Dicefolk Game Cover
Dicefolk is a wonderful Roguelike monster fighting game, with inventive and engaging combat and shed loads of content to dive into.
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"Dicefolk is a single-player turn-based strategy game with sensational graphics, good soundtrack, and high replayability. As a Chimera Summoner, build a team of unique, hand-drawn creatures to fight back against evil forces and save humanity. Customize your dice and strategize your playstyle with over 100 Chimeras to choose from, each offering unique abilities to aid you in battle."

  • PC
  • Steam Deck
  • Windows

Reviews

82%
Audience ScoreBased on 601 reviews
gameplay67 positive mentions
grinding6 negative mentions
  • Unique and engaging combat system that allows players to control both their own and enemy actions, adding depth to strategy.
  • Charming art style and diverse chimera designs that enhance the overall experience.
  • High replayability with various chimeras, items, and strategies to explore, making each run feel different.
  • Lack of variety in gameplay and chimeras can lead to repetitive experiences after a few runs.
  • The game is relatively easy, with many players finding it lacks challenge even at higher difficulty levels.
  • Limited customization options and decision-making during runs can make the gameplay feel shallow.
  • gameplay194 mentions

    The gameplay of Dicefolk is characterized by its unique dice-rolling mechanics and strategic control over both player and enemy actions, offering a fresh take on the roguelike genre. Players can enjoy a satisfying loop of combat and customization, with a variety of chimeras and abilities that encourage creative strategies. While some reviewers noted a lack of depth in build variety, many praised the game's engaging mechanics and charming art style, making it a fun and accessible experience for both newcomers and genre veterans.

    • “Very unique gameplay that allows the player to battle other monsters using their dice, and you also control the battlefield by rotating and selecting which monster does the actions on each side.”
    • “The gameplay is surprisingly deep, and the ability to modify the available sides to your dice is a mechanic that really resonates with me.”
    • “The core gameplay loop is using your three creatures (and periodically replacing them) to attack the enemy creatures, with rolling dice that you can customize throughout your adventure and change the faces of.”
    • “Compared to other turn-based roguelikes, this one seems light on the gameplay.”
    • “The gameplay variety is severely lacking, there's a very small pool of builds you can actually do and rather quickly the game becomes dull.”
    • “First of all, the combat gameplay is rather simplistic - most of the actions you and your enemies perform are rotations and attacks, which means that most of the combos you can make will be different on paper, but will not play that much differently.”
  • graphics68 mentions

    The graphics of the game are widely praised for their charming and vibrant art style, featuring fun creature designs and a cozy aesthetic that enhances the overall gameplay experience. Many reviewers highlight the attention to detail in the visuals and animations, contributing to a memorable atmosphere, although some note inconsistencies in character designs. Overall, the combination of appealing graphics and engaging soundtracks makes for a delightful and addictive roguelike experience.

    • “The creature designs and art style are fun, and there are plenty of things to unlock to keep you coming back for another run.”
    • “The graphics are not just nice; they are really good, showcasing great care and artistic design.”
    • “The art style is one I personally enjoy, and I think the designs are all really solid.”
    • “The graphics are inconsistent; some designs are really neat (secondary characters like the grandma) but on the other hand creatures are a bit all over the place.”
    • “The art style, the well thought out abilities, and the powerful yet a bit repetitive soundtracks are only overshadowed by one huge flaw.”
    • “While the creature designs and 'monster catcher' aesthetic may make people assume the combat is like Pokémon, its combat is more similar in vibe to Fossil Fighters (the leader mechanic and position swapping).”
  • replayability39 mentions

    Overall, the game exhibits a strong sense of replayability, with many players praising its diverse mechanics, customization options, and the variety of creatures and strategies available. While some reviews note concerns about replay value diminishing after unlocking all factions, many still find the gameplay engaging enough to warrant multiple playthroughs. The combination of unique elements and vibrant art style contributes to a compelling experience that encourages experimentation and adaptation.

