization and refinement.

    • “The graphics are stunning, good weapon selections (could add more though).”
    • “The graphics are incredible and I've seen people complaining about that being the main focus of the devs rather than the gameplay or adding new SCPs.”
    • “The graphics, animations, weapons, and customization are top-notch and clearly the most polished aspects of the game.”
    • “The models for the enemies, weapons, and anomalies are fantastic, but the whole game has a thick grainy filter over it that smears when looking around quickly or even watching a holographic sight bob up and down, making things even harder to see than they already are in confined, low-light environments.”
    • “I'm a fan of the SCP universe, but while this game has potential, it needs reworked graphics because without upscaling technology the game looks really blurry.”
    • “Despite having 20+ staff members on their Discord for the studio, it's pretty damn disappointing; even the graphics are pretty bad for what they advertise.”
  • stability
    535 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous players reporting frequent crashes, freezes, and various glitches that can disrupt gameplay. Many reviews highlight that while the game shows potential and is enjoyable, its current state is riddled with bugs typical of early access titles, making it often unplayable or frustrating. Overall, players recommend waiting for further updates and fixes before fully engaging with the game.

    • “Fun game, wish more missions though, but overall fun game with little to no glitches or bugs.”
    • “+ Optimization isn't too bad, I am running a GTX 1070 Ti at 1440p at high, runs great.”
    • “Good graphics, runs great.”
    • “The game is still extremely buggy, rough in most areas.”
    • “Game is a buggy mess with not a lot of content for the price point; if it didn't add anything and just fixed what it has, you have about a 6-hour game to play.”
    • “The game has a lot of crashes and glitches even though it only has 1 map and I haven't seen any EU servers like the game from 22 February and made no progress; like tbh the game is really fun but if they fix all that, that would be great.”
  • optimization
    284 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with many players reporting significant performance issues, including frame drops, stuttering, and crashes, particularly in certain areas or during intense gameplay. While some users noted that the game runs well on high-end systems, others experienced severe lag even on decent hardware, indicating that optimization remains a critical area for improvement as the game is still in alpha. Overall, while there are glimpses of solid performance, the consensus is that the game requires substantial optimization to enhance the player experience.

    • “Great game, well optimized and good FPS.”
    • “Hard to believe the game is in alpha; great graphics, good performance, exceptional quality in most aspects, and a great amount of story and content available.”
    • “The optimization is pretty good, especially as the game is in early access; optics are a bit scuffed but it's not a big deal, would recommend.”
    • “Overall, the performance was subpar, and the controls felt janky.”
    • “The performance was just too terrible to enjoy in any way.”
    • “The game is simply terribly made, barely operational, poorly optimized, and lacks basic functionality.”
  • atmosphere
    245 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its chilling and immersive qualities, effectively capturing the eerie essence of the SCP universe. Players appreciate the attention to detail in environmental design, soundscapes, and the tension created through gameplay mechanics, which enhance the horror experience. However, some critiques mention that certain areas feel bland or empty, detracting from the overall immersion, while others highlight the need for more varied content to maintain engagement.

    • “The atmosphere is suffused with an unsettling tension, aided by the dim lighting, eerie ambient sounds, and the palpable feeling that danger lurks around every corner.”
    • “The atmosphere here is impeccable, and the guns and bullet penetration are both top notch!”
    • “The game excels in capturing the tense and terrifying atmosphere of the SCP universe.”
    • “Detracting heavily from the atmosphere the game is trying to make as you end up getting bored while retreading ground.”
    • “Good graphics and audio are present, but these only create an atmosphere that the game itself lets down.”
    • “All the promises and 'atmosphere' but nothing to show for it.”
  • grinding
    93 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for its tedious and repetitive nature, with players expressing frustration over excessive backtracking, monotonous fetch quests, and poorly designed puzzles that detract from the overall experience. Many reviews highlight the lack of checkpoints, leading to prolonged and frustrating gameplay, especially after failures. While some players appreciate the gunplay and atmosphere, the overwhelming sentiment is that the game feels more like a grind than an engaging experience, often requiring significant patience to progress.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “This game fails in most categories, the only positives are good gunplay and a pretty environment, which you’ll spend ages aimlessly running through with no tension, urgency, or sense of direction. Even those are far outweighed by the constant monotonous tasks like 'go grab this key all the way over there and come back' and 'head for this location where there’s literally nothing but a keypad that opens a door that lets you run for a while until you reach the next keypad that opens the door that lets you run for a while' - unfathomably boring, empty, easy, and tedious.”
    • “The constant backtracking and item-fetching is tedious and frustrating.”
    • “Genuinely don't understand why somebody would take a game with this much potential and hide all the fun content behind the most tedious tasks ever that drain you of even wanting to play the game by the time you get to the fun stuff.”
  • humor
    81 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players frequently highlighting the hilarious moments that arise from both intentional design and unexpected bugs. Many reviews mention the comedic value of jump scares, funny glitches, and the absurdity of certain gameplay situations, particularly when playing with friends. Overall, the game successfully blends horror and humor, creating a fun and entertaining experience, especially in multiplayer settings.

