Days of War Game Cover
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"Days of War is a fast-paced, competitive first-person shooter set in World War 2 with non-stop combat in 32-player multiplayer matches or offline against bots. Experience intense battles across 12 maps, including European, African, and Eastern front theaters. Customize your gameplay with the map editor and Steam Workshop support for creating and sharing custom maps."

  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

46%
Audience ScoreBased on 1,402 reviews
gameplay62 positive mentions
monetization80 negative mentions
  • The game has a nostalgic feel reminiscent of classic WWII shooters like Day of Defeat and Call of Duty.
  • The graphics and map design are visually appealing, showcasing detailed environments.
  • The developers are actively updating the game and engaging with the community for feedback.
  • The game suffers from a low player base, making it difficult to find matches.
  • There are significant performance issues, including low frame rates and optimization problems.
  • Gameplay mechanics, such as weapon balance and sound design, need substantial improvement.
  • gameplay244 mentions

    The gameplay of the game has received mixed reviews, with some players enjoying the nostalgic feel reminiscent of classic titles like Day of Defeat, while others criticize its clunky mechanics, lack of fluidity, and poor optimization. Many users highlight the fun of multiplayer modes and the potential for improvement, but express frustration over issues such as weapon balancing, map design, and the overall pace of gameplay. Overall, while there are enjoyable elements, significant refinements are needed to enhance the experience.

    • “The gameplay is very much a nostalgia trip to the original Day of Defeat; I was happy to find that jumping in and using the same tactics I used 15 years ago were still relevant.”
    • “Great game with amazing core mechanics; can't wait for all the content that is planned to be released.”
    • “The gameplay is very fast and intense.”
    • “Not to mention the jerky, weightlessness and wonky gun mechanics that make this just one of the most unenjoyable experiences I've had since lockdown, stubbing my toe at 2:00 AM, and playing this.”
    • “The gameplay is god awful, the gun mechanics are very bland and don't require any skill at all... it uses the old Day of Defeat cone spread mechanic which I'm personally not a fan of, and there's a reason no other game uses that for iron sights.”
    • “Gameplay is still the same clunky Day of Defeat clone with poor gunplay, poor map design, poor movement, poor performance, and no replayability.”
  • graphics234 mentions

    The graphics of the game receive mixed reviews, with many praising the visual quality and atmosphere, particularly those utilizing the Unreal Engine 4, while others criticize performance issues and a disparity between promotional materials and actual gameplay visuals. Some players find the graphics to be good or even stunning, while others describe them as underwhelming or outdated, especially on lower-end systems. Overall, the consensus suggests that while the graphics have potential, they are marred by optimization problems and inconsistencies.

    • “The graphics and map beauty is what drew me to it.”
    • “It has that same fast-paced heart-pounding style that Source has, only with more weapons, more sides (Russians and British depending on the map), and some really beautiful graphics.”
    • “With UE4 horsepower behind it, the graphics in the game are phenomenally detailed.”
    • “The graphics are nothing special.”
    • “The trailers may look good, but the actual in-game graphics are pretty bad, even on 'epic' settings.”
    • “The graphics are borderline bait and switch--the EA version looks considerably worse than the trailers and screenshots.”
  • optimization106 mentions

    The optimization of the game has received mixed reviews, with some players praising its performance and smooth framerates, especially for an early access title, while others report significant issues such as stuttering, low FPS, and clunky animations. Many users express hope for future improvements, acknowledging that the game is still in development and that optimization is a common challenge in early builds. Overall, while there are instances of good performance, the consensus indicates that optimization needs further attention to enhance the gameplay experience.

    • “Graphics are nice, the game is very optimized and runs fast.”
    • “I definitely see an improvement with optimization, which improves overall gameplay.”
    • “The performance is fairly impressive for a game that is this early in early access.”
    • “Dow has a ton of performance issues for a game that doesn't have amazing graphics.”
    • “Cons - bad optimization (barely reaching and falling under 50 fps with 16GB RAM, GTX 770 on everything low) this makes the game unplayable in some cases.”
    • “One major problem though is that it is horribly optimized!”
  • monetization84 mentions

    The monetization aspect of the game has been heavily criticized, with many users labeling it as a "cash grab" due to the removal of key features like aim down sights (ADS) that were initially promised. Players express frustration over the game's lack of development and support, leading to a dwindling player base and a perception that the developers are prioritizing profit over quality. Overall, the game's monetization strategy appears to alienate its audience rather than foster a loyal community.

