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Abiotic Factor

Abiotic Factor Game Cover
96%Game Brain Score
story, gameplay
grinding, optimization
96% User Score Based on 32,714 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingNVIDIA GeForce NOWWindowsPlayStation
Abiotic Factor Game Cover

About

Abiotic Factor is a single player and multiplayer survival role playing shooter game with a science fiction theme. It was developed by Deep Field Games and was released on July 22, 2025. It received overwhelmingly positive reviews from players.

In "Abiotic Factor," players navigate a chaotic, otherworldly research lab after a containment breach, fighting off hostile anomalous entities and the Order, a militaristic sect seeking to seize powerful artifacts. As a GATE employee, it's up to you to secure the lab, protect survivors, and uncover the truth behind the catastrophe. With a mix of FPS action and adventurous exploration, prepare for a thrilling, immersive experience.

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96%
Audience ScoreBased on 32,714 reviews
story1.6k positive mentions
grinding1k negative mentions

  • The story of 'Abiotic Factor' is a captivating blend of humor, horror, and sci-fi, with excellent world-building and engaging lore that keeps players invested.
  • The gameplay mechanics are praised for their depth, combining survival crafting with cooperative play, making it enjoyable both solo and with friends.
  • The retro graphics and unique art style evoke nostalgia while enhancing the game's charm, complemented by a strong atmospheric soundtrack.
  • The ending feels rushed and leaves loose threads, with some predictable plot twists that detract from the overall narrative experience.
  • The game suffers from performance issues and optimization problems, particularly on lower-end systems, leading to frame drops and stuttering.
  • Some gameplay mechanics, such as grinding for resources, can feel tedious and overly complex, especially in solo play.
  • story
    3,935 mentions Positive Neutral Negative

    The story of "Abiotic Factor" is a captivating blend of humor, horror, and sci-fi, drawing inspiration from the likes of Half-Life and SCP. Players navigate a richly detailed underground research facility, uncovering a narrative filled with twists and engaging lore through environmental storytelling, audio logs, and character interactions. While the story is generally well-received, some players feel the ending is rushed and leaves loose threads, but the overall experience is praised for its depth and immersive world-building, making it a standout in the survival crafting genre.

    • “The game puts a strong focus on story and worldbuilding, both of which are excellent.”
    • “The story keeps you engaged and wanting to push forward.”
    • “The story in Abiotic Factor is way more than that, as you progress through the facility and find out the truth to what really happened as you work towards exploring this huge facility full of many main sectors/zones while full of tons of off-world locations that all play a role in the story.”
    • “The ending was extremely rushed; it felt like there was a massive story gap between the residence sector and shopping district that I thought would have been filled at some point but was not.”
    • “I don't know if the devs thought anyone at all would be shocked that Dr. Cahn was the shapeshifter, but it was the most predictable thing I have personally ever seen in a video game, and it made the story feel very cheesy.”
    • “The story keeps you engaged and wanting to push forward, but the final boss was underwhelming, and I felt very overprepared, so that could be on me. Other than the final fight, I enjoyed the game and am looking forward to the future updates.”
  • gameplay
    3,193 mentions Positive Neutral Negative

    The gameplay of "Abiotic Factor" has been widely praised for its engaging mechanics, blending survival crafting with a rich narrative set in a half-life-inspired environment. Players appreciate the depth of the crafting system, the variety of survival mechanics, and the cooperative gameplay that enhances the experience, making it enjoyable both solo and with friends. However, some criticisms have been directed at certain mechanics, such as the fishing and survival needs, which can feel tedious or overly complex, potentially detracting from the overall enjoyment.

    • “The gameplay loop is very satisfying, and the sense of progression feels well-paced and rewarding.”
    • “Great co-op game, amazing level design with loads of story and mechanics to get lost in.”
    • “The gameplay is a mix between Half-Life, Prey, System Shock, SCP Foundation, Minecraft, and Valheim.”
    • “The gameplay loop is a simple explore > craft > repeat, but with all the little touches added to the game it feels super nice and keeps you engaged.”
    • “The survival mechanics mean that more people means more resource consumption, so it balances out.”
    • “The gameplay itself is nothing revolutionary.”
  • graphics
    1,957 mentions Positive Neutral Negative

    The graphics of "Abiotic Factor" are a deliberate homage to the retro aesthetic of classic games like Half-Life, featuring low-poly models and pixelated textures that evoke nostalgia for players familiar with late '90s and early 2000s gaming. While some reviewers initially found the visuals off-putting, many noted that the unique art style quickly grows on them, enhancing the game's charm and immersive atmosphere. Despite performance issues on certain systems, the graphics effectively complement the gameplay, which combines survival mechanics with a quirky narrative and engaging exploration.

