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Crucible Beta

Crucible Beta Game Cover
43%Game Brain Score
gameplay, graphics
optimization, stability
43% User Score Based on 7,472 reviews

Platforms

PCCloudNVIDIA GeForce NOWWindows
Crucible Beta Game Cover

About

Crucible Beta is a multiplayer action game. It was developed by Relentless Studios and was released on May 20, 2020. It received neutral reviews from players.

In Crucible Beta, a team-based action shooter, players battle for survival and control in each match, adapting to planetary challenges and working together to defeat opponents, capture objectives, and take down alien creatures. Each hunter has unique abilities and weapons, and players choose their upgrades before matches, starting on a level playing field. The game's intensity depends on strategy and teamwork.

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43%
Audience ScoreBased on 7,472 reviews
gameplay347 positive mentions
optimization215 negative mentions

  • The game has a lot of potential and unique character designs that are fun to play.
  • The core gameplay loop is engaging, combining elements of MOBA and shooter mechanics.
  • The developers are responsive and actively working on updates and improvements.
  • The game suffers from poor optimization, leading to low frame rates and lag even on high-end systems.
  • There is a lack of communication tools, such as voice and text chat, making teamwork difficult.
  • Matchmaking is often unbalanced, resulting in frustrating gameplay experiences with AFK teammates.
  • gameplay
    1,197 mentions Positive Neutral Negative

    The gameplay of Crucible has received mixed reviews, with many players noting its potential but criticizing its execution. While some appreciate the unique blend of MOBA and shooter mechanics, others find the gameplay repetitive, clunky, and lacking in depth, with issues such as poor character balance and unresponsive controls. Overall, the game is seen as needing significant improvements in mechanics, optimization, and player communication to fully realize its potential.

    • “The gameplay is fun, the movement feels clean, and gunplay is pretty good.”
    • “The core gameplay is solid, it just has a few kinks to sort and creases to iron out (especially the melee), the gunplay is solid and the kits for each of the characters are well designed.”
    • “The gameplay itself is pretty fun, you've got a 4v4 mode, and 8v8, and a battle royale duos x8 (duos only, 8 teams of 2 so total of 16).”
    • “Generic characters and an ultimately boring gameplay loop just shattered any chance of this game becoming the next big thing.”
    • “The gameplay feels slow, imprecise, and unfocused.”
    • “The core gameplay loop doesn't work, leveling is pointless, and every enemy is just a bullet sponge.”
  • graphics
    563 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the beautiful art style and vibrant environments, while others criticize the overall quality as outdated and poorly optimized. Many users report performance issues, including frame rate drops and limited graphical settings, which detract from the visual experience. Overall, while the game shows potential in its aesthetics, significant improvements in optimization and detail are needed to meet modern standards.

    • “The graphics, gunplay, gameplay, and character design are fantastic.”
    • “The atmosphere and graphics are really nice.”
    • “The graphics are beautiful, and the gameplay is a lot of fun and offers a twist of different style games mashed into one.”
    • “Moving aside, the graphics are poor quality and when running this game at 1440p maxed out, textures look horrible.”
    • “The graphics are not acceptable for a 2020 release; it looks like 2016 graphics at best.”
    • “The graphics look like they are from the early PS3 era.”
  • optimization
    543 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe performance issues, including frequent frame drops and stuttering, even on high-end systems. Critics highlight that the game feels poorly optimized for both low and high settings, leading to a frustrating experience that detracts from its potential enjoyment. While some players note that there are occasional improvements, the consensus is that significant optimization work is needed to make the game playable and enjoyable for a broader audience.

    • “The game has a lot of potential, and with some performance optimization, a clean UI, and a few balance changes here and there, it will thrive!”
    • “I enjoy the game; the movement is interesting, and it almost feels like a MOBA with guns. I would love some more matchmaking and performance tweaks.”
    • “Despite my RTX 2080, I noticed frame drops at respawning, which is an optimization issue. But all in all, some balance work, more game modes, and some optimizations will definitely make this game insanely good.”
    • “The game is poorly optimized and has little to offer in terms of original content.”
    • “I got all the specs that are good for this game and it runs like streaming Ark while loading 30,000 mods with it; this game's optimization sucks.”
    • “The optimization is horrible; I have all the requirements and yet it doesn't matter if I put everything on low or high in video settings, it still looks like I am playing on potato, fps is just horrible.”
  • stability
    195 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with many players reporting numerous bugs, glitches, and performance issues that detract from the overall experience. While some users noted that the game runs smoothly on their systems, the majority described it as a "buggy mess" with significant problems such as slow matchmaking, unbalanced gameplay, and frequent crashes. Overall, the consensus is that the game is in a rough state, requiring substantial fixes and optimizations before it can be considered stable or enjoyable.

