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About

Barony is a single player and multiplayer role playing game. It was developed by Turning Wheel LLC and was released on June 23, 2015. It received mostly positive reviews from critics and very positive reviews from players.

"Barony is a first-person dungeon crawler with a unique atmosphere, featuring permadeath and cryptic levels inspired by classics like Ultima Underworld. Play solo or with up to 4 players in cooperative multiplayer, selecting from 13 diverse classes and battling against supernatural forces. With roguelike elements, deep RPG systems, and a plethora of loot, Barony offers countless hours of replayability and humor, despite some bugs."

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92%
Audience ScoreBased on 11,443 reviews
gameplay319 positive mentions
grinding65 negative mentions

  • Barony offers a challenging and engaging gameplay experience, with high replayability due to diverse classes and procedurally generated levels.
  • The game features a unique blend of first-person action and classic roguelike mechanics, enhanced by humorous moments and cooperative play.
  • The atmosphere and music create an immersive experience, effectively blending retro graphics with haunting soundscapes.
  • The game suffers from significant bugs, glitches, and performance issues, particularly in multiplayer, which can disrupt gameplay.
  • Many players find the grinding aspect tedious and repetitive, detracting from overall enjoyment and meaningful progression.
  • The story is perceived as simplistic and uninspired, often overshadowed by gameplay mechanics, leading to a lack of memorable narrative.
  • gameplay
    1,131 mentions Positive Neutral Negative

    The gameplay of Barony is characterized by its challenging and punishing mechanics, requiring players to master a variety of systems, including permadeath, hunger management, and intricate item interactions. While many players appreciate the depth and replayability offered by diverse classes and procedural generation, others find certain mechanics, such as instant-death traps and the appraisal system, frustrating and detrimental to the overall experience. Overall, the game is praised for its engaging gameplay loop, especially in cooperative play, but it also presents a steep learning curve that can be off-putting for newcomers.

    • “The gameplay is challenging and fun as hell solo or in groups, and it's just a 10 out of 10 game.”
    • “The mechanics are easy to learn and hard to master, providing a rewarding experience as you delve deeper into the game.”
    • “Barony is a unique blend of first-person action and classic roguelike mechanics, offering players a challenging and often chaotic dungeon-crawling experience.”
    • “The gameplay loop remains roughly the same, and nothing changes.”
    • “The tutorial kills you repeatedly through bad direction and insufficient mechanics.”
    • “The gameplay is simple, yet exciting and it controls well.”
  • graphics
    476 mentions Positive Neutral Negative

    The graphics of the game are characterized by a simplistic, voxel-based art style that evokes nostalgia for classic dungeon crawlers, reminiscent of titles like Minecraft. While some players appreciate the charm and unique aesthetic, others criticize the visuals as dated and lacking polish, which can detract from the overall experience. Despite the mixed opinions, many agree that the graphics do not overshadow the engaging gameplay and depth of mechanics, making it a worthwhile experience for fans of the genre.

    • “I think the graphics are very unique for modern day games and I think it adds a lot of charm.”
    • “The voxel graphics and pixel art look great, especially in the quality of death beta, and they got the atmosphere just right in my opinion.”
    • “The graphics add a ton of atmosphere to the dungeons, and the fighting is really quite easy to get used to.”
    • “If the grating art style doesn't give you nausea after playing for a couple of hours, the constant deaths will.”
    • “Graphics are horrible unfortunately, but the UI is actually really good and mostly readable.”
    • “The former two of these is more comparable, but still far and above better than Barony's ugly simplistic graphics and animations, which are sub shit-tier.”
  • replayability
    270 mentions Positive Neutral Negative

    The game is widely praised for its high replayability, attributed to its diverse classes, procedurally generated levels, and ongoing updates that introduce new content. Many players find the variety of playstyles and challenges keeps the experience fresh, making it enjoyable both solo and in multiplayer. However, some critiques mention that once certain objectives are completed, the replay value may diminish for some players.

    • “This is an incredibly enjoyable first-person RPG dungeon crawler with high replayability value.”
    • “The amount of classes and races, along with the DLC, make this game incredibly replayable and add new and different challenges and mechanics each playthrough; furthered by the randomly generated dungeon levels, special enemies and rooms/levels, and the growing difficulty as you progress.”
    • “Barony offers high replayability through its procedural levels, diverse classes, and challenging gameplay.”
    • “An instant-death enemy pushing me out of a level the instant I spawn in is not a good game mechanic; it turns the game into an RNG roll and kills replayability.”
    • “I enjoyed my time with Barony, but as a non-DLC-haver, I found it somewhat limited in replay value.”
    • “The biggest issue I have with the game currently is the lack of replayability.”
  • humor
    244 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players frequently highlighting the hilarious and often absurd ways their characters meet their demise, such as being crushed by boulders or falling victim to unexpected traps. Many reviews emphasize that the game is particularly entertaining when played with friends, leading to chaotic and laugh-out-loud moments as players navigate its challenges together. While the humor can sometimes wear thin during solo play, the unpredictable nature of the game ensures that each run is filled with comedic potential, making it a memorable experience overall.

