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Into the Dead: Our Darkest Days

Into the Dead: Our Darkest Days Game Cover
92%Game Brain Score
gameplay, story
stability, optimization
92% User Score Based on 2,389 reviews

Platforms

PCMac OSWindows
Into the Dead: Our Darkest Days Game Cover

About

Into the Dead: Our Darkest Days is a single player strategy game with a horror theme. It was developed by PikPok and was released on April 9, 2025. It received very positive reviews from players.

Into the Dead: Our Darkest Days is a side-scrolling survival game where you guide a group of zombie apocalypse survivors through a devastated city. Scavenge resources, craft weapons, and manage your group's needs while upgrading shelters to protect against relentless undead threats. Your goal is to get everyone to safety amid the chaos of an unstoppable outbreak.

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92%
Audience ScoreBased on 2,389 reviews
gameplay156 positive mentions
stability55 negative mentions

  • The game has a unique blend of stealth, resource management, and character-driven storytelling, making it engaging and immersive.
  • The graphics and atmosphere are stunning, capturing the 1980s zombie apocalypse vibe effectively.
  • Frequent updates from the developers show commitment to improving the game and adding new content.
  • The game can feel repetitive after a few playthroughs due to limited character interactions and predictable scenarios.
  • Combat mechanics can be clunky, leading to frustrating moments when trying to dodge or attack zombies.
  • The lack of a save feature and the permanent death of characters can be punishing, making it difficult to progress without losing valuable resources.
  • gameplay
    478 mentions Positive Neutral Negative

    The gameplay of "Into the Dead: Our Darkest Days" has been generally well-received, with players praising its engaging mechanics, addictive gameplay loop, and atmospheric design reminiscent of "This War of Mine." However, many reviews note that the game is still in early access, leading to some rough edges, such as clunky combat mechanics and a need for more depth in base management and character interactions. Overall, while the core gameplay is enjoyable and offers a solid foundation, players are eager for further updates and refinements to enhance the experience.

    • “The gameplay loop is satisfying and the action is extremely thrilling.”
    • “Into the Dead: Our Darkest Days offers a fresh take on the zombie survival genre, blending strategic gameplay with a nostalgic 1980s aesthetic.”
    • “The atmosphere is tense, the gameplay loop is addictive, and the survival mechanics actually make you think instead of just run and gun.”
    • “Gameplay quickly becomes tedious and base management is all stress, no joy.”
    • “Clunky gameplay mixed with bugs that permanently kill your character is not good.”
    • “The gameplay cycle is not very fun at the moment if you wish to play for longer gaming sessions.”
  • story
    321 mentions Positive Neutral Negative

    The game's story is centered around survival and escaping a zombie-infested city, featuring character-driven narratives and environmental storytelling that enhance immersion. While many players appreciate the solid foundation and potential for multiple endings, there are calls for deeper character development, more engaging quests, and expanded lore to enrich the experience. Overall, the narrative is seen as a promising aspect, but it currently lacks depth and variety, leaving players eager for future updates to enhance the storytelling elements.

    • “The story is fluid and seamless, and plays out well.”
    • “The story is amazing and really makes you fall in love with the characters.”
    • “This game proves that even if you're not into zombies, you can still find something special when storytelling, atmosphere, and art come together in such a thoughtful way.”
    • “The only flaws were the lack of story gravitas and bonding and caring with your characters and story bits that happen here and there, like in *this war of mine*.”
    • “The story is pretty thin currently; characters don’t interact with each other and the player never really learns about their survivors' backstory or character beyond a small flavor text and their traits.”
    • “The lack of story reminds me of George A. Romero's works, where the focus is more on the survival aspect rather than character development or narrative depth.”
  • graphics
    198 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their stunning visuals and unique 1980s aesthetic, effectively capturing the atmosphere of a zombie apocalypse. Many players appreciate the detailed environments and character designs, although some have noted minor graphical glitches and performance issues, particularly on lower-end hardware. Overall, the art style and visual presentation are considered a significant strength of the game, enhancing the immersive experience despite being in early access.

    • “The graphics are excellent, with a Texas-style 80s vibe, and the story is solid, focused on escaping the city.”
    • “The graphics are beautiful, plenty of detail, and plenty of atmosphere.”
    • “The art style and design are cool, and it runs smoothly.”
    • “I really wanted to enjoy Into the Dead: Our Darkest Days, but on my MacBook Air M3, the graphics are broken.”
    • “I can't say about gameplay because I can't play the game as it is... graphics are fuzzy and blurry at the same time, also the screen doesn't glide smoothly, there's also stutters here and there.”
    • “The game's graphics are also really poor, even though I'm on ultra, but there's some pretty awful text loading, but the sunsets and the lighting effects are really pretty.”
  • atmosphere
    125 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and tense qualities, effectively capturing the essence of a gritty 1980s zombie apocalypse. Players appreciate the combination of detailed graphics, sound design, and environmental storytelling that creates a constant sense of danger and emotional engagement. Despite some critiques regarding audio elements and repetitiveness, the overall consensus highlights the game's ability to evoke feelings of dread and urgency, making it a standout in the survival horror genre.

