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CleanFall is a single player open world strategy game with horror and post-apocalyptic themes. It was developed by Humanyoyo and was released on August 8, 2025. It received overwhelmingly positive reviews from players.

『CleanFall』は、移動戦争機械構築・タワーディフェンス・独自のタレット錬金術システムを融合させたサンドボックス型のサバイバルローグライク。  バージョン1.0開発ロードマップ注:コミュニティのフィードバックにより、追加コンテンツを実装する可能性があります :) ゲームの主な特徴                       動的なエコシステム – 異様な生物がうごめく飢えたエコシステムに飛び込み、その習性を見抜き、活用せよ。 移動要塞メカニズム:カスタム移動要塞を構築し、挑戦的な地下生態系を進行! 錬金タレットシステム – 多彩な防衛タレットを組み合わせ、ドローン工場や迫撃砲など、さまざまな装置を作り出せ。 豊富なアイテムシステム – 絶えず変化するアイテムを発見し、購入せよ。資源はゲームごとに異なるため、創意工夫が求められます。 収穫 …

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96%
Audience ScoreBased on 186 reviews
gameplay10 positive mentions
story3 negative mentions

  • Unique and innovative gameplay blending roguelike, tower defense, and ship-building mechanics, offering deep player freedom and strategic creativity.
  • Strong atmosphere with compelling worldbuilding, intriguing characters, excellent sound design, and a captivating soundtrack that enhances immersion.
  • Developer actively engages with the community, continuously improving the game and adding meaningful content through updates.
  • Steep learning curve and sometimes unclear or clunky mechanics, particularly in ship building and controls, causing frustration for new players.
  • Lack of save or checkpoint systems mid-run makes progress fragile, requiring restarts that can feel punishing and hinder convenience.
  • Difficulty balancing issues, with some enemies and game sections viewed as overly challenging or unfair, impacting player experience.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay offers a unique and engaging roguelike loop centered on ship-building, turret placement, and defense against waves of enemies, blending familiar mechanics with innovative twists. While it is fun, deep, and encourages varied strategic approaches, some players find the controls and turret mechanics somewhat clunky and could benefit from a more thorough tutorial and improved difficulty balancing. Overall, the gameplay is praised for its charm, depth, and creativity despite occasional usability frustrations.

    • “The base gameplay loop is fun.”
    • “A fun game with lots of options for how you want to set up your ship even early on, with more options being added as you unlock them through gameplay, so there's room for many different strategies on different runs.”
    • “I love the core concept: a roguelike where you have the opportunity to build a 'ship' from a bunch of basic parts to defend against incoming swarms and eventually fight bosses; placement of turrets, walls, and traversal nodes matter and have gameplay effects.”
    • “Moving turrets is way too slow and janky for a core mechanic.”
    • “Frankly, I like most things about the game... except the usability, and unfortunately that turns the whole review negative because it bleeds into every mechanical aspect of the game.”
    • “I think my only real criticism so far is that the game could better introduce the vehicle building mechanics.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game is widely praised for its unique, engaging, and atmospheric qualities, blending various genres to enhance the dark, gothic, and quirky tone. While the soundtrack is often described as outstanding and integral to the overall ambiance, some users note occasional shortcomings in music variety during gameplay loops. Overall, the soundtrack significantly contributes to the immersive and enjoyable experience.

    • “The soundtrack and atmosphere in particular are incredibly engaging and fans of gothic/dark horror will instantly latch onto this game.”
    • “The blend of exploration, construction, unlocking and developing new equipment while also learning how it works and how to combine different tools and weapons while pushing your ability to survive makes for a compelling loop, aided by really good music and interesting characters and short dialogue sequences that set the scene, hint at the history of the world, and sometimes make me laugh.”
    • “Art is beautiful, music and sound design is amazing.”
    • “Why is the Reaper's music such a short loop?”
    • “My only negative is that in the pursuit of ambiance, it feels quite lacking in the music department during a dive.”
    • “The juxtaposition of various genres, the quirky and ominous characters, music, and atmosphere.”
  • graphics
    9 mentions Positive Neutral Negative

    The game's graphics feature a distinctive, hand-drawn art style that blends charming, painterly visuals with steampunk and apocalyptic themes, drawing comparisons to titles like Terraria and Hollow Knight. While some may not prefer the paper cutout sprite aesthetic, the implementation is praised for its character and atmospheric world-building. Overall, the graphics are regarded as beautiful, engaging, and a strong complement to the gameplay experience.

