Based on the extensive universe of Warhammer 40,000, Eternal Crusade will take gamers into a vicious battle between four factions of the 41st millennium in order to control a persistent world at war. Whether it is PvP (Player versus Player) or PvE (Player versus Environment) squads will have to work together and engage in massive battles and exterminate the other factions! To do so; fans can choos…
The gameplay of "Warhammer 40,000: Eternal Crusade" is characterized by a mix of squad-based combat, objective-driven missions, and a unique melee system that employs rock-paper-scissors mechanics. While many players appreciate the depth and tactical elements, they also highlight significant issues such as clunky controls, balance problems between factions, and a lack of polish that can lead to frustrating experiences. Overall, the game offers engaging mechanics and a strong thematic connection to the Warhammer universe, but it requires further refinement to reach its full potential.
“The game's core mechanics revolve around squad-based combat and objective-based gameplay, with players taking on the role of various factions from the Warhammer 40,000 universe.”
“The game's gameplay mechanics are where Warhammer 40,000: Eternal Crusade truly shines, offering a deep and engaging experience that is both challenging and rewarding.”
“The gameplay is fast-paced and challenging, with a definite skill component that comes into play during combat.”
“Dude, this game was awful. Crappy skins that cost 25 bucks, horrible gameplay where if you don't play for hours on end you will get wrecked by players who unlocked unimaginably powerful weaponry, and that's it.”
“The actual gameplay experience is the same; you go in, shoot, die, capture a point, and repeat.”
“Gameplay is laggy, poorly optimized, chock full of glitches, and has features that make no sense whatsoever.”
optimization
758 mentions Positive Neutral Negative
9%
57%
34%
The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe performance issues, including low frame rates, stuttering, and lag, even on high-end systems. While some users have noted improvements following recent patches, the consensus remains that the game is poorly optimized and often unplayable, particularly in larger battles or on specific maps. Overall, significant optimization work is still needed to enhance the gaming experience.
“The game has potential if the developers can revive the player base and work on the performance issues.”
“I like this game, it's free, it's 40k, it gives you the ability to play as your own custom marine, the game runs smoothly for me and combat is satisfying.”
“The performance has improved so I can run it in 1980 res, vs 1280 res before.”
“Not to mention, the game has long load times and constantly stutters/lags during gameplay due to poor game optimization.”
“This is probably the most unoptimized game I have ever touched.”
“The game is a terribly unbalanced battlefield clone with a 40k skin and all the optimization and balance removed.”
graphics
680 mentions Positive Neutral Negative
24%
60%
16%
The graphics of the game have received mixed reviews, with some players praising the detailed character models and environments that capture the Warhammer 40,000 aesthetic, while others criticize the visuals as outdated and poorly optimized, likening them to games from previous generations. Many users report performance issues, including low frame rates and graphical glitches, particularly on lower-end systems, which detracts from the overall experience. Despite these criticisms, some players appreciate the artistic direction and improvements made over time, suggesting that the game has potential if optimization issues are addressed.
“The game's graphics and visuals are impressive, with detailed character models and environments that capture the grim and gritty aesthetic of the Warhammer 40,000 universe.”
“The graphics are stunning and the playstyle is good.”
“The graphics are very slick and the art style is coherent.”
“I bought in early and was extremely disappointed by the graphics and lack of optimization. At the time, the best I could say is that it was playable, even if it looked like a PS1 game.”
“For a game 3-4 years old, the graphics look more like 13-14 years old.”
“The graphics are terrible even at ultra; the time-to-kill for some weapon classes is far too high, while with others it's almost instant.”
stability
311 mentions Positive Neutral Negative
2%
1%
97%
The game's stability is widely criticized, with numerous players reporting persistent bugs, glitches, and performance issues that hinder gameplay. Many reviews describe it as a "buggy mess" that feels unfinished and poorly optimized, leading to frequent crashes and frustrating experiences. While some players find enjoyment in the game despite these issues, the overall consensus is that significant improvements are needed for it to reach its potential.
“Get in, and the game runs great.”
“Currently, the game looks great and it runs great.”
“Not too buggy in terms of alpha.”
“The game is dead; when it first released I was so excited and hopeful, but as time went by the game never really improved and slowly died as the player base decreased. The game is buggy and needs a lot of work.”
“I, like many others that saw this game when it was originally advertised, had great hopes for it and desperately wanted it to succeed, but the developers just abandoned it after it wasn't as successful as it could have been, without realizing that they released it feeling unfinished and buggy.”
“The game is buggy, poorly optimized, and just plain lacks any degree of polish.”
monetization
200 mentions Positive Neutral Negative
5%
58%
37%
The monetization strategy of the game has been widely criticized as exploitative, with many players feeling it resembles a cash grab rather than a genuine effort to deliver on initial promises. Despite being sold at a premium price, the game features numerous microtransactions, often for cosmetic items, but also includes pay-to-win elements that disrupt balance and gameplay. Overall, the combination of high entry costs, aggressive monetization tactics, and unfulfilled promises has led to significant dissatisfaction among the player base.