    • “Consistent difficulty, RNG-based loot, delightful variety, and humorous dialogue have made this one of my favorite games of all time.”
    • “Laughing at my friend getting crushed by a boulder and then instantly getting smited by a goblin with a fireball staff at 3 AM is probably the best experience I have had in a good minute.”
    • “With friends, the game blossoms into slapstick theatre: one player kites ogres while another accidentally poisons the party with a mis-thrown flask; victory feels earned and failure is usually hilarious.”
  • music
    142 mentions Positive Neutral Negative

    The music in the game is widely praised for its immersive and atmospheric qualities, enhancing the overall gameplay experience. Many players find the soundtrack nostalgic and fitting for the game's themes, contributing to a sense of tension and excitement during dungeon exploration and combat. While some reviews mention a lack of variety or occasional droning, the majority agree that the music significantly elevates the game's appeal, making it a standout feature.

    • “The soundtrack almost makes me feel nostalgic, even though I've never heard it before playing.”
    • “The atmosphere, the music, the constant danger, everything creates a really immersive experience that I don't get anywhere else.”
    • “The soundtrack complements the gameplay with moody, ambient music and sound effects that heighten tension and immersion.”
    • “The music is boring and meandering, got that college midi-project feel.”
    • “Zero soundtrack, just my device's fans running on six thousand rotations per minute.”
    • “Although it will get pretty boring unless the variety both the floors, encounters, and music gets spiced up.”
  • story
    140 mentions Positive Neutral Negative

    The story aspect of the game is generally perceived as simplistic and often overshadowed by gameplay mechanics, with many players noting a lack of depth and memorable narrative. While some appreciate the whimsical art style and environmental storytelling that adds a layer of lore, others find the main plot uninspired and minimal, primarily serving as a backdrop for the gameplay. Overall, the narrative is seen as optional, with players either enjoying the light-hearted elements or feeling that it detracts from the core experience.

    • “Barony's story is a relatively simple one, but it works for what kind of game it is.”
    • “The story is intriguing and the world is excellently crafted.”
    • “The graphics and story are whimsical, yet the gameplay is more nuanced than it would seem at first.”
    • “The story is not very memorable and generic; the AI on all accounts is dumb as a rock, the combat was fun but the numbers in later game seem to encourage high rate of fire/multi-hit weapon configurations which severely hinder survivability in terms of strategy.”
    • “As for the story, it is about what you would expect from a game from the era it is emulating - mediocre, but unobtrusive, so you can easily ignore it.”
    • “The story is uninspired, and there is nothing new here.”
  • grinding
    74 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious, repetitive, and time-consuming, often detracting from the overall enjoyment. Players express frustration with the lack of meaningful progression and the necessity of extensive skill farming, which can feel like a chore rather than an engaging challenge. While some appreciate the depth it adds to gameplay, many find the experience overwhelmingly monotonous, leading to a sense of obligation rather than fun.

    • “You'll need a second life for grinding.”
    • “It is a tedious, repetitive, boring slog.”
    • “The complaint I have is that it just feels really grindy with no permanent progression system.”
    • “Do not be fooled by the very pretty screenshots or videos on YouTube, this is a boring, tedious, and creatively bankrupt experience.”
  • atmosphere
    67 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and nostalgic qualities, effectively blending retro graphics with haunting soundscapes to create a tense and engaging experience. Players appreciate the game's ability to evoke feelings of danger and excitement, enhanced by its unique level design and atmospheric storytelling. Overall, the combination of charming pixel art, dynamic audio, and a captivating dark fantasy setting contributes to a memorable and thrilling dungeon-crawling adventure.

    • “The atmosphere, the music, the constant danger, everything creates a really immersive experience that I don't get anywhere else.”
    • “I'm honestly blown away by the atmosphere and tension that this game creates.”
    • “The atmosphere is just dark enough to compel the player into feeling a true sense of fear while scrambling to survive all of Barony's unique surprises.”
    • “I can't find a single thing about this game that is done well other than the retro atmosphere, which is made pointless by the gameplay. I wish I had played less than 2 hours so I could refund.”
    • “The game isn't humor-centric - in fact, the atmosphere is pretty grim.”
    • “While the graphics may appear simplistic by modern standards, the art style effectively supports the dark fantasy atmosphere and keeps the action readable during hectic fights.”
  • stability
    47 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players reporting smooth performance and minimal issues, particularly on Linux systems. However, many others have highlighted significant bugs, glitches, and multiplayer connectivity problems that can disrupt gameplay and lead to frustrating experiences. Overall, while the game shows potential and runs well for some, the prevalence of glitches and crashes has led to a consensus that it requires further polishing before it can be fully recommended.

