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Interstellar Marines is a tactical sci-fi First Person Simulator, inspired by movies like Aliens and games like Half-Life. It offers singleplayer and co-op/PvP gameplay, with dynamic environments and non-scripted AI. The game aims to evolve the FPS genre with its blend of sci-fi, role-playing, and military realism.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

54%
Audience ScoreBased on 5,704 reviews
story144 positive mentions
optimization33 negative mentions
  • The game has a great atmosphere and sound design, creating a tense and immersive experience.
  • Gunplay mechanics are solid, with satisfying weapon feedback and realistic movement.
  • The game has potential and could be enjoyable with friends in co-op mode.
  • The game has been in early access since 2013 with little to no significant updates or content additions.
  • The player base is nearly non-existent, making multiplayer and co-op experiences difficult to find.
  • The game feels incomplete, with only a few missions and limited enemy types, leading to repetitive gameplay.
  • story828 mentions

    The game's story aspect is currently minimal, featuring only two main campaign missions and a few shorter challenges, which many players find lacking in depth and variety. While the missions are described as atmospheric and occasionally intense, they primarily revolve around combat training against AI robots, with little narrative context or character development. Players express disappointment over the absence of a robust single-player campaign and a cohesive storyline, highlighting the game's potential that remains largely unfulfilled due to its focus on multiplayer and co-op modes instead of a rich narrative experience.

    • “The missions are pretty dull, as I mentioned, chasing robots and killing them or collecting 'keycards'.”
    • “The ambiance for this mission was completely spot on in my book, and left me on edge throughout the entire playthrough.”
    • “The co-op mode is repetitive with only a small handful of mission types being replayed in a small handful of environments.”
    • “There are only 3 missions in the game, and one of them is just a tutorial. The lack of content is disappointing.”
    • “The game has no story mode since it was launched, leaving players with a hollow experience.”
    • “Despite the potential, the game currently offers a disjointed experience with minimal story and repetitive missions.”
  • gameplay801 mentions

    The gameplay of "Interstellar Marines" has received mixed reviews, with many players praising its immersive atmosphere, solid shooting mechanics, and tactical elements. However, criticisms highlight a lack of content, outdated mechanics, and limited gameplay variety, leading to a repetitive experience. While the game shows potential with its unique features and environmental dynamics, many feel it remains in a state of early access without significant updates or improvements.

    • “The gameplay is engaging and there is always something to do.”
    • “The gameplay is fun, guns feel satisfying, and the graphics aren't bad; rest assured if you love Arma or Insurgency, you will have fun playing this with friends.”
    • “The gameplay is some of the most immersive and thrilling I've ever seen; the sound and level design are great, and there really are no flaws to the game, other than the lack of content and player base.”
    • “Now, it is just an empty shell, with old gameplay mechanics that aren't relevant in today's gaming scene.”
    • “No actual campaign, only robots sprinting towards the player with no real tactical gameplay.”
    • “The gameplay of this game isn’t really anything more than what you would get out of another FPS.”
  • graphics553 mentions

    The graphics of the game have received mixed reviews, with many praising their realism, atmospheric effects, and overall aesthetic appeal, particularly for an indie title. However, some players noted that the graphics feel dated compared to current standards, with issues like low resolution, limited graphical options, and performance problems on lower-end systems. Despite these criticisms, the visuals are often described as stunning and immersive, contributing significantly to the game's atmosphere and gameplay experience.

    • “The graphics are amazing and the gameplay is rewarding and fun.”
    • “The graphics look amazing for an indie title.”
    • “The overall graphics so far are not top of the line of course, but the lighting effects definitely are.”
    • “The graphics themselves are heavily reliant on bloom and cheap lighting and shadowing tricks.”
    • “The graphics are already dated and the lighting was impressive at first... but guess what!”
    • “This so-called game is still a tech demo with graphics comparable to Doom 3 in terms of visual quality yet the graphics still lag at 1080p inexplicably on powerful desktop PCs.”
  • atmosphere272 mentions

    The atmosphere of the game is widely praised for its immersive and tense qualities, with many players highlighting the effective use of sound design, dynamic lighting, and environmental details that create a unique and engaging experience. Reviewers note that the game successfully combines elements of horror and tactical gameplay, often evoking feelings of suspense and fear, particularly in darker settings. Despite being in early access, the game's atmospheric depth and potential for further development have left a strong impression on players, making it a standout in the tactical shooter genre.

