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Survivor Squad is a single player and multiplayer survival strategy game with horror and post-apocalyptic themes. It was developed by Endless Loop Studios and was released on January 21, 2015. It received mostly positive reviews from players.

Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey. Scavenge for supplies in every corner of every building, craft your gear, pick your skills and loadout while keeping your Squad alive by covering every corner and moving as a group. It is a game that encourage…

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62%
Audience ScoreBased on 448 reviews
gameplay24 positive mentions
story6 negative mentions

  • Engaging tactical gameplay with squad management and survival elements.
  • Randomly generated maps provide replayability and variety in playthroughs.
  • Good balance of strategy, resource management, and zombie combat mechanics.
  • Poor controls and AI make micromanagement tedious and frustrating.
  • Numerous bugs and glitches including enemies attacking through walls and units getting stuck.
  • Repetitive gameplay with limited content and lack of polish hurt long-term enjoyment.
  • gameplay
    88 mentions Positive Neutral Negative

    The gameplay offers a mix of tactical squad-based combat and survival elements with some interesting mechanics like stealth, line-of-sight, and dynamic enemy spawns, providing hours of challenging fun for fans of the genre. However, it suffers from numerous bugs, clunky controls, repetitive moments, and occasional balance issues, which can hinder enjoyment and immersion. While the core gameplay is solid and engaging for some, the lack of polish and technical flaws make it a mixed experience overall.

    • “An exciting tactical shooter with engaging survival gameplay, diverse characters, and challenging missions that keep you on your toes for hours of fun.”
    • “Excellent game if you enjoy tactical squad based combat with RTS control mechanics versus hordes of undead in open and closed spaces.”
    • “Gameplay elements are actually quite well designed - hearts that will cause more zombies to spawn until destroyed, floodlights and alarms that do the same until switched off. Some are more useful to others for specific playstyles but all around, combined with itemization, the mechanic works well enough.”
    • “Healing mechanic exacerbates issues with combat.”
    • “The gameplay is extremely flawed with very bad movement controls (click to move squad and click + hold to designate facing direction for everyone which makes it useless because why would you want everyone to face in the same direction while you're getting beat up from behind and to the sides).”
    • “In short it's a very limited game and there's a lot of broken mechanics which really makes it unplayable.”
  • story
    61 mentions Positive Neutral Negative

    The story is widely regarded as minimal, repetitive, and lacking depth, with many reviewers describing it as boring or non-existent. Missions focus mainly on surviving endless zombie waves rather than developing an engaging narrative, and technical bugs often hinder progression. A few note a simplistic, minimalist storyline with some intriguing lore, but overall, the storytelling fails to provide meaningful motivation or variety.

    • “An exciting tactical shooter with engaging survival gameplay, diverse characters, and challenging missions that keep you on your toes for hours of fun.”
    • “The campaign story line is incredible.”
    • “The story is told in a very minimalist fashion which adds to the pathos and dark tones.”
    • “This game almost has no storyline besides a long path to reach with zombies and events in the way.”
    • “The art style looks like it's from a Newgrounds flash game, the voice acting was friends of the dev with webcams on Skype, there's a non-existent story, and the most complex thing in this game is the zombie AI which will just set up pathfinding directly to you to attack you until you die.”
    • “After going easy on you for the first few levels, prepare for story-based missions where you have to help some guy, or retrieve some item, while pushing against an unlimited tide of zombies until you accomplish your goal, with your unlimited ammo, where enemies charge you from all directions, leaving you finding your squad walking back to back a few feet at a time in what is the most boring mission layout I have ever seen in a game.”
  • graphics
    40 mentions Positive Neutral Negative

    The game's graphics are generally described as basic, simplistic, and sometimes poorly executed, with comparisons to amateur or MS Paint-style art. While not visually impressive or immersive, some users find a certain charm or aesthetic appeal, and the minimalistic visuals are often seen as fitting the gameplay's focus. Overall, graphics are viewed as a weak point but not enough to detract from the game's fun and challenge for many players.

    • “The graphics fit the gameplay, the music fits the situations, and... yes.”
    • “The additional modes are a good twist... I enjoyed the graphics and overall visual approach, made me think of the difference between Xenonauts and XCOM.”
    • “The art style looks like it’s from a Newgrounds flash game, but there’s a certain charm to everything.”
    • “The graphics are roughly grade 7 school student quality - they are laughable drawings.”
    • “The artstyle looks like it's from a Newgrounds flash game; the voice acting was friends of the dev with webcams on Skype, the story is non-existent, and the most complex thing in this game is the zombie AI which just follows a direct path to attack you until you die.”
    • “The game is put together decently, but the Unity-esque graphics are distressing and the lack of immersion makes it hard to like the game, despite the mechanics being pretty decent overall.”
  • stability
    14 mentions Positive Neutral Negative

    The game's stability is quite inconsistent, with many users reporting frequent bugs, glitches, and mechanics issues that sometimes make progression frustrating or impossible. However, some players find it still playable and enjoyable despite these problems, though stability remains a significant concern.