“The only microtransactions in this game are RTC where people spend money on either cosmetics or exclusive/broken equipment.”
“There might be tons of cosmetic microtransactions, but there definitely is no pay-to-win.”
“Microtransactions are optional (mostly cosmetics and a few guns that as far as I can tell are just a skin of a mastercrafted version of said gun).”
“First selling the game totally overpriced when it was still full of bugs, then making it free to play and adding a lot of in-app purchases, and then shutting down the game.”
“The game is just not worth it. I said before, give it 6 months; hell, it's already dead. The free-to-play model is a last shot at a cash grab for a failing game due to the dev team being incompetent.”
“It's a 40-dollar game and still has tons of microtransactions. If it was priced at 20 bucks the way it looks, handles, and the microtransactions would be acceptable.”
story
159 mentions Positive Neutral Negative
7%
78%
15%
The game's story aspect is widely criticized for its lack of depth and engagement, with many players noting that it features no substantial narrative or campaign mode. While the Warhammer 40k universe is rich in lore, the game fails to incorporate this into its gameplay, resulting in repetitive missions and a sense of disconnection from the franchise's storytelling potential. Overall, players express disappointment over the absence of a meaningful story, which detracts from the overall experience.
“This game tells a cautionary story of what happens when a chapter of marines expects a power fantasy, but instead finds death; the game makes me happy, angry, and sometimes forces a laugh.”
“Have been a fan and player of the Warhammer 40k universe for many years, this game nails it; you feel like you're a chaos marine on a mission.”
“The game is just Space Marine's multiplayer without any of the story or depth that game had.”
“Realistically, there is no story.”
“The universe and lore is heavy on story and information, and the games almost never do any justice to the incredibly involved and diverse world of 40k.”
humor
91 mentions Positive Neutral Negative
96%
1%
3%
The humor in the game is often described as chaotic and unintentional, with players finding amusement in both the gameplay mechanics and the community interactions, particularly among the Ork faction. Many reviews highlight the game's glitches and absurdities, which contribute to a comedic experience, even as players express frustration with its shortcomings. Overall, while the humor can be entertaining, it often stems from the game's flaws and the eccentricities of its player base.
“Everyone kind of roleplays their faction and some people are just hilarious and fun to play with!”
“The game is funny, many types of battles, good graphics, many types of units, and an experience system good enough.”
“The eternal crusade community are some of the most amazing people I've met online, the most enthusiastic, most brilliantly funny, most endearing I've ever met.”
“I can't recommend this game - it's not funny and not fair play.”
“This 'game' (I use that in the loosest term possible) needs so much development it's really not funny; in fact, it's quite sad.”
“I would wait until the game is out; it is so unbalanced it's not funny.”
grinding
85 mentions Positive Neutral Negative
4%
96%
The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and frustrating, especially for free-to-play users who face significant barriers to progression without spending money. While some players appreciate the grind as a means to unlock gear and skills, others criticize it for being unbalanced and lacking meaningful rewards, leading to a repetitive and unenjoyable experience. Overall, the consensus suggests that while grinding is a core part of the game, it often detracts from the overall enjoyment, particularly for new players.
“The game is not very grindy; it's easy to get a new item every 2 games.”
“Honestly, I can't see how you can hate this game. I mean, it's Warhammer, but it's not an RTS. The customization items aren't as good as Space Marines, the guns are pretty balanced, and team play is meh. It's not all that grindy as a free-to-play version. Plus, this game is just badass; all the DLC and premium stuff is really eye candy and gives you a slightly better chance at a few better guns.”
“If you haven't played this for over 5 hours, I don't think you can really judge the game. And if you have over 50-100 hours and still hate it, I don't think you even like the game series.”
“Damn, I'm so glad I didn't spend my time farming in this game for the armor and weapon upgrades, wtf.”
“If you do not pay, you will be grinding for barely any reward.”
“The grinding for skill points is incredibly slow and unappealing due to the gameplay.”
atmosphere
50 mentions Positive Neutral Negative
52%
42%
6%
The game's atmosphere is widely praised for its strong adherence to the Warhammer 40k lore, featuring impactful sound design, immersive environments, and a gritty, dark aesthetic that resonates with fans of the franchise. Many players appreciate the detailed art style and the sense of scale in battles, particularly in large multiplayer settings, which enhance the feeling of being in a chaotic war zone. However, some critiques highlight inconsistencies in atmosphere, with a few players noting a lack of immersion in certain areas and gameplay elements that detract from the overall experience.
“The game's sound design is also well-done, with impactful sound effects and a powerful soundtrack that adds to the game's overall atmosphere.”
“The atmosphere of Warhammer 40k is so strong in this piece of work that details like fine PvP balance some people write about are really not that important or relevant.”
“The game captures the 40k atmosphere very well, from its locations to the armor and war cries; it is very faithful to the lore.”
