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"Lumencraft is a Role Playing game with great gameplay and stellar visuals, offering both single-player and local multi-player in a co-op, split screen setting. Explore procedurally generated levels, build your base, dig tunnels, and battle darkness to find the precious Lumen, Humanity's only hope for survival."

Lumencraft screenshot
Lumencraft screenshot
Lumencraft screenshot

78%
Audience ScoreBased on 1,144 reviews
story22 positive mentions
grinding44 negative mentions

  • The game offers a fun combination of mining, tower defense, and base building mechanics that keeps players engaged.
  • The graphics and sound design are impressive, creating an immersive atmosphere that enhances the gameplay experience.
  • The developers are responsive to community feedback and actively work on updates, showing commitment to improving the game.
  • The game can become repetitive quickly, with limited content and a lack of meaningful progression after the initial hours.
  • The controls and UI can be clunky and unintuitive, making it difficult for players to manage inventory and build effectively.
  • The absence of online multiplayer and reliance on local co-op through remote play limits the game's social experience.
  • story
    178 mentions Positive Neutral Negative

    The game's story is largely criticized for being shallow and unengaging, with many players feeling that it lacks depth and meaningful content. While there are missions that provide some structure, they often feel repetitive and disconnected, with little narrative progression or character development. Overall, the campaign is seen as more of a tutorial than a compelling story-driven experience, leaving players wanting more in terms of lore and narrative engagement.

    • “The campaign consists of several missions where you explore, defend, and collect materials to set up your base against the alien minions. After completing the mission, you will unlock minerals used to increase permanent perks for being stronger in the next mission.”
    • “Though I'm only 5 missions into the campaign, I can already tell this is going to be a big hit for me.”
    • “I like the story behind the game.”
    • “No compelling story.”
    • “I mean it has story, but I couldn't care less about it.”
    • “The 'story campaign' is just a basic tutorial, don't expect much of it.”
  • gameplay
    164 mentions Positive Neutral Negative

    The gameplay of Lumencraft is characterized by a mix of mining, tower defense, and resource management mechanics, which many players find enjoyable and addictive, especially in the early stages. However, the repetitive nature of the gameplay and some clunky mechanics, particularly in combat and movement, lead to a sense of monotony over time. While the game offers a solid foundation with potential for improvement, it currently suffers from pacing issues and a lack of depth in its mechanics, making it feel tedious after extended play.

    • “The overall gameplay loop is really fun, tower defense with a twist, I'm enjoying myself so far.”
    • “It has an addictive and fun gameplay loop with its exploration and resource gathering mechanics.”
    • “The core gameplay is great, the drilling feels amazing and the upgrade/building system is fun too.”
    • “The mechanics of melee and shooting as a player are clunky.”
    • “It looks interesting in the beginning, but quickly you realize that you do the same things you did early, but with more filler like extra turrets, guns, and some extra buildings, fighting slightly different bugs, while the core gameplay loop stays the same, which gets boring quickly, especially on procedurally generated maps.”
    • “The foundation is promising, but gameplay is an unfortunate combination of slow, tedious, and punishing.”
  • graphics
    72 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the beautiful art style and immersive visuals that enhance the gameplay experience. However, some users criticize the optimization issues and performance problems, particularly at higher resolutions, which detracts from the overall enjoyment. While the aesthetic appeal is generally well-received, there are concerns about the lack of graphical options and the game's early access status affecting its polish.

    • “The game looks really nice; it's got a good art style that makes you want to immerse yourself in it.”
    • “The graphics are beautiful and for the gameplay pretty interesting; the only problem is sometimes there are performance issues, but nothing game-breaking.”
    • “Fantastic graphics - it isn't 4K 'photo-realistic' rendered and that's a good thing - the art design is exemplary as everything looks both lush and vibrant but at the same time semi-realistic and roughly textured.”
    • “The graphics in this game are terrible and optimizations are non-existent.”
    • “Badly optimized for basic graphics.”
    • “I understand the game is in early access, but if you have your graphics set above 1080p, you can't even load the game.”
  • replayability
    50 mentions Positive Neutral Negative

    The reviews for replayability in the game are mixed, with some players praising its high replay value and fun mechanics, while others criticize it for lacking depth and variety, particularly due to the absence of procedurally generated maps and a long campaign. While features like workshop support and multiplayer add some replay potential, many feel that improvements are needed to enhance long-term engagement. Overall, the game shows promise but currently has average to low replayability for some players.