    • “I can't find anything that comes even close to what this game offers by means of atmospheric, engaging, well-grounded, edge-of-your-seat action.”
    • “The atmosphere is the strongest piece of the game.”
    • “The atmosphere is amazing and it looks stunning.”
    • “I don't think there are words for how upsetting it is to see this rough gem unfinished. The atmosphere, difficulty, and planned features were all incredible and basically set the bar for tactical shooters for me, and almost nothing compares to even this unfinished buggy early access release, which is a terrible shame.”
    • “The atmosphere and overall presentation of this game is amazing, but unfortunately updates are so infrequent and the updates themselves usually contain a trivial amount of new content.”
    • “Despite its current simplicity, the dark atmosphere and ability to shoot out lights to make it even darker is an unusual factor in the multiplayer FPS genre, which tend to have reasonably lit dark places or else supply night vision.”
  • optimization139 mentions

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including low frame rates and lag, particularly on mid-tier systems. While some updates have improved performance and reduced bugs, many users still find the game poorly optimized overall, especially on lower-end hardware. Developers are reportedly focusing on optimization in future updates, but as of now, the game struggles with consistent performance across various setups.

    • “The new Unity engine upgrade has fixed many long-standing bugs, allowed for some great new rendering effects, and has massively improved performance.”
    • “Optimization: great for an early access but I did have a crash at one point.”
    • “The graphics and engine run smoothly and work great, and new cool effects and features are added every update.”
    • “The game is not optimized, as I have a NVIDIA GeForce GTX 970 (a decent mid-tier card) and the game barely achieves 60 fps when running at 4:3 resolutions (640 x 480) on low settings!”
    • “With this in mind, this game is very poorly optimized and runs at a persistent 15-20 frames for me with very choppy movement, which further takes away from my experience.”
    • “The performance of the game is pretty unacceptable, with some maps running at 20 frames per second regardless of graphics options.”
  • stability122 mentions

    The stability of the game has been a significant concern among users, with many reporting a variety of bugs and glitches that detract from the overall experience. While some players find the game relatively playable and enjoyable despite its early access status, others express frustration over persistent issues and a lack of substantial updates over the years. Overall, the game is seen as unfinished, with a mix of minor to severe stability problems that need addressing before it can be fully recommended.

    • “The gameplay was great, atmosphere, controls; it wasn't all that buggy for an early access.”
    • “This game is quite bug free and glitch free. In my entire month of owning the game, I've only encountered one bug.”
    • “Still some performance optimizations planned apparently, although it works excellent on my NVIDIA GTX 760 card running under Linux, and for an early access game, it seems to be relatively bug free.”
    • “I don't think there are words for how upsetting it is to see this rough gem unfinished. The atmosphere, difficulty, and planned features were all incredible and basically set the bar for tactical shooters for me, and almost nothing compares to even this unfinished, buggy early access release, which is a terrible shame.”
    • “The devs haven't delivered most of what they are promising and the game is far from being fun. I can't play more than 15 minutes; I just can't bear how buggy and unstable it is.”
    • “This game is very buggy on top of that. It has a realy fun multiplayer and co-op missions, and it has its flaws and glitches, but the core gameplay is good and fun to play.”
  • monetization34 mentions

    The monetization aspect of the game has been heavily criticized, with many users labeling it as a "cash grab" due to its lack of updates and unfinished state since its early access launch. Players express disappointment over deceptive advertising and the absence of promised features, suggesting that the game should have been free-to-play instead of charging for an incomplete product. Overall, the sentiment is that the game prioritizes profit over quality, leaving many feeling misled and unsatisfied with their purchase.

    • “It has a fun and unique co-op experience, fun PvP, skins (no microtransactions), single-player missions, multiple types of missions.”
    • “You probably waste more money on microtransactions in mobile games speeding up your damn restaurant or something anyway.”
    • “Clearly a cash grab; don't trust these people, and I'm surprised Valve is still letting them sell this!”
    • “It was a total cash grab, and you are not getting a game.”
    • “Overall, not worth the purchase whatsoever unless you're interested in funding yet another early access cash grab.”
  • music31 mentions

    The music aspect of the game has received mixed reviews, with some players appreciating the immersive environmental sounds and occasional soundtrack, while others criticize the lack of consistent music and find it detracts from the experience. Some highlight the effective use of ambient sounds to create suspense, while others express disappointment over the absence of a promised soundtrack. Overall, the game's sound design is noted for enhancing the atmosphere, but the music itself is often seen as lacking or underwhelming.

