Fault: Elder Orb Game Cover

"Fault: Elder Orb" is a 2D side-scrolling action RPG with a focus on fast-paced combat and exploration. Players control Selene, a young girl with the power to seal away the chaos causing earthquakes in her world. With a variety of weapons and abilities, players must battle their way through hordes of enemies and challenging boss battles in order to restore peace to their world. The game also features a unique art style and a mysterious storyline full of intriguing characters.

  • PC
  • Windows
  • Cloud

Reviews

63%
Audience ScoreBased on 2,204 reviews
gameplay54 positive mentions
stability93 negative mentions
  • The game captures the nostalgia of Paragon and offers a fun gameplay experience.
  • The developers are responsive to community feedback and actively work on updates and bug fixes.
  • The item system allows for unique builds and strategies, making the game engaging.
  • The game suffers from long queue times and a small player base, making it difficult to find matches.
  • The community is often toxic, with new players facing harassment instead of support.
  • The game is still in early access, with many bugs, unbalanced characters, and a lack of tutorials or practice modes.
  • gameplay192 mentions

    The gameplay of the game is heavily reminiscent of the original Paragon, featuring familiar mechanics and a similar feel, but it suffers from various issues such as clunky controls, slow pacing, and a lack of polish. While some players appreciate the nostalgic elements and find the core gameplay enjoyable, many express frustration over bugs, balance problems, and a confusing item shop. Overall, the game shows potential but requires significant improvements to reach its full capabilities.

    • “If you remember Paragon, you will love Fault. Gorgeous graphics and smooth gameplay; I have not had any lag issues or anything like that as of yet, but I will keep playing and I'll update my review if I come across any negatives.”
    • “The gameplay is very enjoyable and I'm excited to see where this game is at launch.”
    • “Fault is a fantastic MOBA that combines beautiful mechanics with hard-hitting strategy, and it will always leave you wanting more.”
    • “The gameplay is slow, boring, and just lame.”
    • “The core gameplay mechanics being changed from the original game to fit in with traditional MOBAs was poorly done and is incomplete; they should have stuck with the card mechanic that Paragon crafted.”
    • “Only a shell of Paragon at the moment, clunky gameplay, weird/non-existent feedback sometimes, overall unpolished.”
  • graphics160 mentions

    The graphics of the game have received mixed reviews, with many players expressing disappointment over their quality and optimization. While some praise the visuals as beautiful and reminiscent of the now-defunct Paragon, others criticize them as choppy, grainy, and unpolished, often leading to performance issues like frame drops and lag. Overall, there is a consensus that significant improvements are needed to meet player expectations and enhance the gaming experience.

    • “Beautiful graphics.”
    • “I think the visuals are amazing.”
    • “Graphics are amazing.”
    • “Graphics are not optimized to say the least, frame drops etc.”
    • “The biggest problem being errors about the video card/video memory and extremely grainy graphics even on ultra.”
    • “Even on the highest settings, the graphics are terrible.”
  • stability95 mentions

    The game's stability is a significant concern, with numerous players reporting persistent bugs, glitches, and performance issues, particularly during gameplay and matchmaking. While some users acknowledge improvements over time, many still describe it as a "buggy mess" that is not yet ready for a full release. Overall, the game is in early access and is expected to have stability issues, but there is hope for future improvements as developers continue to address these problems.

    • “For now, I can only recommend Paragon enthusiasts to save their wallets until the full, bug-free release of the game.”
    • “Everyone who is expecting a finished and bug-free game is out of their mind.”
    • “This game is trash and has so many glitches. Almost 2 years and heroes still get stuck on the terrain. Horrible Paragon clone. The voices of the heroes are horrible. The bots are unresponsive and get stuck on the map, the community is so toxic and they don't even have a rank system yet.”
    • “The game is in a bad state, very buggy still and very unbalanced.”
    • “The game freezes during stun locks and group engagements (when it counts) and the classes are unbalanced as hell.”
  • optimization86 mentions

    Overall, the game's optimization is widely criticized, with many users reporting severe performance issues such as frame drops, stuttering, and crashes, particularly on lower-end systems. While some updates have improved performance slightly, significant optimization work is still needed, and many players recommend waiting for further improvements before diving in. The game's current state is described as rough, with a mix of enjoyment from gameplay overshadowed by ongoing technical problems.

