WazHack
- February 17, 2014
- Waz
- 850h median play time
WazHack is a role-playing game with single-player, multi-player, and co-op modes, offering exceptional replayability through its procedurally-generated dungeon and unique items. Time in the dungeon only moves when you do, enabling thoughtful problem-solving and strategy. With 16 character classes and diverse monster encounters, WazHack guarantees a unique experience filled with humor and exhilarating challenges.
Reviews
- Great replayability with unique experiences in each run due to randomized items and dungeons.
- Challenging gameplay that encourages strategic thinking and learning from mistakes.
- Fun and quirky mechanics, including the ability to interact with a variety of items and spells.
- High difficulty level can be frustrating for new players, leading to frequent deaths.
- Some mechanics, like item identification and curses, can feel unfair and lead to unexpected deaths.
- Graphics and interface may not appeal to everyone, potentially detracting from the overall experience.
- graphics86 mentions
- 21 % positive mentions
- 70 % neutral mentions
- 9 % negative mentions
The graphics of the game have received mixed reviews, with many players noting that while they are not the most advanced or polished, they possess a certain charm reminiscent of retro styles. Some appreciate the unique 2.5D aesthetic and attention to detail, while others criticize the graphics as primitive or poorly executed. Overall, the consensus is that the gameplay depth outweighs the graphical shortcomings, making it enjoyable for fans of the roguelike genre.
“The game offers some really nice graphics and a nice yet simplistic aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges.”
“The graphics are actually kind of charming and the vertical/horizontal map creates a fun 'space' that really sets it apart from traditional roguelikes in its feel.”
“A very well done roguelike with modern day graphics quality, controls, and feel.”
“While it is nice that this game has graphics, it is very poorly done.”
“The graphics are horrendous.”
“The art style and graphics are fucking abysmal, but the game is an enjoyable meatgrinder.”
- gameplay68 mentions
- 21 % positive mentions
- 75 % neutral mentions
- 4 % negative mentions
The gameplay is characterized by its deep and complex mechanics, offering a strategic and tactical experience that prioritizes gameplay over graphics. Players appreciate the innovative side-scrolling roguelike format, which encourages experimentation and learning through repeated attempts, although some mechanics can be frustrating or poorly explained. Overall, the game is highly replayable, with a rich variety of interactions and challenges that keep players engaged despite its visual shortcomings.
“Game is extremely replayable, and has many interesting, complex, intertwined mechanics that end up resulting in plenty of interactions I wouldn't have thought of.”
“The gameplay is quite innovative for the genre, as this is an actual side-scroller roguelike.”
“Whatever other things people think about this game, I urge everyone to suspend whatever feelings they have about how 'polished' it looks, because the gameplay is extremely compelling.”
“The mechanic of having to identify nearly everything you pick up can be frustrating, but it adds a whole new dimension to the game that makes it very interesting.”
“Many mechanics don't work properly either.”
“Decent graphics, but the gameplay felt too loose and repetitive.”
- replayability27 mentions
- 59 % positive mentions
- 30 % neutral mentions
- 11 % negative mentions
The game boasts exceptional replayability, with players highlighting its randomization, diverse mechanics, and the constant challenge it presents, ensuring a fresh experience with each playthrough. Many reviews emphasize its value for quick gaming sessions and the depth that unfolds over time, making it a standout choice for those seeking enduring fun and challenge. Overall, it is frequently described as a highly replayable title that continues to engage players long after its initial release.
“The randomization creates an extremely high level of replayability.”
“The replay value is immense as you're always presented with a new challenge every time, based on the equipment you've found (or the lack of it, works both ways).”
“There is a ton of replayability and more depth than there appears on the surface.”
“Infinite replay value and more depth than you might first think.”
- humor19 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a standout feature, with players experiencing countless hilarious deaths and absurd situations that arise from random events and character interactions. While some find the humor to be silly or grating, many appreciate the unpredictable and often ridiculous scenarios that lead to memorable and laugh-out-loud moments. Overall, the game offers a blend of comedic elements and engaging gameplay that keeps players entertained, especially if they enjoy roguelikes and can embrace the chaos.
“I die and I die and I die, but almost every playthrough is hilarious... last game I was a wizard who lost his robe while flying around levitated because of a cursed ring (you can't take off cursed objects).”
