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Dicefolk

Dicefolk is a wonderful Roguelike monster fighting game, with inventive and engaging combat and shed loads of content to dive into.
89%Game Brain Score
gameplay, graphics
grinding, optimization
93% User Score Based on 762 reviews
Critic Score 83%Based on 7 reviews

Platforms

PCPCSteam DeckSteam DeckWindowsWindows

About

"Dicefolk is a single-player turn-based strategy game with sensational graphics, good soundtrack, and high replayability. As a Chimera Summoner, build a team of unique, hand-drawn creatures to fight back against evil forces and save humanity. Customize your dice and strategize your playstyle with over 100 Chimeras to choose from, each offering unique abilities to aid you in battle."

Dicefolk screenshot
Dicefolk screenshot
Dicefolk screenshot
Dicefolk screenshot
Dicefolk screenshot
Dicefolk screenshot
Dicefolk screenshot
Dicefolk screenshot
Dicefolk screenshot

93%
Audience ScoreBased on 769 reviews
gameplay98 positive mentions
grinding8 negative mentions

  • Innovative combat system that allows players to control both their own and the enemy's actions through dice, adding a unique strategic layer.
  • Charming art style and diverse chimera designs that enhance the overall experience and replayability.
  • High level of customization with various chimeras, items, and dice modifications, allowing for different strategies and builds in each run.
  • Limited variety in enemy encounters and chimeras can lead to repetitive gameplay after a few runs.
  • The game is relatively easy, with many players finding it lacks challenge, especially for experienced roguelike fans.
  • Some mechanics, such as the reliance on RNG for chimeras and items, can feel frustrating and diminish the overall strategic depth.
  • gameplay
    264 mentions Positive Neutral Negative

    The gameplay of Dicefolk is characterized by its innovative dice mechanics and strategic depth, allowing players to control both their own and their enemies' actions, which adds a unique twist to the roguelike genre. While many players appreciate the engaging and addictive gameplay loop, some have noted that the variety of builds can be limited, leading to potential staleness over time. Overall, the game offers a satisfying blend of creature collection, tactical decision-making, and customization, making it appealing to fans of deckbuilders and turn-based strategy games.

    • “Great dice-builder roguelike with novel mechanics that feel hugely rewarding when a build clicks, much like Slay the Spire, but without the massive run lengths.”
    • “The gameplay feels fresh and original, especially having control over the actions of both you and your enemies, opening up a lot of strategy that I haven't seen in other games.”
    • “The core gameplay loop is using your three creatures (and periodically replacing them) to attack the enemy creatures, with rolling dice that you can customize throughout your adventure and change the faces of.”
    • “All choices are not that impactful or interesting, which results in pretty boring gameplay.”
    • “The gameplay variety is severely lacking; there's a very small pool of builds you can actually do, and rather quickly the game becomes dull.”
    • “First of all, the combat gameplay is rather simplistic - most of the actions you and your enemies perform are rotations and attacks, which means that most of the combos you can make will be different on paper, but will not play that much differently.”
  • graphics
    81 mentions Positive Neutral Negative

    The graphics of the game have received praise for their charming and vibrant art style, particularly the designs of the chimeras, which many players find adorable and well-crafted. While some inconsistencies in character designs were noted, the overall aesthetic is considered engaging and complements the gameplay effectively, contributing to a memorable experience. The combination of cute visuals, intuitive mechanics, and a cohesive artistic direction enhances the game's appeal, making it enjoyable for both casual and dedicated players.

    • “The graphics are not just nice; they are really good, showcasing a great care and artistic design.”
    • “The art style is one I personally enjoy, and I think the designs are all really solid.”
    • “The artstyle is pleasant and vibrant, the gameplay is gripping and the replayability value is insane!”
    • “The graphics are inconsistent; some designs are really neat (secondary characters like the grandma) but on the other hand, creatures are a bit all over the place.”
    • “The art style, the well thought out abilities, and the powerful yet a bit repetitive soundtracks are only overshadowed by one huge flaw.”
    • “While the creature designs and 'monster catcher' aesthetic may make people assume the combat is like Pokémon, its combat is more similar in vibe to Fossil Fighters (the leader mechanic and position swapping).”
  • replayability
    58 mentions Positive Neutral Negative

    Overall, the game boasts high replayability due to its engaging roguelike elements, diverse customization options, and unique mechanics that encourage players to adapt their strategies. While many players find the variety of gameplay and the ability to unlock new content keeps the experience fresh, some note that once certain milestones are reached, replay value may diminish for those seeking a more challenging experience. Updates have also contributed positively to replayability, making it a fun and dynamic choice for fans of the genre.