    • “The graphics are a delightful retro throwback to games like Half-Life, which has clearly inspired many aspects of Abiotic Factor.”
    • “The art style is both nostalgic and stylish, perfectly capturing the essence of the original Half-Life while offering a unique twist.”
    • “The graphics look like they are from the late 90s, but that adds to the charm and nostalgia of the game, making it feel like a true homage to classic titles.”
    • “Terribly optimized game, requiring stupidly high requirements for such low graphical fidelity.”
    • “The graphics are so bad they make my eyes bleed.”
    • “The graphics look pretty rough at first glance, but you quickly grow to love the unique art style.”
  • humor
    1,177 mentions Positive Neutral Negative

    The humor in *Abiotic Factor* is a standout feature, blending dark comedy with absurdity, reminiscent of classic titles like *Half-Life* and *SCP*. Players appreciate the quirky dialogue, hilarious character interactions, and the game's ability to balance tension with comedic moments, often leading to memorable experiences, especially in multiplayer settings. The humor is described as both charming and clever, enhancing the overall enjoyment of the survival crafting gameplay.

    • “The humor is a huge part of the charm, especially encounters with the 'coworker' crawling around the floor and asking for coffee in his coffee hole.”
    • “It's a hilarious and genuinely intriguing journey that I'm more than happy to play through again and again.”
    • “The game balances humor with serious, even horrific moments quite well, and is probably one of the better, if not best survival games out there.”
    • “The humor in this game falls flat; it tries too hard to be funny but ends up being cringeworthy instead.”
    • “I expected some clever jokes, but most of the humor felt forced and uninspired.”
    • “The comedic moments are so poorly timed that they ruin the overall experience rather than enhance it.”
  • grinding
    1,081 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While some appreciate the necessity of grinding for resources and skills as a means of progression, others find it tedious and overly time-consuming, particularly in solo play. Many players suggest that the game is more enjoyable with friends, as cooperative play can alleviate some of the grind, making tasks feel less burdensome. Overall, the game balances grinding with exploration and crafting, but the experience can vary significantly depending on whether players engage solo or in groups.

    • “Fantastic world building, super fun weapons and mechanics, no tedious 'collect 500 dingleberries to craft a single dingleberry helmet' type of grinding.”
    • “The gameplay loop is great, and progress feels fluid and not grindy at all.”
    • “My regular gaming buddy and I have rarely played a game that was just so much pure fun as this one: no grinding, no major bugs, a compelling story, the right mix of challenge vs reward, humorous without being silly, and a really creative crafting system that makes fun weapons and traps without getting bogged down.”
    • “That said, it has some glaring problems when you are playing solo, and is very grindy even with friends, definitely a long-term adventure.”
    • “The gameplay loop gets really tedious and repetitive from reactors and on.”
    • “The game quickly becomes grindy, as certain resources required for advancement become tough to find; power cells, for instance, are only available in one portal world, meaning you only can get three for each in-game week (and you need them for everything late game).”
  • atmosphere
    712 mentions Positive Neutral Negative

    The atmosphere of "Abiotic Factor" is widely praised for its engaging blend of humor, tension, and nostalgia, reminiscent of classic titles like Half-Life and SCP. Players appreciate the unique and immersive environments, with each area offering distinct vibes that enhance exploration and storytelling. The game's art style, sound design, and level layout contribute to a captivating experience that balances eerie moments with lighthearted elements, making it a standout in the survival crafting genre.