    • “An excellent take on turn-based strategy with plenty of replayability.”
    • “The art style is pleasant and vibrant, the gameplay is gripping, and the replayability value is insane!”
    • “Tons of different ways to play in the game, giving it some insane replay value.”
    • “Which, of course, brings us to the drawbacks, of which there is one - the game does not seem to have too much replay value.”
    • “But for people that are searching for a replayable and challenging roguelike to put a lot of hours in, there might be better options around.”
    • “Cons: not a true con, per se, but has relatively low difficulty and replayability.”
  • music32 mentions

    The music in the game is widely praised for its captivating and engaging quality, enhancing the overall experience with catchy tracks and seamless transitions between screens. While some players note that the soundtrack can be repetitive, the high production value and charming art style complement the music effectively, making it a memorable aspect of the game. Overall, the combination of music and visuals contributes significantly to the game's appeal, despite some critiques regarding variety.

    • “The music and art style accompany the experience in a very memorable way.”
    • “Just a side note --- the application of music in this game is phenomenal.”
    • “The art style, the well thought out abilities, and the powerful yet a bit repetitive soundtracks are only overshadowed by one huge flaw.”
    • “The tracks are catchy, but the way the music continues between screens with modifications to volume is way more engaging than it has any right to be.”
    • “Dd has better music (in my opinion), but Dicefolk is way less RNG-dependent at higher difficulties.”
  • story22 mentions

    The game's story is generally described as minimal and bare bones, lacking depth and meaningful contribution to the overall experience. While some players appreciate the fun gameplay and art style, they feel the narrative elements, including cutscenes, often feel out of place and do not enhance the game significantly. Overall, the story serves as a basic framework rather than a focal point, with many players noting that it does not detract from the enjoyment of the gameplay.

    • “Fun story and gameplay!”
    • “It's not super deep, but there's definitely a story there.”
    • “It provides me with fun items to collect, story to explore, and the ability to play something unique without dedicating my entire weekend for a payoff.”
    • “The story of this game is pretty bare bones, with little to it despite the decent layout for lore and good animation.”
    • “Not much of a story, so I’m not even going to cover it.”
    • “It's not a genre where I really expect to have story in my face, and what they showed me felt... I don't want to say 'bland' exactly, but it didn't feel like it really meaningfully contributed to the overall quality of the game at all to me.”
  • grinding6 mentions

    Players generally find the grinding in the game to be less tedious than in other titles, as it offers meaningful rewards and perks that enhance gameplay. While some report spending a significant amount of time on repetitive tasks, the progression system keeps the experience engaging for many. Overall, the grinding is seen as a worthwhile investment rather than a chore.

    • “For a completionist like me, the current state would be over 20 hours, but 12-13 of those are only grinding what you already did before.”
    • “Most games I don't want to push for harder difficulties because it feels tedious, but in this one you gain additional perks as you progress higher and higher, including a faction-specific item to give to one of your chimeras.”
    • “But honestly, I didn't ever feel like the game was tedious.”
  • optimization5 mentions

    Overall, players feel that the game is well-optimized, allowing for a smooth and enjoyable experience where strategic choices can lead to unique runs. The integration of RNG adds an exciting layer of unpredictability, enhancing the optimization aspect during casual play, although it may limit variability in speedrunning.

    • “The fighting feels really good when you overcome bad luck with strategy, and I felt like I've tried a different strategy each run, and every run was unique (before I started speedrunning that is, lol; after that, optimization didn't let me, but I'm referring to the casual experience right now).”
    • “The fighting feels really good when you overcome bad luck with strategy, and I felt like I've tried a different strategy each run and every run was unique (before I started speedrunning that is, lol; after that, optimization didn't let me, but I'm referring to the casual experience right now).”
    • “You can get some sick optimizations from RNG.”
    • “Everything feels like it’s kind of optimized already, so you can steamroll through quite a bit.”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised, with comparisons made to the engaging and immersive environment of "Slay the Spire." Reviewers appreciate the game's ability to create a captivating ambiance that enhances the overall experience.

    • “This game has an incredible atmosphere that rivals 'Slay the Spire'.”
    • “The atmosphere in this game is truly captivating and immersive.”
    • “The ambiance created in this game enhances the overall experience significantly.”
  • stability2 mentions

    The game demonstrates excellent stability, particularly when run on older machines using Proton under Linux, with users reporting smooth performance.

    • “Runs great with Proton under Linux, even on older machines.”
  • character development2 mentions

    Reviewers emphasize that strong character development is closely tied to exceptional art direction and memorable character design, highlighting the importance of visual elements in enhancing the overall narrative and player connection to the characters.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

23hMedian play time
32hAverage play time
10-63hSpent by most gamers
*Based on 10 analyzed playthroughs

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