    • “Easy to grasp, endlessly replayable.”
    • “Overall, Lumencraft is an extremely fun game with lots of replayability.”
    • “Great tower defense game, a lot of fun and very replayable.”
    • “It is a shame as if this game had maybe another year of development it might be good and if it was still in early access I would be recommending it, but as it is I can't recommend it on anything less than 60% off as these issues make you feel like you are fighting to actually have fun and despite the random map generated modes there is almost no replayability.”
    • “Currently, the most important downside is average replayability and lack of some kind of long campaign/story mode.”
    • “Low replayability... after four hours... I'm not likely to play much more.”
  • grinding
    46 mentions Positive Neutral Negative

    The grinding aspect of the game is a mixed bag, with many players noting a frustrating learning curve followed by enjoyable gameplay that eventually becomes tedious due to poor pacing and slow resource generation. While some find the grind satisfying and addictive, others criticize it for being overly slow and punishing, particularly in the campaign mode. Overall, the experience can be cathartic and visually appealing, but it often leads to a sense of monotony as players repeatedly gather resources.

    • “Not too grindy, nice sense of progression, reasonable strategy, dig dig dig, upgrade the drill.”
    • “What to expect: 2 hours frustration with learning curve, 6-8 hours enjoyment, then tediousness because of very poor pacing in game design.”
    • “I wanted to like this game but the slow mining speed, combined with a slow walking speed, a poor rate of resource generation and a slow grindy campaign have rendered that impossible.”
    • “The foundation is promising but gameplay is an unfortunate combination of slow, tedious, and punishing.”
  • optimization
    24 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, particularly on higher-end hardware, and criticizing the lack of effective optimizations. While some users noted that the game runs well and is polished, others experienced stuttering and frame drops, especially during intense scenes. Overall, there is a consensus that while the game has potential, it currently suffers from optimization problems that the developers are expected to address in future updates.

    • “The graphics are beautiful and the gameplay is pretty interesting; the only problem is that sometimes there are performance issues, but nothing game-breaking.”
    • “It's got some very cool mechanics and seems very polished and optimized even in its early access stage.”
    • “I know performance issues will be fixed over time; we just need to be patient.”
    • “Optimizations are non-existent.”
    • “Needless to say this game is poorly optimized and the developer is slapping us in the face attempting to justify it by 'bragging' about 60 fps with a four generations old GPU, bottom of the barrel GTX 1060.”
    • “I had 50 fps but the game constantly was stuttering.”
  • stability
    20 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with frequent freezing issues reported during loading screens and saving, particularly in borderless windowed mode. While some players experience minimal bugs and enjoy smooth gameplay, others face persistent glitches that hinder their experience, suggesting that the game may still need further optimization despite its potential.

    • “Great mining/tower defense/arcade shooter mix, and pretty much bug-free for me besides one weird campaign crash.”
    • “Runs great at 8 watts; sure, with mass bugs it slows a bit, but there is a lot going on.”
    • “On to my review, the game runs great.”
    • “The game freezes on every loading screen in borderless windowed mode.”
    • “Also, saving the game freezes everything.”
    • “Good game with 'early access potential.' It's kind of buggy even with a recent patch; it reminded me of a lesser version of Liero from the early 90s.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while many players appreciate the quality and enjoy the soundtrack, they note that it consists of only a few tracks. Some users have reported issues, such as a persistent scratching noise during remote play that disrupts the experience. Overall, the sound design is praised for its quality, complementing the game's visuals effectively.

    • “Love the soundtrack.”
    • “And the soundtrack is great.”
    • “Great art, sound, and music.”
    • “-- during remote cooperative play there is a huge scratching noise that doesn't stop until you completely turn off the music and effects.”
    • “The sound quality is really sweet, but the music isn't much as it pretty much only has a few tracks, but it's all still good stuff for what's there.”
    • “Weird zooms, stuff hard to read, info center AI is just bizarre with cycling through monsters in the next wave (although the random-tones music you get from pounding the button there is nice!).”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its unsettling feel, particularly enhanced by the mining environment and creepy enemy designs, such as spiders. Players appreciate the immersive experience, noting that it combines fun mechanics with a strong atmospheric presence, despite some minor frustrations. Overall, the atmosphere significantly contributes to the game's appeal, making it a standout feature.

    • “I wish more games were like this, oozing with atmosphere and fun, simple mechanics.”
    • “I really enjoyed it solo, and the game has a really nice atmosphere.”
    • “Its atmosphere is good, and it is fun to play, albeit a bit annoying at times (looking at you, floor cracks).”
    • “The feel of mining, the unsettling atmosphere, and the disgusting enemy designs (I hate spiders) won me over instantly.”
  • humor
    8 mentions Positive Neutral Negative

    Players appreciate the game's humor, noting that the developers showcase their wit through clever achievement titles and amusing references. The humor is consistently described as hilarious, contributing to an enjoyable experience, though some users are eager for online co-op to enhance the fun.

    • “Even from the achievement titles on Steam, I can tell the developers can write and be funny.”
    • “That is hilarious and impossible.”
    • “The game has some funny achievements and references.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game is viewed positively, as it is not considered a cash grab or an asset flip; instead, players appreciate the presence of genuine content in the early access version.

Buy Lumencraft

9h Median play time
10h Average play time
2-20h Spent by most gamers
*Based on 12 analyzed playthroughs

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