    • “Runs great on my system.”
    • “Awesome dungeon crawler with great co-op and ambiance (reference of wizardry but with humor) constantly updated - runs great on Linux!”
    • “Easily some of the best $7 I have ever spent, I'm going on to every social network I have and sending them the link to this game, I highly recommend it, there are little to no errors in the game, no glitches that I have found so far.”
    • “I gave it a try, I really did, but the final straw was dying despite having an amulet of life saving on, combined with the glitches on the cloak of invisibility and the ghoul/shade mask.”
    • “Would love to be able to write anything about this game but as soon as I make any progress, the game freezes my entire computer.”
    • “This game has soooooooo much potential to be great but the bugs, glitches, and crashes are bringing it down heavily.”
  • optimization
    30 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while many players appreciate its ability to run smoothly on a variety of systems and commend its charming graphics, others report significant performance issues, particularly in later stages, with stuttering and frame drops that hinder gameplay. Some users highlight the game's potential for creative content without sacrificing performance, but frustrations remain regarding specific optimization aspects, such as UI and keybindings. Despite these concerns, ongoing updates and community feedback have led to improvements, making it generally well-optimized for most players.

    • “This potentially enables the devs to pack more quality content into the game without affecting user performance as much, and I think also encourages the devs to be really creative with the art style.”
    • “Graphics are very charming and the game will run smoothly on pretty much anything.”
    • “It is also very well optimized; you could probably run it on mom's MacBook from 2011.”
    • “Edit-d&d dlc (2-2-26): still same issues with the camera stuttering and flickers... such a shame I can't play this game.”
    • “I want to love this game... but the lag and stuttering kill it for me...”
    • “This performance drop is significant and there are a lot of frame drops/stutters in the second half of the game, to the point it is nearly unplayable and sometimes can cause a good run to end.”
  • emotional
    16 mentions Positive Neutral Negative

    Players describe the game as an intense emotional experience, often likening it to an "emotional blender" that evokes strong feelings, including joy and frustration, particularly through its challenging gameplay and community interactions. Many express a deep emotional investment in their characters and friends, with moments of triumph and loss leading to tears and laughter alike. The game's unpredictable physics and high stakes contribute to a rollercoaster of emotions, making it both memorable and occasionally infuriating.

    • “This game will put you through an emotional blender.”
    • “Lived through 2 hours of an emotional rollercoaster, looting, ups, downs, character building, just to get crushed by a boulder.”
    • “This game made me cry.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game heavily relies on microtransactions, which some players view as exploitative, likening them to a form of taxation. The in-game economy includes elements that encourage real-money gambling and upselling, leading to concerns about ethical implications and the overall impact on gameplay experience.

    • “This game deserves more advertising; it's so niche and so good at the same time.”
    • “Add me if you want to practice triggering NPCs with microaggressions, rather than throwing fists at real-life NPCs during our current economic recession. Until the new 'Karen Cop' class is introduced, this game feels like a vast, elaborate Ponzi scheme, necessitated by the powers that be in their latest bipartisan bid at 'microtransactions-as-taxation.' It's like a passive income venture by power structures selling you a ten-step formula to your own tax deductibles, with real gambling elements and 'Karen bots' policing the experience.”
  • character development
    2 mentions Positive Neutral Negative

    The character development system is praised for its detail and the evident care put into it, though players express a desire for additional choices, such as selecting a deity to worship or exploring mutations, as well as more optional areas to enhance the experience.

    • “The character development system is very detailed, and you can tell a lot of care was put into the game.”
    • “I would love to see more character development decisions, such as choosing a deity to worship or exploring mutations, along with more optional areas to discover along the way.”
    • “Would love to see more character development decisions, such as a deity to worship or mutations, and more optional areas to explore along the way.”
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17h Median play time
73h Average play time
6-50h Spent by most gamers
*Based on 52 analyzed playthroughs
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Frequently Asked Questions

Barony is a role playing game.

Barony is available on Nintendo Switch, PC, Mac OS, Steam Deck and others.

On average players spend around 73 hours playing Barony.

Barony was released on June 23, 2015.

Barony was developed by Turning Wheel LLC.

Barony has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Barony is a single player game with multiplayer and local co-op support.

Similar games include Vagante, Tales of Maj'Eyal, Heroes of Hammerwatch, Rogue's Tale, Dungeonmans and others.