    • “The game is polished and bug free.”
    • “From my experience the game runs great.”
    • “Overall the game runs great.”
    • “Game is a buggy mess, but if it worked as intended and had more content, it'd be great.”
    • “It's not a good team game, the character designs are alright, but it was quite buggy even in just the short time I played (for some reason the game would frame stutter upon every drop pod entry).”
    • “The game stability is not that great; I crashed a good 4-5 times, had huge random FPS drops or major freezes here and there, and that's only for me, my friends had the same experience.”
  • character development
    133 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many praising the character designs as visually appealing and diverse, while others criticize them as generic or derivative. Some players appreciate the unique abilities associated with the characters, but feel that the overall gameplay and narrative lack depth and cohesion. Overall, while the character designs are often highlighted as a strong point, they are frequently overshadowed by gameplay issues and a perceived lack of meaningful character development.

    • “The character designs are nice and the environments look good, but this game needs a serious rebalancing.”
    • “The game has a decent concept, great character designs, and an interesting world.”
    • “Character designs are fun, abilities feel great once you learn how to use them.”
    • “Definitely seems like their character design was diversity first, broad appeal second, integrity and worldbuilding some distant 7th or something.”
    • “Boring character designs and godawful voice acting made it even harder to keep playing for more than a few minutes.”
    • “Every element, from the systems, to the character design, to the art style, to the enemies and world feel lifted from something else, made more generic because they didn't have any original ideas, then slapped together with a 'eh, good enough' attitude.”
  • monetization
    122 mentions Positive Neutral Negative

    The monetization model of the game has been widely criticized as a blatant cash grab, prioritizing microtransactions and a battle pass over gameplay quality and core features. While some users acknowledge that the in-game purchases are purely cosmetic and not pay-to-win, many express frustration over the game's unfinished state and the aggressive monetization strategies employed from launch. Overall, the consensus suggests that the game feels more like a poorly executed attempt to capitalize on trends rather than a polished product.

    • “Microtransactions are very fair - all cosmetic.”
    • “The monetization model is great for a free-to-play game, not pay-to-win, and not in your face (they're also pretty much giving you the first battle pass for free).”
    • “It's a free game, with an unheard of monetization plan.”
    • “It's pretty apparent this game is a soulless cash grab.”
    • “The game feels entirely like early access shoved out the door as quickly as possible with as much monetization as possible as a cash grab.”
    • “It feels like a cheap cash grab to the battle royale craze.”
  • story
    82 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for being minimal or poorly integrated, with many players noting that the focus is primarily on gameplay rather than narrative. While some appreciate the character backstories and hints of lore revealed through gameplay, others find the overall storytelling bland and unengaging, often relegated to optional story cards rather than being woven into the main experience. Overall, there is a strong desire among players for a more developed story mode to enhance their engagement with the game.

    • “I love this game, the characters are way more original than in other games and the story was pretty mysterious.”
    • “There is a deep backstory to each one that plays out while in-game through voiceovers between the characters.”
    • “Characters have a lot of love put into them and more than 10 minutes of backstory being written unlike other games.”
    • “Progression was tedious, the story of the characters was uninteresting.”
    • “Little to nothing is told to you by actually playing the game, it's all in some story cards you can look for in the character customization screen.”
    • “No story to speak of, in general, and certainly no character background.”
  • grinding
    77 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and unengaging. While some appreciate the strategic elements of farming for experience and resources, the overwhelming sentiment is that the farming mechanics feel repetitive and detract from the overall enjoyment, often leading to a lack of focus on objectives and team play. Overall, the grind is seen as a significant drawback, making progression feel more like a chore than a rewarding experience.

    • “This is a good point for me, as I'm not the grindy type of player, so PvE has a secondary role here.”
    • “Efficient farming is the best way to outlevel opponents and get an edge in fights, but it’s so dreadfully boring that I can’t blame most of my teammates for screwing around instead of playing the objective.”
    • “The essence farming just seems like a really artificial solution to a problem they created in the first place: the map being too large.”
    • “It's like they successfully combined the most generic and unneeded parts of a number of other games and distilled it down to the most tedious possible option.”
  • music
    60 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its quality and character-specific themes, while others criticize it for being bland or poorly mixed. Many players appreciate the soundtrack's ability to enhance the atmosphere and character interactions, but some feel it lacks intensity and variety, leading to a less engaging experience. Overall, while there are standout moments, the music's inconsistency leaves room for improvement.

