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About Cosmos point

Cosmos point is a single player tactical shooter game with a science fiction theme. It was developed by Anatoliy Sidorov and was released on April 21, 2026. It received mostly positive reviews from players.

Control a squad of fighters in turn-based battles. The game pays great attention to the details of equipment - armor, weapons, backpacks, a lot of grenades and other devices to achieve goals and do not forget the cartridges, without them the weapon will not shoot! Equip each fighter before landing on the mission, find equipment at locations or take it away from enemies. You can change any item …

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Games Like Cosmos point

Looking for games like Cosmos point? Here are top tactical shooter recommendations with a science fiction focus, selected from player-similarity data — start with Galaxy Squad, Sands of Aura or Halfway.

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Reviews

80%Audience ScoreBased on 25 reviews
atmosphere1 positive mentions
replayability3 negative mentions

  • Simple and easy to learn mechanics with fun, cautious tactical gameplay focused on positioning and resource management.
  • Good combination of ship building, scavenging, tactical combat, and character upgrades for a niche turn-based extraction shooter genre.
  • Well-suited for fans of turn-based tactics with an engaging space atmosphere and minimalistic but charming art style.
  • AI can be perceived as cheating or overly punishing, leading to frustration and difficulty spikes especially in later missions.
  • Limited backpack space and inventory management can slow down progression and cause tedious decision-making.
  • Lack of variety in environments, weapons, and endgame content leaves the game feeling repetitive and unbalanced at times.
  • story

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The story is simple and short, effectively driving the game forward but remaining a minor element compared to gameplay. Players find inventory limitations and mission difficulty add challenge, though frustration arises from tough missions and permanent losses impacting progression. Overall, the narrative serves as a functional backdrop rather than a deep focus.

    • “This is a moderate ship builder, scavenger, above-the-fray-shooter, character builder, with a minor but acceptable story line.”
    • “Story is simple, short but it drives the game forward to its open end.”
    • “There are only few slots in backpacks, so at first it's really tough to decide what to take during missions, which actually slowed me down at first but made the game more fun.”
    • “Issue starts with the 3rd mission.”
    • “It is frustrating to take on a mission 7 different ways to lose everything and none of my characters gain anything.”
    • “You only get 2 units to take on way too many without enough healing to survive the mission.”
  • gameplay

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The gameplay is easy to learn with a manageable difficulty level, focusing on inventory management and interface mechanics. It offers a simplistic yet functional squad tactics experience with action point combat and base/weapon upgrades, though some mechanics can feel janky and unpredictable. This game favors strategic depth over flashy, constantly changing mechanics.

    • “Difficulty isn't too high, mechanics are really easy to learn, fortunately gameplay is fun anyway.”
    • “Inventory management is an important mechanic here.”
    • “A simplistic but functional squad tactics game with X-Com-like action point combat, a bit weird but still functional cover system, and Tarkov-like base and weapon improving mechanic.”
    • “Some of the mechanics are janky and unpredictable.”
    • “If you need a game which is flashy and constantly throws new game mechanics at your face, don't buy this.”
    • “One really has to focus on the interface mechanics of the game.”
  • replayability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's replayability is enhanced by the option to use different weapon types, appealing especially to fans of the combined genres. Overall, it offers a comfortable and moderately replayable experience.

    • “Using different weapon types offers some replayability.”
    • “Using different weapon types offers some replayability.”
    • “If one truly likes these combined genres, this comfortable game could be described as replayable.”
  • graphics

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users appreciate the game's distinctive art style, particularly the appealing figurine-like character designs, which contribute positively to the overall graphics.

  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers a captivating atmosphere combining a cool space wreck setting with charming, board game-style soldier pieces, enhancing the turn-based tactics experience.

    • “Great turn-based tactics game with a cool space wreck atmosphere and cute board game-like pieces for your soldiers.”
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Frequently Asked Questions

Cosmos point is a tactical shooter game with science fiction theme. Common tags for Cosmos point include turn-based, exploration, inventory management, building, dungeon crawler and others.

Cosmos point is available on PC and Windows.

Cosmos point was released on April 21, 2026.

Cosmos point was developed by Anatoliy Sidorov.

Cosmos point has received mostly positive reviews from players. Most players liked Cosmos point for its atmosphere but disliked it for its story.

Cosmos point is a single player game.

Similar games include Galaxy Squad, Sands of Aura, Halfway, Deep Sky Derelicts, StarCrawlers and others.