    • “A luscious and vibrant soundtrack; despite being in early access, there are some beautiful pieces here.”
    • “The music and sounds are good - hearing bullets flying near and around you creates an extremely intense experience.”
    • “Buy this game just to get its music.”
    • “No music, just thudding footsteps and space ambience.”
    • “The devs bit off more than they could chew; they didn't even include the soundtrack despite it being advertised in the supporter bundle.”
    • “The music is supposed to be ominous, but it's just annoying after a while.”
  • replayability25 mentions

    The game's replayability is a mixed bag, with some players enjoying hundreds of hours of fun through multiplayer and varied mission completion methods, while others criticize its limited content and lack of replay value, especially in its early access state. Although updates have improved the experience, many feel that the game still lacks sufficient depth and variety to sustain long-term interest. Overall, it seems that while there are enjoyable aspects, significant improvements are needed to enhance replayability.

    • “There is a good amount of replayability for the game in its current state.”
    • “Hundreds of hours full of fun, 100% replayability due to live multiplayer gaming, totally recommended :-)”
    • “The missions have a lot of different ways to complete them, increasing the replayability of the game by a lot.”
    • “Yes, it is in early access, but the game is lacking replay value.”
    • “It has no replayability because of its complete emptiness.”
    • “I would like to recommend this game, but the lack of players, in-game content, and mainly low replayability forces me to choose otherwise.”
  • humor23 mentions

    The humor in the game is often described as absurd and situational, with players finding amusement in glitches, unexpected game mechanics, and the developers' ongoing early access status. Many reviews highlight moments of comedic chaos, such as characters running into walls or the absurdity of friendly fire, contributing to a lighthearted atmosphere despite the game's shortcomings. Overall, while some players express frustration, the community's camaraderie and shared laughter enhance the experience.

    • “Be careful; I think I remember one of the sections where the floor was lava or something. It's very funny if you fell in by accident or didn't know the floor could kill you.”
    • “I tried to sneak up on a robot guard, and I watched him spot me then turn and promptly run into a wall (and keep running into it) until I eventually stopped laughing at him and shot him in the back of the head.”
    • “The co-op survival angle is neat, but the game is so absurd so often that my friends and I spent more time laughing than we did being spooked.”
    • “This game has gone backwards so far since the first 2-3 builds that it's not funny.”
    • “The humor in this game falls flat and feels forced.”
    • “I expected more laughs, but the jokes are stale and unoriginal.”
  • grinding12 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, often requiring significant time investment to progress. While some appreciate the nostalgic feel and potential for fun in multiplayer, many express frustration with the pacing and the need for constant repetition in missions. Overall, the grinding experience is seen as a mixed bag, with improvements noted but still lacking in engagement.

    • “You'll need a second life for grinding.”
    • “The premise and initial impression I got were quite good, but the actual gameplay was tedious, repetitive, and poorly paced - even in co-op.”
    • “It's getting better - but it's still pretty tedious.”
  • emotional10 mentions

    The emotional aspect of the game is marked by a deep sense of disappointment and longing, as players recognize its potential and the passion behind its design, yet feel let down by a lack of meaningful updates and emotional engagement due to faceless enemies. The immersive gameplay and atmospheric audio evoke strong feelings, but the overall experience is marred by stagnation and missed opportunities, leaving players heartbroken over what could have been.

    • “Not because it is bad or empty, but because it is heartbreaking to see a game that (with what little was put into it) had passion and refinement in it every step of the way.”
    • “The gameplay is solid and responsive, frames are smooth on my PC, audio can create the greatest ambience and emotional reactions to contact and stealth I have ever felt in a game.”
    • “All in all 10/10 would cry again.”
  • character development6 mentions

    Character development in the game is largely criticized, with reviewers noting a significant lack of depth and storytelling. The character design is described as unoriginal and uninspired, contributing to an overall feeling of disappointment and disengagement from the gameplay experience.

    • “Persistent character development and skill system.”
    • “Interstellar Marines is a basic game, no story, no character development, just Halo-esque soldiers killing, for some reason, evil robots.”
    • “Unfortunately, the lack of story, lack of character development, lack of enemy or NPC variety, no plot, and overall dull environment made me stop playing after half an hour, leaving me with a sad face after I expected the next big sci-fi game.”
    • “And character design... look at those idiotic looking soldiers, supposedly the most advanced space marines of the universe.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
158hAverage play time
5-200hSpent by most gamers
*Based on 27 analyzed playthroughs

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