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About DeAnima

DeAnima is a single player tactical role playing game with medieval and historical themes. It was developed by Steelgaze Studio and was released on December 1, 2025. It received positive reviews from players.

Descend into the abyss, where every step confronts the darkness within. DeAnima is a first-person dungeon crawler that resurrects the unforgiving spirit of the original Rogue for a modern audience. Set in a sprawling, medieval dungeon steeped in dark fantasy, you embody a lone wanderer seeking the fabled Crown of Nivek. About DeAnima Classic Traditional Roguelike: Experience true permadeath, tu…

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Looking for games like DeAnima? Here are top tactical role playing recommendations with a medieval and historical focus, selected from player-similarity data — start with Golden Krone Hotel, WazHack or House of Necrosis.

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Reviews

89%Audience ScoreBased on 28 reviews
graphics3 positive mentions

  • DeAnima offers a deep and authentic traditional turn-based roguelike dungeon crawling experience in first person with a dark and immersive atmosphere.
  • The game features procedurally generated dungeons with many secrets, powerful and interesting items, and varied gameplay mechanics that keep exploration fresh and exciting.
  • It has solid controller and mouse/keyboard support, with regular developer updates and a strong community presence, making it replayable and continuously improved.
  • Some control schemes are unintuitive and lack rebindable keys, leading to frustration; features like universal cancel button behavior and adjustable text sizes are missing or could be improved.
  • Movement, attack speeds, and firing projectiles feel slow even at maximum settings, detracting from gameplay fluidity and causing players to rely on slower combat approaches.
  • Polymorph mechanics and difficulty spikes in later dungeon levels can be frustrating, with limited options for recovery or progression, resulting in some gameplay feeling unfair or punishing.
  • gameplay

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The gameplay offers a classic dungeon crawler experience with unexpected twists and hidden mechanics that keep each run fresh. However, some players find certain mechanics, like random monster transformations leading to quick deaths, frustrating and suggest improvements. Frequent developer updates continue to enhance the gameplay over time.

    • “Each run you’ll discover something unexpected - a hidden mechanic, a sudden twist in the game’s rules, and much more.”
    • “The developer regularly releases updates and adds new mechanics.”
    • “Also, eating a goblin and getting randomly transformed into a monster, just to then starve to death as said monster 60 seconds later, is a really lame "gotcha" way for a run to end and I would rework that mechanic.”
    • “Set in a sprawling, medieval dungeon, you embody a lone wanderer seeking the fabled crown of Nivek. In reality, it's a classic rogue discovery game which can be fun but not what I thought I was buying. I'm pretty disappointed in the mechanics of this 'dungeon crawler' game. I'd rate it 4/10, but if they add things to the game or change the tags, I'd give it 10/10.”
    • “Also, eating a goblin and getting randomly transformed into a monster, just to then starve to death as said monster 60 seconds later, is a really lame 'gotcha' way for a run to end and I would rework that mechanic.”
    • “Each run you’ll discover something unexpected—a hidden mechanic, a sudden twist in the game’s rules, and much more.”
  • graphics

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The graphics feature a minimalist yet effective design that reduces clutter while delivering high-quality first-person visuals. The dark, gritty dungeon aesthetic and detailed monster designs enhance the traditional roguelike experience, appealing to players seeking depth without relying on ASCII art.

    • “At first I found the dungeon graphics a little basic, but quickly came to appreciate the minimalist approach that reduces visual clutter and noise.”
    • “But it has extremely good first person graphics, and monsters that may cause nightmares.”
    • “An incredible traditional roguelike, turn-based, highly dynamic, and with the kind of depth you’d expect from a first-person ascii-style roguelike but with solid graphics.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is praised for its relaxing yet occasionally spooky vibe, enhanced by unique enemy designs and a captivating overall mood.

    • “Relaxing and with easy controls and an at times spooky atmosphere.”
    • “The atmosphere, the enemy designs, the whole vibe!”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers high replayability, with players often spending significantly more time than intended due to its engaging and immersive experience.

    • “Very replayable; I intended to get a feel for this for an hour and ended up spending half the day on it.”
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Frequently Asked Questions

DeAnima is a tactical role playing game with medieval and historical themes. Common tags for DeAnima include turn-based, first-person, demons, traditional roguelike, exploration and others.

DeAnima is available on PC and Windows.

DeAnima was released on December 1, 2025.

DeAnima was developed by Steelgaze Studio.

DeAnima has received positive reviews from players. Most players liked DeAnima for its graphics but disliked it for its gameplay.

DeAnima is a single player game.

Similar games include Golden Krone Hotel, WazHack, House of Necrosis, Unexplored, THYSIASTERY and others.