“You will die in countless – and funny – ways.”
“The great thing about Wazhack is that it has quite a humorous character to it; some situations can be ridiculous and some effects might alter your game into insane situations.”
- story15 mentions
- 13 % positive mentions
- 67 % neutral mentions
- 20 % negative mentions
The game's story is minimal and primarily revolves around a quest for an amulet, with players experiencing personal mishaps and random events that enhance gameplay rather than narrative depth. While there are some landscape elements and NPC interactions influenced by character skills, the overall focus is on gameplay mechanics rather than a cohesive storyline, leading to mixed feelings about its narrative value. Players seeking a rich story may find it lacking, as the experience is more about the challenges faced in the procedurally generated dungeons.
“But besides the landscape story, there is the game mechanism story which randomly 'happens' while playing, which makes plays memorable.”
“This game is a huge story of your personal mishaps as you die numerous times, slowly learning how the game works (while it changes on you every time).”
“The ramblings of your benevolent deity make no sense to you, but you continue on your quest for the amulet and eternal high score glory.”
“There's not much of a storyline, other than to go run and get an amulet, but it's more about the gameplay than the actual storyline.”
- music14 mentions
- 29 % positive mentions
- 50 % neutral mentions
- 21 % negative mentions
The music in the game receives mixed reviews, with some players appreciating the atmosphere it creates, while others find it dull and lacking in variety. Many users suggest that the sound effects are adequate but not particularly memorable, leading some to prefer playing their own music instead. Overall, while the music is considered decent by some, it fails to leave a significant impact on the gameplay experience.
“Great music and sound effects, considering that this is a budget title.”
“Nice music and atmosphere.”
“So as for the music, it's decent.”
“Sound and music is kinda lacking and dull though.”
“Sound effects are adequate, although the small amount of music quickly led me to turning it off.”
“The sounds are just the grunts, thwacks and clangs you'd expect from a swordfighting game and there's no music.”
- stability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The stability of the game has received mixed reviews, with some players experiencing frequent crashes and freezes, leading to frustration. However, a few users noted that the game appears to be relatively bug-free for them, suggesting that stability may vary among different players. Overall, many recommend waiting for improvements before purchasing.
“This game seems relatively bug free.”
“I love what I've played of this game, but it freezes up on me constantly.”
“The game crashes frequently, making it nearly unplayable.”
“I can't enjoy the gameplay because of the constant stability issues.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players highlight the game's ability to evoke strong emotions through unexpected twists and challenging decisions, often leading to moments of deep connection and even tears. The emotional stakes are heightened as players navigate survival scenarios, making choices that resonate on a personal level.
“And there are emotional twists and turns as you try to outguess what will be cursed and how long you can hold out without finding something suitable to eat.”
“I would cry again.”
- optimization2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Reviews highlight a desire for more consistent performance improvement between runs, rather than relying on luck or early loot. However, the game is praised for its excellent optimization, smooth performance, and engaging roguelike mechanics, despite its challenging nature.
“Perfectly optimized, runs like a dream, excellent roguelike gameplay, and a brutally challenging structure.”
“I wish there was something residual from run to run so I can actually improve my performance, rather than waiting on luck or picking up that one good piece of loot early on that will keep me alive.”
“The optimization in this game feels non-existent; I often find myself struggling to make any meaningful progress.”
“It's frustrating that the game doesn't allow for any real strategy in optimization, making it feel more like a gamble than a skill-based experience.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is enhanced by pleasant music, contributing to an overall enjoyable experience.
“The music and atmosphere create an immersive experience.”
“The ambiance is captivating, enhancing the overall gameplay.”
“The combination of sound and visuals establishes a unique atmosphere.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy heavily relies on an abundance of advertisements, which detracts from the overall experience, as noted by users.
“There are tons of ads, and they even use those CGI renders to promote in-game purchases.”
“The monetization strategy feels overly aggressive, making it hard to enjoy the game without constant interruptions.”
“It's frustrating how much the game pushes for microtransactions, often breaking the immersion.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect to be tedious and detrimental to the overall enjoyment of the game.
“It is very tedious and ruins the fun.”
“The grinding feels endless and takes away from the overall enjoyment of the game.”
“I find myself doing the same repetitive tasks over and over, which makes the game feel like a chore.”