    • “Into the Dead: Our Darkest Days captures exactly what makes the franchise so addictive: fast tension, a gripping atmosphere, and that constant sense of danger that draws you in from the very first minutes.”
    • “But it’s the atmosphere that seals the deal: the early '80s vibe is pitch-perfect, and the art direction is stunning—every boarded-up house, flickering fluorescent light, and shambling corpse oozes style and authenticity.”
    • “The atmosphere presses in.”
    • “The atmosphere is so intense and had me gripping to my seat the entire time because you'll never know what is lurking behind the doors!”
    • “Some of that gritty detail and atmosphere seems toned down or missing.”
  • replayability
    60 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag. Many players appreciate the variety in character interactions, multiple endings, and different strategies that enhance replay value, while others criticize the static environments and limited content, suggesting that randomization and additional updates could significantly improve replayability. Despite these concerns, several reviews highlight the game's engaging mechanics and potential for replayability, especially given its price point.

    • “Great gameplay, graphics, mechanics, and replayability especially for the price.”
    • “It's different from most zombie games I've played, but I love it; it is very replayable, each time is so different from the other!”
    • “Multiple endings and multiple survivor duos provide a lot of replayability.”
    • “However, the game suffers from a lack of replayability as the map itself is static and the three escape plans are fixed/linear.”
    • “The game is in dire need of randomization (for everything) to really make replayability a thing after you beat it once or twice.”
    • “Not a lot of endings, so I'd say replay value is not as high as I'd like it to be.”
  • stability
    59 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many players reporting a variety of bugs and glitches typical of early access titles, including graphical issues, freezing, and combat-related problems. While some users found the experience enjoyable despite these issues, others expressed frustration with game-breaking bugs and crashes. Overall, players acknowledge the game's potential but emphasize the need for further polish and updates to improve stability.

    • “Runs great on the Steam Deck.”
    • “A developer that gives you a demo that is more bug-free than some AAA games.”
    • “Another one is the movement; I didn't know until I started pressing buttons that there are secret rooms you can get into by climbing certain things in the area. The running, walking, crouching, and opening doors are not buggy at all, except for helping you kill a zombie through a door. However, I find that to be a pro since it makes it easy.”
    • “I really liked it, but it's very buggy right now. Maybe with some more time in the oven, it will get better.”
    • “Can you guys patch the game? It force quits at some point in the game after about 15-20 minutes of playing, then it freezes and shows your game icon before force quitting. I love this game, but it's starting to get annoying.”
    • “It's too buggy to enjoy, but I can't wait till they iron out the kinks and enhance the game, which still feels quite early stages at the moment.”
  • optimization
    51 mentions Positive Neutral Negative

    Overall, the game's optimization has seen improvements since its early access launch, but many players still report significant performance issues, including lag, stuttering, and frame drops, even on high-end systems. While some users noted that graphics settings have become more visually appealing at lower settings, the game still requires further optimization to enhance stability and usability. Many players express hope for continued updates to address these performance concerns, as the game's potential remains high.

    • “Performance got improved with the last update. On a GTX 1660s and i5 13600kf with 32 GB of RAM, the game still runs well, even at low graphics settings. I noticed that the low settings don't look pixelated and blurry anymore.”
    • “Great game! I bought it since its early days, and I would rate the optimization a 10/10. It was a nightmare in the beginning, but now it's far better. I hope to provide some feedback that might help make it even more enjoyable for players.”
    • “The potential here is huge, and if the devs keep working on it—especially with better balancing and optimization—it could easily become a top-tier survival experience.”
    • “Optimization really needs to be done better.”
    • “This game has truly abysmal performance problems.”
    • “Enjoying this game so far and it is challenging; however, there are big performance issues when playing the game in certain areas, sometimes dropping to 15fps, which makes the game unplayable. It just needs more optimization because my laptop wasn’t breaking a sweat as the fans didn’t spin up too fast when playing.”
  • music
    46 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its haunting and ambient qualities that enhance immersion and atmosphere, particularly in high-tension moments. However, many players express a desire for a stronger and more consistent soundtrack, noting that the current music can be sparse or overly calm, which detracts from the overall experience. Overall, while the music contributes positively to the game's aesthetic, there is a clear call for more variety and depth in the soundtrack.

    • “From haunting background music to the shrieks and gurgles of the undead, the cues heard add to the tension and immersiveness of the game in a fantastic way.”
    • “The music is good and the feel is very 80s... I mean it's set in the 80s, which is really clever for a zombie game.”
    • “The 80s setting is a subtle but effective backdrop, and the haunting ambient soundtrack, coupled with beautifully grim visuals, creates a constant sense of dread.”
    • “The actual game issue is that the game lacks story, character depth, and some sort of consistent background music. It sounds like some fella moaning in your ears 24/7 in-game, and just more than the loop of I sneak and stab something, then loot.”
    • “I’ve done a few missions so far where the ambient background music just stops or there’s music for a high tension moment, and unless you get into a chase, the music kind of disappears and fades to silence, which dampens the atmosphere.”
    • “If I had to pinpoint one 'negative', it would be the extremely generic, bland, and soft music.”
  • grinding
    18 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, often describing it as a chore that detracts from the overall enjoyment. While some appreciate the survival elements, many express frustration with the base management and resource collection, feeling that it becomes overly burdensome and detracts from the game's potential. Overall, the grinding mechanics are seen as a significant drawback, leading to a lack of motivation to continue playing.

    • “You'll need a second life for grinding.”
    • “Gameplay quickly becomes tedious and base management is all stress, no joy.”
    • “I want to really like this game, but right now it feels a bit too harsh, a bit too tedious, and a bit too one-dimensional.”
    • “Again, another good idea on paper, yet in practice it gets very repetitive and grindy.”
  • emotional
    16 mentions Positive Neutral Negative

    The game delivers a gripping emotional experience through its intense survival mechanics and atmospheric tension, often leaving players feeling gutted yet engaged. However, many reviewers note a lack of depth in character relationships and emotional responses, which diminishes the potential for deeper emotional investment. While the game excels in creating dark and gritty moments, improvements in character development and emotional connections are needed to enhance the overall experience.

    • “Rarely has a game gripped me and touched me emotionally like this one.”
    • “It masterfully blends atmospheric tension with challenging gameplay, creating a truly gripping and emotional journey.”
    • “You'll scavenge supplies, recruit desperate stragglers, uncover cryptic clues for escape, and decide when to fight or flee in tense, often heartbreaking moments.”
  • character development
    9 mentions Positive Neutral Negative

    Character development in the game is generally viewed as minimal, with players expressing a desire for deeper storytelling and more meaningful interactions among characters. While the initial lore and design are praised, many reviewers feel that the lack of impactful choices and character growth detracts from the overall experience, leaving characters feeling one-dimensional and their fates inconsequential. There is a call for enhancements that would allow for more immersive character arcs and emotional connections, such as journals or reflective dialogues.

    • “I do like the character development and memories that come into play throughout the game.”
    • “Every element, from the character design to the immersive backgrounds, is crafted with care.”
    • “There's a lot of tension because of how fast things can go south; and although there isn't a ton of character development, you become attached to your survivors and it always sucks to lose one on an excursion.”
    • “It starts out really well with a bunch of lore and a fair bit of character development - but then it just stops!”
    • “Additionally, the character development is minimal.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of witty commentary and amusing glitches, with players finding joy in both the dialogue and unexpected bugs that lead to comical situations. While some players express frustration at times, the overall sentiment leans towards enjoyment, highlighting the game's ability to deliver laughs amidst its gameplay challenges.

    • “It definitely helped and was funny when their random dialogue would go off and we would be like 'oooh Daphne and Miguel are beefin!!' Anyways, it is a fun gameplay loop.”
    • “There are some funny bugs, and sometimes some run-ruining ones - but nothing outside of expectations and the devs are pretty quick to respond to the really serious ones.”
    • “For example: one of my survivors, Joe, got killed in the police station, and when I went to retrieve his stuff, his body was dangling off a fire escape with his head stuck between the railing. I couldn't get his stuff, but after a few attempts, I accessed his inventory. Also, in the first time I completed the game, Joe was dangling off a window sill and somehow the zombies could hit him. When he died, I saw his body get launched off the wall. This was in the sports supply store, and it was quite funny.”
    • “It's not funny, it just makes me furious.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviewers express a desire for improvement in the game's monetization strategy, particularly advocating against the inclusion of microtransactions, which they feel are unnecessary for the game's design. The game's current monetization approach is likened to misleading mobile ads, but with a more authentic survival gameplay experience.

    • “There's definitely room for improvement, and as long as the developers avoid microtransactions (because frankly, I don't see why you'd even need something like that in a game like this), I think there's a lot to be hopeful for.”
    • “There's definitely room for improvement, and as long as the devs avoid microtransactions (because frankly, I don't see why you'd even need something like that in a game like this), I think there's a lot to be hopeful for.”
    • “It reminds me of the fake ads on phones, but now it's a real game with a survival element.”
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13h Median play time
23h Average play time
9-29h Spent by most gamers
*Based on 25 analyzed playthroughs
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Frequently Asked Questions

Into the Dead: Our Darkest Days is a strategy game with horror theme.

Into the Dead: Our Darkest Days is available on PC, Mac OS and Windows.

On average players spend around 23 hours playing Into the Dead: Our Darkest Days.

Into the Dead: Our Darkest Days was released on April 9, 2025.

Into the Dead: Our Darkest Days was developed by PikPok.

Into the Dead: Our Darkest Days has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Into the Dead: Our Darkest Days is a single player game.

Similar games include Dead State: Reanimated, Wartales, Chernobylite, The Last Stand: Aftermath, Stranded: Alien Dawn and others.