Skip to main content
BARDA: Backpack Roguelike Game Cover

About BARDA: Backpack Roguelike

BARDA: Backpack Roguelike is a single player survival role playing game with a fantasy theme. It was developed by Mudita Games and was released on June 2, 2026. It received overwhelmingly positive reviews from players.

Barda mixes elements from deckbuilder roguelikes and backpack management games. Simply drag and drop the best object you have on a challenge to complete it and move on to the next zone. If you don't have anything suitable, you can always use your own two hands and a dash of courage! In Barda, your goal is to climb as high as possible up an unforgiving, randomised mountain. You will need to use and…

Skip Games Like BARDA: Backpack Roguelike

Games Like BARDA: Backpack Roguelike

Looking for games like BARDA: Backpack Roguelike? Here are top survival role playing recommendations with a fantasy focus, selected from player-similarity data — start with Backpack Hero, Insurmountable or Wild Woods.

Skip User Reviews

Reviews

97%Audience ScoreBased on 32 reviews
story3 positive mentions

  • Unique and fresh roguelike with a clever inventory management mechanic blending survival and strategy elements.
  • Beautiful art style and pleasant music create a cozy, charming atmosphere that players enjoy returning to.
  • Engaging gameplay loop with meaningful choices, meta progression, and promising replayability for its price.
  • Lack of save/load feature makes long runs inconvenient, and hunger mechanics can be frustrating and cause messy situations.
  • The game is currently quite short and easy, with limited content and replay incentives after the initial completion.
  • Several balance and UI issues remain, including confusing progression, item durability problems, and some platform-specific bugs.
  • gameplay

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The gameplay offers a compelling blend of roguelike mechanics and deep survival elements like inventory management, hunger, and fatigue, providing a thoughtful and engaging experience. Its simple yet robust core, combined with strong art and music, creates great replayability, though some players feel the content could be expanded for longer play sessions. Overall, it delivers a fresh, non-violent roguelike with a satisfying gameplay loop.

    • “The gameplay is simple enough that you just keep things in your backpack that you will need to climb to the top but you're also having to deal with hunger and illness among other things.”
    • “With absolutely stunning graphics, a witty gameplay between roguelite and inventory management, I can't wait for the devs to add more features and length to the game.”
    • “The gameplay is simple enough that you just keep things in your backpack that you will need to climb to the top, but you're also having to deal with hunger and illness among other things.”
    • “The inventory management and survival mechanics are surprisingly deep, forcing you to carefully balance supplies, hunger, fatigue, and risk during the climb.”
    • “It's a great experience for anyone who is looking for a short gameplay loop, a strong artistic direction, and some great replayability.”
  • story

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    The story is charming and enjoyable, though somewhat short, with a cute presentation. It offers replay value through quests and meta-progress tied to running multiple playthroughs, encouraging players to complete objectives for additional rewards.

    • “A really lovely little inventory management roguelike, even if the story could be a bit longer, but it's still delightfully cute.”
    • “I finished the story first try on the demo build, then purchased the full game to see what else is available, and after losing a run, finished the story again.”
    • “A small layer of meta-progress comes from random quests you receive at the start of each run.”
    • “The story could be a bit longer.”
  • music

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is consistently praised as great and chill, complementing the game's relaxing atmosphere. It enhances the overall experience, making it enjoyable for both short and extended play sessions.

    • “The music is great, the art is great, the core gameplay is nice, the item variety is good, the metaprogression system is robust, ... everything is there for the player to sink dozens of hours into the game, except for content.”
    • “Pretty little game with chill music, perfect for playing in shorter or longer bursts.”
    • “The music is good.”
  • graphics

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The graphics are praised for their stunning, cute, and cool art style that enhances the game's charm and appeal. Players appreciate the unique and witty visual design, which adds to the overall enjoyment and encourages anticipation for future updates.

    • “Much kudos to the creator, I enjoy the artwork and the concept is quite cute.”
    • “With absolutely stunning graphics, a witty gameplay between roguelite and inventory management, I can't wait for the devs to add more features and length to the game.”
    • “Cool artstyle and you can eat your fishing rod when hungry enough, recommended.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game offers good replayability through its strong artistic direction and engaging short gameplay loops, but it may not satisfy players seeking extensive, long-term replay value like in games such as Slay the Spire.

    • “It's a great experience for anyone who is looking for a short gameplay loop, a strong artistic direction, and some great replayability.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is enhanced by clever combination mechanics and amusing effects, making backpack management an entertaining and strategic element that adds a playful layer to gameplay.

Skip Game Offers

Buy BARDA: Backpack Roguelike

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

BARDA: Backpack Roguelike is a survival role playing game with fantasy theme. Common tags for BARDA: Backpack Roguelike include indie, roguelite, 2d, relaxing, loot and others.

BARDA: Backpack Roguelike is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 2 hours playing BARDA: Backpack Roguelike.

BARDA: Backpack Roguelike was released on June 2, 2026.

BARDA: Backpack Roguelike was developed by Mudita Games.

BARDA: Backpack Roguelike has received overwhelmingly positive reviews from players. Most players liked BARDA: Backpack Roguelike for its story but disliked it for its gameplay.

BARDA: Backpack Roguelike is a single player game.

Similar games include Backpack Hero, Insurmountable, Wild Woods, Backpack Hero, Aethermancer and others.