    • “But for people who are thinking about getting this game now, you are going to play it in its best possible version, especially since the most recent optimization update which helped a lot.”
    • “I love the recent optimizations and balancing!”
    • “The development team is focused on making the game enjoyable for everyone and whether it's a performance, balancing, or eye-candy issue, they deliver what the community requests.”
    • “I will say the game underperforms and is still very poorly optimized, so if you have an older computer or a lower-tier one, you will have issues running the game.”
    • “The game is glitchy and bloated, very unoptimized and yet sold for real money.”
    • “The optimization is awful, and the game is incredibly slow.”
  • monetization47 mentions

    The monetization model of the game has been widely criticized as a blatant cash grab, with many reviewers expressing frustration over the combination of upfront costs and aggressive microtransactions for cosmetic items. Players feel that the game is being marketed to exploit nostalgia for Paragon rather than delivering a polished experience, leading to disappointment and calls for refunds. Overall, the sentiment is that the developers prioritize profit over quality, resulting in a negative perception of the game's financial practices.

    • “Other clones are free to play, all characters unlocked, and only in-game purchases are skin related.”
    • “The audacity of charging for a game that only functions half the time is mind-boggling to me, especially given the in-game monetization as well.”
    • “Also, their monetization is crazy (I mean, paying for skins they got as free assets feels like a rip-off).”
    • “It just seems like a cash grab.”
    • “This game has been dead since day one since it was all just a cash grab and not much effort is being put in at all.”
    • “The audacity of charging for a game that only functions half the time is mind boggling to me, especially given the in-game monetization as well.”
  • music46 mentions

    The game's music is widely criticized for its complete absence, leading to a dull and unengaging experience. Players express that the lack of background music and ambient sounds contributes to a feeling of emptiness during gameplay, making it feel awkward and lifeless. Despite some updates introducing music in the menu, the overall consensus is that the game would greatly benefit from a more immersive audio experience.

    • “Could still use music or something else; sometimes the game feels odd because of missing music.”
    • “If they were to add music, I would love to hear music in-game. For example, a theme while at the tower, different variants of music themes for the lanes, jungle, combat while in lanes, combat while in jungle, and end game music when an inhibitor is destroyed.”
    • “Just to give you an idea of how early access this is, there's absolutely no music in-game and even the sound effects are sparse.”
    • “The game also has no music despite there being a setting to turn music up and down.”
    • “Is a mess and it's uncomfortably quiet with the lack of music in the game.”
    • “There's no music, no walking sounds, blank textures, a horrible UI, and a list of bugs.”
  • story13 mentions

    The story starts strong, captivating players with its unique locations and engaging gameplay, but it quickly loses momentum, leading to a rushed final arc and unsatisfying endings. While some characters have interesting backstories, overall, the narrative feels underdeveloped and fails to maintain interest throughout the game. Many players suggest waiting for a sequel, as the current story does not deliver a fulfilling experience.

    • “The story hooks you right off the bat, and the way the gameplay is introduced is incredible.”
    • “The first third of the game is quite good, with the gameplay and freshness of everything, combined with the unique locations and interesting story, making it a great experience.”
    • “There are some minor variations on some of the heroes' abilities, and there's one original character whose story fits right in with the rest of the game's narrative, if not visual, aesthetic.”
    • “A movie with an open ending or a movie which totally missed out on a side story.”
    • “The final arc of the story and ending felt pretty rushed in my opinion, and the possible endings are some of the worst and low-effort I have seen in a game.”
    • “By about the halfway point, I was tired of the gameplay and uninterested in the story, just rushing through to the end so I could be done with the game.”
  • grinding13 mentions

    Players express frustration with the grinding aspect of the game, noting that unlocking champions and skins requires excessive effort, often feeling tedious and unbalanced. While some find enjoyment in mastering game mechanics and farming, many feel that the grind for gold and character mastery is stifling, particularly for support roles, and that the overall experience can be hindered by server issues and a lack of meaningful rewards.

