- December 1, 2025
- Steelgaze Studio
DeAnima
Platforms
About DeAnima
DeAnima is a single player tactical role playing game with horror, fantasy, mystery, medieval and others themes. It was developed by Steelgaze Studio and was released on December 1, 2025. It received positive reviews from players.
A first-person, turn-based roguelike in the spirit of Rogue and NetHack. Trapped in the Dungeon of Dread, you hunt the Crown of Nivek and face your own demons. Escape is only the beginning. How deep are you willing to go?











Games Like DeAnima
Looking for games like DeAnima? Here are top tactical role playing recommendations with a horror, fantasy, mystery, medieval, historical and dark fantasy focus, selected from player-similarity data — start with Moonring, WazHack or Delver.
Reviews
- DeAnima offers a deep and authentic traditional turn-based roguelike dungeon crawling experience in first person with a dark and immersive atmosphere.
- The game features procedurally generated dungeons with many secrets, powerful and interesting items, and varied gameplay mechanics that keep exploration fresh and exciting.
- It has solid controller and mouse/keyboard support, with regular developer updates and a strong community presence, making it replayable and continuously improved.
- Some control schemes are unintuitive and lack rebindable keys, leading to frustration; features like universal cancel button behavior and adjustable text sizes are missing or could be improved.
- Movement, attack speeds, and firing projectiles feel slow even at maximum settings, detracting from gameplay fluidity and causing players to rely on slower combat approaches.
- Polymorph mechanics and difficulty spikes in later dungeon levels can be frustrating, with limited options for recovery or progression, resulting in some gameplay feeling unfair or punishing.
gameplay
5 mentions Positive Neutral NegativeThe gameplay offers a classic dungeon crawler experience with unexpected twists and hidden mechanics that keep each run fresh. However, some players find certain mechanics, like random monster transformations leading to quick deaths, frustrating and suggest improvements. Frequent developer updates continue to enhance the gameplay over time.
“Each run you’ll discover something unexpected - a hidden mechanic, a sudden twist in the game’s rules, and much more.”
“The developer regularly releases updates and adds new mechanics.”
“Also, eating a goblin and getting randomly transformed into a monster, just to then starve to death as said monster 60 seconds later, is a really lame "gotcha" way for a run to end and I would rework that mechanic.”
“Set in a sprawling, medieval dungeon, you embody a lone wanderer seeking the fabled crown of Nivek. In reality, it's a classic rogue discovery game which can be fun but not what I thought I was buying. I'm pretty disappointed in the mechanics of this 'dungeon crawler' game. I'd rate it 4/10, but if they add things to the game or change the tags, I'd give it 10/10.”
“Also, eating a goblin and getting randomly transformed into a monster, just to then starve to death as said monster 60 seconds later, is a really lame 'gotcha' way for a run to end and I would rework that mechanic.”
“Each run you’ll discover something unexpected—a hidden mechanic, a sudden twist in the game’s rules, and much more.”
Frequently Asked Questions
DeAnima is a tactical role playing game with horror, fantasy, mystery, medieval and others themes. Common tags for DeAnima include turn-based, first-person, demons, traditional roguelike, psychological and others.
DeAnima is available on PC and Windows.
DeAnima was released on December 1, 2025.
DeAnima was developed by Steelgaze Studio.
DeAnima has received positive reviews from players. Most players liked DeAnima for its graphics but disliked it for its gameplay.
DeAnima is a single player game.
Similar games include Moonring, WazHack, Delver, Jupiter Hell, House of Necrosis and others.










