- July 16, 2026
- Klukva Games
- 4h median play time
Dead Weight
Platforms
About Dead Weight
Dead Weight is a single player tactical role playing game with fantasy and dark fantasy themes. It was developed by Klukva Games and was released on July 16, 2026. It received positive reviews from players.
A marvelous steampunk adventure awaits you in the roguelite world of Dead Weight. Board a flying ship, stock up on fuel, hire a trusty crew and get ready to explore dangerous islands and fight the Ancient Gods in turn-based combat. Unlock new skills, characters, get stronger and uncover the darkest secrets of this world. FEATURES Face the Ancient Gods The world is rapidly changing and you …











Games Like Dead Weight
Looking for games like Dead Weight? Here are top tactical role playing recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Star Renegades, The Last Spell or Rogue Waters.
Reviews
- Engaging and rewarding turn-based tactical combat reminiscent of Into the Breach, with emphasis on positioning and unique hero playstyles.
- Beautiful pixel art, appealing steampunk and Lovecraftian aesthetics, and immersive sound and music that enhance the atmosphere.
- Effective roguelite progression system encouraging experimentation and character development, with multiple heroes and skill trees offering varied gameplay.
- Combat can become repetitive and too easy over time, with limited enemy variety and some boss fights lacking challenge.
- Resource management mechanics like fuel and fatigue can feel tedious, restrictive, or poorly balanced especially early in the game.
- User interface and information clarity issues, including inconsistent skill descriptions, lack of visual clarity in combat, and inconvenient inventory management.
gameplay
80 mentions Positive Neutral NegativeThe gameplay is generally praised for its enjoyable core mechanics, tactical combat reminiscent of Into the Breach, and rewarding positioning strategies, though some find it somewhat simple, repetitive, and lacking depth. Annoying mechanics like fuel management and run length limit add frustration, but the game balances exploration, resource management, and combat well for a casual roguelite experience. Overall, it delivers a solid, accessible gameplay loop that appeals to fans of tactical roguelites, with room for more content and refinement.
“At its core, it is a roguelite adventure set among the clouds, but it also incorporates tactical combat, resource management, and exploration mechanics that support its sky-pirate fantasy remarkably well.”
“Gameplay is almost like chess in the way that you must move and respect the turn order - if you play unga-bunga-style even small encounters can kill you while if you play smart and make the enemies infight through smart movement it feels really rewarding.”
“The roguelite aspects are implemented in a way that refreshes the gameplay loop at a nice controlled frequency.”
“The gameplay can be repetitive and easy, but again, it's a casual experience that scratches the Enter the Breach itch.”
“Perhaps this game gets better after much progression, but at least for the first few hours it is a repetitive slog, with annoying mechanics. Annoying mechanic #1: fuel. Annoying mechanic #2: after ten encounters, your run is ended. Annoying mechanic #3: the combat is akin to The Breach, which is fine, but it is more simplistic, and extremely repetitive. Due to annoying mechanics numbers 1 & 2, everything is very slow to unlock, which adds further to the repetitiveness. If these annoying mechanics were removed or overhauled, there may be a good game in there.”
“Each chapter also introduces new game mechanics and those were what tipped the fights from boring into frustrating and extremely boring. And in chapter 3 the special mechanic was another self-buff: every second turn the enemies could make it so their next strike would hit immediately on their turn instead of having wind-up, ignoring the main mechanic of this game's combat entirely.”
Play Times
Frequently Asked Questions
Dead Weight is a tactical role playing game with fantasy and dark fantasy themes. Common tags for Dead Weight include turn-based, indie, roguelite, pirates, pixel graphics and others.
Dead Weight is available on PC and Windows.
On average players spend around 36 hours playing Dead Weight.
Dead Weight was released on July 16, 2026.
Dead Weight was developed by Klukva Games.
Dead Weight has received positive reviews from players. Most players liked Dead Weight for its gameplay but disliked it for its grinding.
Dead Weight is a single player game.
Similar games include Star Renegades, The Last Spell, Rogue Waters, Crowntakers, The Iron Oath and others.










