SCP: 5K Game Cover
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EARLY DEVELOPMENT (ALPHA)We still have a long road ahead and more exciting content planned! Subscribe to our Socials, visit our website, or join our Discord community for more info and updates about the development of the project. About the GameThe SCP Foundation has gone dark. Disturbing intel from one of the many Foundation sites, Area-12, a biological research and specialized containment faci…

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 4,903 reviews
story98 positive mentions
stability258 negative mentions
  • story564 mentions

    The game's story is currently limited, featuring only one main mission and a secondary one, both of which are criticized for their lack of depth and narrative engagement. Players express frustration over the absence of checkpoints, leading to repetitive gameplay and loss of progress after lengthy sessions, while some appreciate the atmospheric elements and potential for future content. Overall, while the foundation of an intriguing SCP narrative exists, it requires significant expansion and refinement to fully realize its potential.

    • “The game's storytelling and progression mechanics leave much to be desired, but the narrative, while compelling, may prove somewhat perplexing due to the missions' execution, contributing to the atmospheric nature of the game that requires a certain level of navigation and understanding.”
    • “Its atmospheric design, engaging gameplay, and captivating storyline make it a must-play for horror enthusiasts who enjoy psychological scares.”
    • “The game has a mysterious and intriguing story that unfolds through missions, documents, audio logs, and environmental clues.”
    • “The story missions that have been made so far feel underwhelming, mostly a checklist of opening doors and solving basic puzzles.”
    • “The game barely works and frequently breaks, the missions take hours to complete with no checkpoints, so most of the time you just lose all of your progress after playing the mission for a prolonged period of time.”
    • “The missions have no story, no dialogue, and no explanation of where you are or what is happening.”
  • gameplay461 mentions

    The gameplay of SCP: 5K has received mixed reviews, with many praising its solid gun mechanics and immersive atmosphere, reminiscent of tactical shooters like Ready or Not and Escape from Tarkov. However, players have noted significant issues such as repetitive objectives, bugs, crashes, and a lack of content variety, which detracts from the overall experience. While the game shows potential, especially for fans of the SCP lore, it currently feels incomplete and requires further development to enhance gameplay depth and stability.

    • “Great gameplay, no performance issues on my end (3070ti, AMD Ryzen 7 5800x 8-core processor) and especially enjoyable if you already like the SCP lore.”
    • “The gunplay, mechanics, ballistics, graphics, and NPCs are all amazing.”
    • “The gameplay is solid and fluid; gunplay and movement feels like you're playing Tarkov but still has its own simplistic design.”
    • “The gameplay revolves around searching rooms that look identical for a key or a button, which sometimes you can press early but doesn't do anything e.g. we turned on a switch early, but had to go back 3 steps later to turn it off then on again as the game hadn't counted it as being on.”
    • “This has so much potential but the bugs in the gameplay and mechanics make it extremely unbearable to play.”
    • “The biggest problem might be that the gameplay loop is incredibly boring and that almost seems unfixable.”
  • graphics319 mentions

    The graphics of the game have received a mixed but generally positive reception, with many players praising their high quality, realism, and attention to detail. However, some users have reported performance issues, including frame drops and crashes, particularly on higher settings, indicating that optimization is still needed. Overall, while the visuals are often highlighted as a standout feature, there are concerns about stability and the need for further improvements as the game continues to develop.

    • “The graphics are very realistic and look great; the game runs well at custom ultra settings.”
    • “The visuals are just beautiful, with stunning graphics and smooth gameplay.”
    • “Incredible graphics and animations, making the game visually impressive and immersive.”
    • “The update did not help with the hit to graphics; I run a 3070 and i9 with a metric ton of RAM, but it's only passable at medium settings. High causes the game to run at about 13 fps.”
    • “The graphics are solid, but the models seem a little bland, and the movement animations look pretty rough at the moment.”
    • “Do not buy at the moment; it runs very poorly, no matter the graphics settings, and it tends to reset your graphics options all the time right back to ultra.”
  • stability260 mentions

    The game's stability is a significant concern, with numerous users reporting a wide range of bugs, glitches, and performance issues that often render it unplayable. While many acknowledge that these problems are typical for an alpha title, the frequency and severity of the issues—such as crashes, lag, and broken mechanics—have led to frustration among players. Despite its potential, the current state of the game is described as a "buggy mess," with many recommending waiting for further updates before purchasing.