    • “The music in the game is honestly beautiful and has some epic parts to it.”
    • “The core gameplay is a ton of fun, it looks badass, and the soundtrack is killer.”
    • “Beautiful artwork and great music.”
    • “The game has boring and confusing menus, a boring generic soundtrack, and even more boring characters that have no roles.”
    • “The lack of background music in an already bland map is horrible.”
    • “The music merely exists.”
  • humor
    42 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players finding it unintentionally funny due to its numerous glitches, unbalanced characters, and the absurdity of its marketing as a finished product. While some appreciate the whimsical character designs and comedic elements, others criticize the game's overall execution, leading to laughter at its shortcomings rather than genuine enjoyment. Overall, the humor often stems from the game's flaws and the irony of its development by a major company like Amazon.

    • “I actually started laughing when I ran through the tutorial as the Soldier 76 character, because the feel of running around and shooting in the practice range has a night and day difference in game feel from his counterpart.”
    • “They have all sorts of funny little characters you can pump full of love, cotton or otherwise, and reinvigorate that childlike sense of wonder that your father beat out of you after that sixth grade baseball game defeat.”
    • “I played until I found a character I liked (Summer) and now I literally cannot stop laughing maniacally as I burn people to the ground, watching them attempt to scrape and claw their way out of my fire pit of hell.”
    • “The game feels so janky and incomplete it's not funny.”
    • “Half of it sounds like they asked my mom what a competitive gamer would say, and then they implemented her exact words and goofy impression, but it's not funny.”
    • “This is Amazon Games Studio, hahah, an unfunny joke.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed, with some players finding it fun and engaging, especially in multiplayer settings, while others criticize its limited character roster and lack of diverse game modes. Many reviewers express that the game could improve its replay value with better mechanics and more content, as current issues like lag and repetitive gameplay detract from the experience. While some see potential for replayability, others feel it falls short and lacks the depth needed to keep players returning.

    • “Fun game, lots of replay value and will be a fun game with friends.”
    • “There's the makings of a solid game here with great replayability.”
    • “It takes a third person shooter and a MOBA and combines them into a simple to understand format that is at least for me very replayable.”
    • “I think this game has a chance if changes are made, but right now it is an over-monetized alpha that does not have the replay value unless these issues are addressed.”
    • “Combine that with the small pool of characters and you're done after a few rounds of playing, because only 4 characters are playable.”
    • “In short, it is a fun game at its surface but currently lacks replayability.”
  • atmosphere
    15 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews, with some praising its outstanding graphics and immersive world that evokes nostalgia, while others criticize it for being washed out, lacking polish, and having insufficient audio elements. While certain players appreciate the competitive vibe and unique character experiences, many feel that the overall atmosphere is either boring or non-existent.

    • “The atmosphere and graphics are really nice.”
    • “The game overall plays very well, it has a good starting roster, nice game modes, and an atmospheric world.”
    • “What I do like is the atmosphere and music, both remind me of Starcraft.”
    • “There's no polish or atmosphere.”
    • “The game completely lacks any sort of atmosphere.”
    • “Generally washed out and colorless atmosphere.”
  • emotional
    12 mentions Positive Neutral Negative

    Reviews on the emotional aspect of the game are mixed, with some players expressing a lack of emotional engagement, feeling indifferent or bored, while others found joy and connection through shared experiences with the community. Despite some players shedding a tear, the overall sentiment suggests that the game fails to evoke strong emotions for many, with criticisms aimed at gameplay mechanics overshadowing any potential emotional impact.

    • “I will shed a tear for it... but that's it, only 1.”
    • “But anyway, problems with the game besides my own emotional crisis.”
    • “Killing someone gives me nothing mentally or emotionally.”
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6h Median play time
11h Average play time
3-10h Spent by most gamers
*Based on 64 analyzed playthroughs
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Frequently Asked Questions

Crucible Beta is a action game.

Crucible Beta is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 11 hours playing Crucible Beta.

Crucible Beta was released on May 20, 2020.

Crucible Beta was developed by Relentless Studios.

Crucible Beta has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Crucible Beta is a multiplayer game.

Similar games include Highguard, Predecessor, VEILED EXPERTS, Warhaven, Eternal Return and others.