    • “The new south gate Antarctica overhaul is so hilariously unbalanced that you cannot hope to beat it unless you have 4 actual Navy SEALs in the chat.”
    • “This is a funny horror game; as scary as it is, it's really fun. My friend and I would not stop screaming and laughing.”
    • “The game has a bunch of funny memes written in the weapon descriptions and in the loading screen tips like 'if you're dying, consider getting good' or 'verigud lol' as one of the weapon descriptions.”
    • “Putting two enemies immediately in the room after the platforming section is neither funny nor clever; it just feels like a cheap shot.”
    • “The attempts at humor often fall flat, making the game feel more frustrating than entertaining.”
    • “The jokes seem forced and out of place, detracting from the overall experience rather than enhancing it.”
  • replayability
    63 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its potential for varied experiences, especially in multiplayer modes, while others criticize the lack of content and repetitive gameplay. Many reviewers express a desire for procedural generation and additional game modes to enhance replay value, noting that the current state offers limited replayability due to static maps and predictable enemy placements. Overall, while there are enjoyable elements, significant improvements are needed to make the game truly replayable.

    • “One of the best horror games ever, the replayability is off the charts.”
    • “Also a surprising amount of replayability, lots of fun to be had in multiplayer PvP, wave defense, campaign replays, and other game modes.”
    • “The fact that there are already several game modes is a nice touch, as it gives the game replayability after you finish the 'main' mission.”
    • “Although the gameplay is solid, what's holding the game back is the lack of content, and that it's not very replayable (playing the same linear maps while fighting the same enemies with guns that barely differ from each other each run).”
    • “I don't see any replayability without a procedural system.”
    • “Anyway, as the game is now I honestly can't recommend it just because at best it's 3-5 hours of fun for a $25 price tag with zero replayability since there are no unlocks and the missions don't really change aside from item placements.”
  • music
    38 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the soundtrack for enhancing the atmosphere and horror elements, while others criticize the lack of music and ambient sound in many areas, which detracts from the overall experience. Players express a desire for more variety in sound design and music to create a more immersive environment, as well as specific requests for creepier tracks to heighten tension. Overall, while some aspects of the music are well-received, the consensus indicates a significant need for improvement in this area.

    • “The soundtrack composers did a good job.”
    • “There are segments in the game that are enhanced by the accompanying music to create a fitting atmosphere.”
    • “I love the intro when the game is starting, the scenes in it and most of all the music with the sirens in it adds a sense of doom.”
    • “The lack of a traditional soundtrack emphasizes the game’s horror elements, as silence becomes a tool to instill fear.”
    • “In a game with basically no music or ambient sound in 90% of areas, that's a huge issue.”
    • “A lack of music and voice acting is evident in the title.”
  • monetization
    23 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with many players feeling it leans towards a cash grab despite the game's potential and enjoyable gameplay. While some appreciate the absence of aggressive microtransactions, others express disappointment over the game's perceived lack of content and misleading advertising, suggesting that it may not justify its price or early access status. Overall, players are divided on whether the game is a genuine effort or merely an exploitation of the SCP brand for profit.

    • “Microtransactions - in-game purchases.”
    • “If in-game purchases come to this game, I'm going to be broke.”
    • “No advertisement or merchandise purchase necessary.”
    • “It's unfortunately barebones and feels like a cash grab.”
    • “This smacks of a cash grab.”
    • “This release is a total cash grab and a huge scam if you have seen their trailer and videos about this game.”
  • emotional
    12 mentions Positive Neutral Negative

    The emotional aspect of the game is a mixed bag, eliciting strong feelings of heartbreak and trauma from players, particularly through themes of loss and despair. While some players found the experience deeply moving, describing it as both "horrible and incredible," others noted frustrating gameplay mechanics that detracted from the emotional impact. Overall, the game successfully evokes a sense of impending doom and a poignant narrative, despite some technical issues that can disrupt immersion.

    • “Dying and starting over was actually heartbreaking.”
    • “I truly have no words for how horrible and incredible it made me feel at the exact same time.”
    • “It was heartbreaking to witness the unraveling of our once formidable group, now trapped in a nightmarish descent.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is noted for its impressive designs, although some users feel that the overall execution lacks depth, with missions and environments appearing somewhat disjointed and simplistic.

    • “The character designs are incredibly well-made.”
    • “The character development is rich and engaging, making each character feel unique and memorable.”
    • “The depth of character backstories adds a significant layer to the overall narrative.”
    • “At the time, it was one mission, one environment, and besides the map and character design, it looked nothing short of a Unity hodgepodge.”
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5h Median play time
11h Average play time
3-7h Spent by most gamers
*Based on 38 analyzed playthroughs
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