    • “The atmosphere of this game is maybe a little scary, but also sort of cute and fun.”
    • “The atmosphere is incredible, and the story/lore is exciting, deep, and full of mystery.”
    • “The atmosphere is fantastic, with a mix of tension and lightheartedness, creating a unique experience.”
    • “I feel like it kinda veered too hard into SCP territory for some reason halfway through the game and kinda ruined the atmosphere, instead of it being more grounded like Half-Life, only having one dimension.”
    • “The atmosphere in each area is like discovering a new flavor you’ve never tried before, from the authoritarian, brutalist caverns of manufacturing west to the occasionally claustrophobic, tainted sterility of the cascade laboratories, to the horrors and darkness of the security sector.”
    • “The atmosphere is reminiscent of the original Half-Life games with a subtle SCP vibe to it and stylishly simple graphics.”
  • optimization
    444 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with many players experiencing significant performance issues, particularly in certain areas and during multiplayer sessions. While some users report smooth gameplay on high-end systems, others struggle with frame drops and stuttering, especially on lower-end PCs. Overall, there is a consensus that the game requires further optimization to improve performance and stability, particularly given its visual style and the capabilities of the Unreal Engine 5.

    • “Built my base in the security office at the beginning of the game, optimized the layout several times and just never moved.”
    • “The optimization is unquestionably good.”
    • “The game runs smoothly, the graphics have their own charm, and they grow on you over time.”
    • “The optimization is in a pretty poor state right now but the game is so great that I still recommend it.”
    • “The only downside is the engine (UE5) and the light implementation that drains performance on what the source engine could've been rendering more than 10 years ago.”
    • “Game is fun but has terrible performance and optimization.”
  • music
    155 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its ability to enhance the atmosphere and immersion, particularly in creating tension and fitting the game's eerie themes. While some find the soundtrack beautiful and well-crafted, others feel it is sparse or lacks memorability, with calls for a more extensive release on platforms like Spotify. Overall, the music is generally seen as a strong aspect of the game, contributing significantly to the overall experience, despite some criticisms regarding its repetitiveness and lack of standout tracks.

    • “Despite the (intentionally) very simple graphics, every facet of this game from the music to the monsters to the weapons to the level design was lovingly crafted with an extraordinary eye for detail.”
    • “The music is spot on, always serving to build up atmosphere - be it in tense or relaxing moments throughout the game's long story.”
    • “The atmospheric soundtrack perfectly complements the game’s tone, enhancing the sense of isolation and tension.”
    • “The music is non-existent; even for an ambiance game, I feel like this is a miss.”
    • “Music 5/10; there is nothing remarkable in this game’s soundtrack aside from the title theme, which I had wrongly assumed was a placeholder during early access.”
    • “The game is fun, I just think the biggest factor taking away from it is the soundtrack.”
  • stability
    154 mentions Positive Neutral Negative

    Overall, the game's stability is generally positive, with many players reporting smooth performance and minimal bugs, especially on various hardware including older systems and the Steam Deck. While some users encountered occasional glitches and minor issues, these were often described as non-game-breaking and even humorous in multiplayer settings. However, a few players noted significant bugs and performance problems, particularly in specific areas or with certain features, indicating that while the game is mostly stable, it still requires ongoing optimization and fixes.

    • “Game runs phenomenally well even on older hardware and coop was completely bug free.”
    • “The game runs great, has very little bugs, and has a great story.”
    • “The devs are very on top of keeping things playable and bug free, while adding more content over time!”
    • “The amount of buggy interactions and lack of polish is astonishing for a 1.0.”
    • “Its a broken, buggy mess of node-based spaghetti code made in the worst engine of all time that runs at about >30 fps regardless of graphics settings, resolution or what is going on around you.”
    • “The game is a bit buggy and rough around the edges, some resources and areas felt a bit underutilized, combat is an acquired taste but none of these small issues got in the way of fun and the game hooked me hard once i got past the first few hours.”
  • replayability
    133 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players praising its potential for varied playstyles and approaches, particularly in base building and character customization. However, some reviews note that the linear story and static map can limit replay value after the initial playthrough, suggesting that while the game is enjoyable and engaging, it may not offer extensive replayability for everyone. Overall, it seems to provide a solid experience with enough content to encourage multiple runs, especially with friends, but may not sustain long-term replay interest for all players.