    • “I simply don't feel like grinding daily against bots just to unlock some champions and a skin or avatar icon.”
    • “It took forever for me to build an item like Baleful Armor, and while I see they reworked farming heavily, gaining gold was still a pain.”
    • “You'll be farming minions for 30 minutes before you can even think of ganking or chasing people.”
  • humor11 mentions

    The humor in the game is often derived from its numerous flaws and the absurdity of its community dynamics, with players finding amusement in the game's rushed development and lack of basic features. Many reviewers highlight the irony of its overpriced nature and the presence of microtransactions, while also noting that the poor AI can lead to unintentionally funny situations. Overall, despite its shortcomings, players appreciate the comedic aspects of the game's issues and express hope for future improvements.

    • “It has its problems, but honestly I love laughing at them and I hope the developers will keep working for better.”
    • “The AI is pretty bad, but in a way that is humorous and adds a challenge.”
    • “It's just funny that most of the broken characters are all ones you have to unlock and not any of the base.”
  • replayability5 mentions

    Players express mixed feelings about the game's replayability, with some veterans encouraging others to participate in bug reporting to enhance the experience. While improvements have been noted since release, concerns about stability and the use of recycled assets may deter players from returning frequently, especially with many other polished titles available. Overall, the game's replayability is currently hindered by technical issues, despite ongoing development efforts.

    • “Alright, let me start off by congratulating the devs of Fault for really doing an amazing job on making the game more playable!”
    • “Edit: The SMS team has made great improvements since release and the game is way more playable.”
    • “I'm just glad I only lost 14 minutes of my life. I don't think I could afford to lose any more than that, with all the other titles out this month alone that are playable, a little bit of shine to them, and they don't use re-took assets from folks and then try to ask for money from the customer for them.”
    • “I really hope the devs make it more playable and less prone to freezing.”
  • emotional4 mentions

    Players express a deep emotional connection to the game, highlighting its nostalgic and wholesome qualities despite the heartbreak of its eventual shutdown. However, frustrations with gameplay issues, such as lag and confusion, have led some to abandon the genre altogether, indicating a complex mix of fondness and disappointment.

    • “I played almost every day since release to its eventual (and heartbreaking) shut-down.”
    • “I say borderline, because there's something wholesome about coming back to Paragon, truly one of the best games ever made.”
  • character development3 mentions

    Character development in the game is praised for its unique designs and the thoughtful direction taken by the developers at Strange Matter Studios, particularly under the guidance of Sylphin. The strong community involvement further enhances the character development process, suggesting a promising trajectory for the game's characters.

    • “The character designs are unique, with some standing out more than others.”
    • “The developers at Strange Matter Studios are taking our beloved game in a direction they feel is best. With Sylphin behind the wheel of character designs and SMS's massive community involvement, I personally feel they are on the right path.”
    • “The character designs are impressive and contribute significantly to the overall experience.”
    • “Character designs are unique, but some are more appealing than others.”
    • “The developers at Strange Matter Studios are taking our beloved game in a direction they believe is best, but the character development feels lacking.”
  • atmosphere1 mentions

    The atmosphere is highly praised, with many users noting it as a worthy successor to the acclaimed predecessor, effectively capturing and enhancing the original's immersive qualities.

    • “An atmosphere worthy of direct succession to the paragon game.”
    • “The atmosphere feels lifeless and uninspired, lacking the depth and immersion expected from a game of this caliber.”
    • “Despite the game's potential, the atmosphere is flat and fails to evoke any real emotion or engagement.”
    • “The world feels empty and disconnected, making it hard to get lost in the experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Fault: Elder Orb

Play time

41hMedian play time
298hAverage play time
12-500hSpent by most gamers
*Based on 9 analyzed playthroughs

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