    • “It's a great little game, not sure why the hate. Looks alright, plays fine, not buggy, and lots of fun.”
    • “No one knows how to use their weapon, special zombies freely use their abilities through walls, the UI is poor, and the mechanics are buggy.”
    • “It's incomplete, buggy, and if you've been listening to what the devs say, they think that the game being incomplete actually makes it complete.”
    • “Unfortunately, I have found it somewhat buggy—in about two or three hours of play, I've had to restart the campaign three times because it bugs out in a way that dead-ends the game.”
  • music
    10 mentions Positive Neutral Negative

    The music is generally praised for its immersive and fitting ambiance, enhancing the atmosphere and gameplay. However, some users find it repetitive or boring, indicating mixed opinions on its overall appeal.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The ambience is there: immersive music, comments by your squad mates, zombie hordes warnings, etc.”
    • “Graphics are simple, music is great, atmosphere is good, gameplay is simple and intuitive.”
    • “I've heard the music and dialogue used in 10 other games.”
    • “The audio was okay for this kind of title with minimal unit acknowledgements and basic ambient music.”
    • “Music should be changed, it is boring.”
  • grinding
    6 mentions Positive Neutral Negative

    The grinding in the game is seen as tedious and frustrating, involving repetitive searching and looting that quickly loses its appeal. Players find the chores, such as scavenging for supplies, monotonous and poorly streamlined, detracting from the overall experience.

    • “Gameplay becomes tedious, storyline isn't engaging and there are a few annoying bugs that make it hard to progress at times.”
    • “In this aspect, it is very grindy, and not in the MMORPG way, but more in the 'I'm really sick of finding nothing in these chests' way.”
    • “You spend a significant amount of time doing tedious chores, like searching for the last building or finding the remaining supplies, which could have been easily streamlined.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers decent replayability through multiple game modes and procedurally generated levels, providing varied challenges with each playthrough. However, the random generation lacks sufficient variety, causing many levels to feel similar despite their randomness. Overall, it presents a fun, challenging experience with replay value, though it could benefit from more diverse content.

    • “You can try out different game modes after you beat the campaign, so there is some replay value.”
    • “This game is a fun challenge with random levels and a crew of survivors in the zombie apocalypse. Each time your entire team dies, you have to restart, but the game has great replayability because the levels are completely random.”
    • “There are different game modes too, depending on how you want to play, and the random generation makes the game highly replayable.”
    • “There's some pseudo-replay value in the fact that the city and each mission location is randomly generated, but unfortunately most of it feels identical no matter how theoretically random it was; there really just isn't enough variety to support it being random.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game successfully creates a believable and engaging atmosphere characterized by simple yet charming graphics and great music. The blend of tactical gameplay, zombies, and moments of tension contributes to an entertaining and immersive experience. Overall, the atmosphere is well-received and enhances the gameplay.

    • “Really nice atmosphere game with pretty cute graphics.”
    • “Graphics are simple, music is great, atmosphere is good, gameplay is simple and intuitive.”
    • “Looting, leveling, lots of zombies, tactical gameplay, a bit of strategy, and even a decent atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    Users find the humor in the game highly entertaining, often highlighting it as a standout feature that enhances the overall gameplay experience.

    • “And the one that made me laugh the most:”
    • “But don't just judge by the looks, the gameplay is funny as hell.”
  • optimization
    1 mentions Positive Neutral Negative

    The game generally runs smoothly and is well-optimized for its gameplay style, though some users have experienced occasional game-breaking bugs that, while significant, are infrequent.

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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Survivor Squad is a survival strategy game with horror and post-apocalyptic themes.

Survivor Squad is available on PC, Mac OS, Windows and Linux.

On average players spend around 10 hours playing Survivor Squad.

Survivor Squad was released on January 21, 2015.

Survivor Squad was developed by Endless Loop Studios.

Survivor Squad has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Survivor Squad is a single player game with multiplayer support.

Similar games include Flesh Eaters, Dead State: Reanimated, State of Decay: YOSE, Breach & Clear: Deadline Rebirth, Infectonator: Survivors and others.