    • “No ads while jumping”
    • “This was just another cash grab for the developers.”
    • “Overall, I consider this game a cash grab on dod:s fans and thus I refunded.”
    • “The devs are alienating their consumers by switching direction and removing modern features the game was sold with like ads and dumbing down gameplay.”
  • stability44 mentions

    The game's stability is a significant concern among players, with many reporting numerous bugs, glitches, and performance issues, including freezing and server list problems. While some users acknowledge that the game runs smoothly on certain systems and express hope for future improvements, the overall consensus is that it feels unfinished and unpolished, making it difficult to justify its price at this stage. Continuous updates and community feedback are seen as essential for enhancing stability and gameplay experience.

    • “Runs great.”
    • “People are saying it isn't stable, but I have an i5 with a GTX 960 and it runs great at 70-100 fps.”
    • “Runs great.”
    • “This game is very buggy, do not buy it.”
    • “This game is not worth the money, the game freezes a long time already and they haven't fixed it.”
    • “Keep in mind, this game is still buggy, unfinished, and unpolished.”
  • story14 mentions

    The game's story is largely criticized for its lack of a coherent narrative, with players likening it to a "no man's sky redemption story." Many feel that the developers mishandled the game's release, leaving it in alpha for too long with minimal content, although some enjoy the dynamic multiplayer missions. Overall, the absence of a strong storyline detracts from the experience, despite the fun found in gameplay elements.

    • “Alright, so this is pretty much a sad story... the devs just handled the whole thing very poorly, releasing the game in alpha for way too long with only a couple of maps.”
    • “I look forward to tons more dynamic missions in the near future.”
    • “Alright so this is pretty much a sad story... the devs just handled the whole thing very poorly, releasing the game in alpha for way too long with only a couple of maps.”
    • “No story line - yeah!”
    • “Sort of like No Man's Sky redemption story.”
  • atmosphere10 mentions

    The game's atmosphere is praised for its excellent graphics and map design, creating an engaging environment. However, many users criticize the sound design, noting that it detracts from the overall experience, with suggestions for improved in-game music to enhance the atmosphere. Overall, while there are strong visual elements, the lack of cohesive sound design leads to a perception of a dull and inconsistent atmosphere.

    • “The graphics in terms of the maps are excellent; I love the atmosphere this game has.”
    • “I'd like to see in-game music to make it more atmospheric.”
    • “The atmosphere is immersive and engaging, drawing players into the game's world.”
    • “Sound design is a horrible mess; locating enemies is weird, weapons sound the same indoors and outdoors, in tight hallways or open fields. This totally kills the atmosphere for me.”
    • “Lack of atmosphere - alright, I know this can be fixed, just add some music here and there. After all, it's EA... yeah...”
  • replayability8 mentions

    The reviews indicate that "Dod:s" lacks replayability due to its clunky mechanics, poor gunplay, and subpar map design, making it feel outdated and uninviting for players seeking a more engaging experience. Despite its long-standing presence in the genre, many recommend exploring other, more polished games for a better gameplay experience.

    • “These elements would make the gameplay refreshing and immersive, as well as replayable for players.”
    • “I would suggest seeking out other games if you want immediate fulfillment in this genre; there are a few to choose from that are in a more playable state!”
    • “Gameplay is still the same clunky dod clone with poor gunplay, poor map design, poor movement, poor performance, and no replayability.”
    • “I would say seek out other games if you want immediate fulfillment in this genre; there are a few to choose from that are in a more playable state!”
    • “Dod:s, an unloved game released 12 years ago, is still more playable.”
  • music4 mentions

    Reviewers express a desire for improved in-game music to enhance the overall atmosphere, noting its current absence as a significant shortcoming. They believe that adding music could easily remedy this issue and elevate the gaming experience.

    • “- Lack of atmosphere - alright, I know this can be fixed, just add some music here and there, after all, it's EA... yeah...”
    • “I'd like to see in-game music to make it more atmospheric.”
    • “- Lack of atmosphere - alright, I know this can be fixed, just add some music here and there, after all it's EA... yeah...”
  • grinding2 mentions

    Players express frustration with the grinding required to unlock weapons, noting that many guns are locked behind significant rank gaps, making progress feel slow and tedious.

    • “Most guns are locked behind a huge rank gap, and it takes a lot of grinding to unlock them. I'm currently rank 10 and only have 1 gun unlocked.”
    • “Most guns are locked behind a huge rank gap, and it takes a lot of grinding to unlock them. I'm currently rank 10 and only have 1 gun unlocked.”
  • humor2 mentions

    Users consistently highlight the game's humor as a standout feature, noting its effectiveness and potential to enhance the overall experience.

    • “The game is really funny and has great potential.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
13hAverage play time
3-45hSpent by most gamers
*Based on 8 analyzed playthroughs

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