    • “The hand-drawn visuals are charming and have a lot of character, and gameplay grows from an initially simple number of tools to enabling chaotic bouts of murderball ship combat against hundreds of enemies.”
    • “A rather interesting game, feels a bit like Terraria when you first look at it, but the way things move about are rather entertaining to look at, and the world generation has its own charms. The art style is rather nice because it feels like a bit of a painting.”
    • “The atmosphere, artwork, sound, and music are top-notch.”
    • “I am not a fan of this art style (papercutout sprites) but it is well implemented so I can't complain about it.”
  • story
    8 mentions Positive Neutral Negative

    The story is praised for its unique and compelling narrative that unfolds through player observation and interaction with a mysterious ecosystem, creating a rich worldbuilding experience. Players appreciate the sense of discovery and mystery, with many expressing a desire for deeper, secret quests and more varied storytelling elements. Overall, the story is considered beautiful, intriguing, and integral to the game's immersive atmosphere.

    • “Like each time I'm in a new area I hold greater power because of the awareness I have to see the ecosystem and its matter from a widened view which the inhabitants do not comprehend but live in; it is compelling being the foreign entity which the ecosystem pushes back against, a story of its own is the clash of the dominant ecosystem with the wits, observation, and resourcefulness of the maid.”
    • “Beautiful story, I might add, even as I have yet to learn much.”
    • “Every run is filled with moments that tell a story, a trait that is more present in some roguelikes (or games in general) more than others.”
    • “I would love to see a big secret quest in the future, think like Noita or Spelunky 2 where you have a very long run with lots of small tasks having to complete a lot of puzzles, maybe a few structures that don't show up every run for variety?”
    • “Honestly underrated, I played this game for hours on end and I'm still lost (which is a good thing because I like the whole mysterious worldbuilding and story).”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game features a rich and immersive atmosphere marked by a unique blend of gothic and dark horror elements, complemented by an engaging soundtrack and distinctive characters. Its combination of diverse genres, thoughtful enemy behaviors, and creative artistic and audio design creates a compelling and deeply enjoyable experience that stands out even among larger titles. Fans appreciate the game's intriguing tone and the seamless integration of atmosphere into gameplay.

    • “The soundtrack and atmosphere in particular are incredibly engaging and fans of gothic/dark horror will instantly latch onto this game.”
    • “There’s depth (no pun intended), there’s atmosphere, there’s intriguing characters and it just feels good to play.”
    • “The atmosphere, artwork, sound/music - is top notch.”
  • stability
    3 mentions Positive Neutral Negative

    Stability in the game is mixed; while some bugs like enemies attacking through terrain cause frustration, there are no game-breaking glitches overall. The game runs well enough to justify its price, with room for future improvements.

    • “I know early access games are labeled as such because they are buggy and unfinished, but when enemies can approach and shoot me from within the very terrain I already have to dig through, and about 99% of all my attacks can't fight back because they need to shoot through said terrain, I get extremely frustrated.”
    • “And instead it was just a cryptic and buggy mess.”
  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate the game's run-based exploration and recommend avoiding the repetitive survival grinding, suggesting that the core exploration offers a more engaging experience.

    • “Do yourself a favor, focus on this run-based exploration rather than all that tedious survival grinding.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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CleanFall is a open world strategy game with horror and post-apocalyptic themes.

CleanFall is available on PC and Windows.

On average players spend around 6 hours playing CleanFall.

CleanFall was released on August 8, 2025.

CleanFall was developed by Humanyoyo.

CleanFall has received overwhelmingly positive reviews from players. Most players liked CleanFall for its gameplay but disliked it for its story.

CleanFall is a single player game.

Similar games include Withering Rooms, Core Keeper, Dig or Die, Urge, Aethermancer and others.