Galaxy Squad
- September 1, 2021
- Kazakov Oleg
- 7h median play time
"Galaxy Squad" is a top-down shooter game where players control a spaceship in various missions across the galaxy. The game features fast-paced combat, challenging enemies, and a variety of upgrades to customize and improve the spaceship. The objective is to complete missions, defeat bosses, and save the galaxy from a dangerous alien threat.
Reviews
- The game combines XCOM-like tactical gameplay with FTL-style galaxy exploration, providing a unique and engaging experience.
- The developer is very active in updating the game and responding to player feedback, showing a commitment to improvement.
- The game offers a good amount of replayability with different modes, unlockable content, and randomized maps.
- The graphics and animations are low-quality and can feel outdated, which may detract from the overall experience.
- There are significant bugs and balance issues that can disrupt gameplay, including crashes and unbalanced encounters.
- The user interface is clunky and lacks polish, making navigation and interaction frustrating at times.
- story246 mentions
- 12 % positive mentions
- 85 % neutral mentions
- 3 % negative mentions
The game's story has received mixed reviews, with many players finding it poorly written and lacking depth, often describing quests as simplistic fetch missions. While some appreciate the branching paths and multiple endings, others criticize the abrupt and unsatisfying conclusions to storylines, as well as technical issues that disrupt gameplay. Overall, the narrative elements are seen as a weak point, overshadowed by enjoyable gameplay mechanics and tactical combat.
“The story has different branches that have different cut scenes and fights - I had two completely different stories in both playthroughs.”
“The main story of the game even has animated cut-scenes, which are a little janky, but it's frankly impressive it's even there.”
“Campaign story line is amazing.”
“The promise of the game is great, the writing is atrocious, and the storylines don't even conclude after the final battle.”
“One of the story missions has one of your characters leave the squad and who it is is completely random; this story mission destroys playthroughs for story reasons.”
“Its story is basically nothing: when you beat the last boss, it immediately and unceremoniously ends with zero denouement whatsoever, kind of like if Star Wars ended with the Death Star in the process of blowing up and then immediately cut to credits.”
- graphics106 mentions
- 19 % positive mentions
- 75 % neutral mentions
- 6 % negative mentions
The graphics of the game are generally described as low-poly and simplistic, reminiscent of early 2000s titles, which some players find charming while others consider them crude and outdated. Despite the rough visuals, many reviewers appreciate the art style's effectiveness in complementing the gameplay, emphasizing that fun and engaging mechanics can outweigh graphical shortcomings. Overall, while the graphics may not impress, they are deemed acceptable for an indie title, with a few players noting that they eventually grew on them.
“Overall, I found the visuals to be pleasant & the interface to be stylish, informative, & effective.”
“The low-poly art style, as well, is incredibly charming and well done.”
“Graphics are basic fare, but in this day and age where developers are trying to substitute 'pretty' for 'fun', I'm more than happy to have this...because the developers made this game fun instead of pretty.”
“The graphics are incredibly crude low poly models with no textures, like something out of the 90's.”
“I would be embarrassed by the graphics if I made this.”
“The artwork is butt-ugly, I’m hoping it is a placeholder.”
- gameplay100 mentions
- 28 % positive mentions
- 68 % neutral mentions
- 4 % negative mentions
The gameplay is a blend of XCOM-style tactical turn-based combat and FTL-like galaxy exploration, offering a mix of strategic depth and accessibility. While it features enjoyable mechanics and good replayability, some players find it lacks innovation and polish, with certain elements feeling like a simplified version of its inspirations. Overall, the game is fun and addictive, though it has been criticized for grinding mechanics and minor bugs.
“Very fun and addictive gameplay!”
“The main chunk of the gameplay, however, is very diverse and worth the very low price of the game.”
“Despite early access, this is a charming little game that blends XCOM and FTL mechanics.”
“Locking a fast majority of it behind a boring grind is just an awful mechanic.”
“The gameplay and character progression are unpolished if I'm being polite.”
“Gameplay is a shallow XCOM clone combined with FTL map movement.”
- replayability32 mentions
- 19 % positive mentions
- 72 % neutral mentions
- 9 % negative mentions
Overall, the game offers solid replayability through multiple branching paths, unlockable gear, and various game modes, making each playthrough feel unique and engaging. While some players felt that the game could be completed quickly with limited replay value, many others appreciated the depth provided by different troop types and a prestige system that enhances long-term enjoyment. The combination of simple graphics and enjoyable gameplay further contributes to its replay potential, making it a worthwhile investment for fans of the genre.
“There's multiple paths to choose in the main quest, which makes the game more replayable.”
“Really nice replayability with the unlockables, like a prestige system that makes every long campaign run different and exciting.”
“The combination of troop types, unlocks, ships, and game modes provides decent replayability.”
“I spent just a few hours to beat the game and it feels like there is no replay value for me.”
“There appear to be a few branching elements as well, though I have yet to ascertain the scope of replayability that it offers.”
“There's some replay value from the branching story, and unlocking more gear, classes, game modes, etc.”
- stability22 mentions
- 9 % positive mentions
- 0 % neutral mentions
- 91 % negative mentions
The game's stability has received mixed feedback, with many players reporting significant bugs and glitches that affect gameplay, including crashes and unbalanced difficulty. However, some users note improvements over time, suggesting that the developer is actively addressing these issues. Overall, while the game shows potential, its current state is marred by instability and unfinished features.
“For a solo developer, the game is pretty bug-free upon release, showcasing solid support for their product.”
“Good game as far as gameplay and story; however, this game is filled with glitches and errors. The standard game works well enough, but it is inviting to make more armor and weapons due to its lack of armory and weaponry. However, it does not make any sense if it's not functional and makes the game reset your file or crash.”
“It was extremely bland and buggy to begin with, and the difficulty didn't balance well... went from super easy to impossible.”
“Many features feel unpolished, some unfinished, and many are plain buggy.”
- music12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The music in the game is generally described as fairly good, with some users noting its unobtrusive and simplistic style that complements the gameplay without being distracting. However, opinions vary, with some considering it mediocre and expressing a desire for more engaging content beyond just the music itself. Overall, while the music is appreciated, it may not stand out significantly for all players.
“Cross between FTL and XCOM, so I like it, and I really like the music too.”
“Sound effects and music are fine, too.”
“The music is mediocre.”
“I will give a better review when there is something other than listening to the in-game music to do!”
“The simplistic style is fine by me and the music is unobtrusive, which again, does not detract from the experience any.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the game enjoyable but note that it requires a significant amount of grinding to unlock all content, which can lead to tedium over time. However, the potential for mod support offers a glimmer of hope for enhancing the overall experience.
“The game is decent, but it is extremely grindy to unlock everything.”
“The game can get a little bit tedious after a while, but the promise of mod support gives hope to make this a great game.”
- optimization4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Reviews indicate that the game's optimization is currently lacking, with performance and stability issues reminiscent of an early access title. Many users suggest that a demo would be beneficial to assess the game's feel and overall performance before committing.
“Considering the stability and performance, this is, as of writing, equal to an early access game.”
“I feel this game would do well with a demo, as the 'feel' is critical in these types of games as well as stability and performance.”
- character development4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Character development in the game is currently perceived as limited, with players expressing a desire for more advancement opportunities and gear variety to incentivize engagement in side missions. Additionally, the character design has been noted as a drawback.
“At this stage, character development is very limited, or at least I hope there are plans to offer more advancement opportunities and gear variety so players will have a reason to risk doing side missions.”
“The only minus is the character design.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is overshadowed by concerns regarding malware and spyware, leading to a negative reception from users who feel uncomfortable engaging with the content.