    • “This element of surprise forces you to constantly adapt your strategies, adding a layer of depth and replayability that sets it apart from other games in the genre.”
    • “The turn-based combat is super solid and the roguelike elements add a lot of replay value.”
    • “This game is an absolute blast to play with lots of replay value, variety for different playstyles, and a ramping up difficulty mode called trials if you want to challenge yourself and your best build!”
    • “But for people that are searching for a replayable and challenging roguelike to put a lot of hours in, there might be better options out there.”
    • “Which, of course, brings us to the drawbacks, of which there is one - the game does not seem to have too much replay value.”
    • “Cons: not a true con, per se, but has relatively low difficulty and replayability.”
  • music
    42 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and engaging nature, with many players finding it captivating and memorable. However, some reviewers noted that the soundtrack can become repetitive over time. Overall, the combination of music and art significantly enhances the gaming experience, contributing to its charm and appeal.

    • “The art and music are captivating and really engaging.”
    • “The soundtrack is amazing~”
    • “The art style, the well thought out abilities, and the powerful yet a bit repetitive soundtracks are only overshadowed by one huge flaw.”
    • “Dd has better music (in my opinion), but Dicefolk is way less RNG-dependent at higher difficulties.”
    • “The tracks are catchy, but the way the music continues between screens with modifications to volume is way more engaging than it has any right to be.”
  • story
    24 mentions Positive Neutral Negative

    The game's story is generally considered minimal and underdeveloped, with many reviewers noting that it lacks depth and meaningful contribution to the overall experience. While some appreciate the fun gameplay and art style, they acknowledge that the narrative feels bare-bones and at times out of place, making it less of a focal point in the enjoyment of the game. Overall, the story is present but not a significant draw, with players more focused on the gameplay mechanics and enjoyment.

    • “Fun story and gameplay!”
    • “It's not super deep, but there's definitely a story there.”
    • “Even though its overarching story world could be fleshed out further, Dicefolk offers a refreshing take on the roguelike formula.”
    • “The story of this game is also pretty bare bones, with little to it despite the decent layout for lore and good animation.”
    • “It's not a genre where I really expect to have story in my face, and what they showed me felt... I don't want to say 'bland' exactly, but it didn't feel like it really meaningfully contributed to the overall quality of the game at all to me.”
    • “[Limited story holds it back]”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, particularly when completing the equipment compendium, which can take a significant amount of time. However, many appreciate that the grind is balanced by the rewarding progression system that offers additional perks and faction-specific items, making the experience feel less monotonous overall.

    • “Completing the equipment compendium was tedious.”
    • “For a completionist like me, the current state would be over 20 hours, but 12-13 of those are only grinding what you already did before.”
    • “Most games I don't want to push for harder difficulties because it feels tedious, but in this one you gain additional perks as you progress higher and higher, including a faction-specific item to give to one of your chimeras.”
  • character development
    6 mentions Positive Neutral Negative

    Reviewers highlight the importance of exceptional art direction and memorable character design in the game, noting that the characters are cute and visually appealing. The user interface is described as straightforward, contributing to an enjoyable gaming experience. Overall, the character development is praised for its charm and creativity.

    • “Character designs are very cute all around and the UI is pretty straightforward.”
    • “Fun game, cute art, interesting character design, clean UI.”
    • “It’s essential these games have remarkable art direction and indelible character design.”
  • optimization
    4 mentions Positive Neutral Negative

    Players generally feel that the game is well-optimized, allowing for a smooth experience and the ability to progress easily. Additionally, there are opportunities for significant optimizations through random number generation (RNG), enhancing gameplay further.

    • “Everything feels like it's kind of optimized already, so you can steamroll through quite a bit.”
    • “You can get some amazing optimizations from RNG.”
    • “Everything feels like it’s kind of optimized already, so you can steamroll through quite a bit.”
    • “You can get some sick optimizations from RNG.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, users report excellent stability, noting that the game runs smoothly on various platforms, including the Steam Deck and older machines using Proton under Linux. The performance is consistently praised, with no significant issues affecting gameplay.

    • “Runs great with Proton under Linux, even on older machines.”
    • “Runs great, plays great on the deck, looks great in 4K, soundtrack is great.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with comparisons made to the engaging and immersive environment of "Slay the Spire." Reviewers appreciate the game's ability to create a captivating ambiance that enhances the overall experience.

    • “The atmosphere in this game is truly captivating, reminiscent of the best moments in Slay the Spire.”
    • “The ambiance created in this game is on par with the most immersive experiences I've had in Slay the Spire.”

Buy Dicefolk

23h Median play time
32h Average play time
10-63h Spent by most gamers
*Based on 10 analyzed playthroughs

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