    • “The game offers so much quality content and has infinite replayability.”
    • “Absolutely amazing game 10/10, better with friends... replayability is really good, has an amazing storyline and is very captivating.”
    • “The roleplaying element adds endless layers of replayability and curiosity; I can guarantee I'll be coming back run after run.”
    • “Probably not much replayability considering that you follow a semi-linear story, but the facility is huge with a lot of secrets to find, so maybe you might want to give it another go with different base locations.”
    • “It's a great game to play once or twice, but it has a low replay value.”
    • “There isn't a lot of replayability for me when it comes to this game, though.”
  • emotional
    73 mentions Positive Neutral Negative

    Players express a wide range of emotions while engaging with the game, highlighting its ability to evoke nostalgia, joy, and even sadness through its unique blend of humor, heartfelt moments, and engaging gameplay. Many reviewers appreciate the emotional depth of the narrative and character interactions, noting that the game successfully balances absurdity with genuine emotional stakes, making them feel invested in the experience. Despite some critiques regarding pacing and certain gameplay elements, the overall sentiment is that the game offers a memorable emotional journey that resonates with players long after they finish.

    • “I genuinely can't remember the last time a game made me feel excitement, fear, wonder, and joy with friends the way this one does.”
    • “It feels like a heartfelt love letter to Half-Life 2, blending its iconic atmosphere with the eerie, anomalous vibes of the SCP Foundation to create something truly unique.”
    • “The gameplay loop is really satisfying both solo or co-op, the main progression for now feels really smooth, the art style feels charming and heartfelt rather than tacked on, and there is a ton of lore to chew through that's definitely worth it if you're a fan of the SCP wiki.”
    • “The game relies heavily on emotional manipulation, making it feel insincere.”
    • “I felt like the emotional moments were forced and lacked genuine impact.”
    • “The attempts at evoking emotions often came off as shallow and predictable.”
  • monetization
    33 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with many players appreciating the absence of microtransactions, battle passes, and DLCs, which they see as a refreshing break from the typical predatory practices in the gaming industry. However, some users express frustration over the game's mechanics and feel that the lack of monetization options could be a missed opportunity for improvement. Overall, the game is viewed as a rare gem in a market often filled with cash grabs, though some players still wish for a more traditional monetization model to support its development.

    • “There are no microtransactions, no battle passes, no daily login bonuses or DLC.”
    • “Does not bother you with needless cosmetic packages or in-game purchases.”
    • “I hope the game will get the recognition it deserves so people might remember what games were without predatory monetization practices and why people fell in love with gaming in the first place.”
    • “The ending, if you can call it that, really just feels like a cash grab for future DLCs or a second game.”
    • “Cheap, shallow, effortless cash grabs.”
    • “In a world where early access usually means cash grab, this game is a diamond in the rough.”
  • character development
    10 mentions Positive Neutral Negative

    Character development in the game is highlighted by its striking character design and customization options, which evoke nostalgia for classic titles like Half-Life. While some reviews praise the thoughtful and detailed visuals, others critique the character design as intentionally poor, suggesting a humorous intent behind it. Overall, the character traits and design contribute significantly to the game's immersive world and engaging mechanics.

    • “The perks and character traits on character design are fun.”
    • “I love the character designs, customization, and the world itself.”
    • “A lot of work and thoughtful ideation has come together to make the world of Abiotic Factor flourish; from the character design, set pieces, and down to the comically over-the-top science humor.”
    • “The character designer is pretty bad.”
    • “Character design is almost intentionally atrocious; it might be that aforementioned sense of humor.”
    • “Abiotic Factor is a survival crafting game heavily inspired by the story, world, and character designs of Half-Life 1.”
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42h Median play time
72h Average play time
14-100h Spent by most gamers
*Based on 200 analyzed playthroughs
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Abiotic Factor is a survival role playing shooter game with science fiction theme.

Abiotic Factor is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 72 hours playing Abiotic Factor.

Abiotic Factor was released on July 22, 2025.

Abiotic Factor was developed by Deep Field Games.

Abiotic Factor has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Abiotic Factor is a single player game with multiplayer and local co-op support.

Similar games include Core Keeper, Enshrouded, Grounded, V Rising, Valheim and others.