“This game lacks atmosphere and immersion; it lacks the feel of it being 40k. For example, the environment should feature shiny cathedrals with golden skulls, and the absence of actual imperial-looking urban areas since it's an imperial world doesn't help.”
“The maps are so messy, dark, and lack atmosphere that you can barely see the enemy.”
“I do like the game; I love 40k and its atmosphere, but I will no longer recommend this game to anyone right now, personally.”
music
32 mentions Positive Neutral Negative
34%
57%
9%
The music in the game is generally well-received, with many reviewers praising its orchestral quality and alignment with the Warhammer 40,000 theme, enhancing the overall atmosphere. However, some players noted issues with sound effects overshadowing the music during gameplay and a lack of variation in the soundtrack. Overall, while the music is considered a strong point, it is sometimes marred by technical shortcomings and repetitive elements.
“The game's sound design is also well-done, with impactful sound effects and a powerful soundtrack that adds to the game's overall atmosphere.”
“The sound effects, music, and voice lines all feel very over the top for Warhammer 40,000.”
“Extremely good soundtrack, voice overs, and sounds in general.”
“Music sometimes disappears when you go back to the menu after finishing a battle.”
“I'd rather spend 3 hours playing Dark Souls than 20 minutes in-game and 2 hours watching the lobby screen and listening to mediocre ambient music.”
“The music seems inappropriate at times (there's the horror movie trumpet a lot).”
replayability
25 mentions Positive Neutral Negative
12%
76%
12%
Overall, the game's replayability is mixed; while it offers a variety of playable races and classes that can enhance the experience, many players feel that it lacks depth and longevity after initial unlocks. The community aspect and potential future updates may improve replay value, but current performance issues and repetitive gameplay detract from long-term engagement. Players suggest that significant updates and new mechanics are needed to truly enhance replayability.
“I mean a 40k 3rd person shooter where all major races are playable and even some PvE to kill the Tyranids, amazing right?”
“Alot of replayability, many classes, weapons, etc.”
“Sure it's not exactly the original concept, but they plan to work on that down the line while using the game in its finished state as a stepping stone to launch into their expansions that will only further the replayability and entertainment one can get from this game.”
“Terrible performance across computers of all types, little to no replayability after unlocking everything unless you're part of a guild, and the developers have all but given up but refuse to show it.”
“It's pretty much exactly the same as the Star Wars Battlefront that just came out, in that it has zero replay value after you quit for the first time.”
“I wouldn't expect much replayability right now.”
emotional
20 mentions Positive Neutral Negative
100%
The emotional responses to the game reflect a deep sense of attachment and disappointment among players, highlighting a mix of nostalgia and frustration. Many express heartbreak over the game's potential and the developers' struggles, with some feeling a strong emotional investment due to their long-term support. Despite moments of enjoyment, the overarching sentiment is one of longing for a more balanced and fulfilling experience, underscored by a sense of vulnerability and hope for improvement.
“It's far from perfect and its abandonment is heartbreaking but it's entertained me for 96 hours.”
“Tears welled up in his eyes when he realized what exactly was at stake.”
“As a fan, it's heartbreaking to think how good this game could be, that it should be after all this time in development.”
character development
6 mentions Positive Neutral Negative
33%
34%
33%
Character development in the game is highlighted by a unique progression system that allows players to earn experience and advancement points (AP) through matches, which can be used to unlock various upgrades and equipment. While the character design and voice acting are praised, some players feel the game falls short of its initial MMO expectations, instead resembling a team-based arena shooter with limited character development options. Overall, the game appeals to fans of the 40k universe, but may not fully satisfy those seeking deeper character progression.
“The character development in this game is unique. You play matches and after the match, you gain experience, requisition (the purple non-purchasable currency), and advancement points (AP). The AP is kind of cool; you can go to the advancements tab and there is a whole web of things to purchase with this AP, such as wargear (which gives you small buffs), different kinds of grenades, and class-related equipment (like healing grenades or different vials for the healer class that make your heals do different things, like give the guy you healed a small shield to get a chance to go to cover) or masteries for weapons (which reduce the loadout points cost for the weapons you bought the mastery for).”
“The game idea and overall map and character design is great for people who are into the 40k universe.”
“The character development in this game is unique; you play matches and after the match, you get experience, requisition (the purple non-purchasable currency), and advancement points (AP). The AP is kind of cool because you can go to the advancements tab and there is a whole web of things to purchase with this AP, such as wargear (which gives you small buffs), different kinds of grenades, and class-related equipment (like healing grenades or different vials for the healer class that make your heals do different things, like give the guy you healed a small shield to get a chance to go to cover) or masteries for weapons (all they do is make the weapons that you bought the mastery for cost less loadout points).”
“So at present, the game isn't what everyone had hoped or expected, as I believe it was originally marketed as an MMO, whereas it's presently more comparable to a drop-in team-based arena shooter (like Team Fortress 2) with progression; some character development (such as skills which reduce the cost of equipment allowing you to equip/make room for other items, trinkets, and so on).”