    • “Fun game, wish there were more missions though, but overall a fun game with little to no glitches or bugs.”
    • “+ Optimization isn't too bad, I am running a GTX 1070 Ti at 1440p on high settings, and it runs great.”
    • “The game is buggy and feels like shit to play.”
    • “Too many bugs and glitches, terrible performance + crashes almost every time, can't recommend it in this state.”
    • “This game is a web of glitches, plagued by bugs, and struggles to breathe any life into the promising concept.”
  • optimization172 mentions

    The optimization of the game has received mixed feedback, with many players reporting significant performance issues, including inconsistent frame rates, crashes, and bugs, particularly in certain areas of the map. While some users have experienced smooth gameplay on high-end systems, others with mid-range or lower-end hardware struggle with severe lag and stuttering. Overall, there is a consensus that the game requires substantial optimization and polish to enhance the player experience, especially given its current alpha state.

    • “Okay, I get that this game is in alpha, but it is so optimized.”
    • “Very beautiful graphics and a very stable, optimized game.”
    • “With splendid graphics, reasonable optimization, and butter-smooth gun animations in addition to the overall genre of SCP, I look forward to continue to support this game in its development in the future, and will stay tuned to any future changes and updates.”
    • “The performance was just too terrible to enjoy in any way.”
    • “It's evident that the game was released prematurely, lacking the necessary polish and optimization to provide a smooth and enjoyable experience.”
    • “The game is simply terribly made, barely operational, poorly optimized, and lacks basic functionality.”
  • atmosphere130 mentions

    The atmosphere of the game is widely praised for its immersive and chilling qualities, effectively enhancing the tension and horror elements throughout gameplay. Players appreciate the detailed environmental design, soundscapes, and lighting that contribute to a sense of dread and isolation, making it particularly engaging for fans of the horror genre. However, some reviews note that the atmosphere can occasionally feel lacking or inconsistent, especially in quieter moments or during certain gameplay segments.

    • “The atmosphere is suffused with an unsettling tension, aided by the dim lighting, eerie ambient sounds, and the palpable feeling that danger lurks around every corner.”
    • “Incredible gunplay and atmosphere.”
    • “The atmosphere is moody, creepy, and at times utterly terrifying.”
    • “It's too quiet without enough atmosphere.”
    • “All the promises and 'atmosphere' but nothing to show for it.”
    • “I understand this is made by an indie team but it kinda gives off a unity free-asset atmosphere.”
  • replayability38 mentions

    The game's replayability is currently a significant concern among players, with many noting a lack of content, limited maps, and minimal variation in gameplay. While some express hope for future updates, such as procedural generation and community-created content, the consensus is that the game feels incomplete and offers only a few hours of entertainment without substantial replay value. Overall, players suggest waiting for further development before investing, as the current state does not support a robust replay experience.

    • “Replayability: SCP 5K offers tremendous replay value.”
    • “Fantastic tactical horror shooter with amazing potential and replayability, especially once modders start releasing their SCP stories to the world.”
    • “The fact that there are already several game modes is a nice touch, as it gives the game replayability after you finish the 'main' mission.”
    • “The game is lacking in replayability and the maps are really bland.”
    • “Unfortunately, there are only 2 maps for now and a few others which are playable but in early stages of development.”
    • “I cannot recommend this game if you're looking for a replayable experience while you wait for updates.”
  • humor36 mentions

    The humor in this game is a standout feature, with players praising its hilarious animations, funny bugs, and witty in-game text, such as weapon descriptions and loading screen tips. Many reviews highlight the joy of playing with friends, where moments of accidental friendly fire and absurd enemy designs lead to uncontrollable laughter. Overall, the game's lighthearted approach and clever humor contribute significantly to its appeal, making it a fun experience despite its alpha status.

    • “The animations in this game are absolutely hilarious too.”
    • “This game had us laughing nonstop and pissing ourselves.”
    • “The game has a bunch of funny memes written in the weapon descriptions and in the loading screen tips like 'if you're dying, consider getting good' or 'verigud lol' as one of the weapon descriptions.”
  • grinding35 mentions

    Players frequently describe the grinding aspect of the game as tedious and frustrating, with long levels, limited checkpoints, and challenging puzzles that often feel more like chores than engaging gameplay. Many reviewers express that the lack of guidance and the need to manage resources contribute to a slow and laborious experience, making it feel like a grind rather than fun. While some enjoy the challenge with friends, the overall sentiment leans towards the need for improvements to reduce the grind and enhance enjoyment.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Had I not been there, I assume that there would have been long, wasted tedious hours of wandering around in the dark in big empty rooms, trying to 'work out' what the f***ing game wants us to do now.”
    • “Limited ammo in a tactical shooter, levels take too long to complete (3+ hours), tedious chore-like level design, no checkpoints.”
    • “This is very tedious, no checkpoints + if you die solo, you get spawned right next to the enemy with nothing but a no-attachment starter pistol that takes half a magazine to kill one of the first enemies you fight.”
  • music22 mentions

    The music in the game has received mixed reviews, with many players noting a significant lack of background music and sound cues, which detracts from the overall atmosphere and immersion. While some appreciate the existing soundtrack and its ability to evoke a sense of doom, others criticize the minimalistic approach, suggesting that more diverse and scenario-based music is needed to enhance gameplay and tension. Overall, players express a desire for improved sound design to better support the game's horror elements.

    • “I love the intro when the game is starting, the scenes in it and most of all the music with the sirens in it adds a sense of doom.”
    • “Great game, great soundtrack, great visuals and great horror 10/10.”
    • “Soundtrack, ambiance and gunplay are insanely good, just wish it had full controller support!”
    • “The game also desperately needs music and more sound cues.”
    • “Music is proven to almost not exist, and if it did, it didn't capture the feeling of being trapped in a facility filled with highly dangerous, world-ending SCPs.”
    • “In a game with basically no music or ambient sound in 90% of areas, that's a huge issue.”
  • monetization12 mentions

    The monetization aspect of the game has received mixed reviews, with some players expressing concerns about potential in-game purchases leading to excessive spending. While some appreciate the focus on gameplay rather than exploiting the SCP brand for profit, others criticize the game as a cash grab, feeling misled by its marketing and early access status. Overall, there are significant concerns about the game's value and the integrity of its monetization strategy.

    • “If in-game purchases come to this game, I'm going to be broke.”
    • “Check it out, no advertisements or merchandise purchases necessary.”
    • “If in-game purchases come to this game, I'm gonna be broke.”
    • “I saw in the discussion threads that some people called this an asset flip and cash grab.”
    • “This release is a total cash grab and a huge scam if you have seen their trailer and videos about this game.”
  • emotional10 mentions

    The emotional aspect of the game elicits a strong response from players, with many expressing a mix of frustration and heartwarming sentiment. While some find the experience to be deeply moving, particularly in the context of the protagonist's quest, others are hindered by gameplay issues that detract from immersion, leading to feelings of confusion and annoyance. Overall, the game evokes a range of emotions, from tears to mental trauma, highlighting its potential for impactful storytelling despite technical flaws.

    • “11/10 would cry again.”
    • “10/10 would get emotional damage and mental trauma again.”
    • “Early access but at its core this game is the heartwarming story of a man on a quest to reunite Dave and his family.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
8hAverage play time
2-6hSpent by most gamers
*Based on 23 analyzed playthroughs

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