- June 19, 2024
- Goblinz Studio
- 6h median play time
Sandwalkers
Platforms
About
"Sandwalkers" is a single-player game that offers about 3 hours of playtime and is filled with bugs. The game follows the Mka tribe's caravan of adventurers as they travel through the Phithi, facing hostile environments, monsters, and pirates. Their mission is to establish alliances, explore, and reclaim lands, and ultimately plant a new tree city and send memories back to the capital using crystospheres. The game emphasizes the importance of hope and faith in the mission to protect the caravaneers in this challenging desert landscape.
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- The game features a unique concept with engaging resource management and exploration mechanics, allowing players to feel a sense of progression as they navigate the world.
- The art style and atmosphere are praised for their originality, contributing to an immersive experience that draws players into the game's setting.
- Combat is described as challenging yet rewarding, with a variety of character classes and skills that encourage strategic thinking and team composition.
- The game suffers from numerous bugs and performance issues, including long loading times, memory leaks, and game-breaking glitches that hinder gameplay.
- Many players find the early game to be excessively punishing, with a lack of resources leading to frequent deaths and a frustrating experience.
- Balancing issues are prevalent, with some characters and abilities feeling overpowered while others are underwhelming, leading to a lack of variety in viable strategies.
story
92 mentions Positive Neutral NegativeThe game's story is praised for its intriguing concept, art direction, and world-building, with some players finding it engaging and rewarding. However, numerous bugs and quest-related issues detract from the experience, leading to frustration with quest markers, progression, and balance. While the narrative has potential, concerns about its depth and replayability linger, especially given the game's early access state and the overwhelming presence of technical problems.
“The story and tactical element should make this game a must-have for rogue-like enjoyers.”
“Excellent concept, bonus points for non-humanoid-centric character design (snails are cool) and great storytelling.”
“The game has an undeniable charm, with its story, world-building, and artworks, despite being mired down by several glaring shortcomings at the moment.”
“The story is, well, dull - to say the least.”
“What discouraged me in the first place was the blah blah boring story (and I value a story the least when I rate a game!) and since there was nothing else to keep me playing, I refunded.”
“The game